the file opens fine so i will roll tomorrow. thanks for the fix
13L G40.2 AllWeNeedIsLove vs Gamerman01 (Allies +8) game 3
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :2
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 2 submarines and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
1 infantry moved from 32 Sea Zone to Marshall Islands
1 artillery moved from 32 Sea Zone to Marshall IslandsCombat - Americans
Battle in Marshall IslandsNon Combat Move - Americans
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 cruiser moved from 28 Sea Zone to 26 Sea Zone
1 bomber moved from Western United States to Queensland
1 infantry moved from Brazil to 86 Sea Zone
1 armour moved from Brazil to 86 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 66 Sea Zone
1 artillery moved from Central United States to Western United States
1 carrier and 1 fighter moved from 26 Sea Zone to 32 Sea Zone
1 cruiser moved from 26 Sea Zone to 32 Sea Zone
1 battleship moved from 26 Sea Zone to 32 Sea Zone
1 destroyer moved from 26 Sea Zone to 32 Sea Zone
1 fighter moved from 26 Sea Zone to Queensland
2 fighters moved from Western United States to Hawaiian Islands
2 infantry moved from Brazil to British Guiana
1 mech_infantry moved from Western United States to Central United StatesPlace Units - Americans
1 transport placed in 101 Sea Zone
1 carrier, 2 destroyers and 2 submarines placed in 10 Sea Zone
2 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :2
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
2 infantry moved from Shensi to Szechwan
1 fighter moved from Shensi to Szechwan
10 infantry moved from Yunnan to SzechwanPlace Units - Chinese
4 artilleries placed in SzechwanTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs -
Changed my mind about taking the Marshall islands
Still haven’t rolled any dice…. -
no problem with edits with no dice rolls. make as many as you like
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :2
Purchase Units - British
British buy 1 armour, 2 destroyers and 2 submarines; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific repair 1 damage on 1 factory_major; Remaining resources: 13 PUs;
UK_Pacific buy 1 armour and 1 submarine; Remaining resources: 1 PUs;Combat Move - British
1 fighter and 1 tactical_bomber moved from Morocco to 96 Sea Zone
1 armour and 1 mech_infantry moved from Egypt to Kenya
1 infantry moved from India to 39 Sea Zone
1 artillery moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 72 Sea Zone
1 artillery and 1 infantry moved from 72 Sea Zone to KenyaCombat - British
Battle in Kenya
British attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Italians defend with 1 artillery and 2 infantry
British win, taking Kenya from Italians with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 10
Casualties for Italians: 1 artillery and 2 infantry
Battle in 96 Sea Zone
British attack with 1 fighter and 1 tactical_bomber
Italians defend with 1 cruiser
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Italians: 1 cruiserNon Combat Move - British
1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Malta
2 fighters moved from Yunnan to India
1 aaGun, 2 artilleries and 5 infantry moved from Egypt to Anglo Egyptian Sudan
1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
1 destroyer moved from 106 Sea Zone to 104 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
2 infantry moved from Rhodesia to Belgian Congo
3 aaGuns and 5 infantry moved from Burma to India
2 infantry moved from Yunnan to Szechwan
1 fighter moved from United Kingdom to Algeria
2 fighters moved from United Kingdom to Morocco
1 bomber moved from United Kingdom to Morocco
1 fighter moved from Morocco to AlgeriaPlace Units - British
1 armour placed in Union of South Africa
2 destroyers placed in 106 Sea Zone
1 submarine placed in 110 Sea Zone
1 submarine placed in 109 Sea ZoneTurn Complete - British
British collect 28 PUs; end with 29 PUs totalPlace Units - UK_Pacific
1 submarine placed in 39 Sea Zone
1 armour placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,6,6,5,4,5
UK_Pacific collect 10 PUs; end with 11 PUs total
Units Change Ownership
Some Units in India change ownership: 1 armour
Some Units in 39 Sea Zone change ownership: 1 submarine -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :2
Purchase Units - Italians
Italians buy 1 destroyer and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Alexandria to Egypt
Italians take Egypt from British
1 infantry moved from Syria to Trans-Jordan
Italians take Trans-Jordan from British
1 armour, 1 artillery and 1 infantry moved from Southern France to Normandy Bordeaux
1 transport moved from 99 Sea Zone to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Malta
3 fighters moved from Southern Italy to MaltaCombat - Italians
Battle in Malta
Italians attack with 3 fighters and 2 infantry
British defend with 1 fighter and 1 tactical_bomber
Italians roll dice for 3 fighters and 2 infantry in Malta, round 1 : 2/5 hits
British roll dice for 1 fighter and 1 tactical_bomber in Malta, round 1 : 0/2 hits
1 tactical_bomber owned by the British and 1 fighter owned by the British lost in Malta
Italians win, taking Malta from British with 3 fighters and 2 infantry remaining. Battle score for attacker is 21
Casualties for British: 1 fighter and 1 tactical_bomber
Battle in Normandy Bordeaux
Italians attack with 1 armour, 1 artillery and 1 infantry
French defend with 1 artillery, 1 factory_minor and 1 harbour
Italians roll dice for 1 armour, 1 artillery and 1 infantry in Normandy Bordeaux, round 1 : 2/3 hits
French roll dice for 1 artillery in Normandy Bordeaux, round 1 : 0/1 hits
1 artillery owned by the French lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from French with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for French: 1 artilleryNon Combat Move - Italians
1 aaGun moved from Southern France to Normandy Bordeaux
1 aaGun moved from France to Normandy Bordeaux
1 battleship moved from 99 Sea Zone to 95 Sea Zone
3 fighters moved from Malta to Tobruk
1 infantry moved from Syria to Iraq
Italians take Iraq from Neutral_Axis
1 artillery and 1 infantry moved from Syria to Trans-Jordan
1 armour and 1 mech_infantry moved from Alexandria to Trans-Jordan
1 infantry moved from Alexandria to Egypt
1 artillery and 1 infantry moved from Tobruk to Alexandria
1 transport moved from 99 Sea Zone to 97 Sea Zone
1 armour moved from Yugoslavia to RomaniaPlace Units - Italians
3 mech_infantrys placed in Northern Italy
1 destroyer placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 21 PUs; end with 21 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 23 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag, 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Alexandria : 1 flag, 2 artilleries and 2 infantry
Egypt : 1 flag, 1 harbour and 2 infantry
Malta : 1 flag, 2 infantry
Normandy Bordeaux : 1 flag, 2 aaGuns, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 flag
Romania : 1 armour
Tobruk : 3 fighters
Albania : 2 infantry
Northern Italy : 1 factory_major and 3 mech_infantrys
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
96 Sea Zone : 1 transport
95 Sea Zone : 1 battleship and 1 destroyer
97 Sea Zone : 1 transport
Iraq : 1 flag, 4 infantryProduction/PUs Summary :
Germans : 41 / 51
Russians : 35 / 37
Japanese : 48 / 49
Americans : 52 / 73
Chinese : 7 / 13
British : 25 / 29
UK_Pacific : 10 / 11
Italians : 21 / 33
ANZAC : 10 / 18
French : 7 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :2
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
1 fighter moved from 54 Sea Zone to 42 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 destroyer and 1 transport
Japanese win with 1 transport remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 fighterNon Combat Move - ANZAC
1 fighter moved from Wake Island to 54 Sea ZonePlace Units - ANZAC
1 artillery placed in New South Wales
2 transports placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :2
Combat Move - French
Non Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
2 infantry moved from Algeria to Tunisia
1 infantry moved from Algeria to TunisiaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :3
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralPurchase Units - Germans
Germans buy 1 infantry and 12 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 infantry moved from Poland to Eastern Poland
Germans take Eastern Poland from Russians
1 submarine moved from 110 Sea Zone to 104 Sea Zone
1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 104 Sea ZoneCombat - Germans
Battle in 104 Sea Zone
Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Germans roll dice for 1 submarine in 104 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 1 : 2/2 hits
British roll dice for 1 destroyer in 104 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the British lost in 104 Sea Zone
Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyerNon Combat Move - Germans
2 artilleries and 10 infantry moved from Romania to Eastern Poland
3 aaGuns, 7 artilleries and 12 infantry moved from Poland to Eastern Poland
2 mech_infantrys moved from Germany to Romania
3 armour moved from Greece to Romania
1 infantry moved from Greece to 97 Sea Zone
1 infantry moved from Greece to Bulgaria
5 armour and 1 mech_infantry moved from Germany to Eastern Poland
10 artilleries moved from Germany to Poland
7 mech_infantrys moved from Western Germany to Poland
1 fighter and 1 tactical_bomber moved from 104 Sea Zone to Normandy Bordeaux
1 armour and 1 mech_infantry moved from Holland Belgium to Germany
2 infantry moved from Finland to Karelia
2 infantry moved from Finland to Vyborg
1 bomber, 1 fighter and 1 tactical_bomber moved from Alexandria to Southern Italy
1 artillery moved from Holland Belgium to Western Germany
1 aaGun moved from Holland Belgium to Normandy Bordeaux
1 tactical_bomber moved from Southern Italy to Western GermanyPlace Units - Germans
10 mech_infantrys placed in Germany
1 infantry and 2 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 44 PUs; end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 aaGun, 1 fighter and 1 tactical_bomber
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
Romania : 3 armour and 2 mech_infantrys
Poland : 10 artilleries and 7 mech_infantrys
Germany : 1 armour, 1 factory_major and 11 mech_infantrys
Southern Italy : 1 bomber, 2 fighters and 1 tactical_bomber
Karelia : 1 flag, 3 infantry
Baltic States : 1 flag, 1 infantry
Vyborg : 1 flag, 3 infantry
Eastern Poland : 1 flag, 3 aaGuns, 5 armour, 9 artilleries, 23 infantry and 1 mech_infantry
112 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
125 Sea Zone : 1 submarine
104 Sea Zone : 1 submarine
Bulgaria : 1 flag, 1 infantry
Greece : 1 flag
97 Sea Zone : 1 infantry
Yugoslavia : 1 flag
Finland : 1 flag, 3 infantryProduction/PUs Summary :
Germans : 44 / 49
Russians : 32 / 37
Japanese : 48 / 49
Americans : 52 / 73
Chinese : 7 / 13
British : 25 / 29
UK_Pacific : 10 / 11
Italians : 21 / 33
ANZAC : 10 / 15
French : 7 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
Down to 2 games, but the other is going rapid fire… sure is fun when somebody hits the true neutrals
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OK, let’s see what we can do here…
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Jeez, we have an infestation of Italians and the Germans are mech-happy
Can they be stopped?!?
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I’m going to have to revisit this later. I’ve started studying it this morning, and I see that it’s going to take more time and thought. Take it as a compliment.
The next step probably is to study your 2 Hobo games
It’s not just about winning this 1 game, please understand. I’m trying to learn G40 more thoroughly and no one I’ve played has been experienced enough or capable enough to truly put unbearable pressure on Russia.Obviously the game is nearly unwinnable when losing Russia R5 and missing tons of tech (and other assorted below average luck). The question for me now is the Allied response when facing near optimum assault on Russia, and I don’t have much G40 experience. This is the last league game I can play you until November, so I want to formulate an excellent Allied response to do justice to your efforts - hope that makes sense
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and I don’t have much G40 experience.
To clarify
I have a fair amount of G40 experience as I’ve played at least 20 1v1 games and some team gamesWhat I don’t have much experience with yet is competitive games past the first few rounds, or with a truly effective all-out Russian assault
If Hobo is pretty much throwing up his hands saying you can’t get Russia back and you can’t fight for your IPC’s and all you can do is try to delay the inevitable a few turns, then we have issues. Possibly.
Anyway, I need to review what happened to him and what he tried, because I have little other experience to go on.Planning 3-4 turns in advance is very tedious and difficult. I have to decide (among other things) whether to move my 11 infantry and 2 AA guns toward Moscow every turn or if it’s better to stop the bleeding of IPC’s because they won’t get back to Moscow in time anyway.
Anyway, yeah, I’ll be taking my time - don’t get many opportunities like this, so I’m gonna do a little research and consulting
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Eh - I might be able to make up my mind already… let’s see…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :3
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 1 PUs;Combat Move - Russians
2 infantry moved from Novgorod to Karelia
1 infantry moved from Belarus to Baltic States
1 bomber moved from Russia to Baltic States
3 fighters moved from Novgorod to KareliaCombat - Russians
Battle in Karelia
Russians attack with 3 fighters and 2 infantry
Germans defend with 3 infantry
Russians win, taking Karelia from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Battle in Baltic States
Russians attack with 1 bomber and 1 infantry
Germans defend with 1 infantry
Russians win, taking Baltic States from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
6 infantry moved from Yenisey to Timguska
1 submarine moved from 127 Sea Zone to 124 Sea Zone
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
1 submarine moved from 115 Sea Zone to 114 Sea Zone
1 mech_infantry moved from Ukraine to Rostov
1 armour moved from Bryansk to Rostov
1 infantry moved from Ukraine to Bryansk
1 artillery moved from Ukraine to Bryansk
1 bomber moved from Baltic States to Rostov
1 infantry moved from Volgograd to Tambov
1 infantry moved from Belarus to Smolensk
2 armour moved from Novgorod to Smolensk
1 mech_infantry moved from Belarus to Smolensk
1 mech_infantry moved from Bryansk to Smolensk
1 armour moved from Belarus to Bryansk
1 infantry moved from Belarus to Smolensk
1 mech_infantry moved from Bryansk to Smolensk
2 aaGuns and 5 infantry moved from Yakut S.S.R. to Buryatia
6 infantry moved from Yakut S.S.R. to Yenisey
4 artilleries and 15 infantry moved from Belarus to Bryansk
1 tactical_bomber moved from Ukraine to Bryansk
2 fighters moved from Karelia to Rostov
1 fighter moved from Karelia to Smolensk
1 aaGun moved from Belarus to Smolensk
1 aaGun moved from Belarus to BryanskPlace Units - Russians
10 infantry placed in Russia
2 infantry placed in VolgogradTurn Complete - Russians
Russians collect 34 PUs; end with 35 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :3
Purchase Units - Japanese
Japanese buy 3 destroyers, 3 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour moved from Kwangsi to Burma
Japanese take Yunnan from Chinese
Japanese take Burma from UK_Pacific
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from Suiyuyan to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Hopei to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from Borneo to 43 Sea Zone
1 artillery and 1 transport moved from 43 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
2 artilleries, 2 battleships, 2 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
2 artilleries and 2 infantry moved from 37 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Malaya
2 fighters moved from French Indo China to Malaya
1 fighter and 1 tactical_bomber moved from Kwangsi to Malaya
2 bombers moved from Kwangsi to India
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians -
would you like to intercept?
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Yes
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :3
Purchase Units - Japanese
Japanese buy 3 destroyers, 3 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour moved from Kwangsi to Burma
Japanese take Yunnan from Chinese
Japanese take Burma from UK_Pacific
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from Suiyuyan to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Hopei to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from Borneo to 43 Sea Zone
1 artillery and 1 transport moved from 43 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
2 artilleries, 2 battleships, 2 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
2 artilleries and 2 infantry moved from 37 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Malaya
2 fighters moved from French Indo China to Malaya
1 fighter and 1 tactical_bomber moved from Kwangsi to Malaya
2 bombers moved from Kwangsi to India
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from RussiansCombat - Japanese
Air Battle in India
Japanese attacks with 2 units heading to India
UK_Pacific launches 2 interceptors out of India
Defenders Fire, : 1/2 hits
Attackers Fire, : 0/2 hits
1 bomber owned by the Japanese lost in India
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in India
AA guns fire in India : 0/1 hits
Bombing raid in India rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in India causes 3 damage total.
Battle in Celebes
Battle in Sumatra
Battle in Malaya
Japanese attack with 2 artilleries, 4 fighters, 2 infantry and 2 tactical_bombers
ANZAC defend with 1 infantry; British defend with 1 harbour and 3 infantry
Japanese roll dice for 2 battleships in Malaya, round 1 : 1/2 hits
Japanese roll dice for 2 artilleries, 4 fighters, 2 infantry and 2 tactical_bombers in Malaya, round 1 : 4/10 hits
UK_Pacific roll dice for 4 infantry in Malaya, round 1 : 0/4 hits
3 infantry owned by the British and 1 infantry owned by the ANZAC lost in Malaya
Japanese win, taking Celebes from Dutch, taking Sumatra from Dutch, taking Malaya from UK_Pacific with 2 artilleries, 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 infantry
Casualties for British: 3 infantry
Cleaning up after air battlesNon Combat Move - Japanese
1 aaGun and 6 infantry moved from Anhwe to Kweichow
3 artilleries, 5 infantry and 1 mech_infantry moved from Hunan to Kweichow
1 artillery moved from Chahar to Hopei
1 infantry moved from Amur to Manchuria
1 infantry moved from Jehol to Manchuria
1 bomber moved from India to Siam
1 destroyer moved from 55 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Malaya to Kwangsi
1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 2 destroyers, 1 infantry, 5 submarines and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 fighters moved from Japan to Philippines
2 fighters moved from Malaya to SiamPlace Units - Japanese
3 destroyers, 3 submarines and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Kwangsi : 2 fighters and 4 tactical_bombers
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 1 infantry
Siam : 1 bomber and 2 fighters
Manchuria : 2 infantry
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag, 1 aaGun, 3 artilleries, 12 infantry and 1 mech_infantry
Hunan : 1 flag
Hopei : 1 flag, 1 artillery
Chahar : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 1 infantry
Burma : 1 flag, 1 armour
Malaya : 1 flag, 2 artilleries, 1 harbour and 2 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 artillery, 2 fighters, 1 harbour and 1 infantry
Sakha : 1 flag, 1 infantry
Soviet Far East : 1 flag, 1 infantry
Amur : 1 flag
Siberia : 1 flag
French Indo China : 1 flag
Celebes : 1 flag, 1 infantry
Java : 1 flag
Sumatra : 1 flag, 1 infantry
41 Sea Zone : 1 transport
44 Sea Zone : 1 transport
37 Sea Zone : 2 battleships, 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
36 Sea Zone : 1 flag
35 Sea Zone : 2 destroyers, 5 submarines and 1 transport
6 Sea Zone : 3 destroyers, 3 submarines and 1 transport
62 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 42 / 49
Russians : 32 / 35
Japanese : 65 / 70
Americans : 52 / 73
Chinese : 4 / 13
British : 25 / 29
UK_Pacific : 5 / 11
Italians : 21 / 33
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0





