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L13 G40 Arathorn (Axis) vs Karl7 (Allies +9) Rematch

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - ANZAC
                ANZAC buy 2 fighters and 1 infantry; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                2 infantry moved from Malaya to 37 Sea Zone
                2 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
                2 infantry moved from 43 Sea Zone to Borneo
                1 submarine moved from 42 Sea Zone to 41 Sea Zone

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - ANZAC
                ANZAC buy 2 fighters and 1 infantry; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                2 infantry moved from Malaya to 37 Sea Zone
                2 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
                2 infantry moved from 43 Sea Zone to Borneo
                1 submarine moved from 42 Sea Zone to 41 Sea Zone

    Combat - ANZAC
                ANZAC creates battle in territory 6 Sea Zone
                Battle in Borneo

    Non Combat Move - ANZAC
                1 fighter moved from Philippines to Szechwan
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 fighter moved from New South Wales to Western Australia
                1 destroyer moved from 62 Sea Zone to 33 Sea Zone

    Place Units - ANZAC
                2 fighters and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 16 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

  • 19 13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Politics - Germans

    Purchase Units - Germans
                Germans buy 4 artilleries, 3 bombers and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Western Ukraine to Bryansk
                1 artillery moved from Western Ukraine to Bryansk
                6 mech_infantrys moved from Western Ukraine to Rostov
                1 mech_infantry moved from Persia to Caucasus
                2 infantry moved from Ukraine to Rostov
                3 armour moved from Ukraine to Rostov
                5 armour moved from Western Ukraine to Belarus
                9 mech_infantrys moved from Western Ukraine to Belarus
                1 mech_infantry moved from Western Ukraine to Belarus
                2 armour moved from Ukraine to Rostov
                6 infantry moved from Western Germany to Denmark
                4 mech_infantrys moved from Denmark to Western Germany
                4 mech_infantrys moved from Denmark to Western Germany
                2 infantry moved from Western Germany to Denmark
                2 artilleries moved from Western Germany to France
                2 tactical_bombers moved from 94 Sea Zone to Western Germany
                1 carrier moved from 94 Sea Zone to 92 Sea Zone
                1 transport moved from 98 Sea Zone to 93 Sea Zone
                1 carrier moved from 92 Sea Zone to 93 Sea Zone
                2 mech_infantrys moved from Western Ukraine to Belarus
                3 mech_infantrys moved from Ukraine to Rostov

  • 19 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Politics - Germans

    Purchase Units - Germans
                Germans buy 4 artilleries, 3 bombers and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Western Ukraine to Bryansk
                1 artillery moved from Western Ukraine to Bryansk
                6 mech_infantrys moved from Western Ukraine to Rostov
                1 mech_infantry moved from Persia to Caucasus
                2 infantry moved from Ukraine to Rostov
                3 armour moved from Ukraine to Rostov
                5 armour moved from Western Ukraine to Belarus
                9 mech_infantrys moved from Western Ukraine to Belarus
                1 mech_infantry moved from Western Ukraine to Belarus
                2 armour moved from Ukraine to Rostov
                6 infantry moved from Western Germany to Denmark
                4 mech_infantrys moved from Denmark to Western Germany
                4 mech_infantrys moved from Denmark to Western Germany
                2 infantry moved from Western Germany to Denmark
                2 artilleries moved from Western Germany to France
                2 tactical_bombers moved from 94 Sea Zone to Western Germany
                1 carrier moved from 94 Sea Zone to 92 Sea Zone
                1 transport moved from 98 Sea Zone to 93 Sea Zone
                1 carrier moved from 92 Sea Zone to 93 Sea Zone
                2 mech_infantrys moved from Western Ukraine to Belarus
                3 mech_infantrys moved from Ukraine to Rostov

    Combat - Germans
                Battle in Belarus
                    Germans attack with 5 armour and 12 mech_infantrys
                    Russians defend with 2 infantry
                        Germans roll dice for 5 armour and 12 mech_infantrys in Belarus, round 1 :  7/17 hits
                        Russians roll dice for 2 infantry in Belarus, round 1 :  2/2 hits
                        2 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Belarus
                    Germans win, taking Belarus from Russians with 5 armour and 10 mech_infantrys remaining. Battle score for attacker is -2
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 2 infantry
                Battle in Bryansk
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 1 :  1/3 hits
                        Russians roll dice for 1 infantry in Bryansk, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                    Germans win, taking Bryansk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Germans attack with 5 armour, 2 infantry and 9 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 5 armour, 2 infantry and 9 mech_infantrys in Rostov, round 1 :  8/16 hits
                        Russians roll dice for 1 infantry in Rostov, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Rostov
                    Germans win, taking Rostov from Russians with 5 armour, 2 infantry and 9 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 aaGun moved from Eastern Poland to Belarus
                1 aaGun moved from Ukraine to Rostov
                2 mech_infantrys moved from Ukraine to Eastern Poland
                1 aaGun moved from Western Germany to Denmark
                1 aaGun moved from Western Germany to France

    Place Units - Germans
                3 bombers placed in Western Germany
                1 artillery and 1 infantry placed in Southern France
                3 artilleries placed in Ukraine

    Turn Complete - Germans
                Germans collect 52 PUs; end with 52 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 59 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 1 fighter and 1 tactical_bomber
                EDIT: Adding units owned by Germans to 93 Sea Zone: 1 fighter and 1 tactical_bomber
                EDIT: Turning off Edit Mode

    Territory Summary for Germans :

    Egypt : 1 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Syria : 1 flag
        France : 1 flag, 1 aaGun, 1 airfield, 2 artilleries and 1 factory_minor
        Western Germany : 1 airfield, 3 bombers, 1 factory_major, 5 fighters, 1 harbour, 4 infantry, 8 mech_infantrys and 1 tactical_bomber
        Germany : 1 aaGun and 1 factory_major
        Denmark : 1 aaGun and 16 infantry
        Belarus : 1 flag, 1 aaGun, 5 armour and 10 mech_infantrys
        Baltic States : 1 flag
        Bryansk : 1 flag, 1 artillery and 1 infantry
        Rostov : 1 flag, 1 aaGun, 5 armour, 2 infantry and 9 mech_infantrys
        Eastern Poland : 1 flag, 2 mech_infantrys
        Bessarabia : 1 flag
        Ukraine : 1 flag, 3 artilleries, 1 factory_minor and 4 infantry
        Western Ukraine : 1 flag, 1 aaGun, 8 artilleries and 13 infantry
        Caucasus : 1 mech_infantry
        93 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
        Bulgaria : 1 flag
        92 Sea Zone : 1 destroyer
        Persia : 1 flag
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 52 / 64
        Russians : 21 / 38
        Japanese : 47 / 57
        Americans : 60 / 80
        Chinese : 9 / 16
        British : 25 / 25
        UK_Pacific : 14 / 10
        Italians : 19 / 38
        ANZAC : 14 / 26
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 12 times
                2 was rolled 10 times
                3 was rolled 4 times
                4 was rolled 4 times
                5 was rolled 4 times
                6 was rolled 6 times
            Average roll : 2.900
            Median : 2.000
            Variance : 1.641
            Standard Deviation : 1.281
            Total rolls : 40

    Germans Combat
                1 was rolled 11 times
                2 was rolled 8 times
                3 was rolled 4 times
                4 was rolled 3 times
                5 was rolled 4 times
                6 was rolled 6 times
            Average roll : 2.972
            Median : 2.000
            Variance : 1.314
            Standard Deviation : 1.146
            Total rolls : 36

    Russians Combat
                1 was rolled 1 times
                2 was rolled 2 times
                4 was rolled 1 times
            Average roll : 2.250
            Median : 2.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - Russians
                Russians buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                3 infantry moved from Russia to Bryansk
                1 fighter and 1 tactical_bomber moved from Novgorod to Bryansk
                1 infantry moved from Novosibirsk to Kazakhstan
                      Russians take Kazakhstan from Japanese
                1 infantry moved from Kansu to Timguska
                4 fighters moved from Russia to Bryansk

