13L G40 Infrastructure vs Gamerman01 (+10 Allies) + tech


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Politics - Germans

    Research Technology - Germans
                Germans spend 5 on tech rolls
                    Germans roll 1 and gets 0 hits
                Germans removing all Technology Tokens after unsuccessful research.

    Purchase Units - Germans
                Germans buy 1 destroyer, 1 fighter, 5 infantry, 3 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
                1 submarine moved from 91 Sea Zone to 110 Sea Zone
                4 armour, 3 artilleries and 2 mech_infantrys moved from France to Normandy Bordeaux
                6 infantry moved from Bulgaria to Greece
                3 armour moved from Yugoslavia to Greece
                1 fighter and 1 tactical_bomber moved from Southern Italy to Greece
                1 bomber moved from Southern Italy to Greece
                1 tactical_bomber moved from Western Germany to 110 Sea Zone
                1 bomber moved from Southern Italy to Greece

    Combat - Germans
                Battle in 110 Sea Zone
                    Germans attack with 1 fighter, 1 submarine and 2 tactical_bombers
                    French defend with 1 cruiser
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 1 :  0/1 hits
                        Germans roll dice for 1 fighter and 2 tactical_bombers in 110 Sea Zone, round 1 :  3/3 hits
                        French roll dice for 1 cruiser in 110 Sea Zone, round 1 :  0/1 hits
                        1 cruiser owned by the French lost in 110 Sea Zone
                    Germans win with 1 fighter, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for French: 1 cruiser
                Battle in Greece
                    Germans attack with 3 armour, 2 bombers, 1 fighter, 6 infantry and 1 tactical_bomber
                    Neutral_Allies defend with 4 infantry
                        Germans roll dice for 3 armour, 2 bombers, 1 fighter, 6 infantry and 1 tactical_bomber in Greece, round 1 :  6/13 hits
                        Neutral_Allies roll dice for 4 infantry in Greece, round 1 :  0/4 hits
                        4 infantry owned by the Neutral_Allies lost in Greece
                    Germans win, taking Greece from Neutral_Allies with 3 armour, 2 bombers, 1 fighter, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Neutral_Allies: 4 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 4 armour, 3 artilleries and 2 mech_infantrys
                    French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 4 armour, 3 artilleries and 2 mech_infantrys in Normandy Bordeaux, round 1 :  5/9 hits
                        French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 1 :  1/2 hits
                        1 infantry owned by the French , 1 artillery owned by the French and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from French with 4 armour, 3 artilleries and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 mech_infantry
                    Casualties for French: 1 artillery and 1 infantry

    Non Combat Move - Germans
                2 armour moved from France to Northern Italy
                1 fighter and 1 tactical_bomber moved from Greece to Western Germany
                2 bombers moved from Greece to Western Germany
                1 destroyer moved from 112 Sea Zone to 91 Sea Zone
                1 battleship, 1 carrier, 1 cruiser and 1 submarine moved from 112 Sea Zone to 109 Sea Zone
                1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 109 Sea Zone
                1 tactical_bomber moved from 110 Sea Zone to Western Germany
                1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
                1 artillery and 1 infantry moved from 112 Sea Zone to Norway
                2 aaGuns and 2 infantry moved from Slovakia Hungary to Romania
                2 artilleries and 8 infantry moved from Yugoslavia to Bulgaria
                1 infantry moved from Western Germany to Holland Belgium
                2 aaGuns moved from France to Normandy Bordeaux
                1 aaGun, 1 artillery and 11 infantry moved from Germany to Poland

    Place Units - Germans
                1 destroyer and 3 submarines placed in 112 Sea Zone
                1 fighter and 2 infantry placed in Western Germany
                3 mech_infantrys placed in France
                3 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 43 PUs; end with 43 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - Russians
                Russians buy 1 armour, 1 artillery, 1 bomber and 5 infantry; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Russians
                11 infantry moved from Buryatia to Amur
                1 tactical_bomber moved from Yakut S.S.R. to Amur

