13L G40NT DizzKneeLand33 (allies +10) vs Seththenewb (axis)


  • bump

  • 20 16 15 14

    Did you SERIOUSLY bump me AGAIN prior to 72 hours?  Really??

    I am still out of town and cannot upload files until this evening.  The file was uploaded with my move summary for the attack – the ANZAC pieces haven’t moved in the meantime.

    I am going to register a formal complaint against your “bumps” in league play.  This is ridiculous.  Between your posts it was 52 freakin hours.


  • bump


  • The last one was 72 hours from your ool request.

    The prior one was because my last turn was on the 17th and you exceeded 72 hours to complete your turn from my turn. I don’t know what Aussies you’re talking about as you were on your American turn in this one.

  • 20 16 15 14

    Ummmmm… no, i did NOT exceed 72 hours on the prior one.  It’s not the DATE, it’s the DAY AND TIME.  That’s how you calculate “hours” in the real world.

    This first one, I had to wait for your response… it’s 72 hours after your response.  Had you responded in a normal time frame, I would have still been home to complete the turn.  So, it’s been 52 hours since your last response, and no reason to have to let my babysitter know where I’m at this weekend.


  • @DizzKneeLand33:

    Okay, you got 8 hits, so I now have 9 bombers left.  Those in round 2 got 6 hits.  You have 1 battleship (dented), 1 carrier (not dented), 2 cruisers, 1 destroyer, 3 fighters, 2 tacs left.

    Where would you like the 6 hits allocated?  Sorry to take so long on this, but I’d rather err on the side of safety and let you have all of your own casualty choices.  :)

    Look at that date time stamp.

    @seththenewb:

    bump

    And now this one. That’s over 72 hours buddy.


  • Still awaiting the file [insert jeopardy theme song here]

  • 20 16 15 14

    Dude, the map was uploaded, and the time stamp is from WHEN YOU REQUESTED THE MAP until now.  That was 52 hours (now probably 53).

  • 20 16 15 14

    @seththenewb:

    can you post the file so I can see what all is going on? I’m trying to remember what Aussies have in range.

    Ummmmmmm…. that’s the Aussies to which I was referring, the initial reason why you requested the map to be posted?!


  • This game isn’t played on excel spreadsheets. I have several times requested a map with the battle in progress so that I can see the current map situation. I don’t want to look at the old combat move map as the tactical situation has changed. This is a very reasonable request and I will keep asking for it until you provide it. Thanks

  • 20 16 15 14

    @DizzKneeLand33:

    I am still out of town and cannot upload files until this evening.  The file was uploaded with my move summary for the attack – the ANZAC pieces haven’t moved in the meantime.

    I don’t know what part of my post above was ambiguous about when I would be able to upload the map, but I assure you I was in no way intending to torment you.  Sol, the map I am now uploading is the EXACT SAME MAP as the map submitted with the US combat move with the exception of the dice results in one single sea zone that I explained in full detail in my post to you.  That is why Gamer indicated that you have all of the information you need.  Any tactical decisions could have easily been made, and I’m in actuality not even required to send you another map – I am sending this to you as a courtesy, which you have already sh*t on me about.

    If you are playing too many games at once, well, that’s not my issue.  Happy gaming!


  • lose the dd, cv, 2ca, tac


  • actually . . . lose dd, cv, 3tac

  • 20 16 15 14

    I can’t believe I’m having to say this….  :roll:

    Ummmmm… after sending the map, etc. etc.

    I cannot allocate your hits – you don’t have 3 tacs.  Did you mean dd, cv, 2 tac, 1 ftr?


  • dd, cv, 2ca, tac

  • 20 16 15 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 6 bombers and 3 mech_infantrys; Remaining resources: 2 PUs;

    Combat Move - Americans
                5 bombers, 3 fighters and 1 tactical_bomber moved from Queensland to 49 Sea Zone
                3 fighters moved from Hawaiian Islands to 49 Sea Zone
                5 bombers moved from Western United States to 49 Sea Zone

    Combat - Americans
                Battle in 49 Sea Zone
                    Americans attack with 10 bombers, 6 fighters and 1 tactical_bomber
                    Japanese defend with 1 battleship, 3 carriers, 2 cruisers, 6 destroyers, 3 fighters, 3 tactical_bombers and 1 transport
                    Units damaged: 1 battleship owned by the Japanese
                    retreated to 49 Sea Zone
                    Japanese win with 1 battleship, 3 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 11
                    Casualties for Japanese: 3 carriers, 2 cruisers, 6 destroyers and 2 tactical_bombers
                    Casualties for Americans: 5 bombers, 6 fighters and 1 tactical_bomber
                    1 tactical_bomber owned by the Japanese and 3 fighters owned by the Japanese forced to land in Solomon Islands

    Non Combat Move - Americans
                5 bombers moved from 49 Sea Zone to Queensland
                1 artillery moved from Sumatra to 41 Sea Zone
                2 artilleries, 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 5 fighters, 2 submarines, 3 tactical_bombers and 2 transports moved from 41 Sea Zone to 55 Sea Zone
                1 artillery moved from 55 Sea Zone to Northern Territory
                9 bombers moved from India to Egypt
                1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 mech_infantry moved from French Equatorial Africa to Egypt
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 infantry moved from French West Africa to French Central Africa
                1 mech_infantry moved from French West Africa to French Equatorial Africa
                1 infantry and 1 mech_infantry moved from Brazil to 85 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 85 Sea Zone to 83 Sea Zone
                1 infantry and 1 mech_infantry moved from 83 Sea Zone to French West Africa
                1 transport moved from 83 Sea Zone to 85 Sea Zone
                1 infantry moved from Queensland to Northern Territory

