@gamerman01 Done. Thank you for the reminder and my apologies for the oversight! If you agree, could we play another game of classic with the standard Classic league rules? Since you said you are open to playing either side, I request another shot with the Carolines transport bid, although I do recognize that is not how the bidding system works.
13L G40.2 AllWeNeedIsLove vs Gamerman01 game 4
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Somebody needs to move!
The watching crowd wants action :D:P
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Yeah, I should be moving today, sorry
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Scramble to Z95?
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i cant believe you are taking sardinia.
the sardines are going to be pissed off.no scramble
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It’s my first time in a long time. Should help me pressure Italy
Well, you could have scrambled and tried to save them!
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NOW I get 4/4 ones :x
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So, Allweneed is the best Japan player I’ve seen, and Gamerman is the best US player I’ve seen…
I just love watching you two go at it in the Pacific. But Gamerman is playing an amazing game in Europe - I am sure Allweneed is happy with the failed stack attack… -
That’s high praise and thanks for the love, but yeah that Russian attack is killing me. I can’t beat Allweneed when he’s got Japan and Germany both rolling
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That stack attack was a catch 22 situation - can’t do it and can’t not do it…
Had it succeeded, Europe would have fallen quickly. But Allweneed still has to take Moscow, and there is a lot of pressure from the West Front. I’m looking forward to the continuation. -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 4 destroyers, 4 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
3 fighters moved from 33 Sea Zone to 22 Sea Zone
1 fighter moved from Caroline Islands to 34 Sea Zone
1 destroyer moved from 25 Sea Zone to 32 Sea Zone
1 fighter moved from Wake Island to 23 Sea Zone
1 fighter moved from Midway to 32 Sea Zone
1 fighter moved from Midway to 23 Sea Zone
1 fighter moved from Caroline Islands to 23 Sea Zone
1 fighter moved from Caroline Islands to 22 Sea Zone
1 fighter moved from Queensland to 34 Sea Zone
1 infantry moved from Tunisia to Libya
Americans take Libya from Italians
1 infantry moved from Normandy Bordeaux to Southern France
1 fighter moved from Normandy Bordeaux to Southern France
1 infantry moved from Algeria to 92 Sea Zone
1 carrier moved from 91 Sea Zone to 95 Sea Zone
1 destroyer moved from 92 Sea Zone to 95 Sea Zone
2 fighters moved from 91 Sea Zone to 95 Sea Zone
1 infantry moved from Algeria to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
2 infantry moved from 95 Sea Zone to Sardinia
1 cruiser moved from 92 Sea Zone to 95 Sea Zone
1 bomber moved from Norway to Southern FranceCombat - Americans
Battle in Sardinia
Battle in Southern France
Americans attack with 1 bomber, 1 fighter and 1 infantry
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Sardinia from Italians with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in 32 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 22 Sea Zone
Americans attack with 4 fighters
Japanese defend with 1 destroyer
Americans win with 4 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 34 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 23 Sea Zone
Americans attack with 3 fighters
Japanese defend with 1 destroyer
Americans win with 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
1 mech_infantry moved from Marshall Islands to 32 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 aaGun moved from New South Wales to 62 Sea Zone
1 aaGun and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 aaGun moved from 33 Sea Zone to Caroline Islands
1 carrier, 2 destroyers and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 infantry moved from New South Wales to South Australia
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 armour moved from Central United States to 101 Sea Zone
1 artillery moved from Central United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 artillery moved from Central United States to 101 Sea Zone
4 infantry moved from Central United States to 101 Sea Zone
1 armour, 2 artilleries, 4 infantry, 1 mech_infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 mech_infantry moved from Algeria to Libya
1 aaGun moved from Southeast Mexico to Mexico
1 infantry moved from Central United States to Southeast Mexico
1 bomber moved from Southern France to Normandy Bordeaux
1 bomber moved from Eastern United States to Normandy Bordeaux
1 fighter moved from 22 Sea Zone to 33 Sea Zone
1 fighter moved from 32 Sea Zone to Caroline Islands
2 fighters moved from 34 Sea Zone to Caroline Islands
1 fighter moved from 23 Sea Zone to Caroline Islands
3 fighters moved from 22 Sea Zone to 33 Sea Zone
1 fighter moved from 23 Sea Zone to Caroline Islands
1 fighter moved from 23 Sea Zone to 33 Sea Zone
1 fighter moved from Southern France to Normandy BordeauxPlace Units - Americans
1 destroyer placed in 101 Sea Zone
3 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Central United States
2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 5 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 1 PU; end with 6 PUs total -
Need casualty choice in Volgograd
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truck, toy bomber, fighter
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I give up
Dice got me again. Losing a very high percentage attack in India, then the debacle with the Russians, and now losing SIX UK units in Volgograd, and all 3 killing my chances of holding off the blitz for 8 cities - forget it, I’m not going to spend hours and hours on an uphill and most likely losing battleGood game - it was the best of the 4
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thanks for a fun game as always.
the dice stung you big time in bryansk. up to that point you were playing an amazing europe game.
i know for league it only counts for best of 5, but you are a great opponent, and i would like to continue the series if you do aswell. if you are up for another game let me know.
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Casualties for Germans: 16 infantry
Casualties for Russians: 40 infantryThat’s what you call a dice disaster
I am interested in playing another because frankly, you’re the only one who’s made it tough on me (there are several good players I haven’t played yet)
And it will count on my rankings - and whoever loses, it will not count against for playoff determination….I do need a short break - I’ll let you know when I’m ready. It takes a lot of time and effort to play a strong game of G40
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Thanks a lot to both players. Was fun to watch and I learned a lot.





