gonna be away most of the day playing ultimate stratego with some friends. will resume later tonight.
13L G40 JapanDOWRound1Fan (Allies+12) v Gamerman01
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JDOW takes 2 subs to Z98
Italy is in big trouble -
Test summary from TripleA, engine version: 1.7.0.3, time: 00:49:56
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Start map here
G1 hopefully tomorrow -
Good game and good luck! Looking forward to my first form and league game :-)
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Post button didn’t work this time…
Here’s the file
Scramble to 111?
Scramble to 109? (Remember you can scramble from Scotland to 109 if desired) -
Not bad, first scramble decision and already a headache^^ No idea but this move looks imo way more mean than the standard attack. I don’t see yet the huge upsides of 2 CC and 1 BS around british water poisoned by nasty German subs :-/
But as Churchill took care of his people not liking suicide missions too much we go:
Scramble Scotland 111 (Scots are tougher than Brits)
No Scramble 109 :-/ -
:-) I like your post
And yes, Scots are tough -
G1 going great, but 111 is looking very bad right now
1 hit scored - do you take a hit to the BB, or lose the DD?
I would assume hit to BB, but you are online so I might as well make sure -
Sure, hit BB, anything else would be a waste of attack power in round 2.
GOGO Scotsmen!!!
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I was making sure because I may be retreating for round 2, and your destroyer could get my subs
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Got to go to a bank appt now, will have to finish later…
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back :-)
Let’s see what the damage is…. :| -
Ouch
Only your cruiser missedRound 2, I was fortunate and scored 3 hits. What is your choice?
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Well, in this constellation it is tempting to keep the BB, should not make the big difference unless I get lucky again.
But as fighters could defend against potential sealion, I keep the fighter till the end! (the Scottish guy count twice hopefully:D) -
The Scots kicked my butt. You hit 3/4 AGAIN, with only the cruiser missing again :-)
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that was more than expected tbh. I will certainly need that little boost.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Politics - Germans
Turning on Edit Mode
EDIT: Adding units owned by British to 98 Sea Zone: 2 submarines
EDIT: Turning off Edit ModePurchase Units - Germans
Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter moved from Norway to 111 Sea Zone
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 battleship moved from 113 Sea Zone to 111 Sea Zone
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 fighter moved from Slovakia Hungary to Yugoslavia
1 tactical_bomber moved from Germany to 111 Sea Zone
1 submarine moved from 103 Sea Zone to 106 Sea Zone
1 submarine moved from 108 Sea Zone to 109 Sea Zone
1 submarine moved from 118 Sea Zone to 109 Sea Zone
1 fighter moved from Holland Belgium to 109 Sea Zone
2 fighters moved from Western Germany to 109 Sea Zone
1 tactical_bomber moved from Western Germany to 109 Sea Zone
1 tactical_bomber moved from Western Germany to 109 Sea Zone
1 bomber moved from Germany to 109 Sea Zone
1 tactical_bomber moved from Western Germany to 111 Sea Zone
1 bomber moved from Germany to 111 Sea Zone
3 infantry moved from Western Germany to France
1 artillery moved from Western Germany to France
3 armour moved from Greater Southern Germany to France
4 mech_infantrys moved from Western Germany to France
3 armour moved from Holland Belgium to France
2 artilleries and 4 infantry moved from Holland Belgium to France
1 armour moved from Romania to Yugoslavia
1 tactical_bomber moved from Poland to Yugoslavia
2 artilleries and 5 infantry moved from Greater Southern Germany to YugoslaviaCombat - Germans
British scrambles 1 units out of Scotland to defend against the attack in 111 Sea Zone
Battle in 106 Sea Zone
Germans attack with 2 submarines
British defend with 1 destroyer and 1 transport
Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 9
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer and 1 transport
Battle in 109 Sea Zone
Germans attack with 1 bomber, 3 fighters, 2 submarines and 2 tactical_bombers
British defend with 1 destroyer and 1 transport
Germans win, taking 109 Sea Zone from Neutral with 1 bomber, 3 fighters, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Battle in France
Germans attack with 6 armour, 3 artilleries, 7 infantry and 4 mech_infantrys
French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry; British defend with 1 armour and 1 artillery
Germans captures 19PUs while taking French capital
Germans converts factory_major into different units