    Combat - Russians
                Battle in Amur
                    Russians attack with 11 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                    Russians win, taking Amur from Japanese with 11 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Russians
                2 aaGuns moved from Buryatia to Amur
                1 tactical_bomber moved from Amur to Buryatia
                6 infantry moved from Yakut S.S.R. to Yenisey
                7 infantry moved from Belarus to Eastern Poland
                1 artillery moved from Belarus to Eastern Poland
                2 aaGuns moved from Belarus to Eastern Poland
                1 armour and 1 mech_infantry moved from Bryansk to Eastern Poland
                1 mech_infantry moved from Novgorod to Eastern Poland
                1 artillery and 2 infantry moved from Novgorod to Belarus
                1 armour moved from Belarus to Eastern Poland
                1 mech_infantry moved from Belarus to Eastern Poland
                2 artilleries and 1 infantry moved from Ukraine to Western Ukraine
                2 aaGuns, 1 artillery and 4 infantry moved from Bryansk to Western Ukraine
                1 infantry moved from Russia to Bryansk
                1 submarine moved from 111 Sea Zone to 126 Sea Zone
                1 infantry moved from Novgorod to Belarus
                1 infantry moved from Novgorod to Belarus
                2 infantry moved from Rostov to Ukraine

    Place Units - Russians
                1 artillery and 2 infantry placed in Novgorod
                1 bomber placed in Russia
                1 armour placed in Russia
                3 infantry placed in Ukraine

    Turn Complete - Russians
                Russians collect 36 PUs; end with 36 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - Japanese
                Japanese buy 1 factory_minor, 5 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                7 fighters moved from Kwangsi to Szechwan
                7 tactical_bombers moved from Kwangsi to Szechwan
                2 bombers moved from Kwangsi to Szechwan
                1 artillery and 3 infantry moved from Hunan to Yunnan
                1 infantry moved from Kwangsi to Yunnan
                2 fighters and 1 tactical_bomber moved from Kwangsi to Yunnan
                2 fighters moved from 36 Sea Zone to Yunnan

    Combat - Japanese
                Battle in Szechwan
                    Japanese attack with 2 bombers, 7 fighters and 7 tactical_bombers
                    Chinese defend with 8 infantry
                        Japanese roll dice for 2 bombers, 7 fighters and 7 tactical_bombers in Szechwan, round 1 :  8/16 hits
                        Chinese roll dice for 8 infantry in Szechwan, round 1 :  1/8 hits
                        8 infantry owned by the Chinese and 1 fighter owned by the Japanese lost in Szechwan
                    Japanese win with 2 bombers, 6 fighters and 7 tactical_bombers remaining. Battle score for attacker is 14
                    Casualties for Japanese: 1 fighter
                    Casualties for Chinese: 8 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 4 fighters, 4 infantry and 1 tactical_bomber
                    Chinese defend with 4 infantry
                        Japanese roll dice for 1 artillery, 4 fighters, 4 infantry and 1 tactical_bomber in Yunnan, round 1 :  1/10 hits
                        Chinese roll dice for 4 infantry in Yunnan, round 1 :  0/4 hits
                        1 infantry owned by the Chinese lost in Yunnan
                        Japanese roll dice for 1 artillery, 4 fighters, 4 infantry and 1 tactical_bomber in Yunnan, round 2 :  5/10 hits
                        Chinese roll dice for 3 infantry in Yunnan, round 2 :  1/3 hits
                        1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 4 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 4 infantry

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Changing ownership of Siberia from Russians to Japanese
                EDIT: Removing units owned by Japanese from Soviet Far East: 2 infantry
                EDIT: Adding units owned by Japanese to Siberia: 2 infantry
                EDIT: Turning off Edit Mode
                1 bomber moved from Szechwan to Yunnan
                1 bomber moved from Yunnan to Kwangsi
                1 bomber, 6 fighters and 7 tactical_bombers moved from Szechwan to Kwangsi
                1 artillery moved from Kwangsi to 36 Sea Zone
                1 artillery and 1 transport moved from 36 Sea Zone to 34 Sea Zone
                1 artillery moved from 34 Sea Zone to Paulau Island
                1 aaGun moved from Japan to 6 Sea Zone
                1 aaGun and 1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone
                1 aaGun and 1 infantry moved from 33 Sea Zone to Caroline Islands
                1 carrier moved from 33 Sea Zone to 36 Sea Zone
                1 battleship, 1 cruiser and 1 destroyer moved from 36 Sea Zone to 34 Sea Zone
                4 fighters and 1 tactical_bomber moved from Yunnan to 36 Sea Zone
                1 artillery and 3 infantry moved from Kiangsi to Kwangsi
                1 aaGun, 1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 aaGun and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 infantry moved from Okinawa to 19 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone
                1 aaGun, 1 artillery and 2 infantry moved from 36 Sea Zone to Kwangsi
                1 infantry moved from Korea to Manchuria
                1 armour moved from Korea to Manchuria
                1 artillery and 1 infantry moved from Chahar to Hopei
                1 artillery and 1 infantry moved from Anhwe to Hopei
                1 mech_infantry moved from Anhwe to Yunnan
                1 artillery and 4 infantry moved from Jehol to Manchuria
                1 transport moved from 5 Sea Zone to 6 Sea Zone
                1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 aaGun and 1 infantry moved from 19 Sea Zone to Manchuria
                1 aaGun moved from Jehol to Anhwe
                1 infantry moved from Jehol to Anhwe
                1 infantry moved from Jehol to Manchuria

