@simon33 said in Karl7 (Allies+15) vs Simon33 (Axis) BM:
Is there a misclick in that edit, I don’t see the change.
I ask because I had already downloaded and rolled dice.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Purchase Units - British
British buy 3 armour, 2 artilleries, 1 battleship, 2 bombers, 1 destroyer, 1 fighter and 4 transports; Remaining resources: 26 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 armour and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
2 armour and 2 mech_infantrys moved from Eastern Persia to Kazakhstan
British take Turkmenistan from Germans
3 mech_infantrys moved from Sikang to Kazakhstan
2 armour, 1 artillery and 5 infantry moved from Tsinghai to Kazakhstan
1 fighter moved from India to Kazakhstan
Combat - British
Battle in Kazakhstan
British attack with 4 armour, 1 artillery, 1 fighter, 5 infantry and 5 mech_infantrys
Germans defend with 1 aaGun, 8 armour, 2 bombers, 2 fighters and 3 tactical_bombers
AA guns fire in Kazakhstan : 0/1 hits
British roll dice for 4 armour, 1 artillery, 1 fighter, 5 infantry and 5 mech_infantrys in Kazakhstan, round 1 : 5/16 hits
Germans roll dice for 1 aaGun, 8 armour, 2 bombers, 2 fighters and 3 tactical_bombers in Kazakhstan, round 1 : 6/15 hits
5 infantry owned by the British , 2 bombers owned by the Germans , 2 armour owned by the Germans , 1 mech_infantry owned by the British and 1 aaGun owned by the Germans lost in Kazakhstan
British roll dice for 4 armour, 1 artillery, 1 fighter and 4 mech_infantrys in Kazakhstan, round 2 : 4/10 hits
Germans roll dice for 6 armour, 2 fighters and 3 tactical_bombers in Kazakhstan, round 2 : 9/11 hits
4 armour owned by the British , 4 armour owned by the Germans , 1 artillery owned by the British and 4 mech_infantrys owned by the British lost in Kazakhstan
retreated to Kazakhstan
Germans win with 2 armour, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 aaGun, 6 armour and 2 bombers
Casualties for British: 4 armour, 1 artillery, 5 infantry and 5 mech_infantrys
Non Combat Move - British
1 fighter moved from Kazakhstan to Sikang
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Alexandria to Egypt
2 armour and 2 mech_infantrys moved from India to Eastern Persia
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Persia
1 infantry moved from Shantung to Jehol
1 aaGun and 1 infantry moved from Kiangsu to Shantung
Place Units - British
2 artilleries, 2 bombers and 1 fighter placed in United Kingdom
1 battleship and 4 transports placed in 110 Sea Zone
3 armour placed in Egypt
1 destroyer placed in 71 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,6
British collect 31 PUs; end with 57 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 62 PUs
Place Units - UK_Pacific
3 armour and 3 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 25 PUs; end with 25 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs
Some Units in India change ownership: 3 armour and 3 mech_infantrys
Territory Summary for British, UK_Pacific :
Shantung : 1 aaGun and 1 infantry
Jehol : 1 infantry
Tsinghai : 1 aaGun
Sikang : 1 fighter
India : 1 airfield, 3 armour, 1 factory_major, 1 harbour and 3 mech_infantrys
Malaya : 1 harbour
Kwangtung : 1 harbour
Java : 1 flag
Sumatra : 1 flag
20 Sea Zone : 1 flag
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 4 armour, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 aaGun, 1 airfield and 2 infantry
Malta : 1 aaGun
United Kingdom : 2 aaGuns, 1 airfield, 4 artilleries, 2 bombers, 1 factory_major, 1 fighter, 1 harbour and 5 infantry
Normandy Bordeaux : 2 aaGuns and 1 fighter
Tobruk : 1 flag
Ethiopia : 1 flag
Turkmenistan : 1 flag
80 Sea Zone : 1 transport
113 Sea Zone : 1 cruiser, 1 destroyer and 2 transports
109 Sea Zone : 1 flag
Eastern Persia : 1 flag, 2 armour and 2 mech_infantrys
71 Sea Zone : 1 destroyer
Persia : 1 flag, 1 infantry
110 Sea Zone : 1 battleship and 4 transports
Production/PUs Summary :
Germans : 66 / 97
Russians : 0 / 0
Japanese : 22 / 22
Americans : 61 / 86
Chinese : 23 / 29
British : 31 / 62
UK_Pacific : 25 / 30
Italians : 11 / 21
ANZAC : 15 / 28
French : 11 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Purchase Units - Italians
Italians buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery moved from Northern Italy to 97 Sea Zone
1 armour moved from Southern France to Western Germany
1 artillery moved from Northern Italy to Western Germany
1 bomber moved from Southern Italy to Trans-Jordan
1 artillery moved from Northern Italy to Western Germany
1 artillery and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery moved from 98 Sea Zone to Trans-Jordan
Combat - Italians
Battle in Western Germany
Italians attack with 1 armour and 2 artilleries
Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 armour and 2 artilleries in Western Germany, round 1 : 2/3 hits
Americans roll dice for 1 infantry in Western Germany, round 1 : 0/1 hits
1 infantry owned by the Americans lost in Western Germany
Italians win, taking Western Germany from Americans with 1 armour and 2 artilleries remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Trans-Jordan
Italians attack with 1 artillery and 1 bomber
British defend with 1 infantry
Italians roll dice for 1 artillery and 1 bomber in Trans-Jordan, round 1 : 2/2 hits
British roll dice for 1 infantry in Trans-Jordan, round 1 : 0/1 hits
1 infantry owned by the British lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 bomber moved from Trans-Jordan to Greece
1 infantry moved from Southern France to Northern Italy
1 aaGun moved from Northern Italy to Southern France
Place Units - Italians
3 infantry placed in Southern Italy
3 infantry placed in Northern Italy
1 infantry placed in Southern France
Turn Complete - Italians
Italians collect 12 PUs; end with 12 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Territory Summary for Italians :
Trans-Jordan : 1 flag, 1 artillery
Southern France : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Western Germany : 1 armour and 2 artilleries
Northern Italy : 1 aaGun, 1 factory_minor and 4 infantry
Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
93 Sea Zone : 1 flag
Greece : 1 bomber
97 Sea Zone : 1 flag
92 Sea Zone : 1 transport
98 Sea Zone : 1 flag, 1 submarine and 1 transport
Production/PUs Summary :
Germans : 71 / 97
Russians : 0 / 0
Japanese : 22 / 22
Americans : 56 / 86
Chinese : 23 / 29
British : 30 / 62
UK_Pacific : 25 / 30
Italians : 12 / 17
ANZAC : 15 / 28
French : 11 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 bomber and 1 factory_minor; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 3 infantry and 2 transports moved from 35 Sea Zone to 17 Sea Zone
ANZAC take 17 Sea Zone from Japanese
3 infantry moved from 17 Sea Zone to Iwo Jima
1 artillery moved from 17 Sea Zone to Iwo Jima
2 fighters moved from New Guinea to 17 Sea Zone
1 submarine moved from 33 Sea Zone to 17 Sea Zone
1 bomber moved from Egypt to 98 Sea Zone
Combat - ANZAC
Battle in Iwo Jima
Battle in 98 Sea Zone
ANZAC attack with 1 bomber
Italians defend with 1 submarine and 1 transport
1 submarine owned by the Italians Submerged
ANZAC roll dice for 1 bomber in 98 Sea Zone, round 1 : 1/1 hits
1 transport owned by the Italians lost in 98 Sea Zone
ANZAC win, taking Iwo Jima from Japanese with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Non Combat Move - ANZAC
1 bomber moved from 98 Sea Zone to Egypt
1 bomber moved from New South Wales to Malaya
1 artillery moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 factory_minor placed in Queensland
1 artillery and 1 bomber placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 16 PUs; end with 16 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Territory Summary for ANZAC :
Iwo Jima : 1 flag, 1 artillery and 3 infantry
Formosa : 1 flag
Siam : 1 flag
Manchuria : 2 infantry
Malaya : 1 bomber
Queensland : 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 aaGun, 1 artillery, 1 bomber, 1 factory_minor and 1 harbour
Celebes : 1 flag, 1 infantry
Dutch New Guinea : 1 flag
35 Sea Zone : 1 flag
17 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 2 fighters, 1 submarine and 2 transports
54 Sea Zone : 1 transport
Egypt : 1 bomber
Production/PUs Summary :
Germans : 71 / 97
Russians : 0 / 0
Japanese : 21 / 22
Americans : 56 / 86
Chinese : 23 / 29
British : 30 / 62
UK_Pacific : 25 / 30
Italians : 12 / 17
ANZAC : 16 / 26
French : 11 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Libya : 1 flag
Production/PUs Summary :
Germans : 71 / 97
Russians : 0 / 0
Japanese : 21 / 22
Americans : 56 / 86
Chinese : 23 / 29
British : 30 / 62
UK_Pacific : 25 / 30
Italians : 12 / 17
ANZAC : 16 / 26
French : 11 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Purchase Units - Germans
Germans buy 11 armour and 3 fighters; Remaining resources: 1 PUs;
Combat Move - Germans
22 armour moved from Iraq to Egypt
7 armour moved from France to Normandy Bordeaux
1 artillery moved from Holland Belgium to Normandy Bordeaux
Combat - Germans
Battle in Egypt
Germans attack with 22 armour
ANZAC defend with 1 bomber; British defend with 1 airfield, 4 armour, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
Germans roll dice for 22 armour in Egypt, round 1 : 13/22 hits
British roll dice for 4 armour, 1 artillery, 1 bomber and 3 infantry in Egypt, round 1 : 5/9 hits
3 infantry owned by the British , 4 armour owned by the British , 1 bomber owned by the ANZAC , 5 armour owned by the Germans and 1 artillery owned by the British lost in Egypt
Germans win, taking Egypt from British with 17 armour remaining. Battle score for attacker is 19
Casualties for ANZAC: 1 bomber
Casualties for Germans: 5 armour
Casualties for British: 4 armour, 1 artillery and 3 infantry
Battle in Normandy Bordeaux
Germans attack with 7 armour and 1 artillery
British defend with 2 aaGuns and 1 fighter; Americans defend with 2 armour, 1 factory_minor, 1 fighter, 1 harbour and 1 tactical_bomber
Germans roll dice for 7 armour and 1 artillery in Normandy Bordeaux, round 1 : 5/8 hits
Americans roll dice for 2 aaGuns, 2 armour, 2 fighters and 1 tactical_bomber in Normandy Bordeaux, round 1 : 3/5 hits
2 armour owned by the Germans , 2 armour owned by the Americans , 1 tactical_bomber owned by the Americans , 1 artillery owned by the Germans and 2 aaGuns owned by the British lost in Normandy Bordeaux
Germans roll dice for 5 armour in Normandy Bordeaux, round 2 : 2/5 hits
Americans roll dice for 2 fighters in Normandy Bordeaux, round 2 : 1/2 hits
1 fighter owned by the Americans , 1 armour owned by the Germans and 1 fighter owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 4 armour remaining. Battle score for attacker is 31
Casualties for Germans: 3 armour and 1 artillery
Casualties for British: 2 aaGuns and 1 fighter
Casualties for Americans: 2 armour, 1 fighter and 1 tactical_bomber
Non Combat Move - Germans
4 armour moved from Germany to Denmark
2 infantry moved from Finland to Norway
1 artillery and 2 infantry moved from Greece to Albania
2 armour, 2 fighters and 3 tactical_bombers moved from Kazakhstan to Volgograd
1 armour moved from Caucasus to Iraq
1 armour moved from Vologda to Kazakhstan
1 armour moved from Vologda to Novosibirsk
1 armour moved from Vologda to Samara
2 fighters moved from Western Ukraine to Western Germany
Place Units - Germans
3 armour placed in Volgograd
3 armour placed in Western Germany
3 armour placed in France
2 fighters placed in Ukraine
2 armour and 1 fighter placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,4
Germans collect 75 PUs; end with 76 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 81 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 90 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 110 PUs
Territory Summary for Germans :
Korea : 1 fighter and 1 tactical_bomber
Kazakhstan : 1 flag, 1 armour
Egypt : 1 flag, 1 airfield, 17 armour, 1 factory_minor and 1 harbour
Normandy Bordeaux : 1 flag, 4 armour, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 3 armour and 1 factory_minor
Western Germany : 1 airfield, 3 armour, 1 factory_minor, 2 fighters and 1 harbour
Germany : 2 armour, 1 factory_minor and 1 fighter
Norway : 6 infantry
Denmark : 7 armour
Albania : 1 artillery and 2 infantry
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag
Rostov : 1 flag
Urals : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Russia : 1 flag, 1 airfield and 1 factory_minor
Tambov : 1 flag
Ukraine : 1 flag, 1 factory_minor and 2 fighters
Western Ukraine : 1 flag
Novosibirsk : 1 flag, 1 armour
Vologda : 1 flag
Volgograd : 1 flag, 5 armour, 1 factory_minor, 2 fighters and 3 tactical_bombers
Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor and 1 harbour
Caucasus : 1 flag, 2 armour
Smolensk : 1 flag
Samara : 1 flag, 1 armour
Bulgaria : 1 flag
Greece : 1 flag
Iraq : 1 flag, 1 armour
Northwest Persia : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag
105 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 75 / 110
Russians : 0 / 0
Japanese : 21 / 22
Americans : 54 / 86
Chinese : 23 / 29
British : 28 / 62
UK_Pacific : 25 / 30
Italians : 12 / 17
ANZAC : 16 / 26
French : 11 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Combat Move - Russians
Non Combat Move - Russians
Turn Complete - Russians
Territory Summary for Russians :
Olgiy : 1 flag
Dzavhan : 1 flag
Tsagaan Olom : 1 flag
125 Sea Zone : 1 submarine
113 Sea Zone : 1 cruiser and 1 submarine
Production/PUs Summary :
Germans : 75 / 110
Russians : 0 / 0
Japanese : 21 / 22
Americans : 54 / 86
Chinese : 23 / 29
British : 28 / 62
UK_Pacific : 25 / 30
Italians : 12 / 17
ANZAC : 16 / 26
French : 11 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Purchase Units - Japanese
Japanese buy 1 cruiser and 1 destroyer; Remaining resources: 2 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
2 units repaired.
1 battleship, 1 cruiser, 4 fighters, 1 submarine and 2 tactical_bombers moved from 6 Sea Zone to 17 Sea Zone
Combat - Japanese
Battle in 17 Sea Zone
Japanese attack with 1 battleship, 1 cruiser, 4 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 carrier, 1 cruiser, 2 fighters, 1 submarine and 2 transports
1 submarine owned by the ANZAC Submerged
Japanese roll dice for 1 submarine in 17 Sea Zone, round 1 : 1/1 hits
Units damaged: 1 carrier owned by the ANZAC
Japanese roll dice for 1 battleship, 1 cruiser, 4 fighters and 2 tactical_bombers in 17 Sea Zone, round 1 : 8/8 hits
ANZAC roll dice for 2 fighters in 17 Sea Zone, round 1 : 2/2 hits
Units damaged: 1 battleship owned by the Japanese
ANZAC roll dice for 1 carrier, 1 cruiser and 2 transports in 17 Sea Zone, round 1 : 1/2 hits
2 transports owned by the ANZAC , 1 cruiser owned by the ANZAC , 1 carrier owned by the ANZAC , 1 fighter owned by the Japanese , 1 submarine owned by the Japanese and 2 fighters owned by the ANZAC lost in 17 Sea Zone
Japanese win, taking 17 Sea Zone from ANZAC with 1 battleship, 1 cruiser, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 46
Casualties for Japanese: 1 fighter and 1 submarine
Casualties for ANZAC: 1 carrier, 1 cruiser, 2 fighters and 2 transports
Non Combat Move - Japanese
3 fighters and 2 tactical_bombers moved from 17 Sea Zone to 6 Sea Zone
1 infantry moved from Novosibirsk to Kazakhstan
Place Units - Japanese
1 cruiser and 1 destroyer placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 21 PUs; end with 23 PUs total
Territory Summary for Japanese :
Paulau Island : 1 infantry
Korea : 1 aaGun, 1 armour, 4 artilleries and 7 infantry
Japan : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 1 infantry
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Siberia : 1 flag
Kazakhstan : 1 infantry
Buryatia : 1 flag
Central Mongolia : 1 flag
17 Sea Zone : 1 battleship and 1 cruiser
6 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 2 submarines, 2 tactical_bombers and 2 transports
