@gamerman01 said in League Global 1940 2nd edition non-ranked Team Tournament:
Preferred order for deciding sides
Just agree on sides “coin flip” bid starting off the starting setup
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :4
Purchase Units - Russians
Russians buy 3 artilleries, 1 fighter, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Ukraine to Western Ukraine
Combat - Russians
Battle in Western Ukraine
Russians attack with 2 infantry
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Germans with 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
4 aaGuns, 3 armour, 8 artilleries, 31 infantry and 2 mech_infantrys moved from Bryansk to Russia
1 infantry moved from Ukraine to Bryansk
3 fighters, 1 infantry and 1 tactical_bomber moved from Vologda to Russia
1 infantry moved from Archangel to Smolensk
Place Units - Russians
3 artilleries, 1 fighter and 6 infantry placed in Russia
Russians undo move 1.
Turning on Edit Mode
EDIT: Removing units owned by Russians from Timguska: 6 infantry
EDIT: Adding units owned by Russians to Novosibirsk: 6 infantry
EDIT: Turning off Edit Mode
3 artilleries, 6 infantry and 1 mech_infantry placed in Russia
1 fighter placed in Volgograd
Turn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 36 PUs
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :4
Purchase Units - Japanese
Japanese buy 1 artillery, 2 carriers, 2 destroyers and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 armour, 2 artilleries, 9 infantry and 2 mech_infantrys moved from Kweichow to Yunnan
1 armour moved from Szechwan to Yunnan
1 artillery and 1 infantry moved from Kwangsi to Yunnan
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :4
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 carrier, 3 destroyers, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 armour moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 armour moved from Szechwan to Yunnan
1 armour, 2 artilleries, 9 infantry and 2 mech_infantrys moved from Kweichow to Yunnan
1 artillery and 1 infantry moved from Kwangsi to Yunnan
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :4
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 carrier, 3 destroyers, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 armour moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 armour moved from Szechwan to Yunnan
1 armour, 2 artilleries, 9 infantry and 2 mech_infantrys moved from Kweichow to Yunnan
1 artillery and 1 infantry moved from Kwangsi to Yunnan
Combat - Japanese
Battle in Yunnan
Japanese attack with 2 armour, 3 artilleries, 10 infantry and 2 mech_infantrys
Chinese defend with 3 infantry
Japanese win, taking Yunnan from Chinese with 2 armour, 3 artilleries, 9 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Chinese: 3 infantry
Non Combat Move - Japanese
1 aaGun moved from Kweichow to Yunnan
1 armour and 2 mech_infantrys moved from Kiangsu to Hunan
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 2 tactical_bombers and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Philippines to 35 Sea Zone
1 battleship, 1 carrier, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports moved from 37 Sea Zone to 35 Sea Zone
2 fighters moved from Kwangsi to 6 Sea Zone
2 bombers moved from Kwangsi to Japan
3 infantry moved from Kwangtung to Kwangsi
1 tactical_bomber moved from Kwangsi to Kiangsu
Place Units - Japanese
1 carrier and 3 destroyers placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in Kiangsu
1 artillery and 2 infantry placed in Kwangtung
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,1
Japanese collect 59 PUs (1 lost to blockades); end with 59 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :4
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 carrier, 2 destroyers, 2 fighters and 3 submarines moved from 26 Sea Zone to 33 Sea Zone
2 bombers moved from Queensland to Caroline Islands
1 transport moved from 33 Sea Zone to 26 Sea Zone
1 bomber moved from Hawaiian Islands to Caroline Islands
1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 89 Sea Zone to 28 Sea Zone
Place Units - Americans
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
1 bomber placed in Western United States
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from Japanese
Combat - Chinese
Non Combat Move - Chinese
3 artilleries, 1 fighter and 14 infantry moved from Sikang to Shensi
Place Units - Chinese
4 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs total
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :4
Purchase Units - British
British buy 1 destroyer, 1 fighter, 6 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Shan State to French Indo China
UK_Pacific take French Indo China from Japanese
1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from United Kingdom to 92 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
Combat - British
Battle in 92 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Gibraltar
British attack with 1 artillery, 1 fighter and 3 infantry
Italians defend with 1 harbour and 2 infantry
British win, taking Gibraltar from Italians with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 2 infantry
Non Combat Move - British
1 fighter moved from Gibraltar to 91 Sea Zone
1 fighter moved from 92 Sea Zone to 91 Sea Zone
1 armour and 1 mech_infantry moved from Iraq to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 armour and 1 mech_infantry moved from Egypt to Iraq
2 fighters moved from Egypt to Iraq
1 bomber moved from Egypt to Malta
1 infantry moved from Anglo Egyptian Sudan to Egypt
3 infantry moved from Egypt to Alexandria
1 artillery moved from Ethiopia to Anglo Egyptian Sudan
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 armour and 2 mech_infantrys moved from Tanganyika Territory to Anglo Egyptian Sudan
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 artillery and 1 infantry moved from Iraq to 80 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
1 aaGun and 2 infantry moved from Burma to India
1 infantry moved from Burma to India
Place Units - British
1 transport placed in 106 Sea Zone
1 destroyer placed in 81 Sea Zone
2 infantry placed in Egypt
1 fighter and 4 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,1
British collect 32 PUs (1 lost to blockades); end with 32 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs total
Some Units in India change ownership: 2 infantry
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :4
Purchase Units - Italians
Italians buy 9 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Belarus to Bryansk
1 armour moved from Algeria to Morocco
Italians take Morocco from French
1 armour moved from Morocco to Algeria
1 bomber moved from Tunisia to Gibraltar
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :4
Purchase Units - Italians
Italians buy 9 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Belarus to Bryansk
1 armour moved from Algeria to Morocco
Italians take Morocco from French
1 armour moved from Morocco to Algeria
1 bomber moved from Tunisia to Gibraltar
Combat - Italians
Battle in Bryansk
Italians attack with 1 armour
Russians defend with 1 infantry
Russians win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Italians: 1 armour
Strategic bombing raid in Gibraltar
Bombing raid in Gibraltar rolls: 7 and causes: 6 damage to unit: harbour
Bombing raid in Gibraltar causes 6 damage total.
Non Combat Move - Italians
1 bomber moved from Gibraltar to Southern France
1 armour and 1 mech_infantry moved from Slovakia Hungary to Belarus
1 infantry moved from Libya to Tunisia
8 infantry moved from Northern Italy to Southern Italy
1 submarine moved from 98 Sea Zone to 97 Sea Zone
Place Units - Italians
3 infantry placed in Southern Italy
6 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :4
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
1 destroyer and 1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 submarine moved from 42 Sea Zone to 44 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :4
Combat Move - French
Non Combat Move - French
1 cruiser moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 destroyer moved from 77 Sea Zone to 39 Sea Zone
1 infantry moved from United Kingdom to Scotland
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :5
Politics - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 artillery, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Novgorod to Archangel
1 infantry moved from Belarus to Smolensk
2 infantry moved from Belarus to Bryansk
2 mech_infantrys moved from Eastern Poland to Western Ukraine
2 armour and 1 mech_infantry moved from Eastern Poland to Bessarabia
Germans take Bessarabia from Russians
2 armour and 1 mech_infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 tactical_bomber moved from Belarus to Bryansk
1 tactical_bomber moved from Belarus to Western Ukraine
1 fighter moved from Belarus to Western Ukraine
1 fighter moved from Belarus to Bryansk
1 fighter moved from Belarus to Smolensk
1 bomber moved from Western Germany to Archangel
1 bomber moved from Western Germany to Archangel
1 tactical_bomber moved from Western Germany to Western Ukraine
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :5
Politics - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 artillery, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Novgorod to Archangel
1 infantry moved from Belarus to Smolensk
2 infantry moved from Belarus to Bryansk
2 mech_infantrys moved from Eastern Poland to Western Ukraine
2 armour and 1 mech_infantry moved from Eastern Poland to Bessarabia
Germans take Bessarabia from Russians
2 armour and 1 mech_infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 tactical_bomber moved from Belarus to Bryansk
1 tactical_bomber moved from Belarus to Western Ukraine
1 fighter moved from Belarus to Western Ukraine
1 fighter moved from Belarus to Bryansk
1 fighter moved from Belarus to Smolensk
1 bomber moved from Western Germany to Archangel
1 bomber moved from Western Germany to Archangel
1 tactical_bomber moved from Western Germany to Western Ukraine
Combat - Germans
Battle in Archangel
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 fighter, 2 mech_infantrys and 2 tactical_bombers
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 1 fighter, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Bryansk to Belarus
1 fighter moved from Smolensk to Belarus
1 fighter moved from Western Ukraine to Belarus
1 tactical_bomber moved from Western Ukraine to Belarus
1 artillery and 1 infantry moved from Novgorod to Belarus
1 tactical_bomber moved from Western Ukraine to Eastern Poland
1 armour moved from Poland to Belarus
4 infantry moved from Poland to Eastern Poland
2 bombers moved from Archangel to Belarus
1 infantry moved from Vyborg to Novgorod
3 infantry moved from Finland to Vyborg
3 armour moved from Germany to Eastern Poland
1 fighter moved from Germany to Western Germany
2 transports moved from 115 Sea Zone to 114 Sea Zone
1 battleship, 1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 destroyer moved from 114 Sea Zone to 113 Sea Zone
4 infantry moved from Germany to 114 Sea Zone
4 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
4 infantry moved from 115 Sea Zone to Novgorod
2 infantry moved from Normandy Bordeaux to France
2 infantry moved from Holland Belgium to Western Germany
Place Units - Germans
1 artillery and 2 infantry placed in Novgorod
3 armour, 4 infantry and 2 mech_infantrys placed in Germany
1 armour placed in Germany
1 mech_infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,4
Germans collect 53 PUs; end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :5
Purchase Units - Russians
Russians buy 2 artilleries, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 mech_infantrys moved from Russia to Archangel
2 infantry moved from Russia to Smolensk
2 infantry moved from Russia to Bryansk
1 fighter moved from Russia to Archangel
1 fighter moved from Russia to Smolensk
1 fighter moved from Russia to Bryansk
1 fighter moved from Volgograd to Bryansk
1 tactical_bomber moved from Russia to Archangel
1 fighter moved from Bryansk to Smolensk
1 fighter moved from Smolensk to Bryansk
Combat - Russians
Battle in Smolensk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Archangel from Germans with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bryansk
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians win, taking Bryansk from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Archangel to Russia
1 fighter moved from Smolensk to Russia
2 fighters moved from Bryansk to Russia
2 infantry moved from Novosibirsk to Vologda
4 infantry moved from Novosibirsk to Samara
1 mech_infantry moved from Russia to Rostov
1 armour moved from Russia to Samara
3 armour and 1 mech_infantry moved from Russia to Samara
Place Units - Russians
3 infantry placed in Volgograd
2 artilleries, 5 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 32 PUs
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :5
Purchase Units - Japanese
Japanese buy 1 carrier, 3 destroyers, 6 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 carriers, 4 destroyers and 4 fighters moved from 6 Sea Zone to 33 Sea Zone
2 bombers moved from Japan to 33 Sea Zone
2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 4 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
2 fighters moved from Japan to 33 Sea Zone
1 tactical_bomber moved from Kiangsu to 33 Sea Zone
3 tactical_bombers moved from Kwangsi to 33 Sea Zone
1 armour moved from Malaya to Shan State
Japanese take Shan State from UK_Pacific
1 armour moved from Shan State to French Indo China
1 armour moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 armour moved from Burma to Yunnan
1 infantry moved from Kwangsi to French Indo China
1 armour moved from Hunan to French Indo China
1 infantry moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
1 armour moved from Yunnan to French Indo China
need scramble and OOL for carolines
keep best D and scramble everything.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :5
Purchase Units - Japanese
Japanese buy 1 carrier, 3 destroyers, 6 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 carriers, 4 destroyers and 4 fighters moved from 6 Sea Zone to 33 Sea Zone
2 bombers moved from Japan to 33 Sea Zone
2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 4 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
2 fighters moved from Japan to 33 Sea Zone
1 tactical_bomber moved from Kiangsu to 33 Sea Zone
3 tactical_bombers moved from Kwangsi to 33 Sea Zone
1 armour moved from Malaya to Shan State
Japanese take Shan State from UK_Pacific
1 armour moved from Shan State to French Indo China
1 armour moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 armour moved from Burma to Yunnan
1 infantry moved from Kwangsi to French Indo China
1 armour moved from Hunan to French Indo China
1 infantry moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
1 armour moved from Yunnan to French Indo China
Combat - Japanese
Americans scrambles 3 units out of Caroline Islands to defend against the attack in 33 Sea Zone
Battle in 33 Sea Zone
Japanese attack with 2 battleships, 2 bombers, 5 carriers, 1 cruiser, 5 destroyers, 8 fighters, 1 submarine and 8 tactical_bombers
ANZAC defend with 1 cruiser, 2 destroyers, 3 fighters and 1 submarine; Americans defend with 1 battleship, 3 carriers, 2 cruisers, 5 destroyers, 5 fighters, 3 submarines, 1 tactical_bomber and 1 transport
Units damaged: 1 battleship owned by the Americans
Units damaged: 1 carrier owned by the Americans
Units damaged: 2 battleships owned by the Japanese
1 cruiser owned by the Japanese , 2 carriers owned by the Japanese and 2 battleships owned by the Japanese retreated to 34 Sea Zone
Americans win with 1 battleship and 1 transport remaining. Battle score for attacker is 96
Casualties for Japanese: 3 carriers, 5 destroyers, 1 fighter, 1 submarine and 5 tactical_bombers
Casualties for ANZAC: 1 cruiser, 2 destroyers, 3 fighters and 1 submarine
Casualties for Americans: 3 carriers, 2 cruisers, 5 destroyers, 5 fighters, 3 submarines and 1 tactical_bomber
Battle in French Indo China
Japanese attack with 3 armour and 1 infantry
British defend with 1 infantry
Japanese win, taking French Indo China from UK_Pacific with 3 armour remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 fighter could not land in 33 Sea Zone and was removed
2 bombers moved from 33 Sea Zone to Paulau Island
4 fighters moved from 33 Sea Zone to 34 Sea Zone
3 tactical_bombers moved from 33 Sea Zone to Paulau Island
2 fighters moved from 34 Sea Zone to Paulau Island
2 fighters moved from 33 Sea Zone to 34 Sea Zone
1 fighter moved from Kwangsi to 6 Sea Zone
2 infantry moved from Kwangsi to Yunnan
2 mech_infantrys moved from Hunan to Yunnan
1 armour and 2 mech_infantrys moved from Kiangsu to Hunan
1 artillery and 2 infantry moved from Kwangtung to Kwangsi
3 transports moved from 35 Sea Zone to 6 Sea Zone
Place Units - Japanese
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Paulau Island: 1 fighter
EDIT: Turning off Edit Mode
3 infantry placed in Kiangsu
3 infantry placed in Kwangtung
1 carrier, 3 destroyers and 1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,2
Japanese collect 55 PUs (3 lost to blockades); end with 55 PUs total
so tripple A screwed up my plane landings in that I had 6 CVs in the phi so 6 planes could land on Palau without a CV. BUt triple A doesn’t allow you to chose casualties according to remaining range so 1 plane was incorrectly forced to crash. So i edit back.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :5
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers and 3 fighters; Remaining resources: 0 PUs;
Combat Move - Americans
1 unit repaired.
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
Combat - Americans
Battle in Celebes
Americans attack with 1 artillery and 1 infantry
Japanese defend with 2 infantry
Americans win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Americans
1 battleship moved from 33 Sea Zone to 54 Sea Zone
2 bombers moved from Caroline Islands to Queensland
1 bomber moved from Caroline Islands to Hawaiian Islands
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 carrier, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Western United States to Hawaiian Islands
Place Units - Americans
1 carrier and 3 destroyers placed in 10 Sea Zone
3 fighters placed in Western United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs