Use second save, forgot to move sub in 126
L13 G40 Arathorn (Axis) vs Karl7 (Allies +9) Rematch
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Did you like that twist of the game? I had to force you to spend your money on other things… ;)
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 infantry; Remaining resources: 2 PUs;Combat Move - ANZAC
2 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 submarine moved from 42 Sea Zone to 41 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 infantry; Remaining resources: 2 PUs;Combat Move - ANZAC
2 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 submarine moved from 42 Sea Zone to 41 Sea ZoneCombat - ANZAC
ANZAC creates battle in territory 6 Sea Zone
Battle in BorneoNon Combat Move - ANZAC
1 fighter moved from Philippines to Szechwan
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from New South Wales to Western Australia
1 destroyer moved from 62 Sea Zone to 33 Sea ZonePlace Units - ANZAC
2 fighters and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Combat Move - French
Non Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Politics - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 3 bombers and 1 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Western Ukraine to Bryansk
1 artillery moved from Western Ukraine to Bryansk
6 mech_infantrys moved from Western Ukraine to Rostov
1 mech_infantry moved from Persia to Caucasus
2 infantry moved from Ukraine to Rostov
3 armour moved from Ukraine to Rostov
5 armour moved from Western Ukraine to Belarus
9 mech_infantrys moved from Western Ukraine to Belarus
1 mech_infantry moved from Western Ukraine to Belarus
2 armour moved from Ukraine to Rostov
6 infantry moved from Western Germany to Denmark
4 mech_infantrys moved from Denmark to Western Germany
4 mech_infantrys moved from Denmark to Western Germany
2 infantry moved from Western Germany to Denmark
2 artilleries moved from Western Germany to France
2 tactical_bombers moved from 94 Sea Zone to Western Germany
1 carrier moved from 94 Sea Zone to 92 Sea Zone
1 transport moved from 98 Sea Zone to 93 Sea Zone
1 carrier moved from 92 Sea Zone to 93 Sea Zone
2 mech_infantrys moved from Western Ukraine to Belarus
3 mech_infantrys moved from Ukraine to Rostov -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Politics - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 3 bombers and 1 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Western Ukraine to Bryansk
1 artillery moved from Western Ukraine to Bryansk
6 mech_infantrys moved from Western Ukraine to Rostov
1 mech_infantry moved from Persia to Caucasus
2 infantry moved from Ukraine to Rostov
3 armour moved from Ukraine to Rostov
5 armour moved from Western Ukraine to Belarus
9 mech_infantrys moved from Western Ukraine to Belarus
1 mech_infantry moved from Western Ukraine to Belarus
2 armour moved from Ukraine to Rostov
6 infantry moved from Western Germany to Denmark
4 mech_infantrys moved from Denmark to Western Germany
4 mech_infantrys moved from Denmark to Western Germany
2 infantry moved from Western Germany to Denmark
2 artilleries moved from Western Germany to France
2 tactical_bombers moved from 94 Sea Zone to Western Germany
1 carrier moved from 94 Sea Zone to 92 Sea Zone
1 transport moved from 98 Sea Zone to 93 Sea Zone
1 carrier moved from 92 Sea Zone to 93 Sea Zone
2 mech_infantrys moved from Western Ukraine to Belarus
3 mech_infantrys moved from Ukraine to RostovCombat - Germans
Battle in Belarus
Germans attack with 5 armour and 12 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 5 armour and 12 mech_infantrys in Belarus, round 1 : 7/17 hits
Russians roll dice for 2 infantry in Belarus, round 1 : 2/2 hits
2 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 5 armour and 10 mech_infantrys remaining. Battle score for attacker is -2
