MrBlowboto (Allies) + Rus bmb vs Gargantua (Axis) G40 -ROUND 2-
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Hmm…
Hang on, let me change some NCM’s.
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Needed a Coffee clearly LOL…
Map attached to this post.
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Well, but Italy is still looking very, very good actually.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 submarines; Remaining resources: 4 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 62 Sea Zone to 49 Sea Zone
1 artillery and 1 infantry moved from 49 Sea Zone to Solomon IslandsCombat - ANZAC
Battle in 49 Sea Zone
ANZAC attack with 1 destroyer and 1 transport
Japanese defend with 1 transport
ANZAC win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Solomon Islands
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Japanese win with no units remaining. Battle score for attacker is -4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantryNon Combat Move - ANZAC
2 aaGuns and 2 infantry moved from New South Wales to Queensland
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 submarine moved from 33 Sea Zone to 43 Sea Zone
1 carrier, 1 cruiser, 3 destroyers and 2 fighters moved from 33 Sea Zone to 20 Sea Zone
1 fighter moved from Caroline Islands to KwangtungPlace Units - ANZAC
2 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 fighter moved from Gibraltar to French Central AfricaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 mech_infantry moved from Smolensk to Nenetsia
Germans take Nenetsia from Russians
1 armour and 1 mech_infantry moved from Smolensk to Urals
Germans take Urals from Russians
1 armour and 1 mech_infantry moved from Smolensk to Novosibirsk
Germans take Novosibirsk from Russians
1 armour moved from Smolensk to Samara
Germans take Samara from Russians
1 artillery and 2 infantry moved from Belarus to Bryansk
1 bomber moved from Novgorod to Bryansk
1 submarine moved from 113 Sea Zone to 119 Sea Zone
4 fighters and 1 tactical_bomber moved from Western Germany to 119 Sea Zone
2 carriers moved from 113 Sea Zone to 112 Sea Zone
1 destroyer moved from 113 Sea Zone to 112 Sea Zone
1 cruiser moved from 113 Sea Zone to 112 Sea Zone
2 submarines moved from 113 Sea Zone to 112 Sea Zone
4 transports moved from 113 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from 113 Sea Zone to Western Germany
1 infantry moved from Novgorod to Archangel
1 artillery moved from Archangel to Belarus
2 infantry moved from Novgorod to Belarus
1 fighter and 1 tactical_bomber moved from Novgorod to Western Germany
1 fighter and 1 tactical_bomber moved from Egypt to Northern Italy
1 artillery and 3 infantry moved from Western Germany to Northern ItalyCombat - Germans
Battle in Bryansk
Germans attack with 1 artillery, 1 bomber and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Bryansk, round 2 : 2/4 hits
Russians roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in 119 Sea Zone
Germans attack with 4 fighters, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Germans roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 4 fighters and 1 tactical_bomber in 119 Sea Zone, round 2 : 1/5 hits
British roll dice for 1 destroyer in 119 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the British and 1 submarine owned by the Germans lost in 119 Sea Zone
Germans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyerNon Combat Move - Germans
4 fighters and 1 tactical_bomber moved from 119 Sea Zone to 112 Sea Zone
1 bomber moved from Bryansk to Western Germany
1 armour and 1 mech_infantry moved from Smolensk to Western Ukraine
1 aaGun moved from Belarus to Novgorod
1 aaGun moved from Eastern Poland to Belarus
1 aaGun, 2 artilleries, 7 infantry and 2 mech_infantrys moved from Eastern Poland to Western Ukraine
4 armour and 2 mech_infantrys moved from Smolensk to Western Ukraine
1 mech_infantry moved from Smolensk to NovosibirskPlace Units - Germans
1 carrier and 1 fighter placed in 112 Sea Zone
1 destroyer placed in 110 Sea Zone
1 artillery and 1 infantry placed in Romania
3 infantry placed in Novgorod
Germans undo move 4.
1 artillery and 2 infantry placed in Novgorod
1 mech_infantry placed in Romania
1 infantry placed in France
2 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 53 PUs; end with 53 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 2 PUs;Combat Move - Russians
1 infantry moved from Shensi to Kansu
1 bomber moved from Russia to Kansu
3 infantry moved from Russia to Samara
3 infantry moved from Russia to Vologda
3 infantry moved from Russia to Smolensk
5 infantry moved from Russia to Bryansk
1 fighter moved from Russia to Samara
1 fighter moved from Russia to Bryansk
1 fighter moved from Russia to Smolensk
1 tactical_bomber moved from Russia to Vologda
2 mech_infantrys moved from Szechwan to KansuCombat - Russians
Battle in Bryansk
Russians attack with 1 fighter and 5 infantry
Germans defend with 1 artillery and 1 infantry
Russians win, taking Bryansk from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 2 infantry
Battle in Vologda
Russians attack with 3 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 mech_infantry
Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Kansu
Russians attack with 1 bomber, 1 infantry and 2 mech_infantrys
Japanese defend with 1 mech_infantry
Russians win, taking Kansu from Japanese with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Samara
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 armour
Russians win, taking Samara from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armourNon Combat Move - Russians
1 fighter moved from Samara to Russia
1 fighter moved from Smolensk to Russia
1 tactical_bomber moved from Vologda to Russia
1 bomber moved from Kansu to Russia
1 armour and 1 mech_infantry moved from Russia to Ukraine
1 infantry moved from Bessarabia to Ukraine
2 infantry moved from Volgograd to Rostov
1 fighter moved from Bryansk to Russia
1 infantry moved from Yakut S.S.R. to YeniseyPlace Units - Russians
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 25 PUs; end with 27 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 carrier, 3 destroyers, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
3 fighters and 3 tactical_bombers moved from Yunnan to Kwangtung
3 fighters moved from French Indo China to Formosa
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 artillery and 2 infantry moved from Malaya to Shan State
2 artilleries moved from French Indo China to 36 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 35 Sea Zone
2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
1 mech_infantry moved from Ulaanbaatar to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 tactical_bomber moved from Buryatia to Suiyuyan
1 infantry moved from Tsagaan Olom to Suiyuyan
1 mech_infantry moved from Ulaanbaatar to Suiyuyan
1 artillery moved from Anhwe to Hopei
1 mech_infantry moved from Shantung to Hopei
1 fighter and 1 tactical_bomber moved from Yunnan to Kweichow
1 mech_infantry moved from Shantung to Kweichow
1 mech_infantry moved from Shantung to Kweichow
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
3 infantry moved from French Indo China to Shan StateCombat - Japanese
Battle in Philippines
Japanese attack with 2 artilleries and 2 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 2 artilleries and 2 infantry in Philippines, round 2 : 2/4 hits
Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits
2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Hopei
Japanese attack with 1 artillery and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 1 mech_infantry in Hopei, round 2 : 0/2 hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Hopei, round 3 : 1/2 hits
Chinese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Suiyuyan, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kwangtung
Japanese attack with 3 fighters and 3 tactical_bombers
ANZAC defend with 1 fighter; UK_Pacific defend with 1 harbour; Americans defend with 1 infantry and 1 mech_infantry
Japanese roll dice for 3 fighters and 3 tactical_bombers in Kwangtung, round 2 : 4/6 hits
UK_Pacific roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Kwangtung, round 2 : 1/3 hits
1 mech_infantry owned by the Americans , 1 infantry owned by the Americans , 1 fighter owned by the Japanese and 1 fighter owned by the ANZAC lost in Kwangtung
Japanese win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 1 fighter
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Kweichow
Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kweichow, round 2 : 1/4 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Formosa
Japanese attack with 3 fighters
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 3 fighters in Formosa, round 2 : 1/3 hits
Americans roll dice for 1 artillery and 1 infantry in Formosa, round 2 : 0/2 hits
1 infantry owned by the Americans lost in Formosa
Japanese roll dice for 3 fighters in Formosa, round 3 : 2/3 hits
Americans roll dice for 1 artillery in Formosa, round 3 : 0/1 hits
1 artillery owned by the Americans lost in Formosa
Japanese win with 3 fighters remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Dutch New Guinea
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 1/2 hits
ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 1/1 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Dutch New Guinea
Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Shan State
Japanese attack with 1 artillery and 5 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery and 5 infantry in Shan State, round 2 : 0/6 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
Japanese roll dice for 1 artillery and 5 infantry in Shan State, round 3 : 1/6 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 0/1 hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery and 5 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
2 battleships, 3 carriers, 2 cruisers, 1 submarine and 2 transports moved from 36 Sea Zone to 37 Sea Zone
2 fighters and 3 tactical_bombers moved from Kwangtung to French Indo China
3 fighters moved from Formosa to Kiangsi
3 artilleries and 4 infantry moved from Kiangsu to Kiangsi
1 aaGun moved from Shantung to Anhwe
3 infantry moved from Shantung to Anhwe
1 fighter moved from Japan to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Kweichow to 37 Sea Zone
2 artilleries moved from Yunnan to Kweichow
1 tactical_bomber moved from Suiyuyan to Chahar
2 aaGuns moved from Buryatia to Yakut S.S.R.Place Units - Japanese
1 destroyer placed in 36 Sea Zone
1 carrier and 2 destroyers placed in 37 Sea Zone
1 infantry and 1 mech_infantry placed in French Indo China
Japanese undo move 3.
