@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
ROUND 3….FIGHT! Karl7 +9 vs Whackamatt Axis G40L
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 1 destroyer, 1 factory_minor, 1 fighter, 4 infantry and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 6 PUs;Combat Move - Japanese
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
1 cruiser moved from 41 Sea Zone to 37 Sea Zone
1 cruiser moved from 42 Sea Zone to 37 Sea Zone
1 destroyer moved from 41 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Shan State
1 carrier moved from 41 Sea Zone to 37 Sea Zone
2 carriers moved from 35 Sea Zone to 37 Sea Zone
1 fighter moved from 35 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
3 infantry moved from Kansu to Novosibirsk
1 artillery and 1 infantry moved from Kazakhstan to Samara
1 bomber moved from Tsinghai to Novosibirsk
1 fighter and 1 tactical_bomber moved from Tsinghai to Vologda
2 fighters moved from Kwangsi to Shan State
1 destroyer moved from 19 Sea Zone to 17 Sea Zone
1 destroyer moved from 19 Sea Zone to 22 Sea Zone
1 destroyer moved from 35 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone
2 battleships and 1 carrier moved from 35 Sea Zone to 37 Sea ZoneCombat - Japanese
Battle in 22 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
ANZAC defend with 1 submarine
Japanese win, taking 22 Sea Zone from ANZAC with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 34 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 44 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Samara
Japanese attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Japanese win, taking Samara from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Shan State
Japanese attack with 4 fighters, 1 infantry and 2 tactical_bombers
ANZAC defend with 1 infantry; British defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 infantry
Casualties for British: 1 infantry
Battle in Novosibirsk
Japanese attack with 1 bomber and 3 infantry
Russians defend with 2 infantry
Japanese win, taking Novosibirsk from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 infantry
Battle in Vologda
Japanese attack with 1 fighter and 1 tactical_bomber
Russians defend with 1 infantry
Russians win with no units remaining. Battle score for attacker is -18
Casualties for Japanese: 1 fighter and 1 tactical_bomber
Casualties for Russians: 1 infantry
Battle in MalayaNon Combat Move - Japanese
4 fighters and 2 tactical_bombers moved from Shan State to 37 Sea Zone
1 fighter moved from Kwangsi to 37 Sea Zone
1 fighter moved from Kwangtung to 37 Sea Zone
1 infantry moved from Kwangsi to Kwangtung
4 infantry moved from Jehol to Anhwe
3 infantry moved from Shantung to Anhwe
1 armour moved from Shantung to Anhwe
1 armour moved from Kiangsu to Anhwe
3 infantry moved from Kiangsu to Kiangsi
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to Java
1 fighter moved from 44 Sea Zone to Java
1 destroyer moved from 42 Sea Zone to 45 Sea Zone
2 carriers, 1 destroyer, 1 fighter and 2 tactical_bombers moved from 42 Sea Zone to 37 Sea Zone
1 aaGun moved from Tsinghai to Novosibirsk
1 bomber moved from Novosibirsk to VolgogradPlace Units - Japanese
1 factory_minor placed in Kwangtung
1 armour and 2 infantry placed in Kiangsu
2 infantry placed in Shantung
1 fighter and 1 tactical_bomber placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Anhwe: 2 armour
EDIT: Adding units owned by Japanese to Manchuria: 1 armour
EDIT: Adding units owned by Japanese to Jehol: 1 armour
EDIT: Turning on Edit Mode
EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Japanese to Manchuria: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
1 destroyer placed in 19 Sea ZoneTurn Complete - Japanese
Japanese collect 66 PUs; end with 72 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 artilleries, 2 bombers, 2 infantry, 3 submarines and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from 110 Sea Zone to Holland Belgium
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
1 submarine moved from 26 Sea Zone to 17 Sea Zone
1 submarine moved from 26 Sea Zone to 22 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
2 fighters moved from 33 Sea Zone to Iwo Jima
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 17 Sea Zone
1 fighter moved from Caroline Islands to 34 Sea Zone
1 bomber moved from Caroline Islands to 34 Sea Zone
2 fighters moved from 26 Sea Zone to 22 Sea ZoneCombat - Americans
Battle in 17 Sea Zone
Americans attack with 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport
Japanese defend with 1 destroyer
