No intercept
G4013LKarl7(Allies+8)v.Hobo(Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in ManchuriaTurn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - British
British buy 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 2 PUs;Combat Move - British
2 infantry moved from Northwest Persia to Caucasus
1 armour moved from Iraq to Caucasus
1 transport moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 bomber moved from India to French Indo ChinaCombat - British
Battle in Caucasus
British attack with 1 armour and 2 infantry
Germans defend with 1 mech_infantry
British win, taking Caucasus from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Holland Belgium
Strategic bombing raid in French Indo China
Bombing raid in French Indo China rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in French Indo China causes 6 damage total.Non Combat Move - British
1 bomber moved from French Indo China to India
1 fighter moved from Iraq to India
2 armour and 2 mech_infantrys moved from Iraq to Eastern Persia
1 armour moved from Trans-Jordan to Persia
1 mech_infantry moved from Egypt to Iraq
1 fighter moved from Egypt to PersiaPlace Units - British
1 harbour placed in Iceland
1 factory_minor placed in Iraq
1 armour and 1 mech_infantry placed in EgyptTurn Complete - British
British collect 37 PUs; end with 38 PUs totalPlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 7 PUs total
Some Units in India change ownership: 1 infantry -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery, 2 destroyers, 1 fighter and 2 infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 artillery and 2 infantry moved from Volgograd to Caucasus
1 fighter moved from Southern Italy to 110 Sea Zone
1 bomber moved from Yugoslavia to 110 Sea Zone
1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 3 submarines moved from 92 Sea Zone to 110 Sea Zone
1 fighter moved from Gibraltar to 110 Sea Zone -
I think you already know :evil:
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scramble all!
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since you here I’ll ask for ools
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I hit with my sub, you hit with your sub, both our carriers tipped
first round I hit 4 more times, so ools
you have 1 sub, 2 des, 1 tipped carrier, 1 cruiser, 5 fighters
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just go up combat value… so ftrs last… UK fighter last
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so you choose 1 sub, 2 des, and sink your carrier, correct? leaves you with the best dice, 1 cruiser and 5 fighters
just want to make sure so no one gets mad since it is somewhat of a big battle :-D
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that is right
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I sure lose more than my fair share of 80% battles :-P
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery, 2 destroyers, 1 fighter and 2 infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 artillery and 2 infantry moved from Volgograd to Caucasus
1 fighter moved from Southern Italy to 110 Sea Zone
1 bomber moved from Yugoslavia to 110 Sea Zone
1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 3 submarines moved from 92 Sea Zone to 110 Sea Zone
1 fighter moved from Gibraltar to 110 Sea ZoneCombat - Italians
Americans scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in 110 Sea Zone
Italians attack with 1 bomber, 1 carrier, 1 cruiser, 2 destroyers, 4 fighters and 3 submarines
French defend with 1 fighter; British defend with 2 fighters and 1 transport; Americans defend with 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine
Units damaged: 1 carrier owned by the Americans
Units damaged: 1 carrier owned by the Italians
Americans win with 1 fighter and 1 transport remaining. Battle score for attacker is -24
Casualties for French: 1 fighter
Casualties for British: 1 fighter
Casualties for Italians: 1 bomber, 1 carrier, 1 cruiser, 2 destroyers, 4 fighters and 3 submarines
Casualties for Americans: 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine
Battle in Caucasus
Italians attack with 1 artillery and 2 infantry
British defend with 1 armour and 1 infantry
Italians win, taking Caucasus from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 9
Casualties for British: 1 armour and 1 infantry
Moving scrambled unit from 110 Sea Zone back to originating territory: United KingdomNon Combat Move - Italians
2 transports moved from 92 Sea Zone to 95 Sea Zone
1 artillery moved from Southern France to France
2 infantry moved from Northern Italy to France
2 infantry moved from Northern Italy to Western Germany
1 aaGun moved from Northern Italy to FrancePlace Units - Italians
1 artillery and 2 infantry placed in Volgograd
1 fighter placed in Southern Italy
2 destroyers placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 27 PUs; end with 28 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 38 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Combat Move - French
Non Combat Move - French
Turn Complete - French
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my german bomber will attack the lone transport in z110, do you want to scramble your last uk fighter?
