@Elrood yes I did thanks
Mallery/Unknown (Axis) vs AKGrown/Vold (allies)
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It is quite possible Mallery is out at sea. I will do Germany when I get home tonight
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I clicked done instead of post. Also, I clicked done before adding the other 2 infantry to W.Germany, so I used edit to do so. I am not sure if they just went away or what but I could not find them.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :13
Politics - Russians
Purchase Units - Russians
Russians buy 3 armour and 6 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Russians
1 armour and 1 mech_infantry moved from Novosibirsk to Kansu
1 armour and 1 mech_infantry moved from Novosibirsk to Evenkiyskiy
1 mech_infantry moved from Novosibirsk to Timguska
1 fighter moved from Russia to Timguska
2 infantry moved from Smolensk to Archangel
1 fighter moved from Russia to Archangel
1 artillery and 2 infantry moved from Tambov to Rostov
1 infantry moved from Tambov to Rostov
2 artilleries and 5 infantry moved from Tambov to Bryansk
1 tactical_bomber moved from Russia to RostovCombat - Russians
Battle in Archangel
Russians attack with 1 fighter and 2 infantry
Germans defend with 2 infantry
retreated to Archangel
Germans win with 2 infantry remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantry
Battle in Bryansk
Russians attack with 2 artilleries and 5 infantry
Germans defend with 1 artillery, 1 infantry and 1 mech_infantry
Russians win, taking Bryansk from Germans with 2 artilleries remaining. Battle score for attacker is -4
Casualties for Germans: 1 artillery, 1 infantry and 1 mech_infantry
Casualties for Russians: 5 infantry
Battle in Kansu
Russians attack with 1 armour and 1 mech_infantry
Japanese defend with 1 infantry
Russians win, taking Kansu from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Evenkiyskiy
Russians attack with 1 armour and 1 mech_infantry
Japanese defend with 1 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -10
Casualties for Russians: 1 armour and 1 mech_infantry
Battle in Rostov
Russians attack with 1 artillery, 3 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians win, taking Rostov from Germans with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Timguska
Russians attack with 1 fighter and 1 mech_infantry
Japanese defend with 1 infantry
Russians win, taking Timguska from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Russians
1 fighter moved from Timguska to Samara
1 tactical_bomber moved from Rostov to Russia
1 infantry moved from Russia to Smolensk
1 fighter moved from Archangel to Russia
1 infantry moved from Russia to Vologda
5 artilleries and 5 infantry moved from Russia to TambovPlace Units - Russians
Turning on Edit Mode
EDIT: Adding units owned by Russians to Kazakhstan: 1 mech_infantry
EDIT: Removing units owned by Russians from Russia: 1 mech_infantry
EDIT: Turning off Edit Mode
1 armour and 2 mech_infantrys placed in Volgograd
2 armour and 4 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 23 PUs; end with 24 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 36 PUs -
Sorry all - my bad. With so many gaps in play I had forgotten which countries I was playing! heh.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :13
Purchase Units - Japanese
Japanese buy 1 airfield, 1 armour, 1 artillery, 2 destroyers, 1 infantry, 2 mech_infantrys and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Evenkiyskiy to Urals
Japanese take Urals from Russians
1 armour moved from Sikang to Novosibirsk
Japanese take Tsinghai from Chinese
Japanese take Novosibirsk from Russians
1 infantry moved from Olgiy to Kansu
1 artillery moved from Sikang to Kazakhstan
1 mech_infantry moved from Sikang to Kazakhstan
2 armour moved from Sikang to Kansu
2 fighters and 2 tactical_bombers moved from Kweichow to Burma
2 infantry moved from Shan State to Burma
2 bombers moved from Malaya to 41 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from 44 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 submarine moved from 6 Sea Zone to 16 Sea Zone