Americans win, taking 17 Sea Zone from Japanese with 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 22 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer and 1 submarine
1 submarine owned by the Japanese Submerged
Americans win, taking 22 Sea Zone from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 34 Sea Zone
Americans attack with 1 bomber and 1 fighter
Japanese defend with 1 destroyer
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Holland Belgium
Americans attack with 2 fighters, 1 infantry and 1 mech_infantry
Italians defend with 1 armour
Americans win, taking Holland Belgium from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 armour
Casualties for Americans: 1 infantry
Battle in Iwo Jima
Americans attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 1 infantry
Americans win, taking Iwo Jima from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 carrier moved from 26 Sea Zone to 17 Sea Zone
2 fighters moved from Iwo Jima to 17 Sea Zone
2 destroyers moved from 26 Sea Zone to 17 Sea Zone
1 carrier and 2 fighters moved from 33 Sea Zone to 17 Sea Zone
3 fighters and 1 tactical_bomber moved from 17 Sea Zone to 33 Sea Zone
1 fighter moved from 34 Sea Zone to Caroline Islands
2 fighters moved from 22 Sea Zone to 33 Sea Zone
1 bomber moved from 34 Sea Zone to Caroline Islands
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
2 mech_infantrys moved from Central United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
1 submarine moved from 110 Sea Zone to 125 Sea Zone
2 fighters moved from Holland Belgium to 110 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 3 submarines and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
2 transports placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Eastern United States
3 submarines placed in 10 Sea Zone
2 bombers placed in Western United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
1 infantry moved from Yunnan to Szechwan
Chinese take Szechwan from JapaneseCombat - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 10 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - British
British buy 2 armour, 1 destroyer, 5 infantry and 1 mech_infantry; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
3 infantry moved from United Kingdom to 110 Sea Zone
3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Tobruk to Libya
British take Libya from Italians
2 infantry moved from Northwest Persia to Caucasus
2 fighters moved from Persia to Caucasus
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Yunnan to French Indo China
UK_Pacific take French Indo China from Japanese
2 infantry moved from Yunnan to Shan State
2 fighters moved from Yunnan to Shan State
1 tactical_bomber moved from Yunnan to Shan State
2 fighters moved from United Kingdom to Normandy BordeauxCombat - British
Battle in Normandy Bordeaux
British attack with 2 fighters and 3 infantry
Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
British win, taking Normandy Bordeaux from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for British: 2 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in Caucasus
British attack with 2 fighters and 2 infantry
Germans defend with 1 artillery
British win, taking Caucasus from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for British: 1 infantry
Battle in Shan State
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Shan State to Yunnan
1 fighter moved from Persia to Russia
2 fighters moved from Caucasus to Persia
1 armour moved from Northwest Persia to Eastern Persia
3 infantry moved from Persia to Northwest Persia
1 armour moved from Iraq to Northwest Persia
2 fighters moved from Egypt to Persia
1 armour moved from Egypt to Iraq
1 battleship, 1 cruiser and 2 transports moved from 76 Sea Zone to 80 Sea Zone
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
2 artilleries moved from India to Burma
2 infantry moved from India to Burma
2 fighters moved from Normandy Bordeaux to United KingdomPlace Units - British
1 destroyer placed in 110 Sea Zone
3 infantry placed in Persia
2 armour and 1 mech_infantry placed in Egypt
2 infantry placed in United KingdomTurn Complete - British
British collect 37 PUs; end with 39 PUs totalPlace Units - UK_Pacific
1 artillery and 1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,3,6,3,3,5,1,5,2,4,2,4,2,6,4,2,1,6,1,4,5,2,1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,4,1,6
UK_Pacific collect 7 PUs (2 lost to blockades); end with 7 PUs total
Some Units in India change ownership: 1 artillery and 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 fighters moved from Southern Italy to Caucasus
2 infantry moved from Southern France to Normandy Bordeaux
2 fighters moved from Southern France to Normandy Bordeaux
