13L G40NT DizzKneeLand33 (allies +10) vs Seththenewb (axis)


  • lose the dd, cv, 2ca, tac


  • actually . . . lose dd, cv, 3tac

  • 20 16 15 14

    I can’t believe I’m having to say this….  :roll:

    Ummmmm… after sending the map, etc. etc.

    I cannot allocate your hits – you don’t have 3 tacs.  Did you mean dd, cv, 2 tac, 1 ftr?


  • dd, cv, 2ca, tac

  • 20 16 15 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 6 bombers and 3 mech_infantrys; Remaining resources: 2 PUs;

    Combat Move - Americans
                5 bombers, 3 fighters and 1 tactical_bomber moved from Queensland to 49 Sea Zone
                3 fighters moved from Hawaiian Islands to 49 Sea Zone
                5 bombers moved from Western United States to 49 Sea Zone

    Combat - Americans
                Battle in 49 Sea Zone
                    Americans attack with 10 bombers, 6 fighters and 1 tactical_bomber
                    Japanese defend with 1 battleship, 3 carriers, 2 cruisers, 6 destroyers, 3 fighters, 3 tactical_bombers and 1 transport
                    Units damaged: 1 battleship owned by the Japanese
                    retreated to 49 Sea Zone
                    Japanese win with 1 battleship, 3 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 11
                    Casualties for Japanese: 3 carriers, 2 cruisers, 6 destroyers and 2 tactical_bombers
                    Casualties for Americans: 5 bombers, 6 fighters and 1 tactical_bomber
                    1 tactical_bomber owned by the Japanese and 3 fighters owned by the Japanese forced to land in Solomon Islands

    Non Combat Move - Americans
                5 bombers moved from 49 Sea Zone to Queensland
                1 artillery moved from Sumatra to 41 Sea Zone
                2 artilleries, 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 5 fighters, 2 submarines, 3 tactical_bombers and 2 transports moved from 41 Sea Zone to 55 Sea Zone
                1 artillery moved from 55 Sea Zone to Northern Territory
                9 bombers moved from India to Egypt
                1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 mech_infantry moved from French Equatorial Africa to Egypt
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 infantry moved from French West Africa to French Central Africa
                1 mech_infantry moved from French West Africa to French Equatorial Africa
                1 infantry and 1 mech_infantry moved from Brazil to 85 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 85 Sea Zone to 83 Sea Zone
                1 infantry and 1 mech_infantry moved from 83 Sea Zone to French West Africa
                1 transport moved from 83 Sea Zone to 85 Sea Zone
                1 infantry moved from Queensland to Northern Territory

    Place Units - Americans
                3 mech_infantrys placed in Brazil
                6 bombers placed in Western United States

    Turn Complete - Americans
                Americans collect 60 PUs; end with 62 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs

  • 20 16 15 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 12 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 12 PUs total

  • 20 16 15 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - British
                British repair 4 damage on 4 harbours; Remaining resources: 30 PUs;
                Turning on Edit Mode
                EDIT: Changing PUs for British from 30 to 34
                EDIT: Changing PUs for UK_Pacific from 31 to 27
                EDIT: Turning off Edit Mode
                British buy 1 artillery and 10 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair 10 damage on 10 factory_majors; Remaining resources: 17 PUs;
                UK_Pacific buy 4 artilleries; Remaining resources: 1 PUs;

    Combat Move - British
                1 infantry moved from Burma to Shan State
                1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Shan State
                1 fighter and 1 tactical_bomber moved from Burma to Shan State
                1 bomber moved from India to Shan State

    Combat - British
                Battle in Shan State
                    British attack with 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers
                    Japanese defend with 1 infantry
                    British win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                2 aaGuns, 3 armour, 1 infantry and 7 mech_infantrys moved from Burma to India
                1 artillery, 3 infantry and 3 mech_infantrys moved from West India to India
                2 transports moved from 39 Sea Zone to 80 Sea Zone
                1 artillery moved from Iraq to 80 Sea Zone
                3 infantry moved from Persia to 80 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 80 Sea Zone to 79 Sea Zone
                1 artillery and 3 infantry moved from 79 Sea Zone to West India
                1 battleship, 1 carrier, 2 cruisers and 2 destroyers moved from 39 Sea Zone to 79 Sea Zone
                1 fighter and 1 tactical_bomber moved from Shan State to 79 Sea Zone
                1 bomber, 1 fighter and 1 tactical_bomber moved from Shan State to India
                1 artillery and 1 infantry moved from French Central Africa to French Equatorial Africa
                3 artilleries and 9 infantry moved from Caucasus to Northwest Persia
                1 armour, 1 artillery, 3 infantry and 2 mech_infantrys moved from Iraq to Northwest Persia
                1 artillery and 1 infantry moved from Trans-Jordan to Iraq
                1 artillery and 2 infantry moved from Egypt to Trans-Jordan
                1 artillery moved from Tobruk to Alexandria
                1 armour and 1 infantry moved from Brazil to 85 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 85 Sea Zone to 83 Sea Zone
                1 armour and 1 infantry moved from 83 Sea Zone to French West Africa

