rematch, here we go!
13L G40 Andul vs. Entec (Allies +10)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - Italians
Italians buy 1 artillery and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
2 cruisers and 3 submarines moved from 97 Sea Zone to 98 Sea Zone
1 bomber moved from Southern Italy to 98 Sea Zone
1 armour, 1 artillery and 1 infantry moved from Northern Italy to Southern France
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
6 infantry moved from France to Southern FranceCombat - Italians
Battle in 98 Sea Zone
Italians attack with 1 bomber, 2 cruisers and 3 submarines
French defend with 1 destroyer; British defend with 1 battleship, 1 destroyer and 1 transport
Italians roll dice for 3 submarines in 98 Sea Zone, round 1 : 1/3 hits
Units damaged: 1 battleship owned by the British
Italians roll dice for 1 bomber and 2 cruisers in 98 Sea Zone, round 1 : 1/3 hits
British roll dice for 1 battleship, 2 destroyers and 1 transport in 98 Sea Zone, round 1 : 1/3 hits
1 submarine owned by the Italians and 1 destroyer owned by the French lost in 98 Sea Zone
Italians roll dice for 2 submarines in 98 Sea Zone, round 2 : 1/2 hits
Italians roll dice for 1 bomber and 2 cruisers in 98 Sea Zone, round 2 : 2/3 hits
British roll dice for 1 battleship, 1 destroyer and 1 transport in 98 Sea Zone, round 2 : 1/2 hits
1 transport owned by the British , 1 submarine owned by the Italians , 1 battleship owned by the British and 1 destroyer owned by the British lost in 98 Sea Zone
Italians win with 1 bomber, 2 cruisers and 1 submarine remaining. Battle score for attacker is 31
Casualties for French: 1 destroyer
Casualties for British: 1 battleship, 1 destroyer and 1 transport
Casualties for Italians: 2 submarines
Battle in Southern France
Italians attack with 1 armour, 1 artillery and 7 infantry
British defend with 1 armour, 1 factory_minor, 1 harbour, 4 infantry and 1 mech_infantry
Italians roll dice for 1 armour, 1 artillery and 7 infantry in Southern France, round 1 : 2/9 hits
British roll dice for 1 armour, 4 infantry and 1 mech_infantry in Southern France, round 1 : 2/6 hits
2 infantry owned by the British and 2 infantry owned by the Italians lost in Southern France
Italians roll dice for 1 armour, 1 artillery and 5 infantry in Southern France, round 2 : 0/7 hits
British roll dice for 1 armour, 2 infantry and 1 mech_infantry in Southern France, round 2 : 0/4 hits
Italians roll dice for 1 armour, 1 artillery and 5 infantry in Southern France, round 3 : 2/7 hits
British roll dice for 1 armour, 2 infantry and 1 mech_infantry in Southern France, round 3 : 4/4 hits
2 infantry owned by the British and 4 infantry owned by the Italians lost in Southern France
Italians roll dice for 1 armour, 1 artillery and 1 infantry in Southern France, round 4 : 3/3 hits
British roll dice for 1 armour and 1 mech_infantry in Southern France, round 4 : 0/2 hits
1 armour owned by the British and 1 mech_infantry owned by the British lost in Southern France
Italians win, taking Southern France from British with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 armour, 4 infantry and 1 mech_infantry
Casualties for Italians: 6 infantry
Battle in GibraltarNon Combat Move - Italians
1 bomber moved from 98 Sea Zone to Southern Italy
2 artilleries moved from Southern Italy to Northern Italy
2 aaGuns moved from Southern Italy to Northern ItalyPlace Units - Italians
1 transport placed in 97 Sea Zone
1 artillery placed in Northern ItalyTurn Complete - Italians
Italians collect 11 PUs; end with 11 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUsTerritory Summary for Italians :
Gibraltar : 1 flag, 1 harbour and 1 infantry
Southern France : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Northern Italy : 2 aaGuns, 3 artilleries and 1 factory_minor
Southern Italy : 1 aaGun, 1 airfield, 1 bomber, 1 factory_minor and 1 harbour
93 Sea Zone : 1 flag
97 Sea Zone : 1 flag, 1 transport
92 Sea Zone : 1 transport
98 Sea Zone : 1 flag, 2 cruisers and 1 submarineProduction/PUs Summary :
Germans : 62 / 0
Russians : 2 / 0
Japanese : 22 / 25
Americans : 58 / 83
Chinese : 23 / 29
British : 36 / 142
UK_Pacific : 25 / 30
Italians : 11 / 21
ANZAC : 15 / 26
French : 11 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 bomber and 1 transport; Remaining resources: 3 PUs;Combat Move - ANZAC
2 bombers moved from India to 98 Sea ZoneCombat - ANZAC
Battle in 98 Sea Zone
ANZAC attack with 2 bombers
Italians defend with 2 cruisers and 1 submarine
1 submarine owned by the Italians Submerged
ANZAC roll dice for 2 bombers in 98 Sea Zone, round 1 : 2/2 hits
Italians roll dice for 2 cruisers in 98 Sea Zone, round 1 : 1/2 hits
1 bomber owned by the ANZAC and 2 cruisers owned by the Italians lost in 98 Sea Zone
ANZAC win with 1 bomber remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 bomber
Casualties for Italians: 2 cruisersNon Combat Move - ANZAC
1 bomber moved from 98 Sea Zone to Egypt
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Malaya to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 infantry moved from Queensland to 54 Sea Zone