1 artillery and 1 mech_infantry placed in French Indo China
1 artillery, 1 infantry and 1 mech_infantry placed in Shantung
1 artillery, 1 infantry and 1 mech_infantry placed in KiangsuTurn Complete - Japanese
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,3,2,1,2,1,5,6,3,1,5,2,6,4,5,6,2,2,4,1,4,2,5,3,2,2,5,5,5,6
Japanese collect 54 PUs (9 lost to blockades); end with 54 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUsDice Statistics:
Total
1 was rolled 18 times
2 was rolled 32 times
3 was rolled 16 times
4 was rolled 17 times
5 was rolled 29 times
6 was rolled 21 times
Average roll : 3.526
Median : 4.000
Variance : 1.720
Standard Deviation : 1.311
Total rolls : 133Null / Other
1 was rolled 5 times
2 was rolled 9 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 10 times
6 was rolled 6 times
Average roll : 3.590
Median : 4.000
Variance : 0.816
Standard Deviation : 0.903
Total rolls : 39Japanese Combat
1 was rolled 5 times
2 was rolled 13 times
3 was rolled 5 times
4 was rolled 6 times
5 was rolled 7 times
6 was rolled 5 times
Average roll : 3.293
Median : 3.000
Variance : 1.325
Standard Deviation : 1.151
Total rolls : 41ANZAC Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 2.600
Median : 2.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5UK_Pacific Combat
1 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.400
Median : 5.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5Chinese Combat
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.750
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Americans Combat
1 was rolled 5 times
2 was rolled 9 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 10 times
6 was rolled 6 times
Average roll : 3.590
Median : 4.000
Variance : 0.816
Standard Deviation : 0.903
Total rolls : 39 -
1 edit.
Move 1 inf Yunan to FIC. Will post a map in a sec.
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Map attached. Made it 2 inf.
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Wow the dice were very very bad to me in your Jap round oO
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 3 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 transport moved from 35 Sea Zone to 33 Sea Zone
1 bomber moved from Caroline Islands to 35 Sea Zone
1 fighter moved from 20 Sea Zone to 35 Sea Zone
1 destroyer, 5 fighters and 2 tactical_bombers moved from 20 Sea Zone to 36 Sea Zone
Americans take 20 Sea Zone from Japanese
1 mech_infantry moved from Morocco to Tunisia
Americans take Tunisia from Italians -
scramble?
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No scramble.
And yes… I hear you on the dice.
But the same goes both ways… if Bryansk had fallen to Italy, or even been cleared, instead of a double miss by my bomber/tank. Ukraine would have been in my hands last turn, and the germans would have an overwhelming numerical advantage in Russia.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 3 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 transport moved from 35 Sea Zone to 33 Sea Zone
1 bomber moved from Caroline Islands to 35 Sea Zone
1 fighter moved from 20 Sea Zone to 35 Sea Zone
1 destroyer, 5 fighters and 2 tactical_bombers moved from 20 Sea Zone to 36 Sea Zone
Americans take 20 Sea Zone from Japanese
1 mech_infantry moved from Morocco to Tunisia
Americans take Tunisia from ItaliansCombat - Americans
Americans creates battle in territory 41 Sea Zone
Battle in 35 Sea Zone
Americans attack with 1 bomber, 1 fighter and 1 submarine
Japanese defend with 1 destroyer and 2 transports
Americans win, taking 41 Sea Zone from Japanese with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 22
Casualties for Japanese: 1 destroyer and 2 transports
Battle in 36 Sea Zone
Americans attack with 1 destroyer, 5 fighters and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans win, taking 36 Sea Zone from Neutral with 1 destroyer, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 battleship, 4 carriers, 2 cruisers and 2 destroyers moved from 20 Sea Zone to 43 Sea Zone
2 transports moved from 20 Sea Zone to 33 Sea Zone
2 destroyers moved from 33 Sea Zone to 43 Sea Zone
5 fighters and 2 tactical_bombers moved from 36 Sea Zone to 43 Sea Zone
1 fighter moved from 35 Sea Zone to 43 Sea Zone
1 bomber moved from 35 Sea Zone to Queensland
6 submarines moved from 26 Sea Zone to 6 Sea Zone
2 mech_infantrys moved from Central United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 2 destroyers, 3 infantry, 2 mech_infantrys, 1 submarine and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun, 3 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
4 infantry moved from Western United States to 10 Sea Zone
4 infantry, 3 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from Gibraltar to 91 Sea ZonePlace Units - Americans
1 carrier placed in 101 Sea Zone
1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
3 destroyers, 2 fighters and 1 submarine placed in 101 Sea Zone
Americans undo move 4.