Germans win, taking France from French with 6 armour, 3 artilleries, 2 infantry and 4 mech_infantrys remaining. Battle score for attacker is 38
Casualties for Germans: 5 infantry
Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
Casualties for British: 1 armour and 1 artillery
Battle in Yugoslavia
Germans attack with 1 armour, 2 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber
Neutral_Allies defend with 5 infantry
3 infantry owned by the Germans , 1 armour owned by the Germans and 2 artilleries owned by the Germans retreated to Romania
Neutral_Allies win with 2 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Allies: 3 infantry
Casualties for Germans: 2 infantry
Battle in 111 Sea Zone
Germans attack with 1 battleship, 1 bomber, 1 fighter, 1 submarine and 2 tactical_bombers
British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
Units damaged: 1 battleship owned by the British
Units damaged: 1 battleship owned by the Germans
1 battleship owned by the Germans retreated to 112 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is -10
Casualties for Germans: 1 bomber, 1 fighter, 1 submarine and 2 tactical_bombers
Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
Moving scrambled unit from 111 Sea Zone back to originating territory: Scotland
Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to FrenchNon Combat Move - Germans
1 cruiser moved from 114 Sea Zone to 112 Sea Zone
1 fighter moved from 109 Sea Zone to 112 Sea Zone
1 fighter moved from 109 Sea Zone to 112 Sea Zone
1 fighter moved from 109 Sea Zone to Holland Belgium
2 tactical_bombers moved from 109 Sea Zone to Holland Belgium
1 bomber moved from 109 Sea Zone to Holland Belgium
1 infantry moved from Norway to Finland
Germans take Finland from Neutral_Axis
1 transport moved from 114 Sea Zone to 112 Sea Zone
2 infantry moved from Norway to Finland
1 infantry moved from Romania to Bulgaria
Germans take Bulgaria from Neutral_Axis
1 aaGun moved from Western Germany to Holland Belgium
1 tactical_bomber moved from Yugoslavia to Western Germany
2 infantry moved from Slovakia Hungary to Romania
3 infantry moved from Poland to Slovakia Hungary
1 infantry moved from Greater Southern Germany to Slovakia Hungary
2 infantry moved from Denmark to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
1 fighter moved from Yugoslavia to Western Germany
3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Poland
1 armour moved from Poland to Western Germany
1 aaGun moved from Western Germany to Holland Belgium
1 aaGun moved from Western Germany to GermanyPlace Units - Germans
1 carrier, 1 destroyer and 1 submarine placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 37 PUs; end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs -
@JapanDOWRound1Fan:
that was more than expected tbh. I will certainly need that little boost.
I am NOT underestimating you - I am bringing my A game :-)
I don’t have much experience playing as Axis, though :-) -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Purchase Units - Russians
Russians buy 2 artilleries, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Karelia to Novgorod
6 infantry moved from Novgorod to Belarus
3 infantry moved from Vyborg to Novgorod
1 artillery moved from Novgorod to Belarus
3 infantry moved from Baltic States to Belarus
2 infantry moved from Eastern Poland to Belarus
1 infantry moved from Archangel to Belarus
1 infantry moved from Ukraine to Bryansk
1 artillery moved from Western Ukraine to Bryansk
1 infantry moved from Western Ukraine to Bryansk
2 infantry moved from Bessarabia to Ukraine
1 infantry moved from Ukraine to Bryansk
1 infantry moved from Ukraine to Bryansk
1 armour moved from Volgograd to Bryansk
1 mech_infantry moved from Volgograd to Bryansk
1 infantry moved from Russia to Bryansk
1 armour moved from Russia to Bryansk
1 mech_infantry moved from Russia to Bryansk
1 artillery moved from Russia to Bryansk
1 tactical_bomber moved from Russia to Novgorod
1 fighter moved from Russia to Novgorod
1 submarine moved from 127 Sea Zone to 111 Sea Zone
1 infantry moved from Caucasus to Rostov
6 infantry moved from Buryatia to Yakut S.S.R.
6 infantry moved from Sakha to Buryatia
6 infantry moved from Amur to Buryatia
1 infantry moved from Caucasus to RostovCombat - Russians
Non Combat Move - Russians
2 aaGuns moved from Novgorod to Belarus
2 aaGuns moved from Sakha to Buryatia
2 aaGuns moved from Russia to Bryansk
1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 cruiser moved from 115 Sea Zone to 113 Sea ZonePlace Units - Russians
1 artillery and 2 infantry placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
3 infantry and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total -
You indeed made me curious about that tank ready to be dropped somewhere in WGR. I have an idea, I’ll you what I thought after G2^^