MrBlowboto (Allies) + Rus bmb vs Gargantua (Axis) G40 -ROUND 2-

  • Liaison TripleA 11 10

    Hmm…

    Hang on, let me change some NCM’s.

  • Liaison TripleA 11 10

    Needed a Coffee clearly LOL…

    Map attached to this post.

  • 19 18

    Well, but Italy is still looking very, very good actually.

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 2 submarines; Remaining resources: 4 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 62 Sea Zone to 49 Sea Zone
                1 artillery and 1 infantry moved from 49 Sea Zone to Solomon Islands

    Combat - ANZAC
                Battle in 49 Sea Zone
                    ANZAC attack with 1 destroyer and 1 transport
                    Japanese defend with 1 transport
                    ANZAC win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Solomon Islands
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                    Japanese win with no units remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 artillery and 1 infantry

    Non Combat Move - ANZAC
                2 aaGuns and 2 infantry moved from New South Wales to Queensland
                1 submarine moved from 62 Sea Zone to 42 Sea Zone
                1 submarine moved from 33 Sea Zone to 43 Sea Zone
                1 carrier, 1 cruiser, 3 destroyers and 2 fighters moved from 33 Sea Zone to 20 Sea Zone
                1 fighter moved from Caroline Islands to Kwangtung

    Place Units - ANZAC
                2 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 14 PUs total

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from Gibraltar to French Central Africa

    Turn Complete - French

  • Liaison TripleA 11 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians
                1 mech_infantry moved from Smolensk to Nenetsia
                      Germans take Nenetsia from Russians
                1 armour and 1 mech_infantry moved from Smolensk to Urals
                      Germans take Urals from Russians
                1 armour and 1 mech_infantry moved from Smolensk to Novosibirsk
                      Germans take Novosibirsk from Russians
                1 armour moved from Smolensk to Samara
                      Germans take Samara from Russians
                1 artillery and 2 infantry moved from Belarus to Bryansk
                1 bomber moved from Novgorod to Bryansk
                1 submarine moved from 113 Sea Zone to 119 Sea Zone
                4 fighters and 1 tactical_bomber moved from Western Germany to 119 Sea Zone
                2 carriers moved from 113 Sea Zone to 112 Sea Zone
                1 destroyer moved from 113 Sea Zone to 112 Sea Zone
                1 cruiser moved from 113 Sea Zone to 112 Sea Zone
                2 submarines moved from 113 Sea Zone to 112 Sea Zone
                4 transports moved from 113 Sea Zone to 112 Sea Zone
                1 tactical_bomber moved from 113 Sea Zone to Western Germany
                1 infantry moved from Novgorod to Archangel
                1 artillery moved from Archangel to Belarus
                2 infantry moved from Novgorod to Belarus
                1 fighter and 1 tactical_bomber moved from Novgorod to Western Germany
                1 fighter and 1 tactical_bomber moved from Egypt to Northern Italy
                1 artillery and 3 infantry moved from Western Germany to Northern Italy

    Combat - Germans
                Battle in Bryansk
                    Germans attack with 1 artillery, 1 bomber and 2 infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Bryansk, round 2 :  2/4 hits
                        Russians roll dice for 2 infantry in Bryansk, round 2 :  1/2 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                    Germans win, taking Bryansk from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in 119 Sea Zone
                    Germans attack with 4 fighters, 1 submarine and 1 tactical_bomber
                    British defend with 1 destroyer
                        Germans roll dice for 1 submarine in 119 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 4 fighters and 1 tactical_bomber in 119 Sea Zone, round 2 :  1/5 hits
                        British roll dice for 1 destroyer in 119 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the British and 1 submarine owned by the Germans lost in 119 Sea Zone
                    Germans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 submarine
                    Casualties for British: 1 destroyer

    Non Combat Move - Germans
                4 fighters and 1 tactical_bomber moved from 119 Sea Zone to 112 Sea Zone
                1 bomber moved from Bryansk to Western Germany
                1 armour and 1 mech_infantry moved from Smolensk to Western Ukraine
                1 aaGun moved from Belarus to Novgorod
                1 aaGun moved from Eastern Poland to Belarus
                1 aaGun, 2 artilleries, 7 infantry and 2 mech_infantrys moved from Eastern Poland to Western Ukraine
                4 armour and 2 mech_infantrys moved from Smolensk to Western Ukraine
                1 mech_infantry moved from Smolensk to Novosibirsk

