Edit: What-if UK did not go for aggressive Medi fgt buy in UK1, and instead focus on sea mine in sz 12 and 15, and buy inf art atg at ratio of 4:2:1 and occasional tnk bmb for Cairo.
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And killing that 91 cruiser…
You’re a good man, Garg (aside from the whole invading the world part… you monster)
You’re a good man, Garg (aside from the whole invading the world part… you monster)
Yeah… I sleep at night. :)
Pakos! Where are you!
What’s the matter… No Grumbah?
Shell-shocked!
LOL… well he is going to lose London x2…
I would be cautious too! :P
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
3 fighters moved from Queensland to Caroline Islands
1 cruiser and 1 destroyer moved from 54 Sea Zone to 62 Sea Zone
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Combat Move - French
1 infantry moved from Nigeria to French Equatorial Africa
Non Combat Move - French
Turn Complete - French
Yeah this one isn’t going too well I reckon! :wink:
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied
Purchase Units - Germans
Germans buy 6 armour, 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 cruiser moved from 111 Sea Zone to 109 Sea Zone
2 transports moved from 111 Sea Zone to 112 Sea Zone
8 armour and 3 artilleries moved from Western Germany to 112 Sea Zone
3 infantry moved from Western Germany to 112 Sea Zone
8 infantry moved from Norway to 112 Sea Zone
8 armour, 3 artilleries, 11 infantry and 11 transports moved from 112 Sea Zone to 110 Sea Zone
1 destroyer and 1 submarine moved from 112 Sea Zone to 91 Sea Zone
1 submarine moved from 105 Sea Zone to 91 Sea Zone
1 bomber moved from Western Germany to 91 Sea Zone
8 armour, 3 artilleries and 11 infantry moved from 110 Sea Zone to United Kingdom
1 fighter and 1 tactical_bomber moved from Holland Belgium to United Kingdom
1 bomber, 2 fighters and 3 tactical_bombers moved from Western Germany to United Kingdom
1 fighter and 1 tactical_bomber moved from 111 Sea Zone to United Kingdom
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 infantry moved from Poland to Eastern Poland
Germans take Eastern Poland from Russians
1 carrier moved from 111 Sea Zone to 110 Sea Zone
On the basis that it looks like only your carrier in the channel with all the transports, Garg, I’ll go full scramble
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied
Purchase Units - Germans
Germans buy 6 armour, 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 cruiser moved from 111 Sea Zone to 109 Sea Zone
2 transports moved from 111 Sea Zone to 112 Sea Zone
8 armour and 3 artilleries moved from Western Germany to 112 Sea Zone
3 infantry moved from Western Germany to 112 Sea Zone
8 infantry moved from Norway to 112 Sea Zone
8 armour, 3 artilleries, 11 infantry and 11 transports moved from 112 Sea Zone to 110 Sea Zone
1 destroyer and 1 submarine moved from 112 Sea Zone to 91 Sea Zone
1 submarine moved from 105 Sea Zone to 91 Sea Zone
1 bomber moved from Western Germany to 91 Sea Zone
8 armour, 3 artilleries and 11 infantry moved from 110 Sea Zone to United Kingdom
1 fighter and 1 tactical_bomber moved from Holland Belgium to United Kingdom
1 bomber, 2 fighters and 3 tactical_bombers moved from Western Germany to United Kingdom
1 fighter and 1 tactical_bomber moved from 111 Sea Zone to United Kingdom
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 infantry moved from Poland to Eastern Poland
Germans take Eastern Poland from Russians
1 carrier moved from 111 Sea Zone to 110 Sea Zone
Combat - Germans
Battle in 91 Sea Zone
Germans attack with 1 bomber, 1 destroyer and 2 submarines
Americans defend with 1 cruiser and 1 destroyer
Germans roll dice for 2 submarines in 91 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 1 bomber and 1 destroyer in 91 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 cruiser and 1 destroyer in 91 Sea Zone, round 2 : 0/2 hits
1 destroyer owned by the Americans lost in 91 Sea Zone
Germans roll dice for 2 submarines in 91 Sea Zone, round 3 : 0/2 hits
Germans roll dice for 1 bomber and 1 destroyer in 91 Sea Zone, round 3 : 2/2 hits
Americans roll dice for 1 cruiser in 91 Sea Zone, round 3 : 1/1 hits
1 bomber owned by the Germans and 1 cruiser owned by the Americans lost in 91 Sea Zone
Germans win with 1 destroyer and 2 submarines remaining. Battle score for attacker is 8
Casualties for Germans: 1 bomber
Casualties for Americans: 1 cruiser and 1 destroyer
Battle in 109 Sea Zone
Germans attack with 1 cruiser
British defend with 1 transport
1 transport owned by the British lost in 109 Sea Zone
Germans win, taking 109 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in United Kingdom
Germans attack with 8 armour, 3 artilleries, 1 bomber, 4 fighters, 11 infantry and 5 tactical_bombers
French defend with 1 fighter and 2 infantry; British defend with 4 aaGuns, 1 airfield, 1 armour, 1 factory_major, 2 fighters, 1 harbour, 16 infantry and 1 mech_infantry
AA fire in United Kingdom : 1/10 hits
1 tactical_bomber owned by the Germans lost in United Kingdom
Germans roll dice for 8 armour, 3 artilleries, 1 bomber, 4 fighters, 11 infantry and 4 tactical_bombers in United Kingdom, round 2 : 10/31 hits
British roll dice for 4 aaGuns, 1 armour, 3 fighters, 18 infantry and 1 mech_infantry in United Kingdom, round 2 : 7/23 hits
4 infantry owned by the British , 2 infantry owned by the French , 7 infantry owned by the Germans and 4 aaGuns owned by the British lost in United Kingdom
Germans roll dice for 8 armour, 3 artilleries, 1 bomber, 4 fighters, 4 infantry and 4 tactical_bombers in United Kingdom, round 3 : 10/24 hits
British roll dice for 1 armour, 3 fighters, 12 infantry and 1 mech_infantry in United Kingdom, round 3 : 6/17 hits
10 infantry owned by the British , 4 infantry owned by the Germans and 2 artilleries owned by the Germans lost in United Kingdom
Germans roll dice for 8 armour, 1 artillery, 1 bomber, 4 fighters and 4 tactical_bombers in United Kingdom, round 4 : 10/18 hits
British roll dice for 1 armour, 3 fighters, 2 infantry and 1 mech_infantry in United Kingdom, round 4 : 6/7 hits
2 infantry owned by the British , 1 armour owned by the British , 5 armour owned by the Germans , 1 mech_infantry owned by the British , 2 fighters owned by the British , 1 fighter owned by the French and 1 artillery owned by the Germans lost in United Kingdom
Germans captures 31PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 3 armour, 1 bomber, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 28
Casualties for Germans: 5 armour, 3 artilleries, 11 infantry and 1 tactical_bomber
Casualties for French: 1 fighter and 2 infantry
Casualties for British: 4 aaGuns, 1 armour, 2 fighters, 16 infantry and 1 mech_infantry
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from United Kingdom to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from United Kingdom to Holland Belgium
1 fighter and 1 tactical_bomber moved from United Kingdom to Holland Belgium
1 fighter and 1 tactical_bomber moved from United Kingdom to Holland Belgium
1 bomber moved from United Kingdom to Western Germany
2 artilleries and 9 infantry moved from Romania to Slovakia Hungary
1 infantry moved from Yugoslavia to Slovakia Hungary
3 aaGuns and 9 infantry moved from Poland to Slovakia Hungary
1 aaGun moved from Western Germany to Germany
1 aaGun moved from Holland Belgium to Western Germany
1 mech_infantry moved from Holland Belgium to Germany
Place Units - Germans
1 destroyer placed in 110 Sea Zone
1 submarine placed in 113 Sea Zone
6 armour placed in Germany
1 infantry placed in Germany
Germans undo move 4.
1 infantry placed in Normandy Bordeaux
Turn Complete - Germans
Germans collect 49 PUs; end with 80 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 85 PUs
On the basis that it looks like only your carrier in the channel with all the transports, Garg, I’ll go full scramble
You get no scramble friend, I bombed your airbase last turned, and you never fixed it.
Last Turn*
The final valiant British effort, and slow start, cost Germany 3 or more extra armored divisions.
British roll dice for 1 armour, 3 fighters, 2 infantry and 1 mech_infantry in United Kingdom, round 4 : 6/7 hits
Hitler is not pleased.
Touché……
I look forward to the allied response. :)
Or we could switch teams? :D
Submerging your sub in 113?
Yes.