1 submarine moved from 6 Sea Zone to 16 Sea Zone
2 transports moved from 35 Sea Zone to 20 Sea Zone
1 mech_infantry moved from Kwangtung to 20 Sea Zone
1 armour moved from Kwangtung to 20 Sea Zone
1 armour, 1 mech_infantry and 2 transports moved from 20 Sea Zone to 35 Sea Zone
1 armour and 1 mech_infantry moved from 35 Sea Zone to Philippines
3 fighters and 1 tactical_bomber moved from 35 Sea Zone to Philippines
1 infantry moved from Tsagaan Olom to KansuCombat - Japanese
Battle in Philippines
Japanese attack with 1 armour, 3 fighters, 1 mech_infantry and 1 tactical_bomber
ANZAC defend with 1 infantry; Americans defend with 1 airfield and 1 harbour
Japanese roll dice for 1 cruiser in Philippines, round 1 : 1/1 hits
Americans roll dice for 1 infantry in Philippines, round 1 : 0/1 hits
1 infantry owned by the ANZAC lost in Philippines
Japanese win, taking Philippines from Americans with 1 armour, 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Burma
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 2 infantry and 1 mech_infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Burma, round 1 : 2/6 hits
UK_Pacific roll dice for 2 infantry and 1 mech_infantry in Burma, round 1 : 0/3 hits
2 infantry owned by the British lost in Burma
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Burma, round 2 : 4/6 hits
UK_Pacific roll dice for 1 mech_infantry in Burma, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for British: 2 infantry and 1 mech_infantry
Battle in Kansu
Japanese attack with 2 armour and 2 infantry
Russians defend with 1 armour and 1 mech_infantry
Japanese roll dice for 2 armour and 2 infantry in Kansu, round 1 : 1/4 hits
Chinese roll dice for 1 armour and 1 mech_infantry in Kansu, round 1 : 1/2 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the Russians lost in Kansu
Japanese roll dice for 2 armour and 1 infantry in Kansu, round 2 : 2/3 hits
Chinese roll dice for 1 armour in Kansu, round 2 : 0/1 hits
1 armour owned by the Russians lost in Kansu
Japanese win, taking Kansu from Chinese with 2 armour and 1 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 armour and 1 mech_infantry
Battle in Kazakhstan
Japanese attack with 1 artillery and 1 mech_infantry
Russians defend with 1 mech_infantry
Japanese roll dice for 1 artillery and 1 mech_infantry in Kazakhstan, round 1 : 1/2 hits
Russians roll dice for 1 mech_infantry in Kazakhstan, round 1 : 0/1 hits
1 mech_infantry owned by the Russians lost in Kazakhstan
Japanese win, taking Kazakhstan from Russians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in 41 Sea Zone
Japanese attack with 2 bombers
ANZAC defend with 1 destroyer and 1 transport
Japanese roll dice for 2 bombers in 41 Sea Zone, round 1 : 0/2 hits
ANZAC roll dice for 1 destroyer and 1 transport in 41 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 2 bombers in 41 Sea Zone, round 2 : 2/2 hits
ANZAC roll dice for 1 destroyer and 1 transport in 41 Sea Zone, round 2 : 0/1 hits
1 transport owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 41 Sea Zone
Japanese win with 2 bombers remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in 42 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 cruiser
Japanese roll dice for 1 submarine in 42 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 1 : 2/4 hits
Americans roll dice for 1 cruiser in 42 Sea Zone, round 1 : 0/1 hits
1 cruiser owned by the Americans lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Americans with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Americans: 1 cruiser
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber
Americans defend with 2 destroyers and 2 submarines
Japanese roll dice for 2 submarines in 16 Sea Zone, round 1 : 1/2 hits
Americans roll dice for 2 submarines in 16 Sea Zone, round 1 : 0/2 hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 1 : 0/3 hits
Americans roll dice for 2 destroyers in 16 Sea Zone, round 1 : 0/2 hits
1 submarine owned by the Americans lost in 16 Sea Zone
Japanese roll dice for 2 submarines in 16 Sea Zone, round 2 : 2/2 hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 1/3 hits
Americans roll dice for 2 destroyers in 16 Sea Zone, round 2 : 0/2 hits
1 submarine owned by the Americans and 2 destroyers owned by the Americans lost in 16 Sea Zone
Japanese win with 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 28
Casualties for Americans: 2 destroyers and 2 submarinesNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to Japan
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
1 destroyer moved from 35 Sea Zone to 45 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 artillery, 2 battleships, 2 carriers and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Shan State
1 artillery moved from Malaya to Shan State
2 infantry moved from Malaya to Shan State
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to Malaya
1 fighter moved from Burma to 37 Sea Zone
1 fighter moved from Burma to 37 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to Malaya
1 tactical_bomber moved from Burma to Malaya
1 tactical_bomber moved from Burma to Shan State
1 mech_infantry moved from Kwangtung to Yunnan
1 mech_infantry moved from Yunnan to Shan State
1 armour and 2 mech_infantrys moved from Kweichow to Shan State
1 armour moved from Shantung to Kweichow
2 mech_infantrys moved from Shantung to Kweichow
3 fighters moved from Philippines to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Philippines to 35 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea Zone
2 bombers moved from 41 Sea Zone to Malaya
1 tactical_bomber moved from Shan State to MalayaPlace Units - Japanese
1 airfield placed in Malaya
2 destroyers and 1 submarine placed in 37 Sea Zone
3 submarines placed in 6 Sea Zone
1 artillery and 1 infantry placed in Kwangtung
1 mech_infantry placed in Kwangtung
1 armour and 1 mech_infantry placed in ShantungTurn Complete - Japanese
Japanese collect 72 PUs; end with 72 PUs totalTerritory Summary for Japanese :
Shantung : 1 aaGun, 1 armour, 1 factory_minor and 1 mech_infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 1 infantry and 1 tactical_bomber
Shensi : 1 flag
Yunnan : 1 flag, 1 mech_infantry
Suiyuyan : 1 flag
Kweichow : 1 flag, 1 armour and 2 mech_infantrys
Hunan : 1 flag
Kansu : 1 flag, 2 armour and 1 infantry
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 5 armour, 2 artilleries, 4 infantry and 7 mech_infantrys
Burma : 1 flag, 2 infantry
Malaya : 1 flag, 1 airfield, 2 bombers, 1 factory_minor, 1 harbour and 4 tactical_bombers
Borneo : 1 flag
Kwangtung : 1 flag, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Philippines : 1 flag, 1 airfield, 1 armour, 1 harbour and 1 mech_infantry
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Siberia : 1 flag
Kazakhstan : 1 flag, 1 artillery and 1 mech_infantry
Buryatia : 1 flag
French Indo China : 1 flag
Celebes : 1 flag
Java : 1 flag
42 Sea Zone : 1 flag, 1 submarine
44 Sea Zone : 1 flag
43 Sea Zone : 1 flag
45 Sea Zone : 1 destroyer
Olgiy : 1 flag
37 Sea Zone : 2 battleships, 2 carriers, 2 destroyers, 4 fighters, 2 submarines and 1 transport
36 Sea Zone : 1 flag
35 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 2 transports
34 Sea Zone : 1 destroyer
Dzavhan : 1 flag
39 Sea Zone : 1 flag
16 Sea Zone : 1 destroyer and 2 submarines
6 Sea Zone : 3 submarines
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Urals : 1 flag, 1 infantry
Novosibirsk : 1 flag, 1 armourProduction/PUs Summary :
Germans : 40 / 46
Russians : 20 / 36
Japanese : 72 / 72
Americans : 60 / 89
Chinese : 0 / 4
British : 37 / 44
UK_Pacific : 5 / 6
Italians : 9 / 1
ANZAC : 14 / 24
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Option to scramble w/ GER
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you guys calling this game?
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I am thinking he is out to sea again…I will post for him until we see if he wants to when he gets back
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scramble all 3 ftrs
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Do you three want me to fill in for Mallery until he returns?
I am on the forum every day ( in England though). -
it’s totally up to them, but no objections here.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :13
Purchase Units - Americans
Americans buy 4 destroyers, 2 fighters and 6 submarines; Remaining resources: 1 PUs;Combat Move - Americans
8 infantry moved from Southern France to France
French take France from Germans
French take Normandy Bordeaux from British
French take Southern France from Americans
2 armour moved from United Kingdom to 109 Sea Zone
2 artilleries moved from United Kingdom to 109 Sea Zone
3 infantry moved from United Kingdom to 109 Sea Zone
2 armour, 2 artilleries, 3 infantry and 4 transports moved from 109 Sea Zone to 112 Sea Zone
2 armour, 2 artilleries and 3 infantry moved from 112 Sea Zone to Denmark
2 destroyers moved from 109 Sea Zone to 112 Sea Zone
1 cruiser moved from 109 Sea Zone to 112 Sea Zone
4 infantry moved from Finland to Karelia
Russians take Karelia from Germans
2 artilleries moved from Finland to Karelia
3 armour and 3 mech_infantrys moved from Norway to Karelia
2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 55 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 destroyer and 1 submarine moved from 56 Sea Zone to 45 Sea Zone
1 fighter moved from 54 Sea Zone to 45 Sea Zone
2 destroyers moved from 39 Sea Zone to 42 Sea Zone
Americans take 39 Sea Zone from Japanese
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 tactical_bomber moved from 54 Sea Zone to 42 Sea ZoneCombat - Americans
Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
Germans scrambles to create a battle in territory 112 Sea Zone
Battle in 112 Sea Zone
Americans attack with 1 cruiser, 2 destroyers and 4 transports
Germans defend with 3 fighters
Americans roll dice for 1 cruiser, 2 destroyers and 4 transports in 112 Sea Zone, round 1 : 1/3 hits
Germans roll dice for 3 fighters in 112 Sea Zone, round 1 : 3/3 hits
2 destroyers owned by the Americans , 1 cruiser owned by the Americans and 1 fighter owned by the Germans lost in 112 Sea Zone
4 transports owned by the Americans retreated to 110 Sea Zone
Germans win with 2 fighters remaining. Battle score for attacker is -18
Casualties for Germans: 1 fighter
Casualties for Americans: 1 cruiser and 2 destroyers
Battle in 45 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 45 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 destroyer and 1 fighter in 45 Sea Zone, round 1 : 1/2 hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 45 Sea Zone
Americans win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 42 Sea Zone
Americans attack with 2 destroyers, 1 tactical_bomber and 1 transport
Japanese defend with 1 submarine
Japanese roll dice for 1 submarine in 42 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 2 destroyers, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 1 : 2/3 hits
1 submarine owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Japanese with 2 destroyers, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Java
Battle in Celebes
Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
Trigger French 1 Liberation By Americans: French has 4 infantry placed in FranceNon Combat Move - Americans
1 fighter moved from 45 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
1 fighter moved from South Australia to Queensland
2 submarines moved from 80 Sea Zone to 39 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 109 Sea Zone to 110 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 10 Sea Zone
1 bomber moved from Eastern United States to Western United States
1 fighter moved from Eastern United States to 10 Sea ZonePlace Units - Americans
4 destroyers and 6 submarines placed in 10 Sea Zone
2 fighters placed in Central United StatesTurn Complete - Americans
Americans collect 64 PUs; end with 65 PUs total
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUsDice Statistics:
Total
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.214
Median : 3.000
Variance : 0.462
Standard Deviation : 0.679
Total rolls : 14Japanese Combat
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Germans Combat
2 was rolled 1 times
3 was rolled 2 times
Average roll : 2.667
Median : 3.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Americans Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.333
Median : 3.000
Variance : 0.375
Standard Deviation : 0.612
Total rolls : 9 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :13
Purchase Units - British
British buy 1 artillery, 2 fighters, 2 infantry and 3 mech_infantrys; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
2 armour moved from Normandy Bordeaux to Northern Italy
2 fighters moved from Normandy Bordeaux to Northern Italy
2 fighters moved from United Kingdom to Northern Italy
2 infantry moved from Egypt to 98 Sea Zone
2 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Northern Italy
1 destroyer moved from 98 Sea Zone to 97 Sea Zone
2 infantry moved from India to Burma
1 fighter and 1 tactical_bomber moved from India to BurmaCombat - British
Battle in Burma
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 1 : 1/4 hits