    Place Units - British
                3 infantry placed in Persia
                1 artillery and 2 infantry placed in Iraq
                3 infantry placed in Egypt
                2 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,2
                British collect 32 PUs (2 lost to blockades); end with 32 PUs total

    Place Units - UK_Pacific
                4 artilleries placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 7 PUs total
                Some Units in India change ownership: 4 artilleries


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 airfield and 1 submarine; Remaining resources: 10 PUs;

    Combat Move - Italians
                4 infantry moved from Southern Italy to 95 Sea Zone
                4 infantry and 4 transports moved from 95 Sea Zone to 92 Sea Zone
                2 artilleries and 2 infantry moved from Gibraltar to 92 Sea Zone
                2 artilleries, 4 infantry and 3 transports moved from 92 Sea Zone to 91 Sea Zone
                2 infantry moved from 92 Sea Zone to Algeria
                2 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
                2 fighters moved from 95 Sea Zone to Algeria
                3 fighters moved from Southern Italy to Algeria
                1 bomber moved from Southern Italy to Algeria

    Combat - Italians
                Battle in Algeria
                    Italians attack with 1 bomber, 5 fighters and 2 infantry
                    French defend with 2 infantry
                    Italians win, taking Algeria from French with 5 fighters and 1 infantry remaining. Battle score for attacker is -9
                    Casualties for French: 2 infantry
                    Casualties for Italians: 1 bomber and 1 infantry
                Battle in Morocco

    Non Combat Move - Italians
                1 carrier, 5 destroyers and 1 submarine moved from 95 Sea Zone to 91 Sea Zone
                2 fighters moved from Algeria to 91 Sea Zone
                3 fighters moved from Algeria to Gibraltar
                7 infantry moved from Albania to Bulgaria
                4 aaGuns moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 airfield placed in Gibraltar
                1 submarine placed in 97 Sea Zone
                Italians undo move 2.
                1 submarine placed in 95 Sea Zone
                Italians undo move 2.
                1 submarine placed in 93 Sea Zone

    Turn Complete - Italians
                Italians collect 18 PUs; end with 28 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 38 PUs

  • 20 16 15 14

    Well, this is a new one, unless it’s in Gamer’s document.

    I sent my sub, and 5 fighters and 3 tacs, to SZ 49.  For whatever reason, only the sub rolled (missed), BB rolled and hit, and that was all the rolling done.  I will attach the file as it stands now (to show that the planes are still there), and then roll the 8 dice for the planes to see if the BB and transport are cleared.  Please note that if you go into history, you will see the combat movement of the planes as well.

    Very weird.

  • 20 16 15 14

    Rolling for 3 tacs and 5 fighters:

    DiceRolls: 3@4 5@3; Total Hits: 63@4: (3, 4, 3)5@3: (4, 5, 3, 2, 3)

  • 20 16 15 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 49 Sea Zone
                5 fighters and 3 tactical_bombers moved from 55 Sea Zone to 49 Sea Zone

    Combat - ANZAC
                Battle in 49 Sea Zone
                    ANZAC attack with 5 fighters, 1 submarine and 3 tactical_bombers
                    Japanese defend with 1 battleship and 1 transport
                    Japanese win with 1 battleship and 1 transport remaining. Battle score for attacker is -6
                    Casualties for ANZAC: 1 submarine

    Non Combat Move - ANZAC
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 49 Sea Zone: 1 battleship and 1 transport
                EDIT: Turning off Edit Mode
                5 fighters and 3 tactical_bombers moved from 49 Sea Zone to 55 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Queensland to Northern Territory
                2 submarines and 1 transport moved from 62 Sea Zone to 55 Sea Zone
                1 cruiser and 1 destroyer moved from 41 Sea Zone to 55 Sea Zone

    Place Units - ANZAC
                1 artillery and 2 infantry placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total

  • 20 16 15 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Politics - Germans

    Purchase Units - Germans
                Germans repair 2 damage on 2 factory_minors; Remaining resources: 82 PUs;
                Germans buy 6 armour, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 artilleries and 3 infantry moved from Bryansk to Rostov
                1 bomber moved from Bryansk to Persia
                3 armour and 2 mech_infantrys moved from Ukraine to Rostov
                1 bomber, 3 fighters and 5 tactical_bombers moved from Bryansk to Rostov
                1 armour moved from Russia to Volgograd
                      Germans take Volgograd from Russians

    Combat - Germans
                Strategic bombing raid in Persia
                    Bombing raid in Persia rolls: 3 and causes: 3 damage to unit: factory_minor
                    Bombing raid in Persia causes 3 damage total.
                Battle in Rostov
                    Germans attack with 3 armour, 3 artilleries, 1 bomber, 3 fighters, 3 infantry, 2 mech_infantrys and 5 tactical_bombers
                    Russians defend with 1 infantry
                    Germans win, taking Rostov from Russians with 3 armour, 3 artilleries, 1 bomber, 3 fighters, 3 infantry, 2 mech_infantrys and 5 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 bomber, 3 fighters and 5 tactical_bombers moved from Rostov to Ukraine
                2 aaGuns, 2 armour and 7 mech_infantrys moved from Bryansk to Rostov
                2 artilleries and 4 infantry moved from Western Ukraine to Ukraine
                2 mech_infantrys moved from Eastern Poland to Ukraine
                1 artillery and 2 infantry moved from Belarus to Bryansk
                1 infantry moved from Smolensk to Bryansk
                2 armour moved from Russia to Rostov
                3 mech_infantrys moved from Novgorod to Bryansk
                4 bombers moved from Novgorod to Ukraine
                1 infantry moved from Western Germany to Northern Italy
                2 bombers, 1 fighter and 2 tactical_bombers moved from Western Germany to Ukraine
                1 bomber moved from Persia to Kazakhstan

    Place Units - Germans
                3 armour placed in Russia
                3 armour placed in Ukraine
                1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber placed in Western Germany

    Turn Complete - Germans
                Germans collect 59 PUs; end with 59 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 79 PUs

  • 20 16 15 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Combat Move - Russians

    Non Combat Move - Russians

    Turn Complete - Russians


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 carrier, 3 destroyers, 2 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 3 PUs;

    Combat Move - Japanese
                1 artillery and 2 infantry moved from Kazakhstan to Caucasus
                2 infantry moved from Yunnan to Burma
                1 fighter and 1 tactical_bomber moved from French Indo China to Burma
                3 bombers moved from French Indo China to India
                5 fighters and 2 tactical_bombers moved from French Indo China to Burma
                1 artillery and 3 infantry moved from Japan to 6 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 26 Sea Zone
                1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands

    Combat - Japanese
                Air Battle in India
                    Japanese attacks with 3 units heading to India
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in India
                    Bombing raid in India rolls: 4,7,7 and causes: 14 damage to unit: factory_major
                    Bombing raid in India causes 14 damage total.
                Battle in Hawaiian Islands
                    Japanese attack with 1 artillery and 3 infantry
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese win, taking Hawaiian Islands from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 2 infantry
                    Casualties for Americans: 2 infantry
                Battle in Caucasus
                    Japanese attack with 1 artillery and 2 infantry
                    French defend with 1 infantry
                    Japanese win, taking Caucasus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for French: 1 infantry
                Battle in Burma
                    Japanese attack with 6 fighters, 2 infantry and 3 tactical_bombers
                    Chinese defend with 1 fighter
                    Japanese win, taking Burma from UK_Pacific with 6 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 fighter
                Cleaning up after air battles

    Non Combat Move - Japanese
                6 fighters and 3 tactical_bombers moved from Burma to French Indo China
                1 armour and 2 mech_infantrys moved from Hunan to Yunnan
                3 bombers moved from India to French Indo China
                1 infantry moved from Samara to Kazakhstan
                1 mech_infantry moved from Nenetsia to Samara
                4 infantry moved from Kazakhstan to Volgograd
                1 infantry moved from Kazakhstan to Volgograd
                2 infantry moved from Japan to 6 Sea Zone
                3 destroyers, 2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                2 fighters and 1 tactical_bomber moved from 33 Sea Zone to Philippines
                1 battleship, 2 carriers, 5 destroyers, 4 submarines and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
                3 fighters and 1 tactical_bomber moved from Solomon Islands to 35 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to French Indo China

    Place Units - Japanese
                1 armour and 2 mech_infantrys placed in French Indo China
                1 carrier, 3 destroyers and 1 transport placed in 6 Sea Zone
                2 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 74 PUs; end with 77 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs

  • 20 16 15 14

    Is there a reason that you didn’t ask if I wanted to send up interceptors in India?


  • 3 on 1 didn’t seem good odds and you haven’t intercepted before when you had better odds (2 on 1 vs the 3 on 1). But go ahead and roll that battle on the forum if you wanted to. No disrespect was intended.

  • 20 16 15 14

    Well, that seems logical and I do understand.  I guess I just always make sure to ask just in case – some game situations are different than others.  :)

  • 20 16 15 14

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 5 bombers, 1 destroyer, 1 mech_infantry and 1 transport; Remaining resources: 3 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Northern Territory to 55 Sea Zone
                2 bombers moved from Queensland to Solomon Islands
                3 bombers moved from Queensland to Burma
                1 bomber moved from Western United States to 26 Sea Zone
                5 bombers moved from Western United States to 91 Sea Zone
                1 bomber moved from Egypt to 92 Sea Zone
                4 bombers moved from Egypt to 92 Sea Zone
                13 bombers moved from Egypt to 91 Sea Zone
                1 artillery, 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 5 fighters, 1 infantry, 2 submarines, 3 tactical_bombers and 1 transport moved from 55 Sea Zone to 49 Sea Zone
                1 artillery and 1 infantry moved from 49 Sea Zone to Solomon Islands

  • 20 16 15 14

    Scramble to SZ 91 and/or SZ 92 (and if so, how many to each)?  Map attached to previous post.

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