    Place Units - Germans
                1 carrier and 1 fighter placed in 112 Sea Zone
                1 destroyer placed in 110 Sea Zone
                1 artillery and 1 infantry placed in Romania
                3 infantry placed in Novgorod
                Germans undo move 4.
                1 artillery and 2 infantry placed in Novgorod
                1 mech_infantry placed in Romania
                1 infantry placed in France
                2 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 53 PUs; end with 53 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 10 infantry; Remaining resources: 2 PUs;

    Combat Move - Russians
                1 infantry moved from Shensi to Kansu
                1 bomber moved from Russia to Kansu
                3 infantry moved from Russia to Samara
                3 infantry moved from Russia to Vologda
                3 infantry moved from Russia to Smolensk
                5 infantry moved from Russia to Bryansk
                1 fighter moved from Russia to Samara
                1 fighter moved from Russia to Bryansk
                1 fighter moved from Russia to Smolensk
                1 tactical_bomber moved from Russia to Vologda
                2 mech_infantrys moved from Szechwan to Kansu

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 1 fighter and 5 infantry
                    Germans defend with 1 artillery and 1 infantry
                    Russians win, taking Bryansk from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Vologda
                    Russians attack with 3 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                    Russians win, taking Vologda from Germans with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Smolensk
                    Russians attack with 1 fighter and 3 infantry
                    Germans defend with 1 mech_infantry
                    Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Kansu
                    Russians attack with 1 bomber, 1 infantry and 2 mech_infantrys
                    Japanese defend with 1 mech_infantry
                    Russians win, taking Kansu from Japanese with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Samara
                    Russians attack with 1 fighter and 3 infantry
                    Germans defend with 1 armour
                    Russians win, taking Samara from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour

    Non Combat Move - Russians
                1 fighter moved from Samara to Russia
                1 fighter moved from Smolensk to Russia
                1 tactical_bomber moved from Vologda to Russia
                1 bomber moved from Kansu to Russia
                1 armour and 1 mech_infantry moved from Russia to Ukraine
                1 infantry moved from Bessarabia to Ukraine
                2 infantry moved from Volgograd to Rostov
                1 fighter moved from Bryansk to Russia
                1 infantry moved from Yakut S.S.R. to Yenisey

    Place Units - Russians
                10 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 25 PUs; end with 27 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 30 PUs

  • Liaison TripleA 11 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 1 carrier, 3 destroyers, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 destroyer moved from 36 Sea Zone to 35 Sea Zone
                3 fighters and 3 tactical_bombers moved from Yunnan to Kwangtung
                3 fighters moved from French Indo China to Formosa
                1 infantry moved from Yunnan to Szechwan
                      Japanese take Szechwan from Chinese
                1 infantry moved from Yunnan to Burma
                      Japanese take Burma from UK_Pacific
                1 artillery and 2 infantry moved from Malaya to Shan State
                2 artilleries moved from French Indo China to 36 Sea Zone
                2 infantry moved from French Indo China to 36 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 35 Sea Zone
                2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
                1 mech_infantry moved from Ulaanbaatar to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                1 tactical_bomber moved from Buryatia to Suiyuyan
                1 infantry moved from Tsagaan Olom to Suiyuyan
                1 mech_infantry moved from Ulaanbaatar to Suiyuyan
                1 artillery moved from Anhwe to Hopei
                1 mech_infantry moved from Shantung to Hopei
                1 fighter and 1 tactical_bomber moved from Yunnan to Kweichow
                1 mech_infantry moved from Shantung to Kweichow
                1 mech_infantry moved from Shantung to Kweichow
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone
                1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
                3 infantry moved from French Indo China to Shan State