    Place Units - Americans
                3 mech_infantrys placed in Brazil
                6 bombers placed in Western United States

    Turn Complete - Americans
                Americans collect 60 PUs; end with 62 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs

  • 20 16 15 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 12 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 12 PUs total

  • 20 16 15 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - British
                British repair 4 damage on 4 harbours; Remaining resources: 30 PUs;
                Turning on Edit Mode
                EDIT: Changing PUs for British from 30 to 34
                EDIT: Changing PUs for UK_Pacific from 31 to 27
                EDIT: Turning off Edit Mode
                British buy 1 artillery and 10 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair 10 damage on 10 factory_majors; Remaining resources: 17 PUs;
                UK_Pacific buy 4 artilleries; Remaining resources: 1 PUs;

    Combat Move - British
                1 infantry moved from Burma to Shan State
                1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Shan State
                1 fighter and 1 tactical_bomber moved from Burma to Shan State
                1 bomber moved from India to Shan State

    Combat - British
                Battle in Shan State
                    British attack with 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers
                    Japanese defend with 1 infantry
                    British win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                2 aaGuns, 3 armour, 1 infantry and 7 mech_infantrys moved from Burma to India
                1 artillery, 3 infantry and 3 mech_infantrys moved from West India to India
                2 transports moved from 39 Sea Zone to 80 Sea Zone
                1 artillery moved from Iraq to 80 Sea Zone
                3 infantry moved from Persia to 80 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 80 Sea Zone to 79 Sea Zone
                1 artillery and 3 infantry moved from 79 Sea Zone to West India
                1 battleship, 1 carrier, 2 cruisers and 2 destroyers moved from 39 Sea Zone to 79 Sea Zone
                1 fighter and 1 tactical_bomber moved from Shan State to 79 Sea Zone
                1 bomber, 1 fighter and 1 tactical_bomber moved from Shan State to India
                1 artillery and 1 infantry moved from French Central Africa to French Equatorial Africa
                3 artilleries and 9 infantry moved from Caucasus to Northwest Persia
                1 armour, 1 artillery, 3 infantry and 2 mech_infantrys moved from Iraq to Northwest Persia
                1 artillery and 1 infantry moved from Trans-Jordan to Iraq
                1 artillery and 2 infantry moved from Egypt to Trans-Jordan
                1 artillery moved from Tobruk to Alexandria
                1 armour and 1 infantry moved from Brazil to 85 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 85 Sea Zone to 83 Sea Zone
                1 armour and 1 infantry moved from 83 Sea Zone to French West Africa

    Place Units - British
                3 infantry placed in Persia
                1 artillery and 2 infantry placed in Iraq
                3 infantry placed in Egypt
                2 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,2
                British collect 32 PUs (2 lost to blockades); end with 32 PUs total

    Place Units - UK_Pacific
                4 artilleries placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 7 PUs total
                Some Units in India change ownership: 4 artilleries


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 airfield and 1 submarine; Remaining resources: 10 PUs;

    Combat Move - Italians
                4 infantry moved from Southern Italy to 95 Sea Zone
                4 infantry and 4 transports moved from 95 Sea Zone to 92 Sea Zone
                2 artilleries and 2 infantry moved from Gibraltar to 92 Sea Zone
                2 artilleries, 4 infantry and 3 transports moved from 92 Sea Zone to 91 Sea Zone
                2 infantry moved from 92 Sea Zone to Algeria
                2 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
                2 fighters moved from 95 Sea Zone to Algeria
                3 fighters moved from Southern Italy to Algeria
                1 bomber moved from Southern Italy to Algeria

    Combat - Italians
                Battle in Algeria
                    Italians attack with 1 bomber, 5 fighters and 2 infantry
                    French defend with 2 infantry
                    Italians win, taking Algeria from French with 5 fighters and 1 infantry remaining. Battle score for attacker is -9
                    Casualties for French: 2 infantry
                    Casualties for Italians: 1 bomber and 1 infantry
                Battle in Morocco

    Non Combat Move - Italians
                1 carrier, 5 destroyers and 1 submarine moved from 95 Sea Zone to 91 Sea Zone
                2 fighters moved from Algeria to 91 Sea Zone
                3 fighters moved from Algeria to Gibraltar
                7 infantry moved from Albania to Bulgaria
                4 aaGuns moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 airfield placed in Gibraltar
                1 submarine placed in 97 Sea Zone
                Italians undo move 2.
                1 submarine placed in 95 Sea Zone
                Italians undo move 2.
                1 submarine placed in 93 Sea Zone

    Turn Complete - Italians
                Italians collect 18 PUs; end with 28 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 38 PUs

  • 20 16 15 14

    Well, this is a new one, unless it’s in Gamer’s document.

    I sent my sub, and 5 fighters and 3 tacs, to SZ 49.  For whatever reason, only the sub rolled (missed), BB rolled and hit, and that was all the rolling done.  I will attach the file as it stands now (to show that the planes are still there), and then roll the 8 dice for the planes to see if the BB and transport are cleared.  Please note that if you go into history, you will see the combat movement of the planes as well.

    Very weird.

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