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Production/PUs Summary :
Germans : 75 / 110
Russians : 0 / 0
Japanese : 21 / 23
Americans : 54 / 86
Chinese : 23 / 29
British : 28 / 62
UK_Pacific : 25 / 30
Italians : 12 / 17
ANZAC : 16 / 26
French : 11 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 4 destroyers, 1 fighter, 2 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 bombers moved from Shantung to 6 Sea Zone
1 bomber moved from Midway to 6 Sea Zone
5 infantry moved from Midway to 25 Sea Zone
5 artilleries moved from Midway to 25 Sea Zone
5 artilleries, 1 battleship, 2 cruisers, 2 destroyers, 5 infantry and 5 transports moved from 25 Sea Zone to 6 Sea Zone
5 infantry moved from 6 Sea Zone to Japan
5 artilleries moved from 6 Sea Zone to Japan
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
3 infantry moved from Gibraltar to 91 Sea Zone
3 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone
3 infantry moved from 95 Sea Zone to Southern Italy
1 bomber moved from Eastern United States to 92 Sea Zone
Need OOL for Sz 6
dmg to cv,bb. Sink ss,dd,ca,cv,bb,tacs,figs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 4 destroyers, 1 fighter, 2 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 bombers moved from Shantung to 6 Sea Zone
1 bomber moved from Midway to 6 Sea Zone
5 infantry moved from Midway to 25 Sea Zone
5 artilleries moved from Midway to 25 Sea Zone
5 artilleries, 1 battleship, 2 cruisers, 2 destroyers, 5 infantry and 5 transports moved from 25 Sea Zone to 6 Sea Zone
5 infantry moved from 6 Sea Zone to Japan
5 artilleries moved from 6 Sea Zone to Japan
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
3 infantry moved from Gibraltar to 91 Sea Zone
3 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone
3 infantry moved from 95 Sea Zone to Southern Italy
1 bomber moved from Eastern United States to 92 Sea Zone
Combat - Americans
Battle in 92 Sea Zone
Americans attack with 1 bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 92 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Southern Italy
Americans attack with 3 infantry
Italians defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Americans roll dice for 3 infantry in Southern Italy, round 1 : 0/3 hits
Italians roll dice for 1 aaGun and 3 infantry in Southern Italy, round 1 : 1/3 hits
1 infantry owned by the Americans lost in Southern Italy
Americans roll dice for 2 infantry in Southern Italy, round 2 : 0/2 hits
Italians roll dice for 1 aaGun and 3 infantry in Southern Italy, round 2 : 0/3 hits
Americans roll dice for 2 infantry in Southern Italy, round 3 : 0/2 hits
Italians roll dice for 1 aaGun and 3 infantry in Southern Italy, round 3 : 1/3 hits
1 infantry owned by the Americans lost in Southern Italy
Americans roll dice for 1 infantry in Southern Italy, round 4 : 0/1 hits
Italians roll dice for 1 aaGun and 3 infantry in Southern Italy, round 4 : 3/3 hits
1 infantry owned by the Americans lost in Southern Italy
Italians win with 1 aaGun and 3 infantry remaining. Battle score for attacker is -9
Casualties for Americans: 3 infantry
Battle in 6 Sea Zone
Americans attack with 1 battleship, 3 bombers, 2 cruisers, 3 destroyers and 5 transports
Japanese defend with 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 2 submarines, 2 tactical_bombers and 2 transports
Japanese roll dice for 2 submarines in 6 Sea Zone, round 1 : 1/2 hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 1 battleship, 3 bombers, 2 cruisers, 3 destroyers and 5 transports in 6 Sea Zone, round 1 : 4/9 hits
Units damaged: 3 carriers owned by the Japanese and 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 2 tactical_bombers and 2 transports in 6 Sea Zone, round 1 : 6/12 hits
2 destroyers owned by the Americans , 2 cruisers owned by the Americans and 2 bombers owned by the Americans lost in 6 Sea Zone
1 battleship owned by the Americans , 1 destroyer owned by the Americans and 5 transports owned by the Americans retreated to 16 Sea Zone
Japanese win with 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 2 submarines, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is -64
Casualties for Americans: 2 bombers, 2 cruisers and 2 destroyers
2 tactical_bombers owned by the Japanese and 3 fighters owned by the Japanese forced to land in Japan
Non Combat Move - Americans
1 cruiser moved from 10 Sea Zone to 25 Sea Zone
1 bomber moved from 92 Sea Zone to Gibraltar
1 carrier moved from 110 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 bomber moved from 6 Sea Zone to Iwo Jima
Place Units - Americans
2 artilleries and 2 infantry placed in Western United States
1 carrier, 3 destroyers and 2 transports placed in 10 Sea Zone
1 fighter placed in Central United States
1 destroyer placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Iwo Jima : 1 bomber
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield and 1 harbour
25 Sea Zone : 1 cruiser
22 Sea Zone : 1 flag
10 Sea Zone : 1 carrier, 3 destroyers and 2 transports
16 Sea Zone : 5 artilleries, 1 battleship, 1 destroyer, 5 infantry and 5 transports
Central United States : 1 factory_major, 1 fighter and 3 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour and 1 infantry
Gibraltar : 2 artilleries, 1 bomber and 2 infantry
95 Sea Zone : 2 transports
101 Sea Zone : 1 destroyer
Brazil : 1 flag
91 Sea Zone : 1 carrier and 2 transports
110 Sea Zone : 1 transport
Production/PUs Summary :
Germans : 75 / 110
Russians : 0 / 0
Japanese : 21 / 23
Americans : 54 / 79
Chinese : 23 / 29
British : 28 / 62
UK_Pacific : 25 / 30
Italians : 12 / 17
ANZAC : 16 / 26
French : 11 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
2 artilleries and 3 infantry moved from Jehol to Manchuria
Place Units - Chinese
2 artilleries and 7 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
Territory Summary for Chinese :
Shantung : 1 flag, 2 infantry
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Jehol : 1 flag
Manchuria : 1 flag, 2 artilleries and 10 infantry
Kansu : 2 artilleries and 7 infantry
Tsinghai : 3 artilleries, 1 fighter and 8 infantry
Sikang : 4 artilleries and 11 infantry
Production/PUs Summary :
Germans : 75 / 110
Russians : 0 / 0
Japanese : 21 / 23
Americans : 54 / 79
Chinese : 23 / 29
British : 28 / 62
UK_Pacific : 25 / 30
Italians : 12 / 17
ANZAC : 16 / 26
French : 11 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Need Scramble for 112
No Scramble
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Purchase Units - British
British buy 3 armour, 4 artilleries, 2 destroyers and 4 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 armour and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
4 artilleries moved from United Kingdom to 110 Sea Zone
4 infantry moved from United Kingdom to 110 Sea Zone
4 artilleries, 1 battleship, 4 infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone
4 artilleries moved from 112 Sea Zone to Denmark
4 infantry moved from 112 Sea Zone to Denmark
1 fighter moved from United Kingdom to 112 Sea Zone
2 bombers moved from United Kingdom to Denmark
2 armour and 2 mech_infantrys moved from Eastern Persia to Kazakhstan
1 fighter moved from Sikang to Kazakhstan
1 infantry moved from Jehol to Buyant-Uhaa
UK_Pacific take Buyant-Uhaa from Japanese
Combat - British
Battle in Kazakhstan
British attack with 2 armour, 1 fighter and 2 mech_infantrys
Japanese defend with 1 infantry; Germans defend with 1 armour
British roll dice for 2 armour, 1 fighter and 2 mech_infantrys in Kazakhstan, round 1 : 2/5 hits
Germans roll dice for 1 armour and 1 infantry in Kazakhstan, round 1 : 0/2 hits
1 infantry owned by the Japanese and 1 armour owned by the Germans lost in Kazakhstan
British win, taking Kazakhstan from Germans with 2 armour, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry
Casualties for Germans: 1 armour
Battle in Denmark
British attack with 4 artilleries, 2 bombers and 4 infantry
Germans defend with 7 armour
British roll dice for 1 battleship in Denmark, round 1 : 1/1 hits
British roll dice for 4 artilleries, 2 bombers and 4 infantry in Denmark, round 1 : 3/10 hits
Germans roll dice for 7 armour in Denmark, round 1 : 5/7 hits
4 infantry owned by the British , 4 armour owned by the Germans and 1 artillery owned by the British lost in Denmark
British roll dice for 3 artilleries and 2 bombers in Denmark, round 2 : 2/5 hits
Germans roll dice for 3 armour in Denmark, round 2 : 0/3 hits
2 armour owned by the Germans lost in Denmark
British roll dice for 3 artilleries and 2 bombers in Denmark, round 3 : 4/5 hits
Germans roll dice for 1 armour in Denmark, round 3 : 0/1 hits
1 armour owned by the Germans lost in Denmark
British win, taking Denmark from Germans with 3 artilleries and 2 bombers remaining. Battle score for attacker is 26
Casualties for Germans: 7 armour
Casualties for British: 1 artillery and 4 infantry
Non Combat Move - British
2 bombers moved from Denmark to United Kingdom
1 fighter moved from 112 Sea Zone to United Kingdom
1 fighter moved from Kazakhstan to West India
1 aaGun moved from Tsinghai to Kazakhstan
1 infantry moved from Persia to 80 Sea Zone
1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
1 destroyer moved from 71 Sea Zone to 81 Sea Zone
3 armour and 3 mech_infantrys moved from India to Eastern Persia
1 infantry moved from Shantung to Jehol
1 aaGun moved from Shantung to Jehol
Place Units - British
4 artilleries and 4 infantry placed in United Kingdom
2 destroyers placed in 110 Sea Zone
3 armour placed in Union of South Africa
Turn Complete - British
British collect 31 PUs; end with 31 PUs total
Place Units - UK_Pacific
3 armour and 3 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 25 PUs; end with 25 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs
Some Units in India change ownership: 3 armour and 3 mech_infantrys
Territory Summary for British, UK_Pacific :
Jehol : 1 aaGun and 1 infantry
India : 1 airfield, 3 armour, 1 factory_major, 1 harbour and 3 mech_infantrys
Malaya : 1 harbour
Kwangtung : 1 harbour
Kazakhstan : 1 flag, 1 aaGun, 2 armour and 2 mech_infantrys
Java : 1 flag
Sumatra : 1 flag
20 Sea Zone : 1 flag
Buyant-Uhaa : 1 flag, 1 infantry
West India : 1 fighter
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 3 armour, 1 factory_minor and 1 harbour
Scotland : 1 aaGun, 1 airfield and 2 infantry
Malta : 1 aaGun
United Kingdom : 2 aaGuns, 1 airfield, 4 artilleries, 2 bombers, 1 factory_major, 1 fighter, 1 harbour and 5 infantry
Anglo Egyptian Sudan : 1 infantry
Denmark : 1 flag, 3 artilleries
Tobruk : 1 flag
Ethiopia : 1 flag
Turkmenistan : 1 flag
112 Sea Zone : 1 battleship and 4 transports
113 Sea Zone : 1 cruiser, 1 destroyer and 2 transports
109 Sea Zone : 1 flag
Eastern Persia : 1 flag, 3 armour and 3 mech_infantrys
81 Sea Zone : 1 destroyer and 1 transport
Persia : 1 flag
110 Sea Zone : 2 destroyers
Production/PUs Summary :
Germans : 72 / 110
Russians : 0 / 0
Japanese : 21 / 23
Americans : 54 / 79
Chinese : 23 / 29
British : 31 / 31
UK_Pacific : 25 / 30
Italians : 12 / 17
ANZAC : 16 / 26
French : 11 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
1 submarine moved from 98 Sea Zone to 95 Sea Zone
1 armour and 2 artilleries moved from Western Germany to Denmark
1 bomber moved from Greece to Denmark
Combat - Italians
Battle in 95 Sea Zone
Italians attack with 1 submarine
Americans defend with 2 transports
2 transports owned by the Americans lost in 95 Sea Zone
Italians roll dice for 1 submarine in 95 Sea Zone, round 1 : 0/1 hits
Italians win with 1 submarine remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Denmark
Italians attack with 1 armour, 2 artilleries and 1 bomber
British defend with 3 artilleries
Italians roll dice for 1 armour, 2 artilleries and 1 bomber in Denmark, round 1 : 2/4 hits
British roll dice for 3 artilleries in Denmark, round 1 : 0/3 hits
2 artilleries owned by the British lost in Denmark
Italians roll dice for 1 armour, 2 artilleries and 1 bomber in Denmark, round 2 : 3/4 hits
British roll dice for 1 artillery in Denmark, round 2 : 0/1 hits
1 artillery owned by the British lost in Denmark
Italians win, taking Denmark from British with 1 armour, 2 artilleries and 1 bomber remaining. Battle score for attacker is 12
Casualties for British: 3 artilleries
Non Combat Move - Italians
1 bomber moved from Denmark to Germany
Place Units - Italians
3 infantry placed in Southern Italy
2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 12 PUs; end with 14 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Territory Summary for Italians :
Trans-Jordan : 1 flag, 1 artillery
Southern France : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germany : 1 bomber
Denmark : 1 armour and 2 artilleries
Northern Italy : 1 aaGun, 1 factory_minor and 6 infantry
Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 6 infantry
95 Sea Zone : 1 submarine
93 Sea Zone : 1 flag
97 Sea Zone : 1 flag
98 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 74 / 110
Russians : 0 / 0
Japanese : 21 / 23
Americans : 54 / 79
Chinese : 23 / 29
British : 29 / 31
UK_Pacific : 25 / 30
Italians : 12 / 24
ANZAC : 16 / 26
French : 11 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 bomber, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 17 Sea Zone
Battle in 17 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 battleship and 1 cruiser
ANZAC roll dice for 1 submarine in 17 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 battleship and 1 cruiser in 17 Sea Zone, round 1 : 0/2 hits
ANZAC roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 battleship and 1 cruiser in 17 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the ANZAC lost in 17 Sea Zone
Japanese win with 1 battleship and 1 cruiser remaining. Battle score for attacker is -6
Casualties for ANZAC: 1 submarine
Non Combat Move - ANZAC
1 artillery moved from Queensland to 54 Sea Zone
1 artillery and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
1 bomber moved from New South Wales to Caroline Islands
1 bomber moved from Malaya to Philippines
Place Units - ANZAC
1 transport placed in 54 Sea Zone
1 artillery and 1 infantry placed in Queensland
1 bomber placed in New South Wales
ANZAC undo move 2.
ANZAC undo move 2.
1 artillery and 1 infantry placed in Queensland
1 bomber placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 16 PUs; end with 16 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Territory Summary for ANZAC :
Caroline Islands : 1 bomber
Iwo Jima : 1 flag, 1 artillery and 3 infantry
Formosa : 1 flag
Siam : 1 flag
Manchuria : 2 infantry
Queensland : 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 aaGun, 1 artillery, 1 bomber, 1 factory_minor and 1 harbour
Philippines : 1 bomber
Celebes : 1 flag, 1 artillery and 1 infantry
Dutch New Guinea : 1 flag
44 Sea Zone : 1 transport
35 Sea Zone : 1 flag
54 Sea Zone : 1 transport
Production/PUs Summary :
Germans : 74 / 110
Russians : 0 / 0
Japanese : 21 / 23
Americans : 54 / 79
Chinese : 23 / 29
British : 29 / 31
UK_Pacific : 25 / 30
Italians : 12 / 24
ANZAC : 16 / 26
French : 11 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Combat Move - French
Non Combat Move - French
2 infantry moved from United Kingdom to 110 Sea Zone
Turn Complete - French
Territory Summary for French :
Libya : 1 flag
110 Sea Zone : 2 infantry
Production/PUs Summary :
Germans : 74 / 110
Russians : 0 / 0
Japanese : 21 / 23
Americans : 54 / 79
Chinese : 23 / 29
British : 29 / 31
UK_Pacific : 25 / 30
Italians : 12 / 24
ANZAC : 16 / 26
French : 11 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Good game Entek. I won with the VC’s
Yeah, good game. I messed up when I didn’t block Egypt and let you get a clear path with Italy for those 22 tanks! I was really surprised that I was able to hold out so long after Russia fell!
Want to go again? I am going to be off Friday-Monday, but we could start up on Tuesday.