G4013LKarl7(Allies+8)v.Hobo(Axis)

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 2 bombers, 1 fighter, 1 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 25 Sea Zone to 6 Sea Zone
                2 fighters moved from 26 Sea Zone to 6 Sea Zone
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
                2 infantry moved from 6 Sea Zone to Korea
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 submarine moved from 33 Sea Zone to 42 Sea Zone
                1 bomber moved from Hawaiian Islands to 6 Sea Zone
                7 fighters and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
                1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 101 Sea Zone to 123 Sea Zone
                1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine moved from 109 Sea Zone to 110 Sea Zone

    Combat - Americans
                Battle in Celebes
                Battle in 123 Sea Zone
                    Americans attack with 1 carrier, 1 destroyer, 2 fighters and 1 submarine
                    Germans defend with 3 submarines
                    Americans win, taking Celebes from Japanese with 1 carrier, 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 18
                    Casualties for Germans: 3 submarines
                Battle in 6 Sea Zone
                    Americans attack with 1 bomber, 9 fighters, 1 submarine, 1 tactical_bomber and 2 transports
                    Japanese defend with 1 transport
                    Americans win, taking 6 Sea Zone from Japanese with 1 bomber, 9 fighters, 1 submarine, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Korea
                    Americans attack with 1 artillery and 3 infantry
                    Japanese defend with 1 infantry
                    Americans win, taking Korea from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in 42 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                    Americans win, taking 42 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - Americans
                1 destroyer moved from 23 Sea Zone to 21 Sea Zone
                1 battleship, 4 carriers, 2 cruisers, 4 destroyers and 1 submarine moved from 33 Sea Zone to 6 Sea Zone
                1 carrier and 1 submarine moved from 26 Sea Zone to 6 Sea Zone
                1 destroyer moved from 25 Sea Zone to 6 Sea Zone
                2 infantry moved from Eastern United States to 101 Sea Zone
                2 mech_infantrys moved from Central United States to 101 Sea Zone
                2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 123 Sea Zone
                2 infantry and 2 mech_infantrys moved from 123 Sea Zone to Iceland
                1 bomber moved from 6 Sea Zone to Manchuria

    Place Units - Americans
                2 transports placed in 101 Sea Zone
                2 submarines and 1 transport placed in 10 Sea Zone
                2 bombers and 1 infantry placed in Western United States
                1 fighter placed in Eastern United States

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Manchuria

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 5 PUs total

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - British
                British buy 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - British
                2 infantry moved from Northwest Persia to Caucasus
                1 armour moved from Iraq to Caucasus
                1 transport moved from 109 Sea Zone to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 bomber moved from India to French Indo China

    Combat - British
                Battle in Caucasus
                    British attack with 1 armour and 2 infantry
                    Germans defend with 1 mech_infantry
                    British win, taking Caucasus from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 infantry
                Battle in Holland Belgium
                Strategic bombing raid in French Indo China
                    Bombing raid in French Indo China rolls: 8 and causes: 6 damage to unit: factory_minor
                    Bombing raid in French Indo China causes 6 damage total.

    Non Combat Move - British
                1 bomber moved from French Indo China to India
                1 fighter moved from Iraq to India
                2 armour and 2 mech_infantrys moved from Iraq to Eastern Persia
                1 armour moved from Trans-Jordan to Persia
                1 mech_infantry moved from Egypt to Iraq
                1 fighter moved from Egypt to Persia

    Place Units - British
                1 harbour placed in Iceland
                1 factory_minor placed in Iraq
                1 armour and 1 mech_infantry placed in Egypt

    Turn Complete - British
                British collect 37 PUs; end with 38 PUs total

    Place Units - UK_Pacific
                1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 7 PUs total
                Some Units in India change ownership: 1 infantry


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 artillery, 2 destroyers, 1 fighter and 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 artillery and 2 infantry moved from Volgograd to Caucasus
                1 fighter moved from Southern Italy to 110 Sea Zone
                1 bomber moved from Yugoslavia to 110 Sea Zone
                1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 3 submarines moved from 92 Sea Zone to 110 Sea Zone
                1 fighter moved from Gibraltar to 110 Sea Zone


  • I think you already know  :evil:

  • 22 20 19 18 17 16 15 14 12

    scramble all!


  • since you here I’ll ask for ools


  • I hit with my sub, you hit with your sub, both our carriers tipped

    first round I hit 4 more times, so ools

    you have 1 sub, 2 des, 1 tipped carrier, 1 cruiser, 5 fighters

  • 22 20 19 18 17 16 15 14 12

    just go up combat value… so ftrs last… UK fighter last


  • so you choose 1 sub, 2 des, and sink your carrier, correct?  leaves you with the best dice, 1 cruiser and 5 fighters

    just want to make sure so no one gets mad since it is somewhat of a big battle :-D

  • 22 20 19 18 17 16 15 14 12

    that is right


  • I sure lose more than my fair share of 80% battles  :-P


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 artillery, 2 destroyers, 1 fighter and 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 artillery and 2 infantry moved from Volgograd to Caucasus
                1 fighter moved from Southern Italy to 110 Sea Zone
                1 bomber moved from Yugoslavia to 110 Sea Zone
                1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 3 submarines moved from 92 Sea Zone to 110 Sea Zone
                1 fighter moved from Gibraltar to 110 Sea Zone