1 armour, 1 fighter and 1 mech_infantry moved from Northern Italy to Holland Belgium
1 destroyer moved from 97 Sea Zone to 95 Sea ZoneCombat - Italians
Battle in Caucasus
Italians attack with 2 fighters
British defend with 1 infantry
Italians win with 1 fighter remaining. Battle score for attacker is -7
Casualties for British: 1 infantry
Casualties for Italians: 1 fighter
Battle in Normandy Bordeaux
Italians attack with 2 fighters and 2 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Normandy Bordeaux from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Holland Belgium
Italians attack with 1 armour, 1 fighter and 1 mech_infantry
Americans defend with 1 mech_infantry
Italians win, taking Holland Belgium from Americans with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantryNon Combat Move - Italians
1 fighter moved from Normandy Bordeaux to Southern France
1 fighter moved from Normandy Bordeaux to Northern Italy
1 artillery moved from Northern Italy to France
1 artillery moved from Southern France to France
1 fighter moved from Holland Belgium to Northern Italy
1 fighter moved from Northern Italy to Southern Italy
1 aaGun moved from Northern Italy to Southern France
2 aaGuns moved from Southern Italy to Northern Italy
1 fighter moved from Caucasus to VolgogradPlace Units - Italians
1 artillery and 2 infantry placed in Southern France
1 armour and 1 fighter placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,6
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 45 Sea Zone
1 submarine moved from 46 Sea Zone to 45 Sea ZoneCombat - ANZAC
Battle in 45 Sea Zone
ANZAC attack with 2 submarines
Japanese defend with 1 destroyer
ANZAC win with 1 submarine remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 submarineNon Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline IslandsPlace Units - ANZAC
1 artillery and 1 fighter placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to EgyptTurn Complete - French
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NOOOOOOO!!! The turn didn’t post!! @#$#$%^. Now I get to reconstruct Germany’s big turn from dice results emails. @#$!@#$% it, this will take forever.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Politics - Germans
Purchase Units - Germans
Germans buy 4 armour, 5 artilleries, 1 factory_minor, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 armour moved from Archangel to Urals
Germans take Urals from Russians
2 artilleries and 2 infantry moved from Archangel to Smolensk
2 bombers moved from Volgograd to Smolensk
1 artillery moved from Archangel to Smolensk
5 armour and 1 fighter moved from Volgograd to Northwest Persia
Germans take Caucasus from Russians
2 fighters moved from Volgograd to Tambov
4 infantry moved from Bryansk to Tambov
3 artilleries and 3 infantry moved from Ukraine to Bryansk
1 mech_infantry moved from Volgograd to NovosibirskCombat - Germans
Battle in Smolensk
Germans attack with 3 artilleries, 2 bombers and 2 infantry
Russians defend with 3 infantry
Germans win, taking Smolensk from Russians with 3 artilleries and 2 bombers remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 3 infantry
Battle in Northwest Persia
Germans attack with 5 armour and 1 fighter
British defend with 2 armour and 3 infantry
Germans win, taking Northwest Persia from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is -3
Casualties for Germans: 4 armour
Casualties for British: 2 armour and 3 infantry
Battle in Tambov
Germans attack with 2 fighters and 4 infantry
Russians defend with 3 infantry
Germans win, taking Tambov from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 3 infantry
Casualties for Russians: 3 infantryNon Combat Move - Germans
Turning on Edit Mode
EDIT: Adding units owned by Germans to Northwest Persia: 4 armour
EDIT: Adding units owned by Germans to Tambov: 1 infantry
EDIT: Turning off Edit Mode
2 bombers moved from Smolensk to Ukraine
2 fighters moved from Tambov to Ukraine
1 artillery and 2 infantry moved from Rostov to Caucasus
3 armour moved from Ukraine to Caucasus
1 fighter moved from Northwest Persia to Volgograd
2 artilleries and 4 infantry moved from Western Germany to 113 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 113 Sea Zone to 115 Sea Zone
2 artilleries and 4 infantry moved from 115 Sea Zone to Novgorod
1 aaGun moved from Rostov to CaucasusPlace Units - Germans
3 armour placed in Volgograd
1 armour, 1 artillery and 1 infantry placed in Ukraine
2 artilleries placed in Novgorod
1 tactical_bomber placed in Western Germany
2 artilleries and 2 infantry placed in Western Germany
1 factory_minor placed in Western Ukraine
Germans undo move 6.
