L13 G40 Arathorn (Axis) vs Karl7 (Allies +9) Rematch
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Yeah, it was pretty close to feeling like a heart attack….
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Bringing to the top. Sorry for the delay. Things have been busy.
This game should be over soon anyway. lol -
Bringing to the top. Sorry for the delay. Things have been busy.
This game should be over soon anyway. lolYIKES!
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I don’t know… just getting excited
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The Norwegians await liberation… 8-)
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karl has our number arathorn. by the way it’s your move in our game! ;-)
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :18
Purchase Units - Italians
Italians buy 6 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 2 infantry moved from Egypt to Anglo Egyptian Sudan
1 submarine moved from 92 Sea Zone to 104 Sea Zone
3 fighters and 1 tactical_bomber moved from 92 Sea Zone to 104 Sea Zone
2 fighters moved from 95 Sea Zone to Gibraltar
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Morocco to 92 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 92 Sea Zone to Gibraltar
1 bomber moved from Western Germany to United Kingdom
1 mech_infantry moved from Baltic States to Western Ukraine -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :18
Purchase Units - Italians
Italians buy 6 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 2 infantry moved from Egypt to Anglo Egyptian Sudan
1 submarine moved from 92 Sea Zone to 104 Sea Zone
3 fighters and 1 tactical_bomber moved from 92 Sea Zone to 104 Sea Zone
2 fighters moved from 95 Sea Zone to Gibraltar
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Morocco to 92 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 92 Sea Zone to Gibraltar
1 bomber moved from Western Germany to United Kingdom
1 mech_infantry moved from Baltic States to Western UkraineCombat - Italians
Air Battle in United Kingdom
Italians attacks with 1 units heading to United Kingdom
British launches 2 interceptors out of United Kingdom
Defenders Fire, : 0/2 hits
Attackers Fire, : 0/1 hits
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in United Kingdom
AA guns fire in United Kingdom : 0/1 hits
Bombing raid in United Kingdom rolls: 4 and causes: 4 damage to unit: airfield
Bombing raid in United Kingdom causes 4 damage total.
Battle in 104 Sea Zone
Italians attack with 3 fighters, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Italians roll dice for 1 submarine in 104 Sea Zone, round 1 : 1/1 hits
British roll dice for 1 destroyer in 104 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the British lost in 104 Sea Zone
Italians win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Western Ukraine
Italians attack with 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 mech_infantry in Western Ukraine, round 1 : 0/1 hits
Russians roll dice for 1 infantry in Western Ukraine, round 1 : 1/1 hits
1 mech_infantry owned by the Italians lost in Western Ukraine
Russians win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Italians: 1 mech_infantry
Battle in Gibraltar
Italians attack with 1 armour, 1 artillery, 2 fighters, 3 infantry and 1 mech_infantry
British defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry; Americans defend with 2 infantry
Italians roll dice for 1 armour, 1 artillery, 2 fighters, 3 infantry and 1 mech_infantry in Gibraltar, round 1 : 5/8 hits
British roll dice for 1 artillery and 3 infantry in Gibraltar, round 1 : 1/4 hits
1 infantry owned by the British , 1 artillery owned by the British , 2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
Italians win, taking Gibraltar from British with 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 10
Casualties for British: 1 artillery and 1 infantry
Casualties for Italians: 1 infantry
Casualties for Americans: 2 infantry
Battle in Anglo Egyptian Sudan
Italians attack with 1 artillery and 2 infantry
British defend with 1 infantry
Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 1 : 1/3 hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 1 : 0/1 hits
1 infantry owned by the British lost in Anglo Egyptian Sudan
Italians win, taking Anglo Egyptian Sudan from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Cleaning up after air battlesNon Combat Move - Italians
4 armour moved from Egypt to Anglo Egyptian Sudan
2 fighters moved from Gibraltar to 92 Sea Zone
1 carrier moved from 95 Sea Zone to 92 Sea Zone
3 fighters and 1 tactical_bomber moved from 104 Sea Zone to 92 Sea Zone
1 bomber moved from United Kingdom to Western GermanyPlace Units - Italians
3 infantry placed in Egypt
3 transports placed in 95 Sea Zone
3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag
Alexandria : 1 flag
Gibraltar : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 harbour, 2 infantry and 1 mech_infantry
Egypt : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 5 infantry