    Place Units - Japanese
                1 factory_minor placed in Manchuria
                1 infantry and 2 mech_infantrys placed in Kiangsu
                1 transport placed in 6 Sea Zone
                4 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 35 PUs; end with 35 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 45 PUs


  • I made an edit than you can undo if you like, taking siberia, as I meant to do it and messed up.  I wouldn’t have done it if it involved dice rolls and am OK with you undoing it to teach me a lesson in awareness!


  • I see you’re one of those guys where if I see no complaining about the dice I can expect that you got average or better.  :-P
    1 hit out of 8 against naked aircraft - wonderful.


  • The late move to Siberia is fine


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Research Technology - Americans
                Americans spend 5 on tech rolls
                Americans removing all Technology Tokens after unsuccessful research.

    Purchase Units - Americans
                Americans buy 2 destroyers, 1 fighter, 1 infantry and 3 submarines; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Americans

    Non Combat Move - Americans
                1 carrier moved from 101 Sea Zone to 102 Sea Zone
                1 fighter moved from Eastern United States to 102 Sea Zone
                1 tactical_bomber moved from Eastern United States to 102 Sea Zone
                1 submarine moved from 101 Sea Zone to 102 Sea Zone
                1 cruiser moved from 101 Sea Zone to 102 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 aaGun moved from Western United States to 10 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 aaGun moved from 26 Sea Zone to Hawaiian Islands
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 infantry moved from Central United States to Western United States
                1 mech_infantry moved from Central United States to Western United States
                1 armour moved from Central United States to Western United States
                1 destroyer moved from 38 Sea Zone to 39 Sea Zone
                1 submarine moved from 57 Sea Zone to 39 Sea Zone
                1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Hawaiian Islands to Wake Island
                1 fighter moved from 26 Sea Zone to Wake Island
                1 fighter moved from Hawaiian Islands to Wake Island
                1 bomber moved from Western United States to Wake Island
                1 fighter moved from Hawaiian Islands to Wake Island

    Place Units - Americans
                1 infantry placed in Central United States
                1 fighter placed in Eastern United States
                1 destroyer and 2 submarines placed in 10 Sea Zone
                1 destroyer and 1 submarine placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total


  • @Gamerman01:

    I see you’re one of those guys where if I see no complaining about the dice I can expect that you got average or better.  :-P
    1 hit out of 8 against naked aircraft - wonderful.

    I’m supersticious like that.  I’m actually very very superticious and blame things like professional sporting events on something i did or didn’t do.  :-D

    AS for that battle in China, I am sooo happy to get out of that with only 2 losses, but have lost 6 before.  So, 1 loss might help compensate a little for first round heavy bombers and a bad italian first turn…


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Kweichow
                1 fighter moved from Shensi to Kweichow
                1 infantry moved from Shensi to Suiyuyan

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Suiyuyan
                    Chinese attack with 1 infantry
                    Japanese defend with 1 infantry
                    Japanese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Sikang

    Place Units - Chinese
                1 infantry placed in Tsinghai
                4 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs total


  • @Infrastructure:

    So, 1 loss might help compensate a little for first round heavy bombers

    As if I could use it from the 1st round  :lol:
    Probably be round 4 or 5 before I drop a single bomb


  • I’ll trade you 1ftr for heavy bombers and I won’t attack america until turn 3 or so!
    :-o


  • aw heck I’ll trade you 2 ftrs for heavy bombers.
    :roll: :wink:


  • You are getting the luck right now

    Both destroyer blockers shot down planes in the first round - 1/9 chance

    Ouch


  • @Infrastructure:

    and I won’t attack america until turn 3 or so!
    :-o

    Oh, that’s big of you.  That’s only promising not to attack America on I2  :lol:


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Research Technology - British
                British spend 2 on tech rolls
                UK_Pacific spend 3 on tech rolls
                British removing all Technology Tokens after unsuccessful research.