    Combat - Japanese
                Battle in Philippines
                    Japanese attack with 2 artilleries and 2 infantry
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                        Japanese roll dice for 2 artilleries and 2 infantry in Philippines, round 2 :  2/4 hits
                        Americans roll dice for 2 infantry in Philippines, round 2 :  0/2 hits
                        2 infantry owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry
                Battle in Hopei
                    Japanese attack with 1 artillery and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 mech_infantry in Hopei, round 2 :  0/2 hits
                        Chinese roll dice for 1 infantry in Hopei, round 2 :  0/1 hits
                        Japanese roll dice for 1 artillery and 1 mech_infantry in Hopei, round 3 :  1/2 hits
                        Chinese roll dice for 1 infantry in Hopei, round 3 :  0/1 hits
                        1 infantry owned by the Chinese lost in Hopei
                    Japanese win, taking Hopei from Chinese with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Suiyuyan
                    Japanese attack with 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Suiyuyan, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Suiyuyan
                    Japanese win, taking Suiyuyan from Chinese with 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kwangtung
                    Japanese attack with 3 fighters and 3 tactical_bombers
                    ANZAC defend with 1 fighter; UK_Pacific defend with 1 harbour; Americans defend with 1 infantry and 1 mech_infantry
                        Japanese roll dice for 3 fighters and 3 tactical_bombers in Kwangtung, round 2 :  4/6 hits
                        UK_Pacific roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Kwangtung, round 2 :  1/3 hits
                        1 mech_infantry owned by the Americans , 1 infantry owned by the Americans , 1 fighter owned by the Japanese and 1 fighter owned by the ANZAC lost in Kwangtung
                    Japanese win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 fighter
                    Casualties for ANZAC: 1 fighter
                    Casualties for Americans: 1 infantry and 1 mech_infantry
                Battle in Kweichow
                    Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kweichow, round 2 :  1/4 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Formosa
                    Japanese attack with 3 fighters
                    Americans defend with 1 artillery and 1 infantry
                        Japanese roll dice for 3 fighters in Formosa, round 2 :  1/3 hits
                        Americans roll dice for 1 artillery and 1 infantry in Formosa, round 2 :  0/2 hits
                        1 infantry owned by the Americans lost in Formosa
                        Japanese roll dice for 3 fighters in Formosa, round 3 :  2/3 hits
                        Americans roll dice for 1 artillery in Formosa, round 3 :  0/1 hits
                        1 artillery owned by the Americans lost in Formosa
                    Japanese win with 3 fighters remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in Dutch New Guinea
                    Japanese attack with 1 artillery and 1 infantry
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 :  1/2 hits
                        ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 :  1/1 hits
                        1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Dutch New Guinea
                    Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 infantry
                Battle in Shan State
                    Japanese attack with 1 artillery and 5 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 1 artillery and 5 infantry in Shan State, round 2 :  0/6 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 2 :  0/1 hits
                        Japanese roll dice for 1 artillery and 5 infantry in Shan State, round 3 :  1/6 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 3 :  0/1 hits
                        1 infantry owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 1 artillery and 5 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                2 battleships, 3 carriers, 2 cruisers, 1 submarine and 2 transports moved from 36 Sea Zone to 37 Sea Zone
                2 fighters and 3 tactical_bombers moved from Kwangtung to French Indo China
                3 fighters moved from Formosa to Kiangsi
                3 artilleries and 4 infantry moved from Kiangsu to Kiangsi
                1 aaGun moved from Shantung to Anhwe
                3 infantry moved from Shantung to Anhwe
                1 fighter moved from Japan to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kweichow to 37 Sea Zone
                2 artilleries moved from Yunnan to Kweichow
                1 tactical_bomber moved from Suiyuyan to Chahar
                2 aaGuns moved from Buryatia to Yakut S.S.R.

    Place Units - Japanese
                1 destroyer placed in 36 Sea Zone
                1 carrier and 2 destroyers placed in 37 Sea Zone
                1 infantry and 1 mech_infantry placed in French Indo China
                Japanese undo move 3.
                1 artillery and 1 mech_infantry placed in French Indo China
                1 artillery, 1 infantry and 1 mech_infantry placed in Shantung
                1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 9
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,6
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,1
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,1
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5,2
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,3,2,1,2,1,5,6,3,1,5,2,6,4,5,6,2,2,4,1,4,2,5,3,2,2,5,5,5,6
                Japanese collect 54 PUs (9 lost to blockades); end with 54 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUs

    Dice Statistics:

    Total
                1 was rolled 18 times
                2 was rolled 32 times
                3 was rolled 16 times
                4 was rolled 17 times
                5 was rolled 29 times
                6 was rolled 21 times
            Average roll : 3.526
            Median : 4.000
            Variance : 1.720
            Standard Deviation : 1.311
            Total rolls : 133

    Null / Other
                1 was rolled 5 times
                2 was rolled 9 times
                3 was rolled 5 times
                4 was rolled 4 times
                5 was rolled 10 times
                6 was rolled 6 times
            Average roll : 3.590
            Median : 4.000
            Variance : 0.816
            Standard Deviation : 0.903
            Total rolls : 39

    Japanese Combat
                1 was rolled 5 times
                2 was rolled 13 times
                3 was rolled 5 times
                4 was rolled 6 times
                5 was rolled 7 times
                6 was rolled 5 times
            Average roll : 3.293
            Median : 3.000
            Variance : 1.325
            Standard Deviation : 1.151
            Total rolls : 41

    ANZAC Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.600
            Median : 2.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    UK_Pacific Combat
                1 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.400
            Median : 5.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Chinese Combat
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.750
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Americans Combat
                1 was rolled 5 times
                2 was rolled 9 times
                3 was rolled 5 times
                4 was rolled 4 times
                5 was rolled 10 times
                6 was rolled 6 times
            Average roll : 3.590
            Median : 4.000
            Variance : 0.816
            Standard Deviation : 0.903
            Total rolls : 39

  • Liaison TripleA 11 10

    1 edit.

