i am away for the weekend, so maybe sunday night
13L G40.2 AllWeNeedIsLove vs Gamerman01 (Allies +8) game 3
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :2
Combat Move - French
Non Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
2 infantry moved from Algeria to Tunisia
1 infantry moved from Algeria to TunisiaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :3
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralPurchase Units - Germans
Germans buy 1 infantry and 12 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 infantry moved from Poland to Eastern Poland
Germans take Eastern Poland from Russians
1 submarine moved from 110 Sea Zone to 104 Sea Zone
1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 104 Sea ZoneCombat - Germans
Battle in 104 Sea Zone
Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Germans roll dice for 1 submarine in 104 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 1 : 2/2 hits
British roll dice for 1 destroyer in 104 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the British lost in 104 Sea Zone
Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyerNon Combat Move - Germans
2 artilleries and 10 infantry moved from Romania to Eastern Poland
3 aaGuns, 7 artilleries and 12 infantry moved from Poland to Eastern Poland
2 mech_infantrys moved from Germany to Romania
3 armour moved from Greece to Romania
1 infantry moved from Greece to 97 Sea Zone
1 infantry moved from Greece to Bulgaria
5 armour and 1 mech_infantry moved from Germany to Eastern Poland
10 artilleries moved from Germany to Poland
7 mech_infantrys moved from Western Germany to Poland
1 fighter and 1 tactical_bomber moved from 104 Sea Zone to Normandy Bordeaux
1 armour and 1 mech_infantry moved from Holland Belgium to Germany
2 infantry moved from Finland to Karelia
2 infantry moved from Finland to Vyborg
1 bomber, 1 fighter and 1 tactical_bomber moved from Alexandria to Southern Italy
1 artillery moved from Holland Belgium to Western Germany
1 aaGun moved from Holland Belgium to Normandy Bordeaux
1 tactical_bomber moved from Southern Italy to Western GermanyPlace Units - Germans
10 mech_infantrys placed in Germany
1 infantry and 2 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 44 PUs; end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 aaGun, 1 fighter and 1 tactical_bomber
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
Romania : 3 armour and 2 mech_infantrys
Poland : 10 artilleries and 7 mech_infantrys
Germany : 1 armour, 1 factory_major and 11 mech_infantrys
Southern Italy : 1 bomber, 2 fighters and 1 tactical_bomber
Karelia : 1 flag, 3 infantry
Baltic States : 1 flag, 1 infantry
Vyborg : 1 flag, 3 infantry
Eastern Poland : 1 flag, 3 aaGuns, 5 armour, 9 artilleries, 23 infantry and 1 mech_infantry
112 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
125 Sea Zone : 1 submarine
104 Sea Zone : 1 submarine
Bulgaria : 1 flag, 1 infantry
Greece : 1 flag
97 Sea Zone : 1 infantry
Yugoslavia : 1 flag
Finland : 1 flag, 3 infantryProduction/PUs Summary :
Germans : 44 / 49
Russians : 32 / 37
Japanese : 48 / 49
Americans : 52 / 73
Chinese : 7 / 13
British : 25 / 29
UK_Pacific : 10 / 11
Italians : 21 / 33
ANZAC : 10 / 15
French : 7 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
Down to 2 games, but the other is going rapid fire… sure is fun when somebody hits the true neutrals
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OK, let’s see what we can do here…
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Jeez, we have an infestation of Italians and the Germans are mech-happy
Can they be stopped?!?
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I’m going to have to revisit this later. I’ve started studying it this morning, and I see that it’s going to take more time and thought. Take it as a compliment.
The next step probably is to study your 2 Hobo games
It’s not just about winning this 1 game, please understand. I’m trying to learn G40 more thoroughly and no one I’ve played has been experienced enough or capable enough to truly put unbearable pressure on Russia.Obviously the game is nearly unwinnable when losing Russia R5 and missing tons of tech (and other assorted below average luck). The question for me now is the Allied response when facing near optimum assault on Russia, and I don’t have much G40 experience. This is the last league game I can play you until November, so I want to formulate an excellent Allied response to do justice to your efforts - hope that makes sense
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and I don’t have much G40 experience.
To clarify
I have a fair amount of G40 experience as I’ve played at least 20 1v1 games and some team gamesWhat I don’t have much experience with yet is competitive games past the first few rounds, or with a truly effective all-out Russian assault
If Hobo is pretty much throwing up his hands saying you can’t get Russia back and you can’t fight for your IPC’s and all you can do is try to delay the inevitable a few turns, then we have issues. Possibly.
Anyway, I need to review what happened to him and what he tried, because I have little other experience to go on.Planning 3-4 turns in advance is very tedious and difficult. I have to decide (among other things) whether to move my 11 infantry and 2 AA guns toward Moscow every turn or if it’s better to stop the bleeding of IPC’s because they won’t get back to Moscow in time anyway.
Anyway, yeah, I’ll be taking my time - don’t get many opportunities like this, so I’m gonna do a little research and consulting
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Eh - I might be able to make up my mind already… let’s see…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :3
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 1 PUs;Combat Move - Russians
2 infantry moved from Novgorod to Karelia
1 infantry moved from Belarus to Baltic States
1 bomber moved from Russia to Baltic States
3 fighters moved from Novgorod to KareliaCombat - Russians
Battle in Karelia
Russians attack with 3 fighters and 2 infantry
Germans defend with 3 infantry
Russians win, taking Karelia from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Battle in Baltic States
Russians attack with 1 bomber and 1 infantry
Germans defend with 1 infantry
Russians win, taking Baltic States from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
6 infantry moved from Yenisey to Timguska
1 submarine moved from 127 Sea Zone to 124 Sea Zone
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
1 submarine moved from 115 Sea Zone to 114 Sea Zone
1 mech_infantry moved from Ukraine to Rostov
1 armour moved from Bryansk to Rostov
1 infantry moved from Ukraine to Bryansk
1 artillery moved from Ukraine to Bryansk
1 bomber moved from Baltic States to Rostov
1 infantry moved from Volgograd to Tambov
1 infantry moved from Belarus to Smolensk
2 armour moved from Novgorod to Smolensk
1 mech_infantry moved from Belarus to Smolensk
1 mech_infantry moved from Bryansk to Smolensk
1 armour moved from Belarus to Bryansk
1 infantry moved from Belarus to Smolensk
1 mech_infantry moved from Bryansk to Smolensk
2 aaGuns and 5 infantry moved from Yakut S.S.R. to Buryatia
6 infantry moved from Yakut S.S.R. to Yenisey
4 artilleries and 15 infantry moved from Belarus to Bryansk
1 tactical_bomber moved from Ukraine to Bryansk
2 fighters moved from Karelia to Rostov
1 fighter moved from Karelia to Smolensk
1 aaGun moved from Belarus to Smolensk
1 aaGun moved from Belarus to BryanskPlace Units - Russians
10 infantry placed in Russia
2 infantry placed in VolgogradTurn Complete - Russians
Russians collect 34 PUs; end with 35 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :3
Purchase Units - Japanese
Japanese buy 3 destroyers, 3 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour moved from Kwangsi to Burma
Japanese take Yunnan from Chinese
Japanese take Burma from UK_Pacific
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from Suiyuyan to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Hopei to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from Borneo to 43 Sea Zone
1 artillery and 1 transport moved from 43 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
2 artilleries, 2 battleships, 2 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
2 artilleries and 2 infantry moved from 37 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Malaya
2 fighters moved from French Indo China to Malaya
1 fighter and 1 tactical_bomber moved from Kwangsi to Malaya
2 bombers moved from Kwangsi to India
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians -
would you like to intercept?
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Yes
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :3
Purchase Units - Japanese
Japanese buy 3 destroyers, 3 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour moved from Kwangsi to Burma
Japanese take Yunnan from Chinese
Japanese take Burma from UK_Pacific
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from Suiyuyan to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Hopei to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from Borneo to 43 Sea Zone
1 artillery and 1 transport moved from 43 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
2 artilleries, 2 battleships, 2 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
2 artilleries and 2 infantry moved from 37 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Malaya
2 fighters moved from French Indo China to Malaya
1 fighter and 1 tactical_bomber moved from Kwangsi to Malaya
2 bombers moved from Kwangsi to India
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from RussiansCombat - Japanese
Air Battle in India
Japanese attacks with 2 units heading to India
UK_Pacific launches 2 interceptors out of India
Defenders Fire, : 1/2 hits
Attackers Fire, : 0/2 hits
1 bomber owned by the Japanese lost in India
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in India
AA guns fire in India : 0/1 hits
Bombing raid in India rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in India causes 3 damage total.
Battle in Celebes
Battle in Sumatra
Battle in Malaya
Japanese attack with 2 artilleries, 4 fighters, 2 infantry and 2 tactical_bombers
ANZAC defend with 1 infantry; British defend with 1 harbour and 3 infantry
Japanese roll dice for 2 battleships in Malaya, round 1 : 1/2 hits
Japanese roll dice for 2 artilleries, 4 fighters, 2 infantry and 2 tactical_bombers in Malaya, round 1 : 4/10 hits
UK_Pacific roll dice for 4 infantry in Malaya, round 1 : 0/4 hits
3 infantry owned by the British and 1 infantry owned by the ANZAC lost in Malaya
Japanese win, taking Celebes from Dutch, taking Sumatra from Dutch, taking Malaya from UK_Pacific with 2 artilleries, 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 infantry
Casualties for British: 3 infantry
Cleaning up after air battlesNon Combat Move - Japanese
1 aaGun and 6 infantry moved from Anhwe to Kweichow
3 artilleries, 5 infantry and 1 mech_infantry moved from Hunan to Kweichow
1 artillery moved from Chahar to Hopei
1 infantry moved from Amur to Manchuria
1 infantry moved from Jehol to Manchuria
1 bomber moved from India to Siam
1 destroyer moved from 55 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Malaya to Kwangsi
1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 2 destroyers, 1 infantry, 5 submarines and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 fighters moved from Japan to Philippines
2 fighters moved from Malaya to SiamPlace Units - Japanese
3 destroyers, 3 submarines and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Kwangsi : 2 fighters and 4 tactical_bombers
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 1 infantry
Siam : 1 bomber and 2 fighters
Manchuria : 2 infantry
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag, 1 aaGun, 3 artilleries, 12 infantry and 1 mech_infantry
Hunan : 1 flag
Hopei : 1 flag, 1 artillery
Chahar : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 1 infantry
Burma : 1 flag, 1 armour
Malaya : 1 flag, 2 artilleries, 1 harbour and 2 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 artillery, 2 fighters, 1 harbour and 1 infantry
Sakha : 1 flag, 1 infantry
Soviet Far East : 1 flag, 1 infantry
Amur : 1 flag
Siberia : 1 flag
French Indo China : 1 flag
Celebes : 1 flag, 1 infantry
Java : 1 flag
Sumatra : 1 flag, 1 infantry
41 Sea Zone : 1 transport
44 Sea Zone : 1 transport
37 Sea Zone : 2 battleships, 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
36 Sea Zone : 1 flag
35 Sea Zone : 2 destroyers, 5 submarines and 1 transport
6 Sea Zone : 3 destroyers, 3 submarines and 1 transport
62 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 42 / 49
Russians : 32 / 35
Japanese : 65 / 70
Americans : 52 / 73
Chinese : 4 / 13
British : 25 / 29
UK_Pacific : 5 / 11
Italians : 21 / 33
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
i was at my buddy’s house and posted the move.
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Just saw this and was sure wondering
Thought you were either playing 2 different ID’s on the sly, or the Hank was pretending to be playing our interesting game and was playing online instead of local…. Was still speculating…
Always interesting to know which players know each other - that’s cool. Tell Hank hi and maybe we’ll play some day. After all, I can’t play you any more this year in league after this game :-)
Cheers -
looking forward to continuing the game - tomorrow? -
Sitting down for USA3 now…
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UK3 is done, but it is impossible to upload files to the site right now.
I will keep trying to upload it today until it works.
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You can email it
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Good point -
done
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :3
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to WarPurchase Units - Italians
Italians buy 1 fighter, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
2 artilleries and 2 infantry moved from Alexandria to Tobruk
1 infantry moved from Southern Italy to 97 Sea Zone
1 battleship and 1 destroyer moved from 95 Sea Zone to 96 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Tobruk
1 infantry moved from Iraq to Northwest Persia
Italians take Northwest Persia from Neutral_Allies
1 armour and 1 mech_infantry moved from Trans-Jordan to Persia
3 infantry moved from Iraq to Persia
1 armour moved from Romania to Bessarabia
Italians take Bessarabia from Russians
1 armour moved from Bessarabia to Western Ukraine
Italians take Western Ukraine from RussiansCombat - Italians
Battle in 96 Sea Zone
Germans loiter and taunt with 1 infantry; Italians attack with 1 battleship, 1 destroyer and 1 transport
British defend with 2 transports; Americans defend with 1 submarine
British roll dice for 1 submarine in 96 Sea Zone, round 1 : 0/1 hits
Italians roll dice for 1 battleship, 1 destroyer and 1 transport in 96 Sea Zone, round 1 : 2/2 hits
1 submarine owned by the Americans and 1 transport owned by the British lost in 96 Sea Zone
1 transport owned by the British lost in 96 Sea Zone
Italians win with 1 battleship, 1 destroyer and 1 transport remaining. Battle score for attacker is 20
Casualties for British: 2 transports
Casualties for Americans: 1 submarine
Battle in Tobruk
Italians attack with 2 artilleries and 3 infantry
British defend with 1 armour
Italians roll dice for 2 artilleries and 3 infantry in Tobruk, round 1 : 4/5 hits
British roll dice for 1 armour in Tobruk, round 1 : 1/1 hits
1 armour owned by the British and 1 infantry owned by the Italians lost in Tobruk
Italians win, taking Tobruk from British with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 armour
Casualties for Italians: 1 infantry
Battle in Persia
Italians attack with 1 armour, 3 infantry and 1 mech_infantry
Neutral_Allies defend with 2 infantry
Italians roll dice for 1 armour, 3 infantry and 1 mech_infantry in Persia, round 1 : 1/5 hits
Neutral_Allies roll dice for 2 infantry in Persia, round 1 : 1/2 hits
1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Persia
Italians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Persia, round 2 : 0/4 hits
Neutral_Allies roll dice for 1 infantry in Persia, round 2 : 1/1 hits
1 infantry owned by the Italians lost in Persia
Italians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Persia, round 3 : 1/3 hits
Neutral_Allies roll dice for 1 infantry in Persia, round 3 : 1/1 hits
1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Persia
Italians win, taking Persia from Neutral_Allies with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Neutral_Allies: 2 infantry
Casualties for Italians: 3 infantryNon Combat Move - Italians
1 artillery and 2 infantry moved from Trans-Jordan to Iraq
2 infantry moved from Albania to Greece
3 mech_infantrys moved from Northern Italy to Romania
1 armour moved from Normandy Bordeaux to Western GermanyPlace Units - Italians
1 fighter placed in Southern Italy
1 infantry placed in Normandy Bordeaux
4 infantry and 2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 23 PUs; end with 23 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 29 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag
Alexandria : 1 flag
Malta : 1 flag, 2 infantry
Normandy Bordeaux : 1 flag, 2 aaGuns, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 flag
Western Germany : 1 armour
Romania : 3 mech_infantrys
Tobruk : 2 artilleries and 2 infantry
Northern Italy : 1 factory_major, 4 infantry and 2 mech_infantrys
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter and 1 harbour
Bessarabia : 1 flag
Western Ukraine : 1 flag, 1 armour
96 Sea Zone : 1 battleship, 1 destroyer and 1 transport
Greece : 2 infantry
Iraq : 1 flag, 1 artillery and 2 infantry
Northwest Persia : 1 flag, 1 infantry
Persia : 1 flag, 1 armour and 1 mech_infantryProduction/PUs Summary :
Germans : 42 / 49
Russians : 30 / 35
Japanese : 57 / 70
Americans : 52 / 74
Chinese : 7 / 6
British : 27 / 27
UK_Pacific : 10 / 10
Italians : 23 / 34
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