1 carrier, 2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
2 fighters moved from New South Wales to New Guinea
1 submarine moved from 62 Sea Zone to 33 Sea Zone
2 infantry moved from Jehol to ManchuriaPlace Units - ANZAC
1 artillery and 1 bomber placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 15 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUsTerritory Summary for ANZAC :
Formosa : 1 flag
Siam : 1 flag
Manchuria : 2 infantry
Queensland : 1 aaGun, 1 airfield and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 aaGun, 1 artillery, 1 bomber, 1 factory_minor and 1 harbour
New Guinea : 2 fighters
Philippines : 1 artillery and 1 infantry
Celebes : 1 flag, 1 infantry
Dutch New Guinea : 1 flag
33 Sea Zone : 1 submarine
35 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 2 infantry and 2 transports
62 Sea Zone : 1 transport
Egypt : 1 bomber
Iraq : 1 infantryProduction/PUs Summary :
Germans : 62 / 0
Russians : 2 / 0
Japanese : 22 / 25
Americans : 58 / 83
Chinese : 23 / 29
British : 36 / 142
UK_Pacific : 25 / 30
Italians : 11 / 21
ANZAC : 15 / 28
French : 11 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4ANZAC Combat
4 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2Italians Combat
3 was rolled 1 times
5 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Combat Move - French
3 infantry moved from Trans-Jordan to Iraq
2 infantry moved from Scotland to United KingdomNon Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Libya : 1 flag
Iraq : 3 infantryProduction/PUs Summary :
Germans : 62 / 0
Russians : 2 / 0
Japanese : 22 / 25
Americans : 58 / 83
Chinese : 23 / 29
British : 36 / 142
UK_Pacific : 25 / 30
Italians : 11 / 21
ANZAC : 15 / 28
French : 11 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4ANZAC Combat
4 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2Italians Combat
3 was rolled 1 times
5 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Politics - Germans
Combat Move - Germans
2 fighters moved from France to Germany
3 armour moved from Western Germany to Denmark
6 armour moved from Western Germany to Germany
12 armour moved from Northwest Persia to Iraq
15 armour moved from Caucasus to Northwest Persia
15 armour moved from Northwest Persia to Iraq
2 bombers moved from Kazakhstan to IraqCombat - Germans
Battle in Denmark
Germans attack with 3 armour
Americans defend with 1 infantry
Germans roll dice for 3 armour in Denmark, round 1 : 2/3 hits
Americans roll dice for 1 infantry in Denmark, round 1 : 0/1 hits
1 infantry owned by the Americans lost in Denmark
Germans win, taking Denmark from Americans with 3 armour remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Germany
Germans attack with 6 armour and 2 fighters
British defend with 2 artilleries, 1 factory_minor and 1 infantry
Germans roll dice for 6 armour and 2 fighters in Germany, round 1 : 2/8 hits
British roll dice for 2 artilleries and 1 infantry in Germany, round 1 : 2/3 hits
1 infantry owned by the British , 2 armour owned by the Germans and 1 artillery owned by the British lost in Germany
Germans roll dice for 4 armour and 2 fighters in Germany, round 2 : 3/6 hits
British roll dice for 1 artillery in Germany, round 2 : 0/1 hits
1 artillery owned by the British lost in Germany
Germans win, taking Germany from British with 4 armour and 2 fighters remaining. Battle score for attacker is -1
Casualties for Germans: 2 armour
Casualties for British: 2 artilleries and 1 infantry
Battle in Iraq
Germans attack with 27 armour and 2 bombers
ANZAC defend with 1 infantry; French defend with 3 infantry; British defend with 1 armour, 1 fighter, 2 infantry and 1 mech_infantry
Germans roll dice for 27 armour and 2 bombers in Iraq, round 1 : 17/29 hits
Russians roll dice for 1 armour, 1 fighter, 6 infantry and 1 mech_infantry in Iraq, round 1 : 5/9 hits
2 infantry owned by the British , 3 infantry owned by the French , 1 armour owned by the British , 1 infantry owned by the ANZAC , 5 armour owned by the Germans , 1 mech_infantry owned by the British and 1 fighter owned by the British lost in Iraq
Germans win, taking Iraq from Russians with 22 armour and 2 bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 infantry
Casualties for Germans: 5 armour
Casualties for French: 3 infantry
Casualties for British: 1 armour, 1 fighter, 2 infantry and 1 mech_infantryNon Combat Move - Germans
2 bombers moved from Iraq to Kazakhstan
1 aaGun moved from Caucasus to Kazakhstan
3 armour moved from Russia to Kazakhstan
3 armour moved from Ukraine to Caucasus
3 armour moved from Volgograd to Kazakhstan
3 armour moved from Novgorod to Vologda
2 fighters moved from Germany to Western Ukraine
2 infantry moved from Karelia to FinlandTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,5
Germans collect 68 PUs (3 lost to blockades); end with 68 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 77 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 97 PUsTerritory Summary for Germans :
Korea : 1 fighter and 1 tactical_bomber
