No landing on damaged carriers. Planes need viable landing spot or they splash.
G1940 2nd E - Paki(Allies)-vs-Gargantua(Axis) NO tech and NO bid
-
I’ll place it in the U.K. for you.
But I don’t understand… why you unloaded 1 guy into Scotland?
You can’t unload twice from a transport in both movement phases.
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
Turning on Edit Mode
EDIT: Removing units owned by British from 109 Sea Zone: 1 armour and 1 transport
EDIT: Adding units owned by British to 109 Sea Zone: 1 transport
EDIT: Adding units owned by British to United Kingdom: 1 armour
EDIT: Turning off Edit Mode
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 93 Sea Zone
1 infantry moved from Southern France to 93 Sea Zone
2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 armour and 1 mech_infantry moved from Tunisia to Morocco
Italians take Algeria from French
1 bomber moved from Southern Italy to Morocco
1 infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
1 artillery and 3 infantry moved from Kenya to Belgian Congo -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
Turning on Edit Mode
EDIT: Removing units owned by British from 109 Sea Zone: 1 armour and 1 transport
EDIT: Adding units owned by British to 109 Sea Zone: 1 transport
EDIT: Adding units owned by British to United Kingdom: 1 armour
EDIT: Turning off Edit Mode
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 93 Sea Zone
1 infantry moved from Southern France to 93 Sea Zone
2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 armour and 1 mech_infantry moved from Tunisia to Morocco
Italians take Algeria from French
1 bomber moved from Southern Italy to Morocco
1 infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
1 artillery and 3 infantry moved from Kenya to Belgian CongoCombat - Italians
Battle in Belgian Congo
Italians attack with 1 artillery and 3 infantry
British defend with 1 infantry
Italians roll dice for 1 artillery and 3 infantry in Belgian Congo, round 2 : 0/4 hits
British roll dice for 1 infantry in Belgian Congo, round 2 : 0/1 hits
Italians roll dice for 1 artillery and 3 infantry in Belgian Congo, round 3 : 1/4 hits
British roll dice for 1 infantry in Belgian Congo, round 3 : 0/1 hits
1 infantry owned by the British lost in Belgian Congo
Italians win, taking Belgian Congo from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Morocco
Italians attack with 1 armour, 1 bomber and 1 mech_infantry
French defend with 2 infantry; British defend with 1 bomber
Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Morocco, round 2 : 3/3 hits
French roll dice for 1 bomber and 2 infantry in Morocco, round 2 : 1/3 hits
1 bomber owned by the British , 2 infantry owned by the French and 1 mech_infantry owned by the Italians lost in Morocco
Italians win, taking Morocco from French with 1 armour and 1 bomber remaining. Battle score for attacker is 14
Casualties for French: 2 infantry
Casualties for British: 1 bomber
Casualties for Italians: 1 mech_infantry
Battle in GibraltarNon Combat Move - Italians
1 artillery and 1 infantry moved from Tunisia to Algeria
1 bomber moved from Morocco to Southern France
1 armour moved from Southern France to Yugoslavia
2 aaGuns moved from Yugoslavia to Romania
1 armour moved from Greece to Romania
1 artillery and 2 infantry moved from Greece to Bulgaria
2 aaGuns and 4 infantry moved from Northern Italy to Yugoslavia
1 fighter moved from Southern Italy to Romania
1 artillery moved from Southern France to Northern ItalyPlace Units - Italians
1 artillery and 1 fighter placed in Southern Italy
1 transport placed in 97 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Italians from Romania: 1 fighter
EDIT: Removing units owned by Italians from Romania: 1 aaGun
EDIT: Removing units owned by Italians from Romania: 1 aaGun
EDIT: Removing units owned by Italians from Romania: 1 armour
EDIT: Adding units owned by Italians to Yugoslavia: 1 armour
EDIT: Adding units owned by Italians to Slovakia Hungary: 2 aaGuns
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Italians to Southern Italy: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 35 PUs -
I edit moved your transport into London for you.
I also had to adjust some of my NCM’s during the (placement) phase.
Franzac is up!
-
Italy is flourishing in this game. What difference a Taranto severity can make!