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - Russians
                Russians buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                3 infantry moved from Russia to Bryansk
                1 fighter and 1 tactical_bomber moved from Novgorod to Bryansk
                1 infantry moved from Novosibirsk to Kazakhstan
                      Russians take Kazakhstan from Japanese
                1 infantry moved from Kansu to Timguska
                4 fighters moved from Russia to Bryansk

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 5 fighters, 3 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery and 1 infantry
                    Russians win, taking Bryansk from Germans with 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 aaGuns and 17 infantry moved from Yakut S.S.R. to Yenisey
                35 infantry moved from Russia to Smolensk
                4 artilleries moved from Russia to Smolensk
                2 armour moved from Vologda to Smolensk
                1 aaGun moved from Russia to Smolensk
                1 infantry moved from Tambov to Samara
                1 infantry moved from Volgograd to Samara
                2 fighters moved from Bryansk to Smolensk
                3 fighters moved from Bryansk to Russia
                1 tactical_bomber moved from Bryansk to Russia
                2 infantry moved from Russia to Samara

    Place Units - Russians
                1 infantry placed in Novgorod
                1 infantry placed in Volgograd
                2 artilleries and 8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 23 PUs; end with 23 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 28 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 31 PUs

  • 19 13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - Japanese
                Japanese buy 3 fighters and 9 infantry; Remaining resources: 0 PUs; 3 SuicideAttackTokens;

    Combat Move - Japanese
                3 fighters and 3 tactical_bombers moved from 1 Sea Zone to 6 Sea Zone
                4 bombers and 3 fighters moved from Japan to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from Manchuria to 6 Sea Zone
                1 fighter and 3 tactical_bombers moved from Amur to 6 Sea Zone
                1 destroyer moved from 20 Sea Zone to 6 Sea Zone
                1 infantry moved from Olgiy to Kansu
                      Japanese take Kansu from Chinese
                1 artillery moved from Tsinghai to Novosibirsk
                      Japanese take Novosibirsk from Russians
                1 infantry moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians

  • 19 13

    I need OOL in sz6. 12 hits first round.

  • 19 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - Japanese
                Japanese buy 3 fighters and 9 infantry; Remaining resources: 0 PUs; 3 SuicideAttackTokens;

    Combat Move - Japanese
                3 fighters and 3 tactical_bombers moved from 1 Sea Zone to 6 Sea Zone
                4 bombers and 3 fighters moved from Japan to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from Manchuria to 6 Sea Zone
                1 fighter and 3 tactical_bombers moved from Amur to 6 Sea Zone
                1 destroyer moved from 20 Sea Zone to 6 Sea Zone
                1 infantry moved from Olgiy to Kansu
                      Japanese take Kansu from Chinese
                1 artillery moved from Tsinghai to Novosibirsk
                      Japanese take Novosibirsk from Russians
                1 infantry moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians

    Combat - Japanese
                Battle in 6 Sea Zone
                    Japanese attack with 4 bombers, 1 destroyer, 8 fighters and 7 tactical_bombers
                    ANZAC defend with 1 fighter; Americans defend with 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 4 fighters and 1 tactical_bomber
                        Japanese roll dice for 4 bombers, 1 destroyer, 8 fighters and 7 tactical_bombers in 6 Sea Zone, round 1 :  12/20 hits
                    Units damaged: 1 battleship owned by the Americans and 1 carrier owned by the Americans
                        Americans roll dice for 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 5 fighters and 1 tactical_bomber in 6 Sea Zone, round 1 :  5/16 hits
                        4 destroyers owned by the Americans , 1 carrier owned by the Americans , 1 tactical_bomber owned by the Japanese , 2 cruisers owned by the Americans , 1 destroyer owned by the Japanese , 1 tactical_bomber owned by the Americans , 3 fighters owned by the Japanese and 1 fighter owned by the ANZAC lost in 6 Sea Zone
                        Japanese roll dice for 4 bombers, 5 fighters and 6 tactical_bombers in 6 Sea Zone, round 2 :  10/15 hits
                        Americans roll dice for 1 battleship, 2 carriers and 4 fighters in 6 Sea Zone, round 2 :  3/7 hits
                        4 fighters owned by the Americans , 1 battleship owned by the Americans , 2 carriers owned by the Americans , 1 tactical_bomber owned by the Japanese and 2 fighters owned by the Japanese lost in 6 Sea Zone
                    Japanese win with 4 bombers, 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is 105
                    Casualties for Japanese: 1 destroyer, 5 fighters and 2 tactical_bombers
                    Casualties for ANZAC: 1 fighter
                    Casualties for Americans: 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 4 fighters and 1 tactical_bomber

    Non Combat Move - Japanese
                1 armour and 1 infantry moved from Alaska to 1 Sea Zone
                2 armour, 4 artilleries and 6 infantry moved from British Columbia to 1 Sea Zone
                1 aaGun, 3 armour and 11 infantry moved from Buryatia to Yakut S.S.R.
                3 armour, 4 artilleries, 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 7 infantry, 1 submarine and 7 transports moved from 1 Sea Zone to 4 Sea Zone
                3 armour, 4 artilleries and 7 infantry moved from 4 Sea Zone to Soviet Far East
                2 infantry moved from Siberia to Amur
                3 mech_infantrys moved from Korea to Amur
                3 fighters moved from 6 Sea Zone to Buryatia
                3 mech_infantrys moved from Amur to Buryatia
                4 bombers moved from 6 Sea Zone to Buryatia
                3 tactical_bombers moved from 6 Sea Zone to 4 Sea Zone
                2 tactical_bombers moved from 6 Sea Zone to Korea
                2 infantry moved from Manchuria to Korea

    Place Units - Japanese
                3 infantry placed in Korea
                2 infantry placed in Shantung
                3 fighters and 4 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,3
                Japanese collect 45 PUs (4 lost to blockades); end with 45 PUs total

    Territory Summary for Japanese :

    Paulau Island : 1 infantry
        Shantung : 1 armour, 1 factory_minor, 2 infantry and 5 mech_infantrys
        Korea : 1 factory_minor, 5 infantry and 2 tactical_bombers
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 4 infantry
        Suiyuyan : 1 flag
        Kansu : 1 flag, 1 infantry
        Tsinghai : 1 flag
        Chahar : 1 flag
        Anhwe : 1 flag
        British Columbia : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Alaska : 1 flag
        Sakha : 1 flag
        Soviet Far East : 1 flag, 3 armour, 4 artilleries and 7 infantry
        Amur : 1 flag, 2 infantry
        Yakut S.S.R. : 1 flag, 1 aaGun, 3 armour and 12 infantry
        Siberia : 1 flag
        Buryatia : 1 flag, 4 bombers, 3 fighters and 3 mech_infantrys
        Sumatra : 1 flag, 1 fighter, 2 infantry and 1 tactical_bomber
        44 Sea Zone : 1 flag
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        4 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 1 submarine, 3 tactical_bombers and 7 transports
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Novosibirsk : 1 flag, 1 artillery
        Caucasus : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 51 / 64
        Russians : 21 / 31
        Japanese : 49 / 45
        Americans : 60 / 80
        Chinese : 8 / 16
        British : 25 / 25
        UK_Pacific : 14 / 10
        Italians : 19 / 38
        ANZAC : 14 / 26
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 11 times
                3 was rolled 10 times
                4 was rolled 12 times
                5 was rolled 13 times
                6 was rolled 7 times
            Average roll : 3.567
            Median : 4.000
            Variance : 0.542
            Standard Deviation : 0.736
            Total rolls : 60

    Null / Other
                1 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Japanese Combat
                1 was rolled 4 times
                2 was rolled 8 times
                3 was rolled 7 times
                4 was rolled 7 times
                5 was rolled 6 times
                6 was rolled 3 times
            Average roll : 3.343
            Median : 3.000
            Variance : 0.676
            Standard Deviation : 0.822
            Total rolls : 35

    Americans Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 5 times
                5 was rolled 7 times
                6 was rolled 4 times
            Average roll : 4.043
            Median : 4.000
            Variance : 1.045
            Standard Deviation : 1.022
            Total rolls : 23