Kazakhstan : 1 flag, 1 aaGun, 8 armour, 2 bombers, 2 fighters and 3 tactical_bombers
France : 1 flag, 1 airfield, 10 armour, 2 artilleries and 1 factory_minor
Western Germany : 1 airfield, 1 factory_minor and 1 harbour
Germany : 4 armour and 1 factory_minor
Norway : 4 infantry
Denmark : 3 armour
Holland Belgium : 1 artillery
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag
Rostov : 1 flag
Urals : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Russia : 1 flag, 1 airfield and 1 factory_minor
Tambov : 1 flag
Ukraine : 1 flag, 1 factory_minor
Western Ukraine : 1 flag, 2 fighters
Novosibirsk : 1 flag
Vologda : 1 flag, 3 armour
Volgograd : 1 flag, 1 factory_minor
Turkmenistan : 1 flag
Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor and 1 harbour
Caucasus : 1 flag, 3 armour
Smolensk : 1 flag
Samara : 1 flag
Bulgaria : 1 flag
Greece : 1 flag, 1 artillery and 2 infantry
Iraq : 1 flag, 22 armour
Northwest Persia : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag, 2 infantry
105 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 71 / 97
Russians : 0 / 0
Japanese : 22 / 25
Americans : 56 / 83
Chinese : 23 / 29
British : 31 / 142
UK_Pacific : 25 / 30
Italians : 11 / 21
ANZAC : 15 / 28
French : 11 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Combat Move - Russians
Non Combat Move - Russians
Turn Complete - Russians
Territory Summary for Russians :
Olgiy : 1 flag
Dzavhan : 1 flag
Tsagaan Olom : 1 flag
125 Sea Zone : 1 submarine
113 Sea Zone : 1 cruiser and 1 submarineProduction/PUs Summary :
Germans : 71 / 97
Russians : 0 / 0
Japanese : 22 / 25
Americans : 56 / 83
Chinese : 23 / 29
British : 31 / 142
UK_Pacific : 25 / 30
Italians : 11 / 21
ANZAC : 15 / 28
French : 11 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 infantry and 2 transports; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
Non Combat Move - Japanese
2 battleships, 3 carriers, 2 cruisers, 4 fighters, 3 submarines and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
1 infantry moved from Timguska to NovosibirskPlace Units - Japanese
2 artilleries and 1 infantry placed in Japan
2 transports placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 22 PUs; end with 22 PUs totalTerritory Summary for Japanese :
Paulau Island : 1 infantry
Korea : 1 aaGun, 1 armour, 4 artilleries and 7 infantry
Japan : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 1 infantry
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Siberia : 1 flag
Buryatia : 1 flag
Central Mongolia : 1 flag
6 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 4 fighters, 3 submarines, 2 tactical_bombers and 2 transports
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Novosibirsk : 1 infantryProduction/PUs Summary :
Germans : 71 / 97
Russians : 0 / 0
Japanese : 22 / 22
Americans : 56 / 83
Chinese : 23 / 29
British : 31 / 142
UK_Pacific : 25 / 30
Italians : 11 / 21
ANZAC : 15 / 28
French : 11 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Purchase Units - Americans
Americans buy 3 armour, 2 artilleries, 1 bomber, 1 cruiser, 1 fighter, 3 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
3 infantry moved from Brazil to 86 Sea Zone
3 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
3 infantry moved from 91 Sea Zone to Gibraltar
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry moved from Normandy Bordeaux to France
1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Western Germany
3 armour, 2 artilleries, 2 fighters, 1 infantry and 1 tactical_bomber moved from Normandy Bordeaux to FranceCombat - Americans
Battle in France
Americans attack with 3 armour, 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 10 armour, 2 artilleries and 1 factory_minor
Americans roll dice for 3 armour, 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber in France, round 1 : 5/10 hits
Germans roll dice for 10 armour and 2 artilleries in France, round 1 : 9/12 hits
2 fighters owned by the Americans , 2 artilleries owned by the Americans , 3 armour owned by the Germans , 3 armour owned by the Americans , 2 infantry owned by the Americans and 2 artilleries owned by the Germans lost in France
retreated to France
Germans win with 7 armour remaining. Battle score for attacker is -26
Casualties for Germans: 3 armour and 2 artilleries
Casualties for Americans: 3 armour, 2 artilleries, 2 fighters and 2 infantry
Battle in Western Germany
Battle in Gibraltar
Americans attack with 3 infantry
Italians defend with 1 harbour and 1 infantry
Americans roll dice for 3 infantry in Gibraltar, round 1 : 0/3 hits
Italians roll dice for 1 infantry in Gibraltar, round 1 : 0/1 hits
Americans roll dice for 3 infantry in Gibraltar, round 2 : 1/3 hits
Italians roll dice for 1 infantry in Gibraltar, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Gibraltar
Americans win, taking Western Germany from Germans, taking Gibraltar from Italians with 3 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - Americans
1 tactical_bomber moved from France to Normandy Bordeaux
1 destroyer moved from 22 Sea Zone to 16 Sea Zone
1 bomber moved from Western United States to Midway
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 1 battleship, 2 cruisers, 2 destroyers, 2 infantry and 5 transports moved from 10 Sea Zone to 25 Sea Zone
2 artilleries and 2 infantry moved from 25 Sea Zone to MidwayPlace Units - Americans
2 armour and 1 fighter placed in Normandy Bordeaux
2 transports placed in 101 Sea Zone
2 artilleries, 1 bomber and 2 infantry placed in Eastern United States
1 cruiser placed in 10 Sea Zone
1 armour and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 61 PUs; end with 61 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Shantung : 2 bombers
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 mech_infantry
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield, 5 artilleries, 1 bomber, 1 harbour and 5 infantry
25 Sea Zone : 1 battleship, 2 cruisers, 2 destroyers and 5 transports
22 Sea Zone : 1 flag
10 Sea Zone : 1 cruiser
16 Sea Zone : 1 destroyer
Central United States : 1 factory_major and 3 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 bomber, 1 factory_major, 1 harbour and 3 infantry
Gibraltar : 3 infantry
Normandy Bordeaux : 1 flag, 2 armour, 1 factory_minor, 1 fighter, 1 harbour and 1 tactical_bomber
Western Germany : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
112 Sea Zone : 1 transport
101 Sea Zone : 2 transports
Brazil : 1 flag
91 Sea Zone : 2 transports
110 Sea Zone : 1 carrierProduction/PUs Summary :
Germans : 66 / 97
Russians : 0 / 0
Japanese : 22 / 22
Americans : 61 / 86
Chinese : 23 / 29
British : 31 / 142
UK_Pacific : 25 / 30
Italians : 11 / 21
ANZAC : 15 / 28
French : 11 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Purchase Units - British
British buy 3 armour, 2 artilleries, 1 battleship, 2 bombers, 1 destroyer, 1 fighter and 4 transports; Remaining resources: 26 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 armour and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
2 armour and 2 mech_infantrys moved from Eastern Persia to Kazakhstan
British take Turkmenistan from Germans
3 mech_infantrys moved from Sikang to Kazakhstan
2 armour, 1 artillery and 5 infantry moved from Tsinghai to Kazakhstan
1 fighter moved from India to KazakhstanCombat - British
Battle in Kazakhstan
British attack with 4 armour, 1 artillery, 1 fighter, 5 infantry and 5 mech_infantrys
Germans defend with 1 aaGun, 8 armour, 2 bombers, 2 fighters and 3 tactical_bombers
AA guns fire in Kazakhstan : 0/1 hits
British roll dice for 4 armour, 1 artillery, 1 fighter, 5 infantry and 5 mech_infantrys in Kazakhstan, round 1 : 5/16 hits
Germans roll dice for 1 aaGun, 8 armour, 2 bombers, 2 fighters and 3 tactical_bombers in Kazakhstan, round 1 : 6/15 hits
5 infantry owned by the British , 2 bombers owned by the Germans , 2 armour owned by the Germans , 1 mech_infantry owned by the British and 1 aaGun owned by the Germans lost in Kazakhstan
British roll dice for 4 armour, 1 artillery, 1 fighter and 4 mech_infantrys in Kazakhstan, round 2 : 4/10 hits
Germans roll dice for 6 armour, 2 fighters and 3 tactical_bombers in Kazakhstan, round 2 : 9/11 hits
4 armour owned by the British , 4 armour owned by the Germans , 1 artillery owned by the British and 4 mech_infantrys owned by the British lost in Kazakhstan
retreated to Kazakhstan
Germans win with 2 armour, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 aaGun, 6 armour and 2 bombers
Casualties for British: 4 armour, 1 artillery, 5 infantry and 5 mech_infantrysNon Combat Move - British
1 fighter moved from Kazakhstan to Sikang
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Alexandria to Egypt
2 armour and 2 mech_infantrys moved from India to Eastern Persia
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Persia
1 infantry moved from Shantung to Jehol
1 aaGun and 1 infantry moved from Kiangsu to ShantungPlace Units - British
2 artilleries, 2 bombers and 1 fighter placed in United Kingdom
1 battleship and 4 transports placed in 110 Sea Zone
3 armour placed in Egypt
1 destroyer placed in 71 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,6
British collect 31 PUs; end with 57 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 62 PUsPlace Units - UK_Pacific
3 armour and 3 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 25 PUs; end with 25 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs
Some Units in India change ownership: 3 armour and 3 mech_infantrysTerritory Summary for British, UK_Pacific :
Shantung : 1 aaGun and 1 infantry
Jehol : 1 infantry
Tsinghai : 1 aaGun
Sikang : 1 fighter
India : 1 airfield, 3 armour, 1 factory_major, 1 harbour and 3 mech_infantrys
Malaya : 1 harbour
Kwangtung : 1 harbour
Java : 1 flag
Sumatra : 1 flag
20 Sea Zone : 1 flag
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 4 armour, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 aaGun, 1 airfield and 2 infantry
Malta : 1 aaGun
United Kingdom : 2 aaGuns, 1 airfield, 4 artilleries, 2 bombers, 1 factory_major, 1 fighter, 1 harbour and 5 infantry
Normandy Bordeaux : 2 aaGuns and 1 fighter
Tobruk : 1 flag
Ethiopia : 1 flag
Turkmenistan : 1 flag