-
And killing that 91 cruiser…
-
You’re a good man, Garg (aside from the whole invading the world part… you monster)
-
You’re a good man, Garg (aside from the whole invading the world part… you monster)
Yeah… I sleep at night. :)
-
-
-
Pakos! Where are you!
What’s the matter… No Grumbah?
Shell-shocked!
-
LOL… well he is going to lose London x2…
I would be cautious too! :P
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
3 fighters moved from Queensland to Caroline Islands
1 cruiser and 1 destroyer moved from 54 Sea Zone to 62 Sea ZonePlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Combat Move - French
1 infantry moved from Nigeria to French Equatorial AfricaNon Combat Move - French
Turn Complete - French
-
Yeah this one isn’t going too well I reckon! :wink:
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to AlliedPurchase Units - Germans
Germans buy 6 armour, 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 cruiser moved from 111 Sea Zone to 109 Sea Zone
2 transports moved from 111 Sea Zone to 112 Sea Zone
8 armour and 3 artilleries moved from Western Germany to 112 Sea Zone
3 infantry moved from Western Germany to 112 Sea Zone
8 infantry moved from Norway to 112 Sea Zone
8 armour, 3 artilleries, 11 infantry and 11 transports moved from 112 Sea Zone to 110 Sea Zone
1 destroyer and 1 submarine moved from 112 Sea Zone to 91 Sea Zone
1 submarine moved from 105 Sea Zone to 91 Sea Zone
1 bomber moved from Western Germany to 91 Sea Zone
8 armour, 3 artilleries and 11 infantry moved from 110 Sea Zone to United Kingdom
1 fighter and 1 tactical_bomber moved from Holland Belgium to United Kingdom
1 bomber, 2 fighters and 3 tactical_bombers moved from Western Germany to United Kingdom
1 fighter and 1 tactical_bomber moved from 111 Sea Zone to United Kingdom
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 infantry moved from Poland to Eastern Poland
Germans take Eastern Poland from Russians
1 carrier moved from 111 Sea Zone to 110 Sea Zone -
On the basis that it looks like only your carrier in the channel with all the transports, Garg, I’ll go full scramble
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to AlliedPurchase Units - Germans
Germans buy 6 armour, 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 cruiser moved from 111 Sea Zone to 109 Sea Zone
2 transports moved from 111 Sea Zone to 112 Sea Zone
8 armour and 3 artilleries moved from Western Germany to 112 Sea Zone
3 infantry moved from Western Germany to 112 Sea Zone
8 infantry moved from Norway to 112 Sea Zone
8 armour, 3 artilleries, 11 infantry and 11 transports moved from 112 Sea Zone to 110 Sea Zone
1 destroyer and 1 submarine moved from 112 Sea Zone to 91 Sea Zone
1 submarine moved from 105 Sea Zone to 91 Sea Zone
1 bomber moved from Western Germany to 91 Sea Zone
8 armour, 3 artilleries and 11 infantry moved from 110 Sea Zone to United Kingdom
1 fighter and 1 tactical_bomber moved from Holland Belgium to United Kingdom
1 bomber, 2 fighters and 3 tactical_bombers moved from Western Germany to United Kingdom
1 fighter and 1 tactical_bomber moved from 111 Sea Zone to United Kingdom
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 infantry moved from Poland to Eastern Poland
Germans take Eastern Poland from Russians
1 carrier moved from 111 Sea Zone to 110 Sea ZoneCombat - Germans
Battle in 91 Sea Zone
Germans attack with 1 bomber, 1 destroyer and 2 submarines
Americans defend with 1 cruiser and 1 destroyer
Germans roll dice for 2 submarines in 91 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 1 bomber and 1 destroyer in 91 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 cruiser and 1 destroyer in 91 Sea Zone, round 2 : 0/2 hits
1 destroyer owned by the Americans lost in 91 Sea Zone
Germans roll dice for 2 submarines in 91 Sea Zone, round 3 : 0/2 hits
Germans roll dice for 1 bomber and 1 destroyer in 91 Sea Zone, round 3 : 2/2 hits
Americans roll dice for 1 cruiser in 91 Sea Zone, round 3 : 1/1 hits
1 bomber owned by the Germans and 1 cruiser owned by the Americans lost in 91 Sea Zone
Germans win with 1 destroyer and 2 submarines remaining. Battle score for attacker is 8
Casualties for Germans: 1 bomber
Casualties for Americans: 1 cruiser and 1 destroyer
Battle in 109 Sea Zone
Germans attack with 1 cruiser
British defend with 1 transport
1 transport owned by the British lost in 109 Sea Zone
Germans win, taking 109 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in United Kingdom
Germans attack with 8 armour, 3 artilleries, 1 bomber, 4 fighters, 11 infantry and 5 tactical_bombers
French defend with 1 fighter and 2 infantry; British defend with 4 aaGuns, 1 airfield, 1 armour, 1 factory_major, 2 fighters, 1 harbour, 16 infantry and 1 mech_infantry
AA fire in United Kingdom : 1/10 hits
1 tactical_bomber owned by the Germans lost in United Kingdom
Germans roll dice for 8 armour, 3 artilleries, 1 bomber, 4 fighters, 11 infantry and 4 tactical_bombers in United Kingdom, round 2 : 10/31 hits
British roll dice for 4 aaGuns, 1 armour, 3 fighters, 18 infantry and 1 mech_infantry in United Kingdom, round 2 : 7/23 hits
4 infantry owned by the British , 2 infantry owned by the French , 7 infantry owned by the Germans and 4 aaGuns owned by the British lost in United Kingdom
Germans roll dice for 8 armour, 3 artilleries, 1 bomber, 4 fighters, 4 infantry and 4 tactical_bombers in United Kingdom, round 3 : 10/24 hits
British roll dice for 1 armour, 3 fighters, 12 infantry and 1 mech_infantry in United Kingdom, round 3 : 6/17 hits
10 infantry owned by the British , 4 infantry owned by the Germans and 2 artilleries owned by the Germans lost in United Kingdom
Germans roll dice for 8 armour, 1 artillery, 1 bomber, 4 fighters and 4 tactical_bombers in United Kingdom, round 4 : 10/18 hits
British roll dice for 1 armour, 3 fighters, 2 infantry and 1 mech_infantry in United Kingdom, round 4 : 6/7 hits
2 infantry owned by the British , 1 armour owned by the British , 5 armour owned by the Germans , 1 mech_infantry owned by the British , 2 fighters owned by the British , 1 fighter owned by the French and 1 artillery owned by the Germans lost in United Kingdom
Germans captures 31PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 3 armour, 1 bomber, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 28
Casualties for Germans: 5 armour, 3 artilleries, 11 infantry and 1 tactical_bomber
Casualties for French: 1 fighter and 2 infantry
Casualties for British: 4 aaGuns, 1 armour, 2 fighters, 16 infantry and 1 mech_infantry
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to GermansNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from United Kingdom to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from United Kingdom to Holland Belgium
1 fighter and 1 tactical_bomber moved from United Kingdom to Holland Belgium
1 fighter and 1 tactical_bomber moved from United Kingdom to Holland Belgium
1 bomber moved from United Kingdom to Western Germany
2 artilleries and 9 infantry moved from Romania to Slovakia Hungary
1 infantry moved from Yugoslavia to Slovakia Hungary
3 aaGuns and 9 infantry moved from Poland to Slovakia Hungary
1 aaGun moved from Western Germany to Germany
1 aaGun moved from Holland Belgium to Western Germany
1 mech_infantry moved from Holland Belgium to GermanyPlace Units - Germans
1 destroyer placed in 110 Sea Zone
1 submarine placed in 113 Sea Zone
6 armour placed in Germany
1 infantry placed in Germany
Germans undo move 4.
1 infantry placed in Normandy BordeauxTurn Complete - Germans
Germans collect 49 PUs; end with 80 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 85 PUs -
On the basis that it looks like only your carrier in the channel with all the transports, Garg, I’ll go full scramble
You get no scramble friend, I bombed your airbase last turned, and you never fixed it.
-
Last Turn*