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Politics - Germans
Purchase Units - Germans
Germans buy 2 carriers, 2 destroyers, 1 fighter and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from France to Holland Belgium
1 artillery moved from France to Holland Belgium
1 bomber moved from Poland to 110 Sea Zone
1 infantry and 1 mech_infantry moved from Vologda to Russia
3 armour moved from Ukraine to Russia
9 armour, 11 artilleries, 1 bomber, 3 fighters, 25 infantry, 36 mech_infantrys and 4 tactical_bombers moved from Bryansk to Russia
1 artillery moved from Gibraltar to 92 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 83 Sea Zone
1 infantry moved from 83 Sea Zone to French West Africa
1 artillery moved from 83 Sea Zone to French West Africa -
yeah scramble
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Politics - Germans
Purchase Units - Germans
Germans buy 2 carriers, 2 destroyers, 1 fighter and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from France to Holland Belgium
1 artillery moved from France to Holland Belgium
1 bomber moved from Poland to 110 Sea Zone
1 infantry and 1 mech_infantry moved from Vologda to Russia
3 armour moved from Ukraine to Russia
9 armour, 11 artilleries, 1 bomber, 3 fighters, 25 infantry, 36 mech_infantrys and 4 tactical_bombers moved from Bryansk to Russia
1 artillery moved from Gibraltar to 92 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 83 Sea Zone
1 infantry moved from 83 Sea Zone to French West Africa
1 artillery moved from 83 Sea Zone to French West AfricaCombat - Germans
British scrambles 1 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in 110 Sea Zone
Germans attack with 1 bomber
British defend with 1 fighter and 1 transport
British win with 1 transport remaining. Battle score for attacker is -2
Casualties for Germans: 1 bomber
Casualties for British: 1 fighter
Battle in Russia
Germans attack with 12 armour, 11 artilleries, 1 bomber, 3 fighters, 26 infantry, 37 mech_infantrys and 4 tactical_bombers
Russians defend with 3 aaGuns, 1 airfield, 9 artilleries, 1 factory_major, 2 fighters, 56 infantry and 1 tactical_bomber
Germans captures 19PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 12 armour, 1 bomber, 1 fighter, 22 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 48
Casualties for Germans: 11 artilleries, 2 fighters, 26 infantry and 15 mech_infantrys
Casualties for Russians: 3 aaGuns, 9 artilleries, 2 fighters, 56 infantry and 1 tactical_bomber
Battle in French West Africa
Battle in Holland Belgium
Germans attack with 1 artillery and 2 infantry
British defend with 1 infantry
Germans win, taking French West Africa from French, taking Holland Belgium from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Germans
1 aaGun moved from Western Germany to Holland Belgium
1 bomber moved from Russia to Germany
1 fighter moved from Russia to Novgorod
4 tactical_bombers moved from Russia to Novgorod
2 aaGuns moved from Bryansk to Rostov
1 aaGun and 4 infantry moved from Western Germany to Germany
1 tactical_bomber moved from Novgorod to 112 Sea Zone
2 tactical_bombers moved from Novgorod to 112 Sea ZonePlace Units - Germans
2 carriers, 2 destroyers and 1 submarine placed in 112 Sea Zone
1 fighter placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,6
Germans collect 53 PUs (2 lost to blockades); end with 72 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 92 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Combat Move - Russians
Combat - Russians
Non Combat Move - Russians
1 mech_infantry moved from Ethiopia to EgyptTurn Complete - Russians
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you won the game!
not sure how I lost this one… sloppy play on my part.
Do you want to go on? you still need cairo…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Japanese
Japanese repair 6 damage on 6 factory_minors; Remaining resources: 6 SuicideAttackTokens; 66 PUs;
Japanese buy 1 artillery, 1 destroyer, 3 infantry, 3 mech_infantrys and 3 tactical_bombers; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 mech_infantry moved from Suiyuyan to Timguska
Japanese take Timguska from Russians
1 armour moved from Urals to Yenisey
Japanese take Evenkiyskiy from Russians
Japanese take Yenisey from Russians
2 infantry moved from Sakha to Buryatia
Japanese take Buryatia from Russians
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from 37 Sea Zone to 42 Sea Zone
1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 46 Sea Zone
1 artillery moved from 46 Sea Zone to New Guinea
1 infantry moved from 46 Sea Zone to New Guinea
1 fighter moved from 35 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to Celebes
1 fighter moved from 35 Sea Zone to Celebes
1 submarine moved from 37 Sea Zone to 20 Sea Zone
1 submarine moved from 37 Sea Zone to 21 Sea Zone
2 fighters moved from Kiangsu to 20 Sea Zone
2 tactical_bombers moved from Kiangsu to 20 Sea Zone
1 fighter moved from 35 Sea Zone to New Guinea
1 fighter moved from 35 Sea Zone to New Guinea
2 tactical_bombers moved from 35 Sea Zone to 21 Sea Zone
1 fighter moved from 35 Sea Zone to 21 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to CelebesCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese win, taking 42 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 20 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese win, taking 20 Sea Zone from ANZAC with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 21 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 1 fighter, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 44 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Celebes
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Japanese win, taking Celebes from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in New Guinea
Japanese attack with 1 artillery, 2 fighters and 1 infantry
ANZAC defend with 1 infantry
Japanese win, taking New Guinea from ANZAC with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Caroline IslandsNon Combat Move - Japanese
2 fighters moved from New Guinea to 46 Sea Zone
1 carrier moved from 37 Sea Zone to 46 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
1 fighter moved from 42 Sea Zone to 35 Sea Zone
1 cruiser moved from 37 Sea Zone to 35 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 fighter moved from Celebes to 35 Sea Zone
1 tactical_bomber moved from Celebes to 35 Sea Zone
1 fighter moved from 44 Sea Zone to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
2 fighters moved from Burma to 35 Sea Zone
1 infantry moved from Kansu to Suiyuyan
1 mech_infantry moved from Szechwan to Burma
1 artillery and 2 infantry moved from Yunnan to Burma
3 mech_infantrys moved from Hunan to Burma
1 artillery and 1 infantry moved from French Indo China to Yunnan
1 infantry moved from Sikang to Szechwan
2 artilleries and 2 infantry moved from Shensi to Kweichow
2 tactical_bombers moved from 21 Sea Zone to Japan
1 fighter moved from 21 Sea Zone to Japan
2 tactical_bombers moved from 20 Sea Zone to 35 Sea Zone
2 fighters moved from 35 Sea Zone to Philippines
2 fighters moved from 20 Sea Zone to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
1 artillery and 2 infantry moved from Kiangsu to AnhwePlace Units - Japanese
3 mech_infantrys placed in Kiangsu
1 artillery and 2 infantry placed in French Indo China
1 infantry and 3 tactical_bombers placed in Japan
1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,4,4,4,2,6,4,2,5,6,3,2,2,6,5,3,4,5,5,1,4,6,3,6,1,4,4,4,2,6,5,4,1,3,3
Japanese collect 60 PUs (8 lost to blockades); end with 60 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs