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 2 infantry
Battle in Bryansk
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 1 : 1/3 hits
Russians roll dice for 1 infantry in Bryansk, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 5 armour, 2 infantry and 9 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 5 armour, 2 infantry and 9 mech_infantrys in Rostov, round 1 : 8/16 hits
Russians roll dice for 1 infantry in Rostov, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 5 armour, 2 infantry and 9 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 aaGun moved from Eastern Poland to Belarus
1 aaGun moved from Ukraine to Rostov
2 mech_infantrys moved from Ukraine to Eastern Poland
1 aaGun moved from Western Germany to Denmark
1 aaGun moved from Western Germany to FrancePlace Units - Germans
3 bombers placed in Western Germany
1 artillery and 1 infantry placed in Southern France
3 artilleries placed in UkraineTurn Complete - Germans
Germans collect 52 PUs; end with 52 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 59 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Germans to 93 Sea Zone: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit ModeTerritory Summary for Germans :
Egypt : 1 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Syria : 1 flag
France : 1 flag, 1 aaGun, 1 airfield, 2 artilleries and 1 factory_minor
Western Germany : 1 airfield, 3 bombers, 1 factory_major, 5 fighters, 1 harbour, 4 infantry, 8 mech_infantrys and 1 tactical_bomber
Germany : 1 aaGun and 1 factory_major
Denmark : 1 aaGun and 16 infantry
Belarus : 1 flag, 1 aaGun, 5 armour and 10 mech_infantrys
Baltic States : 1 flag
Bryansk : 1 flag, 1 artillery and 1 infantry
Rostov : 1 flag, 1 aaGun, 5 armour, 2 infantry and 9 mech_infantrys
Eastern Poland : 1 flag, 2 mech_infantrys
Bessarabia : 1 flag
Ukraine : 1 flag, 3 artilleries, 1 factory_minor and 4 infantry
Western Ukraine : 1 flag, 1 aaGun, 8 artilleries and 13 infantry
Caucasus : 1 mech_infantry
93 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
Bulgaria : 1 flag
92 Sea Zone : 1 destroyer
Persia : 1 flag
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 52 / 64
Russians : 21 / 38
Japanese : 47 / 57
Americans : 60 / 80
Chinese : 9 / 16
British : 25 / 25
UK_Pacific : 14 / 10
Italians : 19 / 38
ANZAC : 14 / 26
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 12 times
2 was rolled 10 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 6 times
Average roll : 2.900
Median : 2.000
Variance : 1.641
Standard Deviation : 1.281
Total rolls : 40Germans Combat
1 was rolled 11 times
2 was rolled 8 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 6 times
Average roll : 2.972
Median : 2.000
Variance : 1.314
Standard Deviation : 1.146
Total rolls : 36Russians Combat
1 was rolled 1 times
2 was rolled 2 times
4 was rolled 1 times
Average roll : 2.250
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Russians
Russians buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Novgorod to Bryansk
1 infantry moved from Novosibirsk to Kazakhstan
Russians take Kazakhstan from Japanese
1 infantry moved from Kansu to Timguska
4 fighters moved from Russia to Bryansk -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Russians
Russians buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Novgorod to Bryansk
1 infantry moved from Novosibirsk to Kazakhstan
Russians take Kazakhstan from Japanese
1 infantry moved from Kansu to Timguska
4 fighters moved from Russia to BryanskCombat - Russians
Battle in Bryansk
Russians attack with 5 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians win, taking Bryansk from Germans with 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 aaGuns and 17 infantry moved from Yakut S.S.R. to Yenisey
35 infantry moved from Russia to Smolensk
4 artilleries moved from Russia to Smolensk
2 armour moved from Vologda to Smolensk
1 aaGun moved from Russia to Smolensk
1 infantry moved from Tambov to Samara
1 infantry moved from Volgograd to Samara
2 fighters moved from Bryansk to Smolensk
3 fighters moved from Bryansk to Russia
1 tactical_bomber moved from Bryansk to Russia
2 infantry moved from Russia to SamaraPlace Units - Russians
1 infantry placed in Novgorod
1 infantry placed in Volgograd
2 artilleries and 8 infantry placed in RussiaTurn Complete - Russians
Russians collect 23 PUs; end with 23 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 31 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Japanese
Japanese buy 3 fighters and 9 infantry; Remaining resources: 0 PUs; 3 SuicideAttackTokens;Combat Move - Japanese
3 fighters and 3 tactical_bombers moved from 1 Sea Zone to 6 Sea Zone
4 bombers and 3 fighters moved from Japan to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Manchuria to 6 Sea Zone
1 fighter and 3 tactical_bombers moved from Amur to 6 Sea Zone
1 destroyer moved from 20 Sea Zone to 6 Sea Zone
1 infantry moved from Olgiy to Kansu
Japanese take Kansu from Chinese
1 artillery moved from Tsinghai to Novosibirsk
Japanese take Novosibirsk from Russians
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians -
I need OOL in sz6. 12 hits first round.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Japanese
Japanese buy 3 fighters and 9 infantry; Remaining resources: 0 PUs; 3 SuicideAttackTokens;Combat Move - Japanese
3 fighters and 3 tactical_bombers moved from 1 Sea Zone to 6 Sea Zone
4 bombers and 3 fighters moved from Japan to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Manchuria to 6 Sea Zone
1 fighter and 3 tactical_bombers moved from Amur to 6 Sea Zone
1 destroyer moved from 20 Sea Zone to 6 Sea Zone
1 infantry moved from Olgiy to Kansu
Japanese take Kansu from Chinese
1 artillery moved from Tsinghai to Novosibirsk
Japanese take Novosibirsk from Russians
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from RussiansCombat - Japanese
Battle in 6 Sea Zone
Japanese attack with 4 bombers, 1 destroyer, 8 fighters and 7 tactical_bombers
ANZAC defend with 1 fighter; Americans defend with 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 4 fighters and 1 tactical_bomber
Japanese roll dice for 4 bombers, 1 destroyer, 8 fighters and 7 tactical_bombers in 6 Sea Zone, round 1 : 12/20 hits
Units damaged: 1 battleship owned by the Americans and 1 carrier owned by the Americans
Americans roll dice for 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 5 fighters and 1 tactical_bomber in 6 Sea Zone, round 1 : 5/16 hits
4 destroyers owned by the Americans , 1 carrier owned by the Americans , 1 tactical_bomber owned by the Japanese , 2 cruisers owned by the Americans , 1 destroyer owned by the Japanese , 1 tactical_bomber owned by the Americans , 3 fighters owned by the Japanese and 1 fighter owned by the ANZAC lost in 6 Sea Zone
Japanese roll dice for 4 bombers, 5 fighters and 6 tactical_bombers in 6 Sea Zone, round 2 : 10/15 hits
Americans roll dice for 1 battleship, 2 carriers and 4 fighters in 6 Sea Zone, round 2 : 3/7 hits
4 fighters owned by the Americans , 1 battleship owned by the Americans , 2 carriers owned by the Americans , 1 tactical_bomber owned by the Japanese and 2 fighters owned by the Japanese lost in 6 Sea Zone
Japanese win with 4 bombers, 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is 105
Casualties for Japanese: 1 destroyer, 5 fighters and 2 tactical_bombers
Casualties for ANZAC: 1 fighter
Casualties for Americans: 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 4 fighters and 1 tactical_bomberNon Combat Move - Japanese
1 armour and 1 infantry moved from Alaska to 1 Sea Zone
2 armour, 4 artilleries and 6 infantry moved from British Columbia to 1 Sea Zone
1 aaGun, 3 armour and 11 infantry moved from Buryatia to Yakut S.S.R.
3 armour, 4 artilleries, 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 7 infantry, 1 submarine and 7 transports moved from 1 Sea Zone to 4 Sea Zone
3 armour, 4 artilleries and 7 infantry moved from 4 Sea Zone to Soviet Far East
2 infantry moved from Siberia to Amur
3 mech_infantrys moved from Korea to Amur
3 fighters moved from 6 Sea Zone to Buryatia
3 mech_infantrys moved from Amur to Buryatia
4 bombers moved from 6 Sea Zone to Buryatia
3 tactical_bombers moved from 6 Sea Zone to 4 Sea Zone
2 tactical_bombers moved from 6 Sea Zone to Korea
2 infantry moved from Manchuria to KoreaPlace Units - Japanese
3 infantry placed in Korea
2 infantry placed in Shantung
3 fighters and 4 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,3
Japanese collect 45 PUs (4 lost to blockades); end with 45 PUs totalTerritory Summary for Japanese :
Paulau Island : 1 infantry
Shantung : 1 armour, 1 factory_minor, 2 infantry and 5 mech_infantrys
Korea : 1 factory_minor, 5 infantry and 2 tactical_bombers
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 4 infantry
Suiyuyan : 1 flag
Kansu : 1 flag, 1 infantry
Tsinghai : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
British Columbia : 1 flag
Kwangtung : 1 flag, 1 harbour
Alaska : 1 flag
Sakha : 1 flag
Soviet Far East : 1 flag, 3 armour, 4 artilleries and 7 infantry
Amur : 1 flag, 2 infantry
Yakut S.S.R. : 1 flag, 1 aaGun, 3 armour and 12 infantry
Siberia : 1 flag
Buryatia : 1 flag, 4 bombers, 3 fighters and 3 mech_infantrys
Sumatra : 1 flag, 1 fighter, 2 infantry and 1 tactical_bomber
44 Sea Zone : 1 flag
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
4 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 1 submarine, 3 tactical_bombers and 7 transports
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Novosibirsk : 1 flag, 1 artillery
Caucasus : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 51 / 64
Russians : 21 / 31
Japanese : 49 / 45
Americans : 60 / 80
Chinese : 8 / 16
British : 25 / 25
UK_Pacific : 14 / 10
Italians : 19 / 38
ANZAC : 14 / 26
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 11 times
3 was rolled 10 times
4 was rolled 12 times
5 was rolled 13 times
6 was rolled 7 times
Average roll : 3.567
Median : 4.000
Variance : 0.542
Standard Deviation : 0.736
Total rolls : 60Null / Other
1 was rolled 1 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Japanese Combat
1 was rolled 4 times
2 was rolled 8 times
3 was rolled 7 times
4 was rolled 7 times
5 was rolled 6 times
6 was rolled 3 times
Average roll : 3.343
Median : 3.000
Variance : 0.676
Standard Deviation : 0.822
Total rolls : 35Americans Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 5 times
5 was rolled 7 times
6 was rolled 4 times
Average roll : 4.043
Median : 4.000
Variance : 1.045
Standard Deviation : 1.022
Total rolls : 23 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Americans
Americans buy 2 carriers, 2 destroyers, 1 factory_minor, 2 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
2 infantry moved from Norway to 112 Sea Zone
1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 infantry, 1 submarine and 3 transports moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery moved from French Indo China to Siam
Americans take Siam from Japanese
1 bomber moved from Yunnan to Shantung
1 transport moved from 36 Sea Zone to 44 Sea Zone
1 infantry moved from Western United States to British Columbia
British take British Columbia from Japanese -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Americans
Americans buy 2 carriers, 2 destroyers, 1 factory_minor, 2 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
2 infantry moved from Norway to 112 Sea Zone
1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 infantry, 1 submarine and 3 transports moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery moved from French Indo China to Siam
Americans take Siam from Japanese
1 bomber moved from Yunnan to Shantung
1 transport moved from 36 Sea Zone to 44 Sea Zone
1 infantry moved from Western United States to British Columbia
British take British Columbia from JapaneseCombat - Americans
Battle in Holland Belgium
Battle in Normandy Bordeaux
Strategic bombing raid in Shantung
Bombing raid in Shantung rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Shantung causes 4 damage total.Non Combat Move - Americans
1 bomber moved from Shantung to Kwangsi
1 submarine moved from 16 Sea Zone to 19 Sea Zone
1 submarine moved from 21 Sea Zone to 20 Sea Zone
4 infantry moved from Western United States to British Columbia
3 mech_infantrys moved from Western United States to British Columbia
4 fighters moved from Western United States to 10 Sea Zone
1 fighter moved from Eastern United States to 10 Sea Zone
1 fighter moved from 10 Sea Zone to 26 Sea Zone
1 armour, 1 artillery and 1 mech_infantry moved from Norway to FinlandPlace Units - Americans
2 carriers, 2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
1 factory_minor placed in French Indo China
2 infantry placed in NorwayTurn Complete - Americans
Americans collect 66 PUs; end with 67 PUs total
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Sikang to Tsinghai
Chinese take Tsinghai from Japanese
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Hopei to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Hunan to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Kwangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Sikang to Tsinghai
Chinese take Tsinghai from Japanese
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Hopei to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Hunan to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Kwangsi to Kwangtung
UK_Pacific take Kwangtung from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 fighter moved from Yunnan to HunanPlace Units - Chinese
1 infantry placed in Hunan
1 artillery and 3 infantry placed in ChaharTurn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Combat Move - British
1 unit repaired.