Japanese roll dice for 2 infantry in Burma, round 1 : 0/2 hits
1 infantry owned by the Japanese lost in Burma
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 1/4 hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for British: 1 infantry
Battle in Northern Italy
British attack with 2 armour, 4 fighters and 2 infantry
Germans defend with 2 infantry; Italians defend with 1 factory_minor
British roll dice for 2 armour, 4 fighters and 2 infantry in Northern Italy, round 1 : 3/8 hits
Italians roll dice for 2 infantry in Northern Italy, round 1 : 0/2 hits
2 infantry owned by the Germans lost in Northern Italy
British win, taking Northern Italy from Italians with 2 armour, 4 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - British
4 fighters moved from Northern Italy to France
2 artilleries and 19 infantry moved from Normandy Bordeaux to France
1 artillery, 2 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 armour and 2 mech_infantrys moved from Iraq to Eastern Persia
2 mech_infantrys moved from Egypt to Iraq
1 fighter and 1 tactical_bomber moved from Burma to IndiaPlace Units - British
1 infantry and 2 mech_infantrys placed in Egypt
1 artillery, 2 fighters, 1 infantry and 1 mech_infantry placed in United KingdomTurn Complete - British
British collect 39 PUs; end with 41 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 46 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantryDice Statistics:
Total
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 9 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 7 times
Average roll : 3.457
Median : 3.000
Variance : 0.735
Standard Deviation : 0.857
Total rolls : 35Japanese Combat
1 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
Average roll : 3.000
Median : 3.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5Germans Combat
2 was rolled 1 times
3 was rolled 2 times
Average roll : 2.667
Median : 3.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3British Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 5 times
Average roll : 3.875
Median : 4.000
Variance : 0.667
Standard Deviation : 0.816
Total rolls : 16Italians Combat
3 was rolled 2 times
Average roll : 3.000
Median : 3.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2Americans Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.333
Median : 3.000
Variance : 0.375
Standard Deviation : 0.612
Total rolls : 9 -
@wittmann:
Do you three want me to fill in for Mallery until he returns?
I am on the forum every day ( in England though).That sounds good to me wittman. He was playing Italy/Germany.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :13
Purchase Units - Italians
Italians buy nothing; Remaining resources: 1 PUs;Combat Move - Italians
1 artillery moved from Southern Italy to Northern Italy
1 artillery moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 armour moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern ItalyCombat - Italians
Battle in Northern Italy
Italians attack with 1 armour, 2 artilleries and 4 infantry
British defend with 2 armour, 1 factory_minor and 2 infantry
Italians win, taking Northern Italy from British with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 15
Casualties for British: 2 armour and 2 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 aaGun moved from Southern Italy to Northern Italy
1 aaGun moved from Southern Italy to Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,3,4,2,6,3,5,1,2,3,3,6,4,2,3,4,5,6
Italians collect 1 PU (8 lost to blockades); end with 2 PUs total -
Thank you all for letting me join.
Did not look at the map or even notice how far in you were. It looks like you 4 have had fun.
I am pleased (my) Italy is still in the game. I thought I would save my amassed income for the Allies later, hope that was ok.
After I did CM I realised I should have held back the Carro Armato and let it slip out of Italy in NC. Might have been more useful alive than dead! -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :13
Purchase Units - ANZAC
ANZAC buy 1 bomber and 2 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 tactical_bomber moved from Queensland to 34 Sea ZoneCombat - ANZAC
Battle in Borneo
Battle in 34 Sea Zone
ANZAC attack with 1 tactical_bomber
Japanese defend with 1 destroyer
Japanese win, taking Borneo from Japanese with 1 destroyer remaining. Battle score for attacker is -11
Casualties for ANZAC: 1 tactical_bomberNon Combat Move - ANZAC
Place Units - ANZAC
2 submarines placed in 54 Sea Zone
1 bomber placed in QueenslandTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs -
We appreciate your stepping in Whittman :-D
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Happy to. Looks like this was the only team game going on, so seemed a shame not to see it through to completion.
I do think France was reactivated, so was that you again Vold?
Then it is me as poor old battered Germany. -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :13
Combat Move - French
1 infantry moved from France to Holland Belgium
French take Holland Belgium from GermansCombat - French
Non Combat Move - French
Turn Complete - French
French collect 20 PUs; end with 20 PUs total