Cyprus : 1 flag
Malta : 1 flag
Anglo Egyptian Sudan : 1 flag, 4 armour, 1 artillery and 2 infantry
Morocco : 1 flag, 1 infantry
Algeria : 1 flag
Syria : 1 flag
Tunisia : 1 flag
Western Germany : 2 aaGuns and 1 bomber
Northern Italy : 1 aaGun, 1 artillery, 1 factory_major and 4 infantry
Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor and 1 harbour
104 Sea Zone : 1 submarine
95 Sea Zone : 3 transports
93 Sea Zone : 1 flag
Greece : 1 flag
92 Sea Zone : 3 carriers, 6 destroyers, 5 fighters, 3 submarines, 1 tactical_bomber and 3 transportsProduction/PUs Summary :
Germans : 51 / 65
Russians : 28 / 28
Japanese : 58 / 48
Americans : 59 / 79
Chinese : 1 / 1
British : 29 / 30
UK_Pacific : 5 / 5
Italians : 19 / 34
ANZAC : 14 / 29
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 12 times
2 was rolled 9 times
3 was rolled 5 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 10 times
Average roll : 3.050
Median : 2.000
Variance : 2.462
Standard Deviation : 1.569
Total rolls : 40Null / Other
1 was rolled 6 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 4 times
Average roll : 2.867
Median : 2.000
Variance : 1.929
Standard Deviation : 1.389
Total rolls : 15Russians Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1British Combat
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.778
Median : 3.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9Italians Combat
1 was rolled 6 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 4 times
Average roll : 2.867
Median : 2.000
Variance : 1.929
Standard Deviation : 1.389
Total rolls : 15 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :18
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 carrier and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
1 fighter moved from Queensland to 42 Sea Zone
1 destroyer moved from 39 Sea Zone to 44 Sea Zone
1 destroyer moved from 39 Sea Zone to 43 Sea ZoneCombat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 transport
ANZAC win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 42 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 44 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 transport
ANZAC win, taking 44 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 fighter moved from 42 Sea Zone to Northern Territory
2 infantry moved from New South Wales to Queensland
1 aaGun and 2 infantry moved from Queensland to Northern Territory
2 submarines moved from 6 Sea Zone to 22 Sea Zone
1 carrier and 2 transports moved from 39 Sea Zone to 80 Sea Zone
2 fighters moved from 39 Sea Zone to IndiaPlace Units - ANZAC
1 artillery placed in Queensland
1 carrier and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :18
Combat Move - French
Non Combat Move - French
1 fighter moved from Persia to IndiaTurn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :19
Purchase Units - Germans
Germans repair 1 damage on 1 factory_minor; Remaining resources: 64 PUs;
Germans buy 1 armour, 4 artilleries, 1 destroyer, 9 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 destroyer moved from 92 Sea Zone to 89 Sea Zone
1 carrier moved from 92 Sea Zone to 102 Sea Zone
1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom
6 bombers, 6 fighters and 3 tactical_bombers moved from Western Germany to United Kingdom
1 mech_infantry moved from Egypt to French Equatorial Africa
Germans take French Equatorial Africa from Americans
1 mech_infantry moved from Egypt to Kenya
Germans take Kenya from British
1 mech_infantry moved from Egypt to Ethiopia
Italians take Ethiopia from British
2 infantry moved from Novgorod to Belarus
1 artillery moved from Eastern Poland to Belarus -
You’ve had luck out of this world in this game……
I am frustrated. I attack UK with a 98% chance to win with 8-9 units left. And I LOSE!
Good game. I don’t want to play this game anymore. I got diced in Japan, losing 15 planes more than I should, I got diced in sz112, and I get diced now.
I would gladly do a low luck reroll if you would offer it, but games like this is what causes me to need a break from time to time.
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How can someone be diced like that THREE times in the SAME game?
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You’ve had luck out of this world in this game……
I am frustrated. I attack UK with a 98% chance to win with 8-9 units left. And I LOSE!
Frustration no. 3
I don’t know what to say. The three biggest battles on the board all decide to dice me to pieces.
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ha ha… this is funny!
THE SAME EXACT THING HAPPENED TO ME AGAINST DIZZ>>… holy cow…
I attacked with 98% chance and lost.
This came is crunked… let call it and do a playoff
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ha ha… this is funny!
THE SAME EXACT THING HAPPENED TO ME AGAINST DIZZ>>… holy cow…
I attacked with 98% chance and lost.
This came is crunked… let call it and do a playoff
The battle was for London tooo…… crazy!
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