Alright, good to go. UK lost a couple planes on the offense - rough round. Italy got lucky in 97. Though I guess I can’t complain as luck was with me last round in 110.
Italy’s pretty rich. Haven’t seen an Italy this strong in OOB in a long time. :)
lose the dd, cv, 2ca, tac
actually . . . lose dd, cv, 3tac
I can’t believe I’m having to say this…. :roll:
Ummmmm… after sending the map, etc. etc.
I cannot allocate your hits – you don’t have 3 tacs. Did you mean dd, cv, 2 tac, 1 ftr?
dd, cv, 2ca, tac
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Americans
Americans buy 6 bombers and 3 mech_infantrys; Remaining resources: 2 PUs;
Combat Move - Americans
5 bombers, 3 fighters and 1 tactical_bomber moved from Queensland to 49 Sea Zone
3 fighters moved from Hawaiian Islands to 49 Sea Zone
5 bombers moved from Western United States to 49 Sea Zone
Combat - Americans
Battle in 49 Sea Zone
Americans attack with 10 bombers, 6 fighters and 1 tactical_bomber
Japanese defend with 1 battleship, 3 carriers, 2 cruisers, 6 destroyers, 3 fighters, 3 tactical_bombers and 1 transport
Units damaged: 1 battleship owned by the Japanese
retreated to 49 Sea Zone
Japanese win with 1 battleship, 3 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 11
Casualties for Japanese: 3 carriers, 2 cruisers, 6 destroyers and 2 tactical_bombers
Casualties for Americans: 5 bombers, 6 fighters and 1 tactical_bomber
1 tactical_bomber owned by the Japanese and 3 fighters owned by the Japanese forced to land in Solomon Islands
Non Combat Move - Americans
5 bombers moved from 49 Sea Zone to Queensland
1 artillery moved from Sumatra to 41 Sea Zone
2 artilleries, 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 5 fighters, 2 submarines, 3 tactical_bombers and 2 transports moved from 41 Sea Zone to 55 Sea Zone
1 artillery moved from 55 Sea Zone to Northern Territory
9 bombers moved from India to Egypt
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from French Equatorial Africa to Egypt
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from French West Africa to French Central Africa
1 mech_infantry moved from French West Africa to French Equatorial Africa
1 infantry and 1 mech_infantry moved from Brazil to 85 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 85 Sea Zone to 83 Sea Zone
1 infantry and 1 mech_infantry moved from 83 Sea Zone to French West Africa
1 transport moved from 83 Sea Zone to 85 Sea Zone
1 infantry moved from Queensland to Northern Territory
Place Units - Americans
3 mech_infantrys placed in Brazil
6 bombers placed in Western United States
Turn Complete - Americans
Americans collect 60 PUs; end with 62 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 12 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 12 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - British
British repair 4 damage on 4 harbours; Remaining resources: 30 PUs;
Turning on Edit Mode
EDIT: Changing PUs for British from 30 to 34
EDIT: Changing PUs for UK_Pacific from 31 to 27
EDIT: Turning off Edit Mode
British buy 1 artillery and 10 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair 10 damage on 10 factory_majors; Remaining resources: 17 PUs;
UK_Pacific buy 4 artilleries; Remaining resources: 1 PUs;
Combat Move - British
1 infantry moved from Burma to Shan State
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Shan State
1 fighter and 1 tactical_bomber moved from Burma to Shan State
1 bomber moved from India to Shan State
Combat - British
Battle in Shan State
British attack with 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers
Japanese defend with 1 infantry
British win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - British
2 aaGuns, 3 armour, 1 infantry and 7 mech_infantrys moved from Burma to India
1 artillery, 3 infantry and 3 mech_infantrys moved from West India to India
2 transports moved from 39 Sea Zone to 80 Sea Zone
1 artillery moved from Iraq to 80 Sea Zone
3 infantry moved from Persia to 80 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 80 Sea Zone to 79 Sea Zone
1 artillery and 3 infantry moved from 79 Sea Zone to West India
1 battleship, 1 carrier, 2 cruisers and 2 destroyers moved from 39 Sea Zone to 79 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to 79 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from Shan State to India
1 artillery and 1 infantry moved from French Central Africa to French Equatorial Africa
3 artilleries and 9 infantry moved from Caucasus to Northwest Persia
1 armour, 1 artillery, 3 infantry and 2 mech_infantrys moved from Iraq to Northwest Persia
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
1 artillery and 2 infantry moved from Egypt to Trans-Jordan
1 artillery moved from Tobruk to Alexandria
1 armour and 1 infantry moved from Brazil to 85 Sea Zone
1 armour, 1 infantry and 1 transport moved from 85 Sea Zone to 83 Sea Zone
1 armour and 1 infantry moved from 83 Sea Zone to French West Africa
Place Units - British
3 infantry placed in Persia
1 artillery and 2 infantry placed in Iraq
3 infantry placed in Egypt
2 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,2
British collect 32 PUs (2 lost to blockades); end with 32 PUs total
Place Units - UK_Pacific
4 artilleries placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 7 PUs total
Some Units in India change ownership: 4 artilleries
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 airfield and 1 submarine; Remaining resources: 10 PUs;
Combat Move - Italians
4 infantry moved from Southern Italy to 95 Sea Zone
4 infantry and 4 transports moved from 95 Sea Zone to 92 Sea Zone
2 artilleries and 2 infantry moved from Gibraltar to 92 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 92 Sea Zone to 91 Sea Zone
2 infantry moved from 92 Sea Zone to Algeria
2 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from 95 Sea Zone to Algeria
3 fighters moved from Southern Italy to Algeria
1 bomber moved from Southern Italy to Algeria
Combat - Italians
Battle in Algeria
Italians attack with 1 bomber, 5 fighters and 2 infantry
French defend with 2 infantry
Italians win, taking Algeria from French with 5 fighters and 1 infantry remaining. Battle score for attacker is -9
Casualties for French: 2 infantry
Casualties for Italians: 1 bomber and 1 infantry
Battle in Morocco
Non Combat Move - Italians
1 carrier, 5 destroyers and 1 submarine moved from 95 Sea Zone to 91 Sea Zone
2 fighters moved from Algeria to 91 Sea Zone
3 fighters moved from Algeria to Gibraltar
7 infantry moved from Albania to Bulgaria
4 aaGuns moved from Southern Italy to Northern Italy
Place Units - Italians
1 airfield placed in Gibraltar
1 submarine placed in 97 Sea Zone
Italians undo move 2.
1 submarine placed in 95 Sea Zone
Italians undo move 2.
1 submarine placed in 93 Sea Zone
Turn Complete - Italians
Italians collect 18 PUs; end with 28 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 38 PUs
Well, this is a new one, unless it’s in Gamer’s document.
I sent my sub, and 5 fighters and 3 tacs, to SZ 49. For whatever reason, only the sub rolled (missed), BB rolled and hit, and that was all the rolling done. I will attach the file as it stands now (to show that the planes are still there), and then roll the 8 dice for the planes to see if the BB and transport are cleared. Please note that if you go into history, you will see the combat movement of the planes as well.
Very weird.
Rolling for 3 tacs and 5 fighters:
Rolls: 3@4 5@3; Total Hits: 63@4: (3, 4, 3)5@3: (4, 5, 3, 2, 3)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 49 Sea Zone
5 fighters and 3 tactical_bombers moved from 55 Sea Zone to 49 Sea Zone
Combat - ANZAC
Battle in 49 Sea Zone
ANZAC attack with 5 fighters, 1 submarine and 3 tactical_bombers
Japanese defend with 1 battleship and 1 transport
Japanese win with 1 battleship and 1 transport remaining. Battle score for attacker is -6
Casualties for ANZAC: 1 submarine
Non Combat Move - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 49 Sea Zone: 1 battleship and 1 transport
EDIT: Turning off Edit Mode
5 fighters and 3 tactical_bombers moved from 49 Sea Zone to 55 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Queensland to Northern Territory
2 submarines and 1 transport moved from 62 Sea Zone to 55 Sea Zone
1 cruiser and 1 destroyer moved from 41 Sea Zone to 55 Sea Zone
Place Units - ANZAC
1 artillery and 2 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Combat Move - French
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Politics - Germans
Purchase Units - Germans
Germans repair 2 damage on 2 factory_minors; Remaining resources: 82 PUs;
Germans buy 6 armour, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
3 artilleries and 3 infantry moved from Bryansk to Rostov
1 bomber moved from Bryansk to Persia
3 armour and 2 mech_infantrys moved from Ukraine to Rostov
1 bomber, 3 fighters and 5 tactical_bombers moved from Bryansk to Rostov
1 armour moved from Russia to Volgograd
Germans take Volgograd from Russians
Combat - Germans
Strategic bombing raid in Persia
Bombing raid in Persia rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Persia causes 3 damage total.
Battle in Rostov
Germans attack with 3 armour, 3 artilleries, 1 bomber, 3 fighters, 3 infantry, 2 mech_infantrys and 5 tactical_bombers
Russians defend with 1 infantry
Germans win, taking Rostov from Russians with 3 armour, 3 artilleries, 1 bomber, 3 fighters, 3 infantry, 2 mech_infantrys and 5 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber, 3 fighters and 5 tactical_bombers moved from Rostov to Ukraine
2 aaGuns, 2 armour and 7 mech_infantrys moved from Bryansk to Rostov
2 artilleries and 4 infantry moved from Western Ukraine to Ukraine
2 mech_infantrys moved from Eastern Poland to Ukraine
1 artillery and 2 infantry moved from Belarus to Bryansk
1 infantry moved from Smolensk to Bryansk
2 armour moved from Russia to Rostov
3 mech_infantrys moved from Novgorod to Bryansk
4 bombers moved from Novgorod to Ukraine
1 infantry moved from Western Germany to Northern Italy
2 bombers, 1 fighter and 2 tactical_bombers moved from Western Germany to Ukraine
1 bomber moved from Persia to Kazakhstan
Place Units - Germans
3 armour placed in Russia
3 armour placed in Ukraine
1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber placed in Western Germany
Turn Complete - Germans
Germans collect 59 PUs; end with 59 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 79 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Combat Move - Russians
Non Combat Move - Russians
Turn Complete - Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 3 destroyers, 2 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 3 PUs;
Combat Move - Japanese
1 artillery and 2 infantry moved from Kazakhstan to Caucasus
2 infantry moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from French Indo China to Burma
3 bombers moved from French Indo China to India
5 fighters and 2 tactical_bombers moved from French Indo China to Burma
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 26 Sea Zone
1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
Combat - Japanese
Air Battle in India
Japanese attacks with 3 units heading to India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
Bombing raid in India rolls: 4,7,7 and causes: 14 damage to unit: factory_major
Bombing raid in India causes 14 damage total.
Battle in Hawaiian Islands
Japanese attack with 1 artillery and 3 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Hawaiian Islands from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Americans: 2 infantry
Battle in Caucasus
Japanese attack with 1 artillery and 2 infantry
French defend with 1 infantry
Japanese win, taking Caucasus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for French: 1 infantry
Battle in Burma
Japanese attack with 6 fighters, 2 infantry and 3 tactical_bombers
Chinese defend with 1 fighter
Japanese win, taking Burma from UK_Pacific with 6 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 fighter
Cleaning up after air battles
Non Combat Move - Japanese
6 fighters and 3 tactical_bombers moved from Burma to French Indo China
1 armour and 2 mech_infantrys moved from Hunan to Yunnan
3 bombers moved from India to French Indo China
1 infantry moved from Samara to Kazakhstan
1 mech_infantry moved from Nenetsia to Samara
4 infantry moved from Kazakhstan to Volgograd
1 infantry moved from Kazakhstan to Volgograd
2 infantry moved from Japan to 6 Sea Zone
3 destroyers, 2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
2 fighters and 1 tactical_bomber moved from 33 Sea Zone to Philippines
1 battleship, 2 carriers, 5 destroyers, 4 submarines and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
3 fighters and 1 tactical_bomber moved from Solomon Islands to 35 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to French Indo China
Place Units - Japanese
1 armour and 2 mech_infantrys placed in French Indo China
1 carrier, 3 destroyers and 1 transport placed in 6 Sea Zone
2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 74 PUs; end with 77 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Is there a reason that you didn’t ask if I wanted to send up interceptors in India?
3 on 1 didn’t seem good odds and you haven’t intercepted before when you had better odds (2 on 1 vs the 3 on 1). But go ahead and roll that battle on the forum if you wanted to. No disrespect was intended.
Well, that seems logical and I do understand. I guess I just always make sure to ask just in case – some game situations are different than others. :)
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Americans
Americans buy 5 bombers, 1 destroyer, 1 mech_infantry and 1 transport; Remaining resources: 3 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Northern Territory to 55 Sea Zone
2 bombers moved from Queensland to Solomon Islands
3 bombers moved from Queensland to Burma
1 bomber moved from Western United States to 26 Sea Zone
5 bombers moved from Western United States to 91 Sea Zone
1 bomber moved from Egypt to 92 Sea Zone
4 bombers moved from Egypt to 92 Sea Zone
13 bombers moved from Egypt to 91 Sea Zone
1 artillery, 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 5 fighters, 1 infantry, 2 submarines, 3 tactical_bombers and 1 transport moved from 55 Sea Zone to 49 Sea Zone
1 artillery and 1 infantry moved from 49 Sea Zone to Solomon Islands
Scramble to SZ 91 and/or SZ 92 (and if so, how many to each)? Map attached to previous post.