80 Sea Zone : 1 transport
113 Sea Zone : 1 cruiser, 1 destroyer and 2 transports
109 Sea Zone : 1 flag
Eastern Persia : 1 flag, 2 armour and 2 mech_infantrys
71 Sea Zone : 1 destroyer
Persia : 1 flag, 1 infantry
110 Sea Zone : 1 battleship and 4 transportsProduction/PUs Summary :
Germans : 66 / 97
Russians : 0 / 0
Japanese : 22 / 22
Americans : 61 / 86
Chinese : 23 / 29
British : 31 / 62
UK_Pacific : 25 / 30
Italians : 11 / 21
ANZAC : 15 / 28
French : 11 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Purchase Units - Italians
Italians buy 7 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery moved from Northern Italy to 97 Sea Zone
1 armour moved from Southern France to Western Germany
1 artillery moved from Northern Italy to Western Germany
1 bomber moved from Southern Italy to Trans-Jordan
1 artillery moved from Northern Italy to Western Germany
1 artillery and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery moved from 98 Sea Zone to Trans-JordanCombat - Italians
Battle in Western Germany
Italians attack with 1 armour and 2 artilleries
Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 armour and 2 artilleries in Western Germany, round 1 : 2/3 hits
Americans roll dice for 1 infantry in Western Germany, round 1 : 0/1 hits
1 infantry owned by the Americans lost in Western Germany
Italians win, taking Western Germany from Americans with 1 armour and 2 artilleries remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Trans-Jordan
Italians attack with 1 artillery and 1 bomber
British defend with 1 infantry
Italians roll dice for 1 artillery and 1 bomber in Trans-Jordan, round 1 : 2/2 hits
British roll dice for 1 infantry in Trans-Jordan, round 1 : 0/1 hits
1 infantry owned by the British lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 bomber moved from Trans-Jordan to Greece
1 infantry moved from Southern France to Northern Italy
1 aaGun moved from Northern Italy to Southern FrancePlace Units - Italians
3 infantry placed in Southern Italy
3 infantry placed in Northern Italy
1 infantry placed in Southern FranceTurn Complete - Italians
Italians collect 12 PUs; end with 12 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag, 1 artillery
Southern France : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Western Germany : 1 armour and 2 artilleries
Northern Italy : 1 aaGun, 1 factory_minor and 4 infantry
Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
93 Sea Zone : 1 flag
Greece : 1 bomber
97 Sea Zone : 1 flag
92 Sea Zone : 1 transport
98 Sea Zone : 1 flag, 1 submarine and 1 transportProduction/PUs Summary :
Germans : 71 / 97
Russians : 0 / 0
Japanese : 22 / 22
Americans : 56 / 86
Chinese : 23 / 29
British : 30 / 62
UK_Pacific : 25 / 30
Italians : 12 / 17
ANZAC : 15 / 28
French : 11 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 bomber and 1 factory_minor; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 3 infantry and 2 transports moved from 35 Sea Zone to 17 Sea Zone
ANZAC take 17 Sea Zone from Japanese
3 infantry moved from 17 Sea Zone to Iwo Jima
1 artillery moved from 17 Sea Zone to Iwo Jima
2 fighters moved from New Guinea to 17 Sea Zone
1 submarine moved from 33 Sea Zone to 17 Sea Zone
1 bomber moved from Egypt to 98 Sea ZoneCombat - ANZAC
Battle in Iwo Jima
Battle in 98 Sea Zone
ANZAC attack with 1 bomber
Italians defend with 1 submarine and 1 transport
1 submarine owned by the Italians Submerged
ANZAC roll dice for 1 bomber in 98 Sea Zone, round 1 : 1/1 hits
1 transport owned by the Italians lost in 98 Sea Zone
ANZAC win, taking Iwo Jima from Japanese with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transportNon Combat Move - ANZAC
1 bomber moved from 98 Sea Zone to Egypt
1 bomber moved from New South Wales to Malaya
1 artillery moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 factory_minor placed in Queensland
1 artillery and 1 bomber placed in New South WalesTurn Complete - ANZAC
ANZAC collect 16 PUs; end with 16 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUsTerritory Summary for ANZAC :
Iwo Jima : 1 flag, 1 artillery and 3 infantry
Formosa : 1 flag
Siam : 1 flag
Manchuria : 2 infantry
Malaya : 1 bomber
Queensland : 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 aaGun, 1 artillery, 1 bomber, 1 factory_minor and 1 harbour
Celebes : 1 flag, 1 infantry
Dutch New Guinea : 1 flag
35 Sea Zone : 1 flag
17 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 2 fighters, 1 submarine and 2 transports
54 Sea Zone : 1 transport
Egypt : 1 bomberProduction/PUs Summary :
Germans : 71 / 97
Russians : 0 / 0
Japanese : 21 / 22
Americans : 56 / 86
Chinese : 23 / 29
British : 30 / 62
UK_Pacific : 25 / 30
Italians : 12 / 17
ANZAC : 16 / 26
French : 11 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Libya : 1 flagProduction/PUs Summary :
Germans : 71 / 97
Russians : 0 / 0
Japanese : 21 / 22
Americans : 56 / 86
Chinese : 23 / 29
British : 30 / 62
UK_Pacific : 25 / 30
Italians : 12 / 17
ANZAC : 16 / 26
French : 11 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarPurchase Units - Germans