1 factory_minor placed in RostovTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,6
Germans collect 56 PUs (2 lost to blockades); end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 63 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
Turning on Edit Mode
EDIT: Changing PUs for Germans from 78 to 79
EDIT: Turning off Edit Mode -
Whew. Finally. Sorry about all the edits. I’m going to double check the game posts before closing it from now on!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Ethiopia to Italian Somaliland
Russians take Italian Somaliland from Italians
2 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Vologda
1 fighter and 1 tactical_bomber moved from Russia to Smolensk
1 fighter moved from Russia to Samara
1 fighter moved from Russia to VologdaCombat - Russians
Battle in Vologda
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
retreated to Vologda
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Samara
Russians attack with 1 fighter and 1 infantry
Japanese defend with 1 artillery
Russians win, taking Samara from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Smolensk
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 3 artilleries
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 3 artilleries
Casualties for Russians: 3 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Smolensk to Russia
1 fighter moved from Vologda to Russia
1 fighter moved from Samara to RussiaPlace Units - Russians
1 artillery and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 14 PUs; end with 14 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 armour, 3 destroyers, 1 fighter, 3 infantry and 2 tactical_bombers; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 destroyer moved from 37 Sea Zone to 46 Sea Zone
1 cruiser moved from 37 Sea Zone to 34 Sea Zone
1 destroyer moved from 19 Sea Zone to 22 Sea Zone
1 infantry moved from Malaya to Shan State
4 infantry moved from Kwangtung to Kwangsi
3 infantry moved from Kiangsi to Kwangsi
7 infantry moved from Anhwe to Kweichow
1 armour moved from Kiangsu to Kwangsi
4 fighters and 3 tactical_bombers moved from 37 Sea Zone to Shan State
2 fighters moved from 37 Sea Zone to Shan State
2 battleships, 6 carriers, 1 cruiser and 2 transports moved from 37 Sea Zone to 20 Sea Zone
1 armour moved from Jehol to Kweichow
2 infantry moved from Novosibirsk to Samara
1 bomber moved from Volgograd to SamaraCombat - Japanese
Battle in Samara
Japanese attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Japanese win, taking Samara from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kwangsi
Japanese attack with 1 armour and 7 infantry
British defend with 1 infantry
Japanese win, taking Kwangsi from Chinese with 1 armour and 6 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in 22 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
Americans defend with 1 submarine
Japanese win, taking 22 Sea Zone from Americans with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Shan State
Japanese attack with 6 fighters, 1 infantry and 3 tactical_bombers
British defend with 2 infantry
Japanese win with 6 fighters and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantryNon Combat Move - Japanese
6 fighters and 3 tactical_bombers moved from Shan State to Kweichow
1 bomber moved from Samara to CaucasusPlace Units - Japanese
3 destroyers placed in 20 Sea Zone
2 armour and 1 tactical_bomber placed in Kiangsu
2 infantry and 1 tactical_bomber placed in Shantung
1 fighter and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs -
forgot to move two subs from India
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 3 destroyers, 3 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
1 submarine moved from 26 Sea Zone to 22 Sea Zone
3 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 33 Sea Zone to 34 Sea Zone
3 infantry and 1 mech_infantry moved from 34 Sea Zone to Paulau Island
1 battleship moved from 33 Sea Zone to 34 Sea Zone
2 cruisers moved from 33 Sea Zone to 34 Sea Zone
4 destroyers moved from 33 Sea Zone to 34 Sea Zone
2 fighters and 1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone
3 fighters moved from 33 Sea Zone to Paulau Island
1 bomber moved from Caroline Islands to 22 Sea Zone
2 infantry and 2 mech_infantrys moved from Gibraltar to 91 Sea Zone
1 transport moved from 110 Sea Zone to 102 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 91 Sea Zone to 110 Sea Zone
2 infantry and 2 mech_infantrys moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland BelgiumCombat - Americans
Battle in 34 Sea Zone
Americans attack with 1 battleship, 2 cruisers, 5 destroyers and 2 transports
Japanese defend with 1 cruiser
Americans win with 1 battleship, 2 cruisers, 5 destroyers and 2 transports remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiser
Battle in 22 Sea Zone
Americans attack with 1 bomber, 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 submarine
1 submarine owned by the Japanese Submerged
Americans win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Paulau Island
Americans attack with 3 fighters, 3 infantry and 1 mech_infantry
Japanese defend with 1 infantry
Americans win, taking Paulau Island from Japanese with 3 fighters, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Holland Belgium
Americans attack with 2 fighters, 2 infantry and 2 mech_infantrys
Italians defend with 1 armour and 1 mech_infantry
Americans win, taking Holland Belgium from Germans with 2 fighters, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Italians: 1 armour and 1 mech_infantryNon Combat Move - Americans
2 fighters moved from Holland Belgium to 110 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
3 fighters moved from Paulau Island to 34 Sea Zone
3 carriers moved from 33 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 34 Sea Zone
1 fighter moved from 22 Sea Zone to 34 Sea Zone
1 bomber moved from 22 Sea Zone to Caroline Islands
1 artillery moved from Iwo Jima to 17 Sea Zone
2 submarines moved from 26 Sea Zone to 6 Sea Zone
1 artillery, 2 carriers, 2 destroyers, 4 fighters, 1 submarine and 1 transport moved from 17 Sea Zone to 33 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
3 submarines moved from 10 Sea Zone to 26 Sea Zone
2 bombers moved from Western United States to Caroline IslandsPlace Units - Americans
2 transports placed in 101 Sea Zone
1 artillery and 3 infantry placed in Eastern United States
3 destroyers and 4 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Sikang
Chinese take Sikang from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 artillery and 2 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 9 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - British
British buy 2 armour, 1 destroyer, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from French Indo China to Siam
UK_Pacific take Siam from Japanese
1 armour moved from Iraq to Northwest Persia
4 fighters and 3 infantry moved from Persia to Northwest Persia
1 armour moved from Eastern Persia to Northwest Persia
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from United Kingdom to Normandy Bordeaux
5 artilleries, 2 fighters, 11 infantry and 1 tactical_bomber moved from Yunnan to Kwangsi
1 fighter moved from India to Kwangsi
1 bomber moved from Dutch New Guinea to KwangsiCombat - British
Battle in Kwangsi
British attack with 5 artilleries, 1 bomber, 3 fighters, 11 infantry and 1 tactical_bomber
Japanese defend with 1 armour and 6 infantry
British win, taking Kwangsi from Japanese with 5 artilleries, 1 bomber, 3 fighters, 9 infantry and 1 tactical_bomber remaining. Battle score for attacker is 18
Casualties for Japanese: 1 armour and 6 infantry
Casualties for British: 2 infantry
Battle in Northwest Persia
British attack with 2 armour, 4 fighters and 3 infantry
Germans defend with 5 armour
British win with 3 fighters remaining. Battle score for attacker is -1
Casualties for Germans: 5 armour
Casualties for British: 2 armour, 1 fighter and 3 infantry
Battle in Normandy Bordeaux
British attack with 2 fighters and 2 infantry
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
British win, taking Normandy Bordeaux from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - British
3 fighters moved from Kwangsi to Burma
1 bomber moved from Kwangsi to Burma
1 tactical_bomber moved from Kwangsi to Burma
7 infantry moved from India to Burma
1 aaGun moved from Yunnan to Kwangsi
1 aaGun moved from Yunnan to Burma
5 infantry moved from India to Burma
1 artillery moved from India to Burma
1 aaGun moved from India to Burma
1 transport moved from 80 Sea Zone to 81 Sea Zone
1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 80 Sea Zone to 39 Sea Zone
2 armour and 1 mech_infantry moved from Egypt to Iraq
3 fighters moved from Northwest Persia to Persia
2 fighters moved from Normandy Bordeaux to 109 Sea Zone
2 fighters moved from 109 Sea Zone to United Kingdom
1 infantry moved from Libya to TobrukPlace Units - British
2 armour and 1 infantry placed in Persia
2 infantry and 1 mech_infantry placed in Egypt
1 destroyer placed in 110 Sea Zone
2 infantry placed in United KingdomTurn Complete - British
British collect 37 PUs; end with 37 PUs totalPlace Units - UK_Pacific
1 artillery and 1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,3,2,1
UK_Pacific collect 8 PUs (2 lost to blockades); end with 8 PUs total
Some Units in India change ownership: 1 artillery and 1 infantry -
ha ha… I just threw away the game… :roll:
my attack against your chinese was TOOO successful… :-P
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Northern Italy to Holland Belgium
2 artilleries moved from France to Holland Belgium
2 infantry moved from Southern France to Normandy Bordeaux
1 fighter moved from Southern France to Normandy Bordeaux
2 fighters moved from Southern Italy to Holland Belgium
2 fighters moved from Northern Italy to Holland Belgium
1 artillery moved from Southern France to France
1 fighter moved from Volgograd to Northwest PersiaCombat - Italians
Battle in Normandy Bordeaux
Italians attack with 1 fighter and 2 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Normandy Bordeaux from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Holland Belgium
Italians attack with 1 armour, 2 artilleries and 4 fighters
Americans defend with 2 infantry and 2 mech_infantrys
retreated to Holland Belgium
Americans win with 2 mech_infantrys remaining. Battle score for attacker is -8
Casualties for Italians: 1 armour and 2 artilleries
Casualties for Americans: 2 infantryNon Combat Move - Italians
2 fighters moved from Holland Belgium to Northern Italy
1 fighter moved from Normandy Bordeaux to Southern Italy
2 fighters moved from Holland Belgium to Northern ItalyPlace Units - Italians
1 artillery and 1 infantry placed in Southern France
1 armour placed in Northern Italy
1 fighter placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,1
Italians collect 17 PUs (1 lost to blockades); end with 17 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 1 PUs;Combat Move - ANZAC
1 submarine moved from 45 Sea Zone to 46 Sea Zone
2 fighters moved from 33 Sea Zone to 46 Sea ZoneCombat - ANZAC
Battle in 46 Sea Zone
ANZAC attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 submarineNon Combat Move - ANZAC
2 fighters moved from 46 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 fighter moved from 33 Sea Zone to Caroline Islands
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from New South Wales to 33 Sea Zone
2 fighters moved from India to KwangsiPlace Units - ANZAC
2 destroyers placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Combat Move - French
Non Combat Move - French
Turn Complete - French