    Move 1 inf Yunan to FIC.  Will post a map in a sec.

  • Liaison TripleA 11 10

    Map attached.  Made it 2 inf.

  • 19 18

    Wow the dice were very very bad to me in your Jap round oO

  • 19 18

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 3 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 transport moved from 35 Sea Zone to 33 Sea Zone
                1 bomber moved from Caroline Islands to 35 Sea Zone
                1 fighter moved from 20 Sea Zone to 35 Sea Zone
                1 destroyer, 5 fighters and 2 tactical_bombers moved from 20 Sea Zone to 36 Sea Zone
                      Americans take 20 Sea Zone from Japanese
                1 mech_infantry moved from Morocco to Tunisia
                      Americans take Tunisia from Italians

  • 19 18

    scramble?

  • Liaison TripleA 11 10

    No scramble.

    And yes… I hear you on the dice.

    But the same goes both ways… if Bryansk had fallen to Italy, or even been cleared, instead of a double miss by my bomber/tank.  Ukraine would have been in my hands last turn, and the germans would have an overwhelming numerical advantage in Russia.

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 3 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 transport moved from 35 Sea Zone to 33 Sea Zone
                1 bomber moved from Caroline Islands to 35 Sea Zone
                1 fighter moved from 20 Sea Zone to 35 Sea Zone
                1 destroyer, 5 fighters and 2 tactical_bombers moved from 20 Sea Zone to 36 Sea Zone
                      Americans take 20 Sea Zone from Japanese
                1 mech_infantry moved from Morocco to Tunisia
                      Americans take Tunisia from Italians

    Combat - Americans
                Americans creates battle in territory 41 Sea Zone
                Battle in 35 Sea Zone
                    Americans attack with 1 bomber, 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer and 2 transports
                    Americans win, taking 41 Sea Zone from Japanese with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 22
                    Casualties for Japanese: 1 destroyer and 2 transports
                Battle in 36 Sea Zone
                    Americans attack with 1 destroyer, 5 fighters and 2 tactical_bombers
                    Japanese defend with 1 destroyer
                    Americans win, taking 36 Sea Zone from Neutral with 1 destroyer, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 battleship, 4 carriers, 2 cruisers and 2 destroyers moved from 20 Sea Zone to 43 Sea Zone
                2 transports moved from 20 Sea Zone to 33 Sea Zone
                2 destroyers moved from 33 Sea Zone to 43 Sea Zone
                5 fighters and 2 tactical_bombers moved from 36 Sea Zone to 43 Sea Zone
                1 fighter moved from 35 Sea Zone to 43 Sea Zone
                1 bomber moved from 35 Sea Zone to Queensland
                6 submarines moved from 26 Sea Zone to 6 Sea Zone
                2 mech_infantrys moved from Central United States to 101 Sea Zone
                2 infantry moved from Eastern United States to 101 Sea Zone
                1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 aaGun, 2 destroyers, 3 infantry, 2 mech_infantrys, 1 submarine and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                1 aaGun, 3 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
                4 infantry moved from Western United States to 10 Sea Zone
                4 infantry, 3 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                1 fighter and 1 tactical_bomber moved from Gibraltar to 91 Sea Zone

    Place Units - Americans
                1 carrier placed in 101 Sea Zone
                1 transport placed in 101 Sea Zone
                1 artillery and 1 infantry placed in Eastern United States
                3 destroyers, 2 fighters and 1 submarine placed in 101 Sea Zone
                Americans undo move 4.
                1 submarine placed in 10 Sea Zone
                3 destroyers and 2 fighters placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                4 infantry moved from Shensi to Kansu

    Place Units - Chinese
                2 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 6 PUs total

  • Liaison TripleA 11 10

    Man, I wish my destroyers could roll a hit in this game ! Damnit! lol…

    I guess you feel the same about the Marine Corps? :P

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - British
                British buy 1 fighter and 1 tactical_bomber; Remaining resources: 10 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 submarine moved from 91 Sea Zone to 110 Sea Zone
                1 bomber moved from United Kingdom to 110 Sea Zone
                5 fighters moved from United Kingdom to 110 Sea Zone
                2 infantry moved from India to Burma
                1 fighter and 1 tactical_bomber moved from India to Burma

    Combat - British
                Battle in Burma
                    British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                    British win, taking Burma from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in 110 Sea Zone
                    British attack with 1 bomber, 5 fighters and 1 submarine
                    Germans defend with 1 destroyer
                    British win with 1 bomber, 5 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer

    Non Combat Move - British
                1 bomber moved from 110 Sea Zone to United Kingdom
                4 fighters moved from 110 Sea Zone to 91 Sea Zone
                1 fighter moved from 110 Sea Zone to United Kingdom
                2 fighters moved from 91 Sea Zone to Morocco
                1 fighter moved from 91 Sea Zone to Morocco
                1 fighter moved from 91 Sea Zone to Gibraltar
                2 artilleries, 3 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Ethiopia
                2 infantry moved from Union of South Africa to 71 Sea Zone
                2 infantry and 1 transport moved from 71 Sea Zone to 83 Sea Zone
                2 infantry moved from 83 Sea Zone to French West Africa
                1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 39 Sea Zone to 43 Sea Zone
                1 fighter and 1 tactical_bomber moved from Burma to India

    Place Units - British
                1 fighter and 1 tactical_bomber placed in United Kingdom

    Turn Complete - British
                British collect 28 PUs; end with 38 PUs total

    Place Units - UK_Pacific
                1 artillery and 2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 9 PUs; end with 9 PUs total
                Some Units in India change ownership: 1 artillery and 2 infantry

  • Liaison TripleA 11 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 carrier, 1 destroyer, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 armour moved from Syria to Northwest Persia
                      Italians take Iraq from Russians
                      Italians take Northwest Persia from Russians
                1 armour moved from Syria to Persia
                      Italians take Persia from Russians
                1 artillery moved from Syria to 98 Sea Zone
                1 artillery moved from Egypt to 98 Sea Zone
                1 infantry moved from Syria to 98 Sea Zone
                1 infantry moved from Trans-Jordan to 98 Sea Zone
                1 infantry moved from Egypt to 98 Sea Zone
                2 artilleries, 3 infantry and 3 transports moved from 98 Sea Zone to 72 Sea Zone
                1 infantry moved from 72 Sea Zone to Kenya
                1 artillery and 1 infantry moved from 72 Sea Zone to French Madagascar
                1 artillery and 1 infantry moved from 72 Sea Zone to Tanganyika Territory
                1 artillery and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
                2 infantry moved from Egypt to Anglo Egyptian Sudan
                1 bomber moved from Novgorod to Egypt
                1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan

    Combat - Italians
                Battle in Kenya
                Battle in French Madagascar
                Battle in Tanganyika Territory
                Battle in Anglo Egyptian Sudan
                    Italians attack with 2 artilleries, 3 infantry and 1 mech_infantry
                    French defend with 1 infantry
                        Italians roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 2 :  1/6 hits
                        British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 :  0/1 hits
                        1 infantry owned by the French lost in Anglo Egyptian Sudan
                    Italians win, taking Kenya from British, taking French Madagascar from French, taking Tanganyika Territory from British, taking Anglo Egyptian Sudan from British with 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry

    Non Combat Move - Italians
                1 battleship moved from 98 Sea Zone to 72 Sea Zone
                1 cruiser moved from 98 Sea Zone to 95 Sea Zone
                1 carrier, 1 cruiser, 2 destroyers and 6 submarines moved from 97 Sea Zone to 95 Sea Zone
                1 fighter and 1 tactical_bomber moved from Romania to 95 Sea Zone
                2 fighters moved from Southern Italy to 95 Sea Zone
                1 fighter moved from Egypt to Southern Italy
                1 destroyer moved from 95 Sea Zone to 92 Sea Zone

    Place Units - Italians
                1 carrier and 1 destroyer placed in 95 Sea Zone
                1 infantry and 1 mech_infantry placed in Egypt

    Turn Complete - Italians
                Italians collect 29 PUs; end with 30 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 36 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 41 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 46 PUs

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 3 times
                5 was rolled 2 times
            Average roll : 3.143
            Median : 3.000
            Variance : 1.167
            Standard Deviation : 1.080
            Total rolls : 7

    British Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Italians Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 3 times
                5 was rolled 1 times
            Average roll : 2.833
            Median : 3.000
            Variance : 1.200
            Standard Deviation : 1.095
            Total rolls : 6

  • Liaison TripleA 11 10

    Italy at 46 is respectable!

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