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13L G40.2 AllWeNeedIsLove vs Gamerman01 (Allies +8) game 3


  • Right - I wouldn’t have scrambled


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :2

    Purchase Units - Russians
                Russians buy 2 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                6 infantry moved from Yakut S.S.R. to Yenisey
                2 aaGuns and 11 infantry moved from Buryatia to Yakut S.S.R.
                1 infantry moved from Bryansk to Belarus
                1 artillery moved from Bryansk to Belarus
                2 infantry moved from Rostov to Bryansk
                2 artilleries moved from Novgorod to Belarus
                1 mech_infantry moved from Volgograd to Bryansk
                3 infantry moved from Novgorod to Belarus
                1 tactical_bomber moved from Novgorod to Ukraine
                1 artillery and 6 infantry moved from Western Ukraine to Bryansk
                2 infantry moved from Ukraine to Bryansk
                1 artillery moved from Ukraine to Bryansk
                1 infantry moved from Novgorod to Belarus

    Place Units - Russians
                2 armour and 1 fighter placed in Novgorod
                1 artillery, 1 infantry and 1 mech_infantry placed in Ukraine
                1 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 36 PUs; end with 37 PUs total

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :2

    Purchase Units - Japanese
                Japanese buy 2 destroyers, 3 submarines and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 unit repaired.
                1 infantry moved from Amur to Siberia
                      Japanese take Siberia from Russians
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Chahar to Hopei
                      Japanese take Hopei from Chinese
                2 artilleries, 6 infantry and 1 mech_infantry moved from Anhwe to Hunan
                1 artillery and 1 infantry moved from Kwangsi to Hunan
                1 transport moved from 43 Sea Zone to 37 Sea Zone
                1 infantry moved from Siam to 37 Sea Zone
                1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                2 battleships moved from 35 Sea Zone to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Borneo
                2 bombers moved from Kwangsi to India
                1 tactical_bomber moved from Kwangsi to 43 Sea Zone
                2 fighters and 2 tactical_bombers moved from Kwangsi to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangsi to Hunan
                1 fighter moved from Kwangsi to 36 Sea Zone

    Combat - Japanese
                Strategic bombing raid in India
                        AA guns fire in India :  0/2 hits
                    Bombing raid in India rolls: 6,3 and causes: 9 damage to unit: factory_major
                    Bombing raid in India causes 9 damage total.
                Battle in 43 Sea Zone
                    Japanese attack with 1 tactical_bomber and 1 transport
                    British defend with 1 transport
                        1 transport owned by the British lost in 43 Sea Zone
                    Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Java
                Battle in Borneo
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 artillery
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Borneo, round 1 :  4/4 hits
                        UK_Pacific roll dice for 1 artillery in Borneo, round 1 :  1/1 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the British lost in Borneo
                    Japanese win, taking Java from Dutch, taking Borneo from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 artillery
                Battle in Hunan
                    Japanese attack with 3 artilleries, 1 fighter, 7 infantry, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 2 infantry
                        Japanese roll dice for 3 artilleries, 1 fighter, 7 infantry, 1 mech_infantry and 1 tactical_bomber in Hunan, round 1 :  4/13 hits
                        Chinese roll dice for 2 infantry in Hunan, round 1 :  2/2 hits
                        2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
                    Japanese win, taking Hunan from Chinese with 3 artilleries, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 2 infantry
                Battle in 36 Sea Zone
                    Japanese attack with 2 battleships, 3 fighters and 2 tactical_bombers
                    British defend with 1 cruiser and 1 destroyer
                        Japanese roll dice for 2 battleships, 3 fighters and 2 tactical_bombers in 36 Sea Zone, round 1 :  4/7 hits
                        British roll dice for 1 cruiser and 1 destroyer in 36 Sea Zone, round 1 :  0/2 hits
                        1 cruiser owned by the British and 1 destroyer owned by the British lost in 36 Sea Zone
                    Japanese win, taking 36 Sea Zone from UK_Pacific with 2 battleships, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 20
                    Casualties for British: 1 cruiser and 1 destroyer

    Non Combat Move - Japanese
                1 destroyer moved from 35 Sea Zone to 42 Sea Zone
                1 destroyer moved from 62 Sea Zone to 55 Sea Zone
                1 carrier and 1 submarine moved from 35 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from Borneo to 37 Sea Zone
                1 tactical_bomber moved from 43 Sea Zone to Kwangsi
                2 fighters moved from 36 Sea Zone to French Indo China
                1 fighter and 2 tactical_bombers moved from 36 Sea Zone to Kwangsi
                1 artillery and 1 infantry moved from Kwangtung to Kwangsi
                1 fighter and 1 tactical_bomber moved from Hunan to Kwangsi
                1 aaGun and 6 infantry moved from Jehol to Anhwe
                2 infantry moved from Manchuria to Amur
                1 infantry moved from Manchuria to Jehol
                1 armour and 3 infantry moved from Japan to 6 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 armour and 1 infantry moved from 36 Sea Zone to Kwangsi
                2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to French Indo China
                2 bombers moved from India to Kwangsi

    Place Units - Japanese
                2 destroyers, 3 submarines and 1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 48 PUs; end with 49 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Kwangsi : 1 armour, 1 artillery, 2 bombers, 2 fighters, 2 infantry and 4 tactical_bombers
        Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour and 2 infantry
        Jehol : 1 infantry
        Suiyuyan : 1 flag, 1 infantry
        Hunan : 1 flag, 3 artilleries, 5 infantry and 1 mech_infantry
        Hopei : 1 flag, 1 infantry
        Chahar : 1 flag, 1 artillery
        Anhwe : 1 flag, 1 aaGun and 6 infantry
        Borneo : 1 flag, 1 artillery
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        Amur : 1 flag, 2 infantry
        Siberia : 1 flag, 1 infantry
        French Indo China : 1 flag, 2 fighters and 2 infantry
        Java : 1 flag, 1 infantry
        42 Sea Zone : 1 destroyer and 1 transport
        43 Sea Zone : 1 transport
        37 Sea Zone : 1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber
        36 Sea Zone : 1 flag, 2 battleships and 2 transports
        6 Sea Zone : 2 destroyers, 5 submarines and 1 transport
        55 Sea Zone : 1 destroyer
        62 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 35 / 37
        Japanese : 48 / 49
        Americans : 52 / 72
        Chinese : 7 / 16
        British : 27 / 35
        UK_Pacific : 10 / 14
        Italians : 15 / 20
        ANZAC : 10 / 18
        French : 9 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • Alright, had a few turns that got stopped in the middle by casualty/scramble choices and wanted to finish them up first.

    You’re next


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :2

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 2 fighters, 2 submarines and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
                1 infantry moved from 32 Sea Zone to Marshall Islands
                1 artillery moved from 32 Sea Zone to Marshall Islands

    Combat - Americans
                Battle in Marshall Islands

    Non Combat Move - Americans
                1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 cruiser moved from 28 Sea Zone to 26 Sea Zone
                1 bomber moved from Western United States to Queensland
                1 infantry moved from Brazil to 86 Sea Zone
                1 armour moved from Brazil to 86 Sea Zone
                1 submarine moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 66 Sea Zone
                1 artillery moved from Central United States to Western United States
                1 carrier and 1 fighter moved from 26 Sea Zone to 32 Sea Zone
                1 cruiser moved from 26 Sea Zone to 32 Sea Zone
                1 battleship moved from 26 Sea Zone to 32 Sea Zone
                1 destroyer moved from 26 Sea Zone to 32 Sea Zone
                1 fighter moved from 26 Sea Zone to Queensland
                2 fighters moved from Western United States to Hawaiian Islands
                2 infantry moved from Brazil to British Guiana
                1 mech_infantry moved from Western United States to Central United States

    Place Units - Americans
                1 transport placed in 101 Sea Zone
                1 carrier, 2 destroyers and 2 submarines placed in 10 Sea Zone
                2 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :2

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 4 artilleries; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                2 infantry moved from Shensi to Szechwan
                1 fighter moved from Shensi to Szechwan
                10 infantry moved from Yunnan to Szechwan

    Place Units - Chinese
                4 artilleries placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs


  • Changed my mind about taking the Marshall islands
    Still haven’t rolled any dice….

  • TripleA

    no problem with edits with no dice rolls. make as many as you like


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :2

    Purchase Units - British
                British buy 1 armour, 2 destroyers and 2 submarines; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair 1 damage on 1 factory_major; Remaining resources: 13 PUs;
                UK_Pacific buy 1 armour and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - British
                1 fighter and 1 tactical_bomber moved from Morocco to 96 Sea Zone
                1 armour and 1 mech_infantry moved from Egypt to Kenya
                1 infantry moved from India to 39 Sea Zone
                1 artillery moved from India to 39 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 72 Sea Zone
                1 artillery and 1 infantry moved from 72 Sea Zone to Kenya

    Combat - British
                Battle in Kenya
                    British attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                    Italians defend with 1 artillery and 2 infantry
                    British win, taking Kenya from Italians with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 10
                    Casualties for Italians: 1 artillery and 2 infantry
                Battle in 96 Sea Zone
                    British attack with 1 fighter and 1 tactical_bomber
                    Italians defend with 1 cruiser
                    British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Italians: 1 cruiser

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Malta
                2 fighters moved from Yunnan to India
                1 aaGun, 2 artilleries and 5 infantry moved from Egypt to Anglo Egyptian Sudan
                1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
                1 destroyer moved from 106 Sea Zone to 104 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
                2 infantry moved from Rhodesia to Belgian Congo
                3 aaGuns and 5 infantry moved from Burma to India
                2 infantry moved from Yunnan to Szechwan
                1 fighter moved from United Kingdom to Algeria
                2 fighters moved from United Kingdom to Morocco
                1 bomber moved from United Kingdom to Morocco
                1 fighter moved from Morocco to Algeria

    Place Units - British
                1 armour placed in Union of South Africa
                2 destroyers placed in 106 Sea Zone
                1 submarine placed in 110 Sea Zone
                1 submarine placed in 109 Sea Zone

    Turn Complete - British
                British collect 28 PUs; end with 29 PUs total

    Place Units - UK_Pacific
                1 submarine placed in 39 Sea Zone
                1 armour placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,6,6,5,4,5
                UK_Pacific collect 10 PUs; end with 11 PUs total
                Units Change Ownership
                    Some Units in India change ownership: 1 armour
                    Some Units in 39 Sea Zone change ownership: 1 submarine

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :2

    Purchase Units - Italians
                Italians buy 1 destroyer and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Alexandria to Egypt
                      Italians take Egypt from British
                1 infantry moved from Syria to Trans-Jordan
                      Italians take Trans-Jordan from British
                1 armour, 1 artillery and 1 infantry moved from Southern France to Normandy Bordeaux
                1 transport moved from 99 Sea Zone to 97 Sea Zone
                2 infantry moved from Southern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
                2 infantry moved from 96 Sea Zone to Malta
                3 fighters moved from Southern Italy to Malta

    Combat - Italians
                Battle in Malta
                    Italians attack with 3 fighters and 2 infantry
                    British defend with 1 fighter and 1 tactical_bomber
                        Italians roll dice for 3 fighters and 2 infantry in Malta, round 1 :  2/5 hits
                        British roll dice for 1 fighter and 1 tactical_bomber in Malta, round 1 :  0/2 hits
                        1 tactical_bomber owned by the British and 1 fighter owned by the British lost in Malta
                    Italians win, taking Malta from British with 3 fighters and 2 infantry remaining. Battle score for attacker is 21
                    Casualties for British: 1 fighter and 1 tactical_bomber
                Battle in Normandy Bordeaux
                    Italians attack with 1 armour, 1 artillery and 1 infantry
                    French defend with 1 artillery, 1 factory_minor and 1 harbour
                        Italians roll dice for 1 armour, 1 artillery and 1 infantry in Normandy Bordeaux, round 1 :  2/3 hits
                        French roll dice for 1 artillery in Normandy Bordeaux, round 1 :  0/1 hits
                        1 artillery owned by the French lost in Normandy Bordeaux
                    Italians win, taking Normandy Bordeaux from French with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for French: 1 artillery

    Non Combat Move - Italians
                1 aaGun moved from Southern France to Normandy Bordeaux
                1 aaGun moved from France to Normandy Bordeaux
                1 battleship moved from 99 Sea Zone to 95 Sea Zone
                3 fighters moved from Malta to Tobruk
                1 infantry moved from Syria to Iraq
                      Italians take Iraq from Neutral_Axis
                1 artillery and 1 infantry moved from Syria to Trans-Jordan
                1 armour and 1 mech_infantry moved from Alexandria to Trans-Jordan
                1 infantry moved from Alexandria to Egypt
                1 artillery and 1 infantry moved from Tobruk to Alexandria
                1 transport moved from 99 Sea Zone to 97 Sea Zone
                1 armour moved from Yugoslavia to Romania

    Place Units - Italians
                3 mech_infantrys placed in Northern Italy
                1 destroyer placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 21 PUs; end with 21 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 23 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 flag, 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
        Alexandria : 1 flag, 2 artilleries and 2 infantry
        Egypt : 1 flag, 1 harbour and 2 infantry
        Malta : 1 flag, 2 infantry
        Normandy Bordeaux : 1 flag, 2 aaGuns, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Syria : 1 flag
        Romania : 1 armour
        Tobruk : 3 fighters
        Albania : 2 infantry
        Northern Italy : 1 factory_major and 3 mech_infantrys
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
        96 Sea Zone : 1 transport
        95 Sea Zone : 1 battleship and 1 destroyer
        97 Sea Zone : 1 transport
        Iraq : 1 flag, 4 infantry

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 35 / 37
        Japanese : 48 / 49
        Americans : 52 / 73
        Chinese : 7 / 13
        British : 25 / 29
        UK_Pacific : 10 / 11
        Italians : 21 / 33
        ANZAC : 10 / 18
        French : 7 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :2

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 2 transports; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 fighter moved from 54 Sea Zone to 42 Sea Zone

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 fighter
                    Japanese defend with 1 destroyer and 1 transport
                    Japanese win with 1 transport remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 destroyer
                    Casualties for ANZAC: 1 fighter

    Non Combat Move - ANZAC
                1 fighter moved from Wake Island to 54 Sea Zone

    Place Units - ANZAC
                1 artillery placed in New South Wales
                2 transports placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :2

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from French Central Africa to French Equatorial Africa
                2 infantry moved from Algeria to Tunisia
                1 infantry moved from Algeria to Tunisia

    Turn Complete - French

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :3

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Purchase Units - Germans
                Germans buy 1 infantry and 12 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                1 infantry moved from Poland to Baltic States
                      Germans take Baltic States from Russians
                1 infantry moved from Poland to Eastern Poland
                      Germans take Eastern Poland from Russians
                1 submarine moved from 110 Sea Zone to 104 Sea Zone
                1 submarine moved from 110 Sea Zone to 125 Sea Zone
                1 fighter and 1 tactical_bomber moved from Western Germany to 104 Sea Zone

    Combat - Germans
                Battle in 104 Sea Zone
                    Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    British defend with 1 destroyer
                        Germans roll dice for 1 submarine in 104 Sea Zone, round 1 :  0/1 hits
                        Germans roll dice for 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 1 :  2/2 hits
                        British roll dice for 1 destroyer in 104 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the British lost in 104 Sea Zone
                    Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer

    Non Combat Move - Germans
                2 artilleries and 10 infantry moved from Romania to Eastern Poland
                3 aaGuns, 7 artilleries and 12 infantry moved from Poland to Eastern Poland
                2 mech_infantrys moved from Germany to Romania
                3 armour moved from Greece to Romania
                1 infantry moved from Greece to 97 Sea Zone
                1 infantry moved from Greece to Bulgaria
                5 armour and 1 mech_infantry moved from Germany to Eastern Poland
                10 artilleries moved from Germany to Poland
                7 mech_infantrys moved from Western Germany to Poland
                1 fighter and 1 tactical_bomber moved from 104 Sea Zone to Normandy Bordeaux
                1 armour and 1 mech_infantry moved from Holland Belgium to Germany
                2 infantry moved from Finland to Karelia
                2 infantry moved from Finland to Vyborg
                1 bomber, 1 fighter and 1 tactical_bomber moved from Alexandria to Southern Italy
                1 artillery moved from Holland Belgium to Western Germany
                1 aaGun moved from Holland Belgium to Normandy Bordeaux
                1 tactical_bomber moved from Southern Italy to Western Germany

    Place Units - Germans
                10 mech_infantrys placed in Germany
                1 infantry and 2 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Germans collect 44 PUs; end with 44 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 aaGun, 1 fighter and 1 tactical_bomber
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
        Romania : 3 armour and 2 mech_infantrys
        Poland : 10 artilleries and 7 mech_infantrys
        Germany : 1 armour, 1 factory_major and 11 mech_infantrys
        Southern Italy : 1 bomber, 2 fighters and 1 tactical_bomber
        Karelia : 1 flag, 3 infantry
        Baltic States : 1 flag, 1 infantry
        Vyborg : 1 flag, 3 infantry
        Eastern Poland : 1 flag, 3 aaGuns, 5 armour, 9 artilleries, 23 infantry and 1 mech_infantry
        112 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
        125 Sea Zone : 1 submarine
        104 Sea Zone : 1 submarine
        Bulgaria : 1 flag, 1 infantry
        Greece : 1 flag
        97 Sea Zone : 1 infantry
        Yugoslavia : 1 flag
        Finland : 1 flag, 3 infantry

    Production/PUs Summary :

    Germans : 44 / 49
        Russians : 32 / 37
        Japanese : 48 / 49
        Americans : 52 / 73
        Chinese : 7 / 13
        British : 25 / 29
        UK_Pacific : 10 / 11
        Italians : 21 / 33
        ANZAC : 10 / 15
        French : 7 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • Down to 2 games, but the other is going rapid fire… sure is fun when somebody hits the true neutrals


  • OK, let’s see what we can do here…


  • Jeez, we have an infestation of Italians and the Germans are mech-happy

    Can they be stopped?!?


  • I’m going to have to revisit this later.  I’ve started studying it this morning, and I see that it’s going to take more time and thought.  Take it as a compliment.

    The next step probably is to study your 2 Hobo games
    It’s not just about winning this 1 game, please understand.  I’m trying to learn G40 more thoroughly and no one I’ve played has been experienced enough or capable enough to truly put unbearable pressure on Russia.

    Obviously the game is nearly unwinnable when losing Russia R5 and missing tons of tech (and other assorted below average luck).  The question for me now is the Allied response when facing near optimum assault on Russia, and I don’t have much G40 experience.  This is the last league game I can play you until November, so I want to formulate an excellent Allied response to do justice to your efforts - hope that makes sense


  • @Gamerman01:

    and I don’t have much G40 experience.

    To clarify
    I have a fair amount of G40 experience as I’ve played at least 20 1v1 games and some team games

    What I don’t have much experience with yet is competitive games past the first few rounds, or with a truly effective all-out Russian assault

    If Hobo is pretty much throwing up his hands saying you can’t get Russia back and you can’t fight for your IPC’s and all you can do is try to delay the inevitable a few turns, then we have issues.  Possibly.
    Anyway, I need to review what happened to him and what he tried, because I have little other experience to go on.

    Planning 3-4 turns in advance is very tedious and difficult.  I have to decide (among other things) whether to move my 11 infantry and 2 AA guns toward Moscow every turn or if it’s better to stop the bleeding of IPC’s because they won’t get back to Moscow in time anyway.

    Anyway, yeah, I’ll be taking my time - don’t get many opportunities like this, so I’m gonna do a little research and consulting


  • Eh - I might be able to make up my mind already… let’s see…


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :3

    Purchase Units - Russians
                Russians buy 12 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                2 infantry moved from Novgorod to Karelia
                1 infantry moved from Belarus to Baltic States
                1 bomber moved from Russia to Baltic States
                3 fighters moved from Novgorod to Karelia

    Combat - Russians
                Battle in Karelia
                    Russians attack with 3 fighters and 2 infantry
                    Germans defend with 3 infantry
                    Russians win, taking Karelia from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 9
                    Casualties for Germans: 3 infantry
                Battle in Baltic States
                    Russians attack with 1 bomber and 1 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Baltic States from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                6 infantry moved from Yenisey to Timguska
                1 submarine moved from 127 Sea Zone to 124 Sea Zone
                1 cruiser moved from 115 Sea Zone to 114 Sea Zone
                1 submarine moved from 115 Sea Zone to 114 Sea Zone
                1 mech_infantry moved from Ukraine to Rostov
                1 armour moved from Bryansk to Rostov
                1 infantry moved from Ukraine to Bryansk
                1 artillery moved from Ukraine to Bryansk
                1 bomber moved from Baltic States to Rostov
                1 infantry moved from Volgograd to Tambov
                1 infantry moved from Belarus to Smolensk
                2 armour moved from Novgorod to Smolensk
                1 mech_infantry moved from Belarus to Smolensk
                1 mech_infantry moved from Bryansk to Smolensk
                1 armour moved from Belarus to Bryansk
                1 infantry moved from Belarus to Smolensk
                1 mech_infantry moved from Bryansk to Smolensk
                2 aaGuns and 5 infantry moved from Yakut S.S.R. to Buryatia
                6 infantry moved from Yakut S.S.R. to Yenisey
                4 artilleries and 15 infantry moved from Belarus to Bryansk
                1 tactical_bomber moved from Ukraine to Bryansk
                2 fighters moved from Karelia to Rostov
                1 fighter moved from Karelia to Smolensk
                1 aaGun moved from Belarus to Smolensk
                1 aaGun moved from Belarus to Bryansk

    Place Units - Russians
                10 infantry placed in Russia
                2 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 34 PUs; end with 35 PUs total

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