Germans buy 11 armour and 3 fighters; Remaining resources: 1 PUs;Combat Move - Germans
22 armour moved from Iraq to Egypt
7 armour moved from France to Normandy Bordeaux
1 artillery moved from Holland Belgium to Normandy BordeauxCombat - Germans
Battle in Egypt
Germans attack with 22 armour
ANZAC defend with 1 bomber; British defend with 1 airfield, 4 armour, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
Germans roll dice for 22 armour in Egypt, round 1 : 13/22 hits
British roll dice for 4 armour, 1 artillery, 1 bomber and 3 infantry in Egypt, round 1 : 5/9 hits
3 infantry owned by the British , 4 armour owned by the British , 1 bomber owned by the ANZAC , 5 armour owned by the Germans and 1 artillery owned by the British lost in Egypt
Germans win, taking Egypt from British with 17 armour remaining. Battle score for attacker is 19
Casualties for ANZAC: 1 bomber
Casualties for Germans: 5 armour
Casualties for British: 4 armour, 1 artillery and 3 infantry
Battle in Normandy Bordeaux
Germans attack with 7 armour and 1 artillery
British defend with 2 aaGuns and 1 fighter; Americans defend with 2 armour, 1 factory_minor, 1 fighter, 1 harbour and 1 tactical_bomber
Germans roll dice for 7 armour and 1 artillery in Normandy Bordeaux, round 1 : 5/8 hits
Americans roll dice for 2 aaGuns, 2 armour, 2 fighters and 1 tactical_bomber in Normandy Bordeaux, round 1 : 3/5 hits
2 armour owned by the Germans , 2 armour owned by the Americans , 1 tactical_bomber owned by the Americans , 1 artillery owned by the Germans and 2 aaGuns owned by the British lost in Normandy Bordeaux
Germans roll dice for 5 armour in Normandy Bordeaux, round 2 : 2/5 hits
Americans roll dice for 2 fighters in Normandy Bordeaux, round 2 : 1/2 hits
1 fighter owned by the Americans , 1 armour owned by the Germans and 1 fighter owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 4 armour remaining. Battle score for attacker is 31
Casualties for Germans: 3 armour and 1 artillery
Casualties for British: 2 aaGuns and 1 fighter
Casualties for Americans: 2 armour, 1 fighter and 1 tactical_bomberNon Combat Move - Germans
4 armour moved from Germany to Denmark
2 infantry moved from Finland to Norway
1 artillery and 2 infantry moved from Greece to Albania
2 armour, 2 fighters and 3 tactical_bombers moved from Kazakhstan to Volgograd
1 armour moved from Caucasus to Iraq
1 armour moved from Vologda to Kazakhstan
1 armour moved from Vologda to Novosibirsk
1 armour moved from Vologda to Samara
2 fighters moved from Western Ukraine to Western GermanyPlace Units - Germans
3 armour placed in Volgograd
3 armour placed in Western Germany
3 armour placed in France
2 fighters placed in Ukraine
2 armour and 1 fighter placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,4
Germans collect 75 PUs; end with 76 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 81 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 90 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 110 PUsTerritory Summary for Germans :
Korea : 1 fighter and 1 tactical_bomber
Kazakhstan : 1 flag, 1 armour
Egypt : 1 flag, 1 airfield, 17 armour, 1 factory_minor and 1 harbour
Normandy Bordeaux : 1 flag, 4 armour, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 3 armour and 1 factory_minor
Western Germany : 1 airfield, 3 armour, 1 factory_minor, 2 fighters and 1 harbour
Germany : 2 armour, 1 factory_minor and 1 fighter
Norway : 6 infantry
Denmark : 7 armour
Albania : 1 artillery and 2 infantry
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag
Rostov : 1 flag
Urals : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Russia : 1 flag, 1 airfield and 1 factory_minor
Tambov : 1 flag
Ukraine : 1 flag, 1 factory_minor and 2 fighters
Western Ukraine : 1 flag
Novosibirsk : 1 flag, 1 armour
Vologda : 1 flag
Volgograd : 1 flag, 5 armour, 1 factory_minor, 2 fighters and 3 tactical_bombers
Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor and 1 harbour
Caucasus : 1 flag, 2 armour
Smolensk : 1 flag
Samara : 1 flag, 1 armour
Bulgaria : 1 flag
Greece : 1 flag
Iraq : 1 flag, 1 armour
Northwest Persia : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag
105 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 75 / 110
Russians : 0 / 0
Japanese : 21 / 22
Americans : 54 / 86
Chinese : 23 / 29
British : 28 / 62
UK_Pacific : 25 / 30
Italians : 12 / 17
ANZAC : 16 / 26
French : 11 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Combat Move - Russians
Non Combat Move - Russians
Turn Complete - Russians
Territory Summary for Russians :
Olgiy : 1 flag
Dzavhan : 1 flag
Tsagaan Olom : 1 flag
125 Sea Zone : 1 submarine
113 Sea Zone : 1 cruiser and 1 submarineProduction/PUs Summary :
Germans : 75 / 110
Russians : 0 / 0
Japanese : 21 / 22
Americans : 54 / 86
Chinese : 23 / 29
British : 28 / 62
UK_Pacific : 25 / 30
Italians : 12 / 17
ANZAC : 16 / 26
French : 11 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Purchase Units - Japanese
Japanese buy 1 cruiser and 1 destroyer; Remaining resources: 2 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
2 units repaired.