1 submarine placed in 10 Sea Zone
3 destroyers and 2 fighters placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Non Combat Move - Chinese
4 infantry moved from Shensi to KansuPlace Units - Chinese
2 infantry placed in KansuTurn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs total -
Man, I wish my destroyers could roll a hit in this game ! Damnit! lol…
I guess you feel the same about the Marine Corps? :P
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - British
British buy 1 fighter and 1 tactical_bomber; Remaining resources: 10 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 submarine moved from 91 Sea Zone to 110 Sea Zone
1 bomber moved from United Kingdom to 110 Sea Zone
5 fighters moved from United Kingdom to 110 Sea Zone
2 infantry moved from India to Burma
1 fighter and 1 tactical_bomber moved from India to BurmaCombat - British
Battle in Burma
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 110 Sea Zone
British attack with 1 bomber, 5 fighters and 1 submarine
Germans defend with 1 destroyer
British win with 1 bomber, 5 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyerNon Combat Move - British
1 bomber moved from 110 Sea Zone to United Kingdom
4 fighters moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from 110 Sea Zone to United Kingdom
2 fighters moved from 91 Sea Zone to Morocco
1 fighter moved from 91 Sea Zone to Morocco
1 fighter moved from 91 Sea Zone to Gibraltar
2 artilleries, 3 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Ethiopia
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 83 Sea Zone
2 infantry moved from 83 Sea Zone to French West Africa
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 39 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from Burma to IndiaPlace Units - British
1 fighter and 1 tactical_bomber placed in United KingdomTurn Complete - British
British collect 28 PUs; end with 38 PUs totalPlace Units - UK_Pacific
1 artillery and 2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs total
Some Units in India change ownership: 1 artillery and 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 carrier, 1 destroyer, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 armour moved from Syria to Northwest Persia
Italians take Iraq from Russians
Italians take Northwest Persia from Russians
1 armour moved from Syria to Persia
Italians take Persia from Russians
1 artillery moved from Syria to 98 Sea Zone
1 artillery moved from Egypt to 98 Sea Zone
1 infantry moved from Syria to 98 Sea Zone
1 infantry moved from Trans-Jordan to 98 Sea Zone
1 infantry moved from Egypt to 98 Sea Zone
2 artilleries, 3 infantry and 3 transports moved from 98 Sea Zone to 72 Sea Zone
1 infantry moved from 72 Sea Zone to Kenya
1 artillery and 1 infantry moved from 72 Sea Zone to French Madagascar
1 artillery and 1 infantry moved from 72 Sea Zone to Tanganyika Territory
1 artillery and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
2 infantry moved from Egypt to Anglo Egyptian Sudan
1 bomber moved from Novgorod to Egypt
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Anglo Egyptian SudanCombat - Italians
Battle in Kenya
Battle in French Madagascar
Battle in Tanganyika Territory
Battle in Anglo Egyptian Sudan
Italians attack with 2 artilleries, 3 infantry and 1 mech_infantry
French defend with 1 infantry
Italians roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 1/6 hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits
1 infantry owned by the French lost in Anglo Egyptian Sudan
Italians win, taking Kenya from British, taking French Madagascar from French, taking Tanganyika Territory from British, taking Anglo Egyptian Sudan from British with 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantryNon Combat Move - Italians
1 battleship moved from 98 Sea Zone to 72 Sea Zone
1 cruiser moved from 98 Sea Zone to 95 Sea Zone
1 carrier, 1 cruiser, 2 destroyers and 6 submarines moved from 97 Sea Zone to 95 Sea Zone
1 fighter and 1 tactical_bomber moved from Romania to 95 Sea Zone
2 fighters moved from Southern Italy to 95 Sea Zone
1 fighter moved from Egypt to Southern Italy
1 destroyer moved from 95 Sea Zone to 92 Sea ZonePlace Units - Italians
1 carrier and 1 destroyer placed in 95 Sea Zone
1 infantry and 1 mech_infantry placed in EgyptTurn Complete - Italians
Italians collect 29 PUs; end with 30 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 36 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 41 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 46 PUsDice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 3 times
5 was rolled 2 times
Average roll : 3.143
Median : 3.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7British Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 3 times
5 was rolled 1 times
Average roll : 2.833
Median : 3.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6 -
Italy at 46 is respectable!





