13L G40 Infrastructure vs Gamerman01 (+10 Allies) + tech


  • Also, at least I couldn’t attack with them immediately in a big battle!

    Perhaps you won’t be so “lucky” when I get LRA for the first time  :-D


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :1

    Purchase Units - Italians
                Italians buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Libya to Tunisia
                1 bomber moved from Northern Italy to Tunisia
                2 infantry moved from Southern Italy to 95 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 battleship, 1 cruiser, 2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                1 cruiser, 2 infantry, 1 submarine and 1 transport moved from 95 Sea Zone to 99 Sea Zone
                2 artilleries and 2 infantry moved from Northern Italy to Southern France
                1 armour moved from Northern Italy to Southern France
                1 armour and 2 infantry moved from Albania to Greece
                2 fighters moved from Southern Italy to Greece
                2 infantry moved from 99 Sea Zone to Syria
                2 infantry moved from 99 Sea Zone to Cyprus
                1 armour moved from Tobruk to Alexandria
                      Italians take Alexandria from British
                1 armour moved from Alexandria to Tobruk
                1 infantry moved from Italian Somaliland to British Somaliland
                      Italians take British Somaliland from British

    Combat - Italians
                Battle in Southern France
                    Italians attack with 1 armour, 2 artilleries and 2 infantry
                    French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Italians roll dice for 1 armour, 2 artilleries and 2 infantry in Southern France, round 1 :  1/5 hits
                        French roll dice for 1 artillery and 1 infantry in Southern France, round 1 :  1/2 hits
                        1 infantry owned by the French and 1 infantry owned by the Italians lost in Southern France
                        Italians roll dice for 1 armour, 2 artilleries and 1 infantry in Southern France, round 2 :  2/4 hits
                        French roll dice for 1 artillery in Southern France, round 2 :  0/1 hits
                        1 artillery owned by the French lost in Southern France
                    Italians win, taking Southern France from French with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for French: 1 artillery and 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Greece
                    Italians attack with 1 armour, 2 fighters and 2 infantry
                    Neutral_Allies defend with 4 infantry
                        Italians roll dice for 1 armour, 2 fighters and 2 infantry in Greece, round 1 :  0/5 hits
                        Neutral_Allies roll dice for 4 infantry in Greece, round 1 :  1/4 hits
                        1 infantry owned by the Italians lost in Greece
                    1 armour owned by the Italians and 1 infantry owned by the Italians retreated to Albania
                    Neutral_Allies win with 4 infantry remaining. Battle score for attacker is -3
                    Casualties for Italians: 1 infantry
                Battle in Tunisia
                    Italians attack with 1 bomber and 1 infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 bomber and 1 infantry in Tunisia, round 1 :  1/2 hits
                        French roll dice for 1 infantry in Tunisia, round 1 :  1/1 hits
                        1 infantry owned by the French and 1 infantry owned by the Italians lost in Tunisia
                    Italians win with 1 bomber remaining. Battle score for attacker is 0
                    Casualties for French: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Syria
                    Italians attack with 2 infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 battleship and 1 cruiser in Syria, round 1 :  1/2 hits
                        French roll dice for 1 infantry in Syria, round 1 :  0/1 hits
                        1 infantry owned by the French lost in Syria
                    Italians win, taking Syria from French with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in Cyprus

    Non Combat Move - Italians
                2 fighters moved from Greece to Southern Italy
                1 bomber moved from Tunisia to Southern Italy
                1 aaGun moved from Northern Italy to Southern France
                1 aaGun moved from Northern Italy to Yugoslavia
                1 destroyer moved from 95 Sea Zone to 96 Sea Zone
                1 artillery moved from Libya to Tobruk
                1 mech_infantry moved from Tobruk to Libya
                1 infantry moved from Tobruk to Libya

    Place Units - Italians
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 13 PUs; end with 13 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :1

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 infantry moved from New South Wales to 62 Sea Zone
                2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                      ANZAC take Java from Dutch
                1 infantry moved from Malaya to Shan State
                1 fighter moved from Queensland to Shan State
                2 fighters moved from New Zealand to Java
                1 infantry moved from Queensland to New South Wales
                1 artillery moved from Queensland to New South Wales
                1 aaGun moved from New South Wales to South Australia
                1 infantry moved from Queensland to South Australia
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 infantry placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :1

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from French West Africa to French Central Africa
                1 fighter moved from United Kingdom to Gibraltar
                1 destroyer moved from 72 Sea Zone to 71 Sea Zone
                1 infantry moved from Algeria to Morocco

    Turn Complete - French


  • The Germans take care of the French problem in Z93 only to have the….

    Italians whiff in Greece.

    Bummer


  • You mock my pain sir.


  • Truthfully, I meant it with empathy.


  • scramsz110?


  • No


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Politics - Germans

    Research Technology - Germans
                Germans spend 5 on tech rolls
                    Germans roll 1 and gets 0 hits
                Germans removing all Technology Tokens after unsuccessful research.

    Purchase Units - Germans
                Germans buy 1 destroyer, 1 fighter, 5 infantry, 3 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
                1 submarine moved from 91 Sea Zone to 110 Sea Zone
                4 armour, 3 artilleries and 2 mech_infantrys moved from France to Normandy Bordeaux
                6 infantry moved from Bulgaria to Greece
                3 armour moved from Yugoslavia to Greece
                1 fighter and 1 tactical_bomber moved from Southern Italy to Greece
                1 bomber moved from Southern Italy to Greece
                1 tactical_bomber moved from Western Germany to 110 Sea Zone
                1 bomber moved from Southern Italy to Greece

    Combat - Germans
                Battle in 110 Sea Zone
                    Germans attack with 1 fighter, 1 submarine and 2 tactical_bombers
                    French defend with 1 cruiser
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 1 :  0/1 hits
                        Germans roll dice for 1 fighter and 2 tactical_bombers in 110 Sea Zone, round 1 :  3/3 hits
                        French roll dice for 1 cruiser in 110 Sea Zone, round 1 :  0/1 hits
                        1 cruiser owned by the French lost in 110 Sea Zone
                    Germans win with 1 fighter, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for French: 1 cruiser
                Battle in Greece
                    Germans attack with 3 armour, 2 bombers, 1 fighter, 6 infantry and 1 tactical_bomber
                    Neutral_Allies defend with 4 infantry
                        Germans roll dice for 3 armour, 2 bombers, 1 fighter, 6 infantry and 1 tactical_bomber in Greece, round 1 :  6/13 hits
                        Neutral_Allies roll dice for 4 infantry in Greece, round 1 :  0/4 hits
                        4 infantry owned by the Neutral_Allies lost in Greece
                    Germans win, taking Greece from Neutral_Allies with 3 armour, 2 bombers, 1 fighter, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Neutral_Allies: 4 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 4 armour, 3 artilleries and 2 mech_infantrys
                    French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 4 armour, 3 artilleries and 2 mech_infantrys in Normandy Bordeaux, round 1 :  5/9 hits
                        French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 1 :  1/2 hits
                        1 infantry owned by the French , 1 artillery owned by the French and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from French with 4 armour, 3 artilleries and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 mech_infantry
                    Casualties for French: 1 artillery and 1 infantry

    Non Combat Move - Germans
                2 armour moved from France to Northern Italy
                1 fighter and 1 tactical_bomber moved from Greece to Western Germany
                2 bombers moved from Greece to Western Germany
                1 destroyer moved from 112 Sea Zone to 91 Sea Zone
                1 battleship, 1 carrier, 1 cruiser and 1 submarine moved from 112 Sea Zone to 109 Sea Zone
                1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 109 Sea Zone
                1 tactical_bomber moved from 110 Sea Zone to Western Germany
                1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
                1 artillery and 1 infantry moved from 112 Sea Zone to Norway
                2 aaGuns and 2 infantry moved from Slovakia Hungary to Romania
                2 artilleries and 8 infantry moved from Yugoslavia to Bulgaria
                1 infantry moved from Western Germany to Holland Belgium
                2 aaGuns moved from France to Normandy Bordeaux
                1 aaGun, 1 artillery and 11 infantry moved from Germany to Poland

    Place Units - Germans
                1 destroyer and 3 submarines placed in 112 Sea Zone
                1 fighter and 2 infantry placed in Western Germany
                3 mech_infantrys placed in France
                3 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 43 PUs; end with 43 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - Russians
                Russians buy 1 armour, 1 artillery, 1 bomber and 5 infantry; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Russians
                11 infantry moved from Buryatia to Amur
                1 tactical_bomber moved from Yakut S.S.R. to Amur

    Combat - Russians
                Battle in Amur
                    Russians attack with 11 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                    Russians win, taking Amur from Japanese with 11 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Russians
                2 aaGuns moved from Buryatia to Amur
                1 tactical_bomber moved from Amur to Buryatia
                6 infantry moved from Yakut S.S.R. to Yenisey
                7 infantry moved from Belarus to Eastern Poland
                1 artillery moved from Belarus to Eastern Poland
                2 aaGuns moved from Belarus to Eastern Poland
                1 armour and 1 mech_infantry moved from Bryansk to Eastern Poland
                1 mech_infantry moved from Novgorod to Eastern Poland
                1 artillery and 2 infantry moved from Novgorod to Belarus
                1 armour moved from Belarus to Eastern Poland
                1 mech_infantry moved from Belarus to Eastern Poland
                2 artilleries and 1 infantry moved from Ukraine to Western Ukraine
                2 aaGuns, 1 artillery and 4 infantry moved from Bryansk to Western Ukraine
                1 infantry moved from Russia to Bryansk
                1 submarine moved from 111 Sea Zone to 126 Sea Zone
                1 infantry moved from Novgorod to Belarus
                1 infantry moved from Novgorod to Belarus
                2 infantry moved from Rostov to Ukraine

    Place Units - Russians
                1 artillery and 2 infantry placed in Novgorod
                1 bomber placed in Russia
                1 armour placed in Russia
                3 infantry placed in Ukraine

    Turn Complete - Russians
                Russians collect 36 PUs; end with 36 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - Japanese
                Japanese buy 1 factory_minor, 5 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                7 fighters moved from Kwangsi to Szechwan
                7 tactical_bombers moved from Kwangsi to Szechwan
                2 bombers moved from Kwangsi to Szechwan
                1 artillery and 3 infantry moved from Hunan to Yunnan
                1 infantry moved from Kwangsi to Yunnan
                2 fighters and 1 tactical_bomber moved from Kwangsi to Yunnan
                2 fighters moved from 36 Sea Zone to Yunnan

    Combat - Japanese
                Battle in Szechwan
                    Japanese attack with 2 bombers, 7 fighters and 7 tactical_bombers
                    Chinese defend with 8 infantry
                        Japanese roll dice for 2 bombers, 7 fighters and 7 tactical_bombers in Szechwan, round 1 :  8/16 hits
                        Chinese roll dice for 8 infantry in Szechwan, round 1 :  1/8 hits
                        8 infantry owned by the Chinese and 1 fighter owned by the Japanese lost in Szechwan
                    Japanese win with 2 bombers, 6 fighters and 7 tactical_bombers remaining. Battle score for attacker is 14
                    Casualties for Japanese: 1 fighter
                    Casualties for Chinese: 8 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 4 fighters, 4 infantry and 1 tactical_bomber
                    Chinese defend with 4 infantry
                        Japanese roll dice for 1 artillery, 4 fighters, 4 infantry and 1 tactical_bomber in Yunnan, round 1 :  1/10 hits
                        Chinese roll dice for 4 infantry in Yunnan, round 1 :  0/4 hits
                        1 infantry owned by the Chinese lost in Yunnan
                        Japanese roll dice for 1 artillery, 4 fighters, 4 infantry and 1 tactical_bomber in Yunnan, round 2 :  5/10 hits
                        Chinese roll dice for 3 infantry in Yunnan, round 2 :  1/3 hits
                        1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 4 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 4 infantry

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Changing ownership of Siberia from Russians to Japanese
                EDIT: Removing units owned by Japanese from Soviet Far East: 2 infantry
                EDIT: Adding units owned by Japanese to Siberia: 2 infantry
                EDIT: Turning off Edit Mode
                1 bomber moved from Szechwan to Yunnan
                1 bomber moved from Yunnan to Kwangsi
                1 bomber, 6 fighters and 7 tactical_bombers moved from Szechwan to Kwangsi
                1 artillery moved from Kwangsi to 36 Sea Zone
                1 artillery and 1 transport moved from 36 Sea Zone to 34 Sea Zone
                1 artillery moved from 34 Sea Zone to Paulau Island
                1 aaGun moved from Japan to 6 Sea Zone
                1 aaGun and 1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone
                1 aaGun and 1 infantry moved from 33 Sea Zone to Caroline Islands
                1 carrier moved from 33 Sea Zone to 36 Sea Zone
                1 battleship, 1 cruiser and 1 destroyer moved from 36 Sea Zone to 34 Sea Zone
                4 fighters and 1 tactical_bomber moved from Yunnan to 36 Sea Zone
                1 artillery and 3 infantry moved from Kiangsi to Kwangsi
                1 aaGun, 1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 aaGun and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 infantry moved from Okinawa to 19 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone
                1 aaGun, 1 artillery and 2 infantry moved from 36 Sea Zone to Kwangsi
                1 infantry moved from Korea to Manchuria
                1 armour moved from Korea to Manchuria
                1 artillery and 1 infantry moved from Chahar to Hopei
                1 artillery and 1 infantry moved from Anhwe to Hopei
                1 mech_infantry moved from Anhwe to Yunnan
                1 artillery and 4 infantry moved from Jehol to Manchuria
                1 transport moved from 5 Sea Zone to 6 Sea Zone
                1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 aaGun and 1 infantry moved from 19 Sea Zone to Manchuria
                1 aaGun moved from Jehol to Anhwe
                1 infantry moved from Jehol to Anhwe
                1 infantry moved from Jehol to Manchuria

    Place Units - Japanese
                1 factory_minor placed in Manchuria
                1 infantry and 2 mech_infantrys placed in Kiangsu
                1 transport placed in 6 Sea Zone
                4 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 35 PUs; end with 35 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 45 PUs


  • I made an edit than you can undo if you like, taking siberia, as I meant to do it and messed up.  I wouldn’t have done it if it involved dice rolls and am OK with you undoing it to teach me a lesson in awareness!


  • I see you’re one of those guys where if I see no complaining about the dice I can expect that you got average or better.  :-P
    1 hit out of 8 against naked aircraft - wonderful.


  • The late move to Siberia is fine


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Research Technology - Americans
                Americans spend 5 on tech rolls
                Americans removing all Technology Tokens after unsuccessful research.

    Purchase Units - Americans
                Americans buy 2 destroyers, 1 fighter, 1 infantry and 3 submarines; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Americans

    Non Combat Move - Americans
                1 carrier moved from 101 Sea Zone to 102 Sea Zone
                1 fighter moved from Eastern United States to 102 Sea Zone
                1 tactical_bomber moved from Eastern United States to 102 Sea Zone
                1 submarine moved from 101 Sea Zone to 102 Sea Zone
                1 cruiser moved from 101 Sea Zone to 102 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 aaGun moved from Western United States to 10 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 aaGun moved from 26 Sea Zone to Hawaiian Islands
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 infantry moved from Central United States to Western United States
                1 mech_infantry moved from Central United States to Western United States
                1 armour moved from Central United States to Western United States
                1 destroyer moved from 38 Sea Zone to 39 Sea Zone
                1 submarine moved from 57 Sea Zone to 39 Sea Zone
                1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Hawaiian Islands to Wake Island
                1 fighter moved from 26 Sea Zone to Wake Island
                1 fighter moved from Hawaiian Islands to Wake Island
                1 bomber moved from Western United States to Wake Island
                1 fighter moved from Hawaiian Islands to Wake Island

    Place Units - Americans
                1 infantry placed in Central United States
                1 fighter placed in Eastern United States
                1 destroyer and 2 submarines placed in 10 Sea Zone
                1 destroyer and 1 submarine placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total


  • @Gamerman01:

    I see you’re one of those guys where if I see no complaining about the dice I can expect that you got average or better.  :-P
    1 hit out of 8 against naked aircraft - wonderful.

    I’m supersticious like that.  I’m actually very very superticious and blame things like professional sporting events on something i did or didn’t do.  :-D

    AS for that battle in China, I am sooo happy to get out of that with only 2 losses, but have lost 6 before.  So, 1 loss might help compensate a little for first round heavy bombers and a bad italian first turn…


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Kweichow
                1 fighter moved from Shensi to Kweichow
                1 infantry moved from Shensi to Suiyuyan

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Suiyuyan
                    Chinese attack with 1 infantry
                    Japanese defend with 1 infantry
                    Japanese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Sikang

    Place Units - Chinese
                1 infantry placed in Tsinghai
                4 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs total


  • @Infrastructure:

    So, 1 loss might help compensate a little for first round heavy bombers

    As if I could use it from the 1st round  :lol:
    Probably be round 4 or 5 before I drop a single bomb


  • I’ll trade you 1ftr for heavy bombers and I won’t attack america until turn 3 or so!
    :-o

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Axis & Allies Boardgaming Custom Painted Miniatures

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