1 battleship, 1 cruiser, 4 fighters, 1 submarine and 2 tactical_bombers moved from 6 Sea Zone to 17 Sea ZoneCombat - Japanese
Battle in 17 Sea Zone
Japanese attack with 1 battleship, 1 cruiser, 4 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 carrier, 1 cruiser, 2 fighters, 1 submarine and 2 transports
1 submarine owned by the ANZAC Submerged
Japanese roll dice for 1 submarine in 17 Sea Zone, round 1 : 1/1 hits
Units damaged: 1 carrier owned by the ANZAC
Japanese roll dice for 1 battleship, 1 cruiser, 4 fighters and 2 tactical_bombers in 17 Sea Zone, round 1 : 8/8 hits
ANZAC roll dice for 2 fighters in 17 Sea Zone, round 1 : 2/2 hits
Units damaged: 1 battleship owned by the Japanese
ANZAC roll dice for 1 carrier, 1 cruiser and 2 transports in 17 Sea Zone, round 1 : 1/2 hits
2 transports owned by the ANZAC , 1 cruiser owned by the ANZAC , 1 carrier owned by the ANZAC , 1 fighter owned by the Japanese , 1 submarine owned by the Japanese and 2 fighters owned by the ANZAC lost in 17 Sea Zone
Japanese win, taking 17 Sea Zone from ANZAC with 1 battleship, 1 cruiser, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 46
Casualties for Japanese: 1 fighter and 1 submarine
Casualties for ANZAC: 1 carrier, 1 cruiser, 2 fighters and 2 transportsNon Combat Move - Japanese
3 fighters and 2 tactical_bombers moved from 17 Sea Zone to 6 Sea Zone
1 infantry moved from Novosibirsk to KazakhstanPlace Units - Japanese
1 cruiser and 1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 21 PUs; end with 23 PUs totalTerritory Summary for Japanese :
Paulau Island : 1 infantry
Korea : 1 aaGun, 1 armour, 4 artilleries and 7 infantry
Japan : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 1 infantry
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Siberia : 1 flag
Kazakhstan : 1 infantry
Buryatia : 1 flag
Central Mongolia : 1 flag
17 Sea Zone : 1 battleship and 1 cruiser
6 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 2 submarines, 2 tactical_bombers and 2 transports
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flagProduction/PUs Summary :
Germans : 75 / 110
Russians : 0 / 0
Japanese : 21 / 23
Americans : 54 / 86
Chinese : 23 / 29
British : 28 / 62
UK_Pacific : 25 / 30
Italians : 12 / 17
ANZAC : 16 / 26
French : 11 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 4 destroyers, 1 fighter, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 bombers moved from Shantung to 6 Sea Zone
1 bomber moved from Midway to 6 Sea Zone
5 infantry moved from Midway to 25 Sea Zone
5 artilleries moved from Midway to 25 Sea Zone
5 artilleries, 1 battleship, 2 cruisers, 2 destroyers, 5 infantry and 5 transports moved from 25 Sea Zone to 6 Sea Zone
5 infantry moved from 6 Sea Zone to Japan
5 artilleries moved from 6 Sea Zone to Japan
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
3 infantry moved from Gibraltar to 91 Sea Zone
3 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone
3 infantry moved from 95 Sea Zone to Southern Italy
1 bomber moved from Eastern United States to 92 Sea Zone -
Need OOL for Sz 6
-
dmg to cv,bb. Sink ss,dd,ca,cv,bb,tacs,figs
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 4 destroyers, 1 fighter, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 bombers moved from Shantung to 6 Sea Zone
1 bomber moved from Midway to 6 Sea Zone
5 infantry moved from Midway to 25 Sea Zone
5 artilleries moved from Midway to 25 Sea Zone
5 artilleries, 1 battleship, 2 cruisers, 2 destroyers, 5 infantry and 5 transports moved from 25 Sea Zone to 6 Sea Zone
5 infantry moved from 6 Sea Zone to Japan
5 artilleries moved from 6 Sea Zone to Japan
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
3 infantry moved from Gibraltar to 91 Sea Zone
3 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone
3 infantry moved from 95 Sea Zone to Southern Italy
1 bomber moved from Eastern United States to 92 Sea ZoneCombat - Americans
Battle in 92 Sea Zone
Americans attack with 1 bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 92 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Southern Italy
Americans attack with 3 infantry
Italians defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Americans roll dice for 3 infantry in Southern Italy, round 1 : 0/3 hits