    Combat - Italians
                Americans scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
                Battle in 110 Sea Zone
                    Italians attack with 1 bomber, 1 carrier, 1 cruiser, 2 destroyers, 4 fighters and 3 submarines
                    French defend with 1 fighter; British defend with 2 fighters and 1 transport; Americans defend with 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine
                    Units damaged: 1 carrier owned by the Americans
                    Units damaged: 1 carrier owned by the Italians
                    Americans win with 1 fighter and 1 transport remaining. Battle score for attacker is -24
                    Casualties for French: 1 fighter
                    Casualties for British: 1 fighter
                    Casualties for Italians: 1 bomber, 1 carrier, 1 cruiser, 2 destroyers, 4 fighters and 3 submarines
                    Casualties for Americans: 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine
                Battle in Caucasus
                    Italians attack with 1 artillery and 2 infantry
                    British defend with 1 armour and 1 infantry
                    Italians win, taking Caucasus from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 9
                    Casualties for British: 1 armour and 1 infantry
                Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom

    Non Combat Move - Italians
                2 transports moved from 92 Sea Zone to 95 Sea Zone
                1 artillery moved from Southern France to France
                2 infantry moved from Northern Italy to France
                2 infantry moved from Northern Italy to Western Germany
                1 aaGun moved from Northern Italy to France

    Place Units - Italians
                1 artillery and 2 infantry placed in Volgograd
                1 fighter placed in Southern Italy
                2 destroyers placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 27 PUs; end with 28 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 38 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French


  • my german bomber will attack the lone transport in z110, do you want to scramble your last uk fighter?


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 carriers, 2 destroyers, 1 fighter and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from France to Holland Belgium
                1 artillery moved from France to Holland Belgium
                1 bomber moved from Poland to 110 Sea Zone
                1 infantry and 1 mech_infantry moved from Vologda to Russia
                3 armour moved from Ukraine to Russia
                9 armour, 11 artilleries, 1 bomber, 3 fighters, 25 infantry, 36 mech_infantrys and 4 tactical_bombers moved from Bryansk to Russia
                1 artillery moved from Gibraltar to 92 Sea Zone
                1 infantry moved from Gibraltar to 92 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 83 Sea Zone
                1 infantry moved from 83 Sea Zone to French West Africa
                1 artillery moved from 83 Sea Zone to French West Africa

  • 22 20 19 18 17 16 15 14 12

    yeah scramble


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 carriers, 2 destroyers, 1 fighter and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from France to Holland Belgium
                1 artillery moved from France to Holland Belgium
                1 bomber moved from Poland to 110 Sea Zone
                1 infantry and 1 mech_infantry moved from Vologda to Russia
                3 armour moved from Ukraine to Russia
                9 armour, 11 artilleries, 1 bomber, 3 fighters, 25 infantry, 36 mech_infantrys and 4 tactical_bombers moved from Bryansk to Russia
                1 artillery moved from Gibraltar to 92 Sea Zone
                1 infantry moved from Gibraltar to 92 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 83 Sea Zone
                1 infantry moved from 83 Sea Zone to French West Africa
                1 artillery moved from 83 Sea Zone to French West Africa

    Combat - Germans
                British scrambles 1 units out of United Kingdom to defend against the attack in 110 Sea Zone
                Battle in 110 Sea Zone
                    Germans attack with 1 bomber
                    British defend with 1 fighter and 1 transport
                    British win with 1 transport remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 bomber
                    Casualties for British: 1 fighter
                Battle in Russia
                    Germans attack with 12 armour, 11 artilleries, 1 bomber, 3 fighters, 26 infantry, 37 mech_infantrys and 4 tactical_bombers
                    Russians defend with 3 aaGuns, 1 airfield, 9 artilleries, 1 factory_major, 2 fighters, 56 infantry and 1 tactical_bomber
                    Germans captures 19PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 12 armour, 1 bomber, 1 fighter, 22 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 48
                    Casualties for Germans: 11 artilleries, 2 fighters, 26 infantry and 15 mech_infantrys
                    Casualties for Russians: 3 aaGuns, 9 artilleries, 2 fighters, 56 infantry and 1 tactical_bomber
                Battle in French West Africa
                Battle in Holland Belgium
                    Germans attack with 1 artillery and 2 infantry
                    British defend with 1 infantry
                    Germans win, taking French West Africa from French, taking Holland Belgium from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Germans
                1 aaGun moved from Western Germany to Holland Belgium
                1 bomber moved from Russia to Germany
                1 fighter moved from Russia to Novgorod
                4 tactical_bombers moved from Russia to Novgorod
                2 aaGuns moved from Bryansk to Rostov
                1 aaGun and 4 infantry moved from Western Germany to Germany
                1 tactical_bomber moved from Novgorod to 112 Sea Zone
                2 tactical_bombers moved from Novgorod to 112 Sea Zone

    Place Units - Germans
                2 carriers, 2 destroyers and 1 submarine placed in 112 Sea Zone
                1 fighter placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,6
                Germans collect 53 PUs (2 lost to blockades); end with 72 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 92 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Combat Move - Russians

    Combat - Russians

    Non Combat Move - Russians
                1 mech_infantry moved from Ethiopia to Egypt

    Turn Complete - Russians

  • 22 20 19 18 17 16 15 14 12

    you won the game!

    not sure how I lost this one… sloppy play on my part.

    Do you want to go on?  you still need cairo…

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