    Purchase Units - British
                British buy 1 fighter and 7 infantry; Remaining resources: 1 PUs; 0 techTokens;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour, 1 artillery and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber moved from Quebec to 91 Sea Zone
                2 fighters moved from Gibraltar to 96 Sea Zone
                1 cruiser moved from 76 Sea Zone to 98 Sea Zone
                1 infantry moved from Ethiopia to 76 Sea Zone
                1 artillery moved from Ethiopia to 76 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 98 Sea Zone
                1 infantry moved from 98 Sea Zone to Syria
                1 artillery moved from 98 Sea Zone to Syria
                1 infantry moved from Ethiopia to 76 Sea Zone
                1 artillery moved from Ethiopia to 76 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 98 Sea Zone
                1 infantry moved from 98 Sea Zone to Syria
                1 artillery moved from 98 Sea Zone to Syria
                1 fighter moved from United Kingdom to 91 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kenya to British Somaliland
                1 mech_infantry moved from Ethiopia to British Somaliland

    Combat - British
                Battle in Syria
                    British attack with 2 artilleries and 2 infantry
                    Italians defend with 2 infantry
                    British win, taking Syria from Italians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Casualties for Italians: 2 infantry
                Battle in British Somaliland
                    British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Italians defend with 1 infantry
                    British win, taking British Somaliland from Italians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in 91 Sea Zone
                    British attack with 1 bomber and 1 fighter
                    Germans defend with 1 destroyer
                    British win with 1 bomber remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 destroyer
                    Casualties for British: 1 fighter
                Battle in 96 Sea Zone
                    British attack with 2 fighters
                    Italians defend with 1 destroyer
                    British win with 1 fighter remaining. Battle score for attacker is -2
                    Casualties for British: 1 fighter
                    Casualties for Italians: 1 destroyer

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from British Somaliland to Anglo Egyptian Sudan
                1 battleship, 1 carrier, 2 cruisers and 1 destroyer moved from 92 Sea Zone to 98 Sea Zone
                1 fighter moved from 96 Sea Zone to 98 Sea Zone
                1 destroyer moved from 76 Sea Zone to 98 Sea Zone
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Neutral_Allies
                1 fighter moved from Quebec to Iceland
                1 infantry moved from Quebec to 106 Sea Zone
                1 armour moved from Quebec to 106 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 101 Sea Zone
                1 destroyer moved from 106 Sea Zone to 101 Sea Zone
                1 bomber moved from 91 Sea Zone to French West Africa
                1 infantry moved from Egypt to Trans-Jordan
                1 transport moved from 39 Sea Zone to 72 Sea Zone
                2 infantry moved from Rhodesia to Tanganyika Territory
                3 infantry moved from Shan State to Malaya
                3 aaGuns and 5 infantry moved from Burma to India

    Place Units - British
                1 fighter and 7 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,6,3,6,2,6,4,1
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,4,2,1,4
                British collect 25 PUs (7 lost to blockades); end with 26 PUs total

    Place Units - UK_Pacific
                1 armour, 1 artillery and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs total
                Some Units in India change ownership: 1 armour, 1 artillery and 1 mech_infantry


  • Triple A does not force players to conduct combat in the proper order.

    The rule book clearly states that in the conduct combat phase, there is a certain order to follow.

    1. SBR
    2. Amphibious assaults (and requisite fleet battles)
    3. All others

    I see on your I1 move you did not follow the rules.  You should have rolled Syria before the rest of the battles.

    I am following this rule.  It is not fair if I follow it and you don’t.  I’m guessing you were not aware of the rule, as I also was not aware of it at one time until another player pointed it out.  I expect you will follow it from now on, thanks.


  • I knew I’d learn something playing you.  I did not know that rule.  I’m glad it didn’t effect that turn really, but I will remember that for the future.  SBR, naval with amphibious, amphibious, rest of combat.
    Is that what you are saying?


  • What is up with american aircraft sculPt in SZ102?


  • @Infrastructure:

    I knew I’d learn something playing you.  I did not know that rule.  I’m glad it didn’t effect that turn really, but I will remember that for the future.  SBR, naval with amphibious, amphibious, rest of combat.
    Is that what you are saying?

    Yes, that is what the rule book is saying.  First thing under Phase 3: Conduct Combat

    I know, I was stunned when Funcioneta pointed it out to me a few years ago.

    Of course I agree, the I1 out of order play was inconsequential, and it often is, but NOT ALWAYS  :-)

    I will check out 102 to see what you mean  :-)


  • Forgot to check until now

    I collected 2 IPC’s for the home island?!  Woohoo!  Was counting on 0.

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