Italians roll dice for 1 aaGun and 3 infantry in Southern Italy, round 1 : 1/3 hits
1 infantry owned by the Americans lost in Southern Italy
Americans roll dice for 2 infantry in Southern Italy, round 2 : 0/2 hits
Italians roll dice for 1 aaGun and 3 infantry in Southern Italy, round 2 : 0/3 hits
Americans roll dice for 2 infantry in Southern Italy, round 3 : 0/2 hits
Italians roll dice for 1 aaGun and 3 infantry in Southern Italy, round 3 : 1/3 hits
1 infantry owned by the Americans lost in Southern Italy
Americans roll dice for 1 infantry in Southern Italy, round 4 : 0/1 hits
Italians roll dice for 1 aaGun and 3 infantry in Southern Italy, round 4 : 3/3 hits
1 infantry owned by the Americans lost in Southern Italy
Italians win with 1 aaGun and 3 infantry remaining. Battle score for attacker is -9
Casualties for Americans: 3 infantry
Battle in 6 Sea Zone
Americans attack with 1 battleship, 3 bombers, 2 cruisers, 3 destroyers and 5 transports
Japanese defend with 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 2 submarines, 2 tactical_bombers and 2 transports
Japanese roll dice for 2 submarines in 6 Sea Zone, round 1 : 1/2 hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 1 battleship, 3 bombers, 2 cruisers, 3 destroyers and 5 transports in 6 Sea Zone, round 1 : 4/9 hits
Units damaged: 3 carriers owned by the Japanese and 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 2 tactical_bombers and 2 transports in 6 Sea Zone, round 1 : 6/12 hits
2 destroyers owned by the Americans , 2 cruisers owned by the Americans and 2 bombers owned by the Americans lost in 6 Sea Zone
1 battleship owned by the Americans , 1 destroyer owned by the Americans and 5 transports owned by the Americans retreated to 16 Sea Zone
Japanese win with 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 2 submarines, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is -64
Casualties for Americans: 2 bombers, 2 cruisers and 2 destroyers
2 tactical_bombers owned by the Japanese and 3 fighters owned by the Japanese forced to land in JapanNon Combat Move - Americans
1 cruiser moved from 10 Sea Zone to 25 Sea Zone
1 bomber moved from 92 Sea Zone to Gibraltar
1 carrier moved from 110 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 bomber moved from 6 Sea Zone to Iwo JimaPlace Units - Americans
2 artilleries and 2 infantry placed in Western United States
1 carrier, 3 destroyers and 2 transports placed in 10 Sea Zone
1 fighter placed in Central United States
1 destroyer placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Iwo Jima : 1 bomber
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield and 1 harbour
25 Sea Zone : 1 cruiser
22 Sea Zone : 1 flag
10 Sea Zone : 1 carrier, 3 destroyers and 2 transports
16 Sea Zone : 5 artilleries, 1 battleship, 1 destroyer, 5 infantry and 5 transports
Central United States : 1 factory_major, 1 fighter and 3 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour and 1 infantry
Gibraltar : 2 artilleries, 1 bomber and 2 infantry
95 Sea Zone : 2 transports
101 Sea Zone : 1 destroyer
Brazil : 1 flag
91 Sea Zone : 1 carrier and 2 transports
110 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 75 / 110
Russians : 0 / 0
Japanese : 21 / 23
Americans : 54 / 79
Chinese : 23 / 29
British : 28 / 62
UK_Pacific : 25 / 30
Italians : 12 / 17
ANZAC : 16 / 26
French : 11 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
2 artilleries and 3 infantry moved from Jehol to ManchuriaPlace Units - Chinese
2 artilleries and 7 infantry placed in SikangTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUsTerritory Summary for Chinese :
Shantung : 1 flag, 2 infantry
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Jehol : 1 flag
Manchuria : 1 flag, 2 artilleries and 10 infantry
Kansu : 2 artilleries and 7 infantry
Tsinghai : 3 artilleries, 1 fighter and 8 infantry
Sikang : 4 artilleries and 11 infantryProduction/PUs Summary :
Germans : 75 / 110
Russians : 0 / 0
Japanese : 21 / 23
Americans : 54 / 79
Chinese : 23 / 29
British : 28 / 62
UK_Pacific : 25 / 30
Italians : 12 / 17
ANZAC : 16 / 26
French : 11 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Need Scramble for 112





