13L G40.2 AllWeNeedIsLove vs Gamerman01 game 4

  • '15 '14

    Somebody needs to move!

    The watching crowd wants action :D:P


  • Yeah, I should be moving today, sorry


  • Scramble to Z95?

  • TripleA

    i cant believe you are taking sardinia.
    the sardines are going to be pissed off.

    no scramble


  • It’s my first time in a long time.  Should help me pressure Italy

    Well, you could have scrambled and tried to save them!


  • NOW I get 4/4 ones  :x

  • '19 '13

    So, Allweneed is the best Japan player I’ve seen, and Gamerman is the best US player I’ve seen…
    I just love watching you two go at it in the Pacific. But Gamerman is playing an amazing game in Europe - I am sure Allweneed is happy with the failed stack attack…


  • That’s high praise and thanks for the love, but yeah that Russian attack is killing me.  I can’t beat Allweneed when he’s got Japan and Germany both rolling

  • '19 '13

    That stack attack was a catch 22 situation - can’t do it and can’t not do it…
    Had it succeeded, Europe would have fallen quickly. But Allweneed still has to take Moscow, and there is a lot of pressure from the West Front. I’m looking forward to the continuation.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 artillery, 4 destroyers, 4 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 33 Sea Zone to 34 Sea Zone
                3 fighters moved from 33 Sea Zone to 22 Sea Zone
                1 fighter moved from Caroline Islands to 34 Sea Zone
                1 destroyer moved from 25 Sea Zone to 32 Sea Zone
                1 fighter moved from Wake Island to 23 Sea Zone
                1 fighter moved from Midway to 32 Sea Zone
                1 fighter moved from Midway to 23 Sea Zone
                1 fighter moved from Caroline Islands to 23 Sea Zone
                1 fighter moved from Caroline Islands to 22 Sea Zone
                1 fighter moved from Queensland to 34 Sea Zone
                1 infantry moved from Tunisia to Libya
                      Americans take Libya from Italians
                1 infantry moved from Normandy Bordeaux to Southern France
                1 fighter moved from Normandy Bordeaux to Southern France
                1 infantry moved from Algeria to 92 Sea Zone
                1 carrier moved from 91 Sea Zone to 95 Sea Zone
                1 destroyer moved from 92 Sea Zone to 95 Sea Zone
                2 fighters moved from 91 Sea Zone to 95 Sea Zone
                1 infantry moved from Algeria to 92 Sea Zone
                2 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
                2 infantry moved from 95 Sea Zone to Sardinia
                1 cruiser moved from 92 Sea Zone to 95 Sea Zone
                1 bomber moved from Norway to Southern France

    Combat - Americans
                Battle in Sardinia
                Battle in Southern France
                    Americans attack with 1 bomber, 1 fighter and 1 infantry
                    Italians defend with 1 factory_minor, 1 harbour and 1 infantry
                    Americans win, taking Sardinia from Italians with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in 32 Sea Zone
                    Americans attack with 1 destroyer and 1 fighter
                    Japanese defend with 1 submarine
                    Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 22 Sea Zone
                    Americans attack with 4 fighters
                    Japanese defend with 1 destroyer
                    Americans win with 4 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 34 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 submarine
                    Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 23 Sea Zone
                    Americans attack with 3 fighters
                    Japanese defend with 1 destroyer
                    Americans win with 3 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
                1 mech_infantry moved from Marshall Islands to 32 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone
                1 infantry moved from 33 Sea Zone to Caroline Islands
                1 mech_infantry moved from 33 Sea Zone to Caroline Islands
                1 aaGun moved from New South Wales to 62 Sea Zone
                1 aaGun and 1 transport moved from 62 Sea Zone to 33 Sea Zone
                1 aaGun moved from 33 Sea Zone to Caroline Islands
                1 carrier, 2 destroyers and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
                1 infantry moved from New South Wales to South Australia
                1 destroyer moved from 110 Sea Zone to 91 Sea Zone
                1 armour moved from Central United States to 101 Sea Zone
                1 artillery moved from Central United States to 101 Sea Zone
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 artillery moved from Central United States to 101 Sea Zone
                4 infantry moved from Central United States to 101 Sea Zone
                1 armour, 2 artilleries, 4 infantry, 1 mech_infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                1 mech_infantry moved from Algeria to Libya
                1 aaGun moved from Southeast Mexico to Mexico
                1 infantry moved from Central United States to Southeast Mexico
                1 bomber moved from Southern France to Normandy Bordeaux
                1 bomber moved from Eastern United States to Normandy Bordeaux
                1 fighter moved from 22 Sea Zone to 33 Sea Zone
                1 fighter moved from 32 Sea Zone to Caroline Islands
                2 fighters moved from 34 Sea Zone to Caroline Islands
                1 fighter moved from 23 Sea Zone to Caroline Islands
                3 fighters moved from 22 Sea Zone to 33 Sea Zone
                1 fighter moved from 23 Sea Zone to Caroline Islands
                1 fighter moved from 23 Sea Zone to 33 Sea Zone
                1 fighter moved from Southern France to Normandy Bordeaux

    Place Units - Americans
                1 destroyer placed in 101 Sea Zone
                3 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
                1 infantry placed in Western United States
                1 transport placed in 101 Sea Zone
                1 artillery and 1 infantry placed in Central United States
                2 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 5 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 1 PU; end with 6 PUs total


  • Need casualty choice in Volgograd

  • TripleA

    truck, toy bomber, fighter


  • I give up
    Dice got me again.  Losing a very high percentage attack in India, then the debacle with the Russians, and now losing SIX UK units in Volgograd, and all 3 killing my chances of holding off the blitz for 8 cities - forget it, I’m not going to spend hours and hours on an uphill and most likely losing battle

    Good game - it was the best of the 4

  • TripleA

    thanks for a fun game as always.

    the dice stung you big time in bryansk. up to that point you were playing an amazing europe game.

    i know for league it only counts for best of 5, but you are a great opponent, and i would like to continue the series if you do aswell. if you are up for another game let me know.


  • @Gamerman01:

    Casualties for Germans: 16 infantry
    Casualties for Russians: 40 infantry

    That’s what you call a dice disaster

    I am interested in playing another because frankly, you’re the only one who’s made it tough on me (there are several good players I haven’t played yet)
    And it will count on my rankings - and whoever loses, it will not count against for playoff determination….

    I do need a short break - I’ll let you know when I’m ready.  It takes a lot of time and effort to play a strong game of G40

  • '15 '14

    Thanks a lot to both players. Was fun to watch and I learned a lot.

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