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - Americans
                Americans buy 2 carriers, 2 destroyers, 1 factory_minor, 2 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                2 infantry moved from Norway to 112 Sea Zone
                1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 infantry, 1 submarine and 3 transports moved from 112 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 artillery moved from French Indo China to Siam
                      Americans take Siam from Japanese
                1 bomber moved from Yunnan to Shantung
                1 transport moved from 36 Sea Zone to 44 Sea Zone
                1 infantry moved from Western United States to British Columbia
                      British take British Columbia from Japanese

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - Americans
                Americans buy 2 carriers, 2 destroyers, 1 factory_minor, 2 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                2 infantry moved from Norway to 112 Sea Zone
                1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 infantry, 1 submarine and 3 transports moved from 112 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 artillery moved from French Indo China to Siam
                      Americans take Siam from Japanese
                1 bomber moved from Yunnan to Shantung
                1 transport moved from 36 Sea Zone to 44 Sea Zone
                1 infantry moved from Western United States to British Columbia
                      British take British Columbia from Japanese

    Combat - Americans
                Battle in Holland Belgium
                Battle in Normandy Bordeaux
                Strategic bombing raid in Shantung
                    Bombing raid in Shantung rolls: 4 and causes: 4 damage to unit: factory_minor
                    Bombing raid in Shantung causes 4 damage total.

    Non Combat Move - Americans
                1 bomber moved from Shantung to Kwangsi
                1 submarine moved from 16 Sea Zone to 19 Sea Zone
                1 submarine moved from 21 Sea Zone to 20 Sea Zone
                4 infantry moved from Western United States to British Columbia
                3 mech_infantrys moved from Western United States to British Columbia
                4 fighters moved from Western United States to 10 Sea Zone
                1 fighter moved from Eastern United States to 10 Sea Zone
                1 fighter moved from 10 Sea Zone to 26 Sea Zone
                1 armour, 1 artillery and 1 mech_infantry moved from Norway to Finland

    Place Units - Americans
                2 carriers, 2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
                1 factory_minor placed in French Indo China
                2 infantry placed in Norway

    Turn Complete - Americans
                Americans collect 66 PUs; end with 67 PUs total
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs

  • 22 20 19 18 17 16 15 14 12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Sikang to Tsinghai
                      Chinese take Tsinghai from Japanese
                1 infantry moved from Shensi to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 infantry moved from Hopei to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Hunan to Anhwe
                      Chinese take Anhwe from Japanese
                1 infantry moved from Hunan to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 infantry moved from Kwangsi to Kwangtung
                      UK_Pacific take Kwangtung from Japanese

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Sikang to Tsinghai
                      Chinese take Tsinghai from Japanese
                1 infantry moved from Shensi to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 infantry moved from Hopei to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Hunan to Anhwe
                      Chinese take Anhwe from Japanese
                1 infantry moved from Hunan to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 infantry moved from Kwangsi to Kwangtung
                      UK_Pacific take Kwangtung from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Hunan

    Place Units - Chinese
                1 infantry placed in Hunan
                1 artillery and 3 infantry placed in Chahar

    Turn Complete - Chinese
                Chinese collect 13 PUs; end with 13 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs

  • 22 20 19 18 17 16 15 14 12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Combat Move - British
                1 unit repaired.
                1 bomber moved from Norway to Germany
                10 infantry moved from Eastern Persia to Persia
                      British take Persia from Germans
                2 transports moved from 112 Sea Zone to 110 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Ontario to Quebec

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - British
                British buy 1 armour, 1 destroyer, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 unit repaired.
                1 bomber moved from Norway to Germany
                10 infantry moved from Eastern Persia to Persia
                      British take Persia from Germans
                2 transports moved from 112 Sea Zone to 110 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Ontario to Quebec

    Combat - British
                Strategic bombing raid in Germany
                    Bombing raid in Germany rolls: 8 and causes: 8 damage to unit: factory_major
                    Bombing raid in Germany causes 8 damage total.

    Non Combat Move - British
                1 bomber moved from Germany to 112 Sea Zone
                2 fighters moved from Norway to United Kingdom
                1 battleship, 2 cruisers, 2 destroyers and 1 submarine moved from 115 Sea Zone to 113 Sea Zone
                1 bomber moved from 112 Sea Zone to Norway
                4 infantry and 1 mech_infantry moved from Norway to Finland
                1 aaGun moved from Norway to Finland
                3 armour moved from Union of South Africa to Belgian Congo

    Place Units - British
                1 destroyer placed in 110 Sea Zone
                1 armour and 2 mech_infantrys placed in Union of South Africa
                1 infantry placed in United Kingdom

    Turn Complete - British
                British collect 28 PUs; end with 28 PUs total

    Place Units - UK_Pacific
                Turning on Edit Mode
                EDIT: Removing units owned by British from West India: 2 infantry
                EDIT: Adding units owned by British to Eastern Persia: 2 infantry
                EDIT: Removing units owned by British from India: 1 armour
                EDIT: Adding units owned by British to Eastern Persia: 1 armour
                EDIT: Removing units owned by British from Eastern Persia: 1 aaGun
                EDIT: Adding units owned by British to Persia: 1 aaGun
                EDIT: Turning off Edit Mode
                1 armour and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
                Some Units in India change ownership: 1 armour and 1 mech_infantry

  • 19 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - Italians
                Italians buy 3 armour, 1 bomber and 1 destroyer; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
                1 bomber moved from Southern Italy to Anglo Egyptian Sudan
                2 infantry moved from Gibraltar to 92 Sea Zone
                1 infantry moved from Cyprus to 99 Sea Zone
                1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
                1 armour moved from Malta to 96 Sea Zone
                1 armour and 1 transport moved from 96 Sea Zone to 98 Sea Zone
                1 carrier and 2 fighters moved from 92 Sea Zone to 98 Sea Zone
                1 submarine moved from 91 Sea Zone to 85 Sea Zone
                2 infantry and 1 transport moved from 92 Sea Zone to 83 Sea Zone
                1 infantry moved from 83 Sea Zone to French West Africa
                1 infantry moved from 83 Sea Zone to French West Africa
                2 destroyers moved from 95 Sea Zone to 98 Sea Zone
                3 infantry moved from Northern Italy to Yugoslavia

    Combat - Italians
                Battle in French West Africa
                Battle in Anglo Egyptian Sudan
                    Italians attack with 1 bomber, 1 infantry and 1 mech_infantry
                    British defend with 1 infantry
                    Italians win, taking French West Africa from French, taking Anglo Egyptian Sudan from British with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Anglo Egyptian Sudan to Egypt
                1 armour and 1 infantry moved from 98 Sea Zone to Egypt
                1 artillery moved from Northwest Persia to Caucasus

    Place Units - Italians
                3 armour placed in Egypt
                1 destroyer placed in 95 Sea Zone
                1 bomber placed in Southern Italy

    Turn Complete - Italians
                Italians collect 21 PUs; end with 21 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 26 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 30 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 40 PUs

  • 22 20 19 18 17 16 15 14 12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - ANZAC
                ANZAC buy 1 carrier, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                2 infantry moved from Borneo to 43 Sea Zone
                1 destroyer moved from 33 Sea Zone to 20 Sea Zone
                      ANZAC take 20 Sea Zone from Japanese
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to Hainan
                2 infantry and 1 transport moved from 43 Sea Zone to 20 Sea Zone
                2 infantry moved from 20 Sea Zone to Formosa

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - ANZAC
                ANZAC buy 1 carrier, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                2 infantry moved from Borneo to 43 Sea Zone
                1 destroyer moved from 33 Sea Zone to 20 Sea Zone
                      ANZAC take 20 Sea Zone from Japanese
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to Hainan
                2 infantry and 1 transport moved from 43 Sea Zone to 20 Sea Zone
                2 infantry moved from 20 Sea Zone to Formosa

    Combat - ANZAC
                Battle in Formosa
                Battle in Hainan

    Non Combat Move - ANZAC
                1 fighter moved from Western Australia to Malaya
                2 fighters moved from New South Wales to Western Australia
                1 infantry moved from New South Wales to Queensland
                1 fighter moved from Szechwan to Chahar

    Place Units - ANZAC
                1 carrier and 1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 15 PUs; end with 15 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

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