1 bomber moved from Norway to Germany
10 infantry moved from Eastern Persia to Persia
British take Persia from Germans
2 transports moved from 112 Sea Zone to 110 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Ontario to Quebec -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - British
British buy 1 armour, 1 destroyer, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 unit repaired.
1 bomber moved from Norway to Germany
10 infantry moved from Eastern Persia to Persia
British take Persia from Germans
2 transports moved from 112 Sea Zone to 110 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Ontario to QuebecCombat - British
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Germany causes 8 damage total.Non Combat Move - British
1 bomber moved from Germany to 112 Sea Zone
2 fighters moved from Norway to United Kingdom
1 battleship, 2 cruisers, 2 destroyers and 1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 bomber moved from 112 Sea Zone to Norway
4 infantry and 1 mech_infantry moved from Norway to Finland
1 aaGun moved from Norway to Finland
3 armour moved from Union of South Africa to Belgian CongoPlace Units - British
1 destroyer placed in 110 Sea Zone
1 armour and 2 mech_infantrys placed in Union of South Africa
1 infantry placed in United KingdomTurn Complete - British
British collect 28 PUs; end with 28 PUs totalPlace Units - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from West India: 2 infantry
EDIT: Adding units owned by British to Eastern Persia: 2 infantry
EDIT: Removing units owned by British from India: 1 armour
EDIT: Adding units owned by British to Eastern Persia: 1 armour
EDIT: Removing units owned by British from Eastern Persia: 1 aaGun
EDIT: Adding units owned by British to Persia: 1 aaGun
EDIT: Turning off Edit Mode
1 armour and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
Some Units in India change ownership: 1 armour and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Italians
Italians buy 3 armour, 1 bomber and 1 destroyer; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
1 bomber moved from Southern Italy to Anglo Egyptian Sudan
2 infantry moved from Gibraltar to 92 Sea Zone
1 infantry moved from Cyprus to 99 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 armour moved from Malta to 96 Sea Zone
1 armour and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 carrier and 2 fighters moved from 92 Sea Zone to 98 Sea Zone
1 submarine moved from 91 Sea Zone to 85 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 83 Sea Zone
1 infantry moved from 83 Sea Zone to French West Africa
1 infantry moved from 83 Sea Zone to French West Africa
2 destroyers moved from 95 Sea Zone to 98 Sea Zone
3 infantry moved from Northern Italy to YugoslaviaCombat - Italians
Battle in French West Africa
Battle in Anglo Egyptian Sudan
Italians attack with 1 bomber, 1 infantry and 1 mech_infantry
British defend with 1 infantry
Italians win, taking French West Africa from French, taking Anglo Egyptian Sudan from British with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 bomber moved from Anglo Egyptian Sudan to Egypt
1 armour and 1 infantry moved from 98 Sea Zone to Egypt
1 artillery moved from Northwest Persia to CaucasusPlace Units - Italians
3 armour placed in Egypt
1 destroyer placed in 95 Sea Zone
1 bomber placed in Southern ItalyTurn Complete - Italians
Italians collect 21 PUs; end with 21 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 30 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 40 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - ANZAC
ANZAC buy 1 carrier, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
2 infantry moved from Borneo to 43 Sea Zone
1 destroyer moved from 33 Sea Zone to 20 Sea Zone
ANZAC take 20 Sea Zone from Japanese
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Hainan
2 infantry and 1 transport moved from 43 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Formosa -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - ANZAC
ANZAC buy 1 carrier, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
2 infantry moved from Borneo to 43 Sea Zone
1 destroyer moved from 33 Sea Zone to 20 Sea Zone
ANZAC take 20 Sea Zone from Japanese
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Hainan
2 infantry and 1 transport moved from 43 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to FormosaCombat - ANZAC
Battle in Formosa
Battle in HainanNon Combat Move - ANZAC
1 fighter moved from Western Australia to Malaya
2 fighters moved from New South Wales to Western Australia
1 infantry moved from New South Wales to Queensland
1 fighter moved from Szechwan to ChaharPlace Units - ANZAC
1 carrier and 1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs





