13L G40.2 AllWeNeedIsLove vs Gamerman01 (Allies +10) game 2

  • TripleA

    @Gamerman01:

    Would like to exchange tank for a sub with ANZAC - if you allow
    No dice have been rolled

    of course. i am happy to have edits when no dice have been rolled. just like if we were playing around a table.

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Well that was very lucky for you

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Combat Move - Russians
                1 infantry moved from Yakut S.S.R. to Buryatia
                      Russians take Buryatia from Japanese

    Combat - Russians

    Non Combat Move - Russians
                5 infantry moved from Kansu to Novosibirsk
                5 infantry moved from Timguska to Novosibirsk
                1 mech_infantry moved from Volgograd to Novosibirsk
                1 tactical_bomber moved from Ukraine to Novosibirsk
                2 aaGuns and 4 infantry moved from Yakut S.S.R. to Yenisey

    Turn Complete - Russians

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Japanese
                Japanese buy 6 destroyers, 1 factory_minor and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Sikang to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 armour moved from French Indo China to Yunnan
                2 mech_infantrys moved from Hunan to Yunnan
                1 bomber, 5 fighters and 5 tactical_bombers moved from Kwangsi to Yunnan
                1 infantry moved from Siam to 37 Sea Zone
                1 infantry moved from Malaya to 37 Sea Zone
                1 cruiser, 2 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Burma
                2 infantry moved from 38 Sea Zone to Burma
                2 destroyers moved from 37 Sea Zone to 38 Sea Zone
                2 destroyers moved from 38 Sea Zone to 39 Sea Zone
                1 destroyer moved from 42 Sea Zone to 45 Sea Zone
                1 destroyer moved from 42 Sea Zone to 34 Sea Zone
                1 destroyer moved from 6 Sea Zone to 22 Sea Zone
                2 destroyers and 1 submarine moved from 6 Sea Zone to 23 Sea Zone
                2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 22 Sea Zone

    Combat - Japanese
                Battle in Burma
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 cruiser in Burma, round 1 :  1/1 hits
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 1 :  1/4 hits
                        UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 1 :  0/2 hits
                        1 infantry owned by the British and 1 artillery owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 artillery and 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 armour, 1 bomber, 5 fighters, 2 mech_infantrys and 5 tactical_bombers
                    ANZAC defend with 1 bomber; British defend with 1 armour; Chinese defend with 1 artillery and 8 infantry
                        Japanese roll dice for 1 armour, 1 bomber, 5 fighters, 2 mech_infantrys and 5 tactical_bombers in Yunnan, round 1 :  8/14 hits
                        Chinese roll dice for 1 armour, 1 artillery, 1 bomber and 8 infantry in Yunnan, round 1 :  5/11 hits
                        1 bomber owned by the ANZAC , 1 armour owned by the Japanese , 1 tactical_bomber owned by the Japanese , 7 infantry owned by the Chinese , 1 fighter owned by the Japanese and 2 mech_infantrys owned by the Japanese lost in Yunnan
                        Japanese roll dice for 1 bomber, 4 fighters and 4 tactical_bombers in Yunnan, round 2 :  4/9 hits
                        Chinese roll dice for 1 armour, 1 artillery and 1 infantry in Yunnan, round 2 :  1/3 hits
                        1 artillery owned by the Chinese , 1 armour owned by the British , 1 tactical_bomber owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Japanese win with 1 bomber, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 armour, 1 fighter, 2 mech_infantrys and 2 tactical_bombers
                    Casualties for ANZAC: 1 bomber
                    Casualties for British: 1 armour
                    Casualties for Chinese: 1 artillery and 8 infantry
                Battle in 45 Sea Zone
                    Japanese attack with 1 destroyer
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 45 Sea Zone
                    Japanese win with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 39 Sea Zone
                    Japanese attack with 2 destroyers
                    British defend with 1 destroyer
                        Japanese roll dice for 2 destroyers in 39 Sea Zone, round 1 :  0/2 hits
                        British roll dice for 1 destroyer in 39 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 2 destroyers in 39 Sea Zone, round 2 :  0/2 hits
                        British roll dice for 1 destroyer in 39 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese lost in 39 Sea Zone
                        Japanese roll dice for 1 destroyer in 39 Sea Zone, round 3 :  0/1 hits
                        British roll dice for 1 destroyer in 39 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 39 Sea Zone, round 4 :  0/1 hits
                        British roll dice for 1 destroyer in 39 Sea Zone, round 4 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 39 Sea Zone, round 5 :  1/1 hits
                        British roll dice for 1 destroyer in 39 Sea Zone, round 5 :  0/1 hits
                        1 destroyer owned by the British lost in 39 Sea Zone
                    Japanese win, taking 39 Sea Zone from UK_Pacific with 1 destroyer remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 destroyer
                    Casualties for British: 1 destroyer
                Battle in 23 Sea Zone
                    Japanese attack with 2 destroyers and 1 submarine
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 23 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 2 destroyers in 23 Sea Zone, round 1 :  0/2 hits
                        Americans roll dice for 1 destroyer in 23 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 destroyers in 23 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 1 destroyer in 23 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Japanese lost in 23 Sea Zone
                        Japanese roll dice for 2 destroyers in 23 Sea Zone, round 3 :  0/2 hits
                        Americans roll dice for 1 destroyer in 23 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 2 destroyers in 23 Sea Zone, round 4 :  0/2 hits
                        Americans roll dice for 1 destroyer in 23 Sea Zone, round 4 :  1/1 hits
                        1 destroyer owned by the Japanese lost in 23 Sea Zone
                        Japanese roll dice for 1 destroyer in 23 Sea Zone, round 5 :  1/1 hits
                        Americans roll dice for 1 destroyer in 23 Sea Zone, round 5 :  1/1 hits
                        1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 23 Sea Zone
                    Americans win with no units remaining. Battle score for attacker is -14
                    Casualties for Japanese: 2 destroyers and 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in 34 Sea Zone
                    Japanese attack with 1 destroyer
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 34 Sea Zone
                    Japanese win with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 22 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 22 Sea Zone, round 1 :  3/5 hits
                        Americans roll dice for 1 destroyer in 22 Sea Zone, round 1 :  1/1 hits
                        1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 22 Sea Zone
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Japanese
                1 destroyer moved from 6 Sea Zone to 23 Sea Zone
                1 destroyer moved from 6 Sea Zone to 22 Sea Zone
                2 fighters and 2 tactical_bombers moved from 22 Sea Zone to 35 Sea Zone
                1 submarine moved from 6 Sea Zone to 35 Sea Zone
                2 transports moved from 35 Sea Zone to 19 Sea Zone
                1 artillery moved from Jehol to 19 Sea Zone
                3 infantry moved from Manchuria to 19 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 19 Sea Zone to 6 Sea Zone
                1 artillery and 3 infantry moved from 6 Sea Zone to Japan
                1 aaGun moved from Manchuria to Amur
                1 infantry moved from Siberia to Sakha
                3 infantry moved from Jehol to Anhwe
                3 mech_infantrys moved from Kiangsu to Anhwe
                1 fighter moved from Yunnan to Anhwe
                1 fighter and 1 tactical_bomber moved from Burma to Shan State
                1 bomber, 3 fighters and 3 tactical_bombers moved from Yunnan to Shan State
                1 artillery and 2 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 2 infantry and 2 transports moved from 35 Sea Zone to 38 Sea Zone
                1 carrier moved from 42 Sea Zone to 35 Sea Zone
                1 transport moved from 37 Sea Zone to 35 Sea Zone

    Place Units - Japanese
                3 mech_infantrys placed in Kiangsu
                1 factory_minor placed in Malaya
                6 destroyers placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 64 PUs; end with 64 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs

    Territory Summary for Japanese :

    Kiangsu : 1 factory_minor and 3 mech_infantrys
        Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour and 3 infantry
        Suiyuyan : 1 flag
        Hunan : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag, 1 infantry
        Chahar : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag, 1 fighter, 3 infantry and 3 mech_infantrys
        Shan State : 1 flag, 1 bomber, 4 fighters and 4 tactical_bombers
        Burma : 1 flag, 2 infantry
        Malaya : 1 flag, 1 factory_minor and 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        Sakha : 1 flag, 1 infantry
        Soviet Far East : 1 flag
        Amur : 1 flag, 1 aaGun and 1 infantry
        Siberia : 1 flag
        French Indo China : 1 flag
        Celebes : 1 flag
        Java : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        45 Sea Zone : 1 destroyer
        37 Sea Zone : 1 flag
        35 Sea Zone : 2 battleships, 3 carriers, 2 destroyers, 2 fighters, 3 submarines, 2 tactical_bombers and 1 transport
        34 Sea Zone : 1 destroyer
        39 Sea Zone : 1 flag, 1 destroyer
        38 Sea Zone : 1 artillery, 1 cruiser, 2 infantry and 3 transports
        23 Sea Zone : 1 destroyer
        22 Sea Zone : 1 destroyer
        6 Sea Zone : 6 destroyers and 2 transports

    Production/PUs Summary :

    Germans : 54 / 90
        Russians : 21 / 0
        Japanese : 64 / 69
        Americans : 50 / 70
        Chinese : 5 / 12
        British : 38 / 38
        UK_Pacific : 5 / 6
        Italians : 13 / 13
        ANZAC : 10 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    not my best turn.

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Didn’t look too bad to me
    Thanks for getting my hopes up - for almost nothing

    Thought you were going to wipe out Z33.  After I moved 3 cruisers and a battleship in I saw you could get 4 more aircraft in than I thought and proceeded to set up a counter attack

    Oh well, at least you lost a few destroyers.
    6 more to take their place

    Yunnan could have went a lot worse for you.  You scored a lot of hits when it mattered.  You have been charmed this game, and yet I think I’ve got a good shot

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Let’s see how many hits I can take from your destroyers….
    My poor luck streak across all games is getting to be pre-tty long, now…  :-(

  • TripleA

    @Gamerman01:

    Didn’t look too bad to me
    Thanks for getting my hopes up - for almost nothing

    sorry for getting your hopes up, if i was in your shoes i would have been very happy with the results. you hit in sz39, sz22, killed an extra tac in yunnan, and got a 1% result in sz23. the only battle i did better than odds was keeping an extra infantry in burma.

    @Gamerman01:

    Thought you were going to wipe out Z33.  After I moved 3 cruisers and a battleship in I saw you could get 4 more aircraft in than I thought and proceeded to set up a counter attack

    yeah triplea was bugging out and not letting me bring my fighters from kwangsi into sz33, even thou they could of landed on the carriers and the planes from sz35 could have landed in marianas. killing that feet would have been sweet, but i assumed you probably mocked up the turn and had the same bug i had of japan not being able to bring all their planes into sz33.

    @Gamerman01:

    Oh well, at least you lost a few destroyers.
    6 more to take their place

    Yunnan could have went a lot worse for you.  You scored a lot of hits when it mattered.  You have been charmed this game, and yet I think I’ve got a good shot

    it is funny how we perceive luck. i am sure that we remember bad luck much worse than good luck. this round you had much better than average results but feel like you have had bad luck. we both feel like the other player has had better luck in both our games. only way to find out is to go back over all the turns and check how results compared to statistical averages.

  • 25 24 23 22 15 11 10 Official Q&A Mod

    @allweneedislove:

    it is funny how we perceive luck. i am sure that we remember bad luck much worse than good luck. this round you had much better than average results but feel like you have had bad luck. we both feel like the other player has had better luck in both our games. only way to find out is to go back over all the turns and check how results compared to statistical averages.

    I never said you had better luck in the first game.

    Are you sure I got lucky in Yunnan?  Sure looked like you scored a ton of hits in the first couple rounds.

    I know we all remember the bad luck more than the good, and when we get lucky a lot of times we’re like “oh, that was nice” and move on.  It’s a wonder we don’t all hate each other for saying the other one is more lucky.

    I will save my energy and not try to make an air-tight case.
    But I will say a couple things.

    Killing an extra sub and destroyer and saying “look, that was a 1% battle you won” shortly after you just annihilated Moscow with an extremely significant 6 extra tanks and that’s just comparing it to the median - if you were that far on the other side of the median you would have lost a LOT of planes - is kind of hard to swallow.

    You also lucked out in a very important Z97 battle.  You also lucked out on a very important German turn and lost no planes to AA or interceptors or anything.

    It doesn’t help me win, to convince anyone that I’ve had poor luck.  If you don’t play a real tight game the rest of the way, you will probably not win.

    But losing 1 extra tac in Yunnan and a couple destroyers - I don’t want to hear it.  You wouldn’t believe what happened to my Japan in my just-finished game against Snake.  He couldn’t miss.
    I’ve been on a brutal AA run - mine have been missing and theirs have been hitting - and you are part of that run.
    Good grief, I just lost my UK bomber over France on it’s maiden run.
    Agh - the more I talk about this game the more bad luck I remember.

    Just remember - when players complain about luck it’s usually because they’re worried about losing because you’ve been playing well.  And I’ve been on a very bad streak for a while now, so I’m frustrated and it’s not just this game.

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Alright, putting finishing touches on USA combat move.

    I asked Veqryn to put in something that shows movement points remaining on planes when you’re in the middle of a move, but I think he misunderstood me.  Anyway, my head is about spinning trying to remember where I can land all this air in the Pacific, and I only have like 8 planes  :-P

  • 25 24 23 22 15 11 10 Official Q&A Mod

    You have more Zen than I do, man…. you’re probably a bit older than me  :lol:

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Alright, as you wisely and nicely said, the whole point is to have fun

    Time to throw some dice

    Time for my luck to change
    For the better, that is

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Very nice.

    That WAS one of my nicer rounds  :-)

    Only took 1 destroyer hit, and it was fortuitously one that I brought a sub into…

    Nervous about every roll because I’m trying to get back in this and I’m still undefeated!  Maybe you can give me that first loss and I can relax, but I doubt that I will!  Zhukov and I are similar - we hate to lose!

  • 25 24 23 22 15 11 10 Official Q&A Mod

    @Gamerman01:

    I will save my energy and not try to make an air-tight case.
    But I will say a couple things.

    I’ve also missed so many tech rolls I stopped counting a while ago!  Guess it’s making up for last game!  But it is yet another unlucky facet of this game

  • 25 24 23 22 15 11 10 Official Q&A Mod

    @allweneedislove:

    @Gamerman01:

    Thought you were going to wipe out Z33.  After I moved 3 cruisers and a battleship in I saw you could get 4 more aircraft in than I thought and proceeded to set up a counter attack

    yeah triplea was bugging out and not letting me bring my fighters from kwangsi into sz33, even thou they could of landed on the carriers and the planes from sz35 could have landed in marianas. killing that feet would have been sweet, but i assumed you probably mocked up the turn and had the same bug i had of japan not being able to bring all their planes into sz33.

    Wait, what?

    So roll them on the forum and edit the surviving units later!  Heck no I didn’t “mock up the turn” and have the same bug - I wouldn’t rely on that!  We play by the rules, not Triple A glitches!

    I encourage you to never let a Triple A glitch stop you from making a legal move again in the future!

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Research Technology - Americans
                Americans spend 5 on tech rolls
                Americans removing all Technology Tokens after unsuccessful research.

    Purchase Units - Americans
                Americans buy 1 bomber, 2 destroyers, 3 fighters and 1 transport; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Americans
                1 mech_infantry moved from Morocco to Tunisia
                      Americans take Tunisia from Italians
                1 infantry moved from Morocco to 91 Sea Zone
                1 artillery moved from Morocco to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
                1 infantry moved from 95 Sea Zone to Northern Italy
                1 artillery moved from 95 Sea Zone to Northern Italy
                2 fighters moved from Gibraltar to Northern Italy
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Norway
                1 submarine moved from 33 Sea Zone to 45 Sea Zone
                1 fighter moved from Wake Island to 23 Sea Zone
                1 tactical_bomber moved from Wake Island to 23 Sea Zone
                1 bomber moved from Wake Island to 22 Sea Zone
                1 bomber moved from Wake Island to 34 Sea Zone
                1 fighter moved from 33 Sea Zone to 34 Sea Zone
                1 fighter moved from 33 Sea Zone to 45 Sea Zone
                1 fighter moved from 33 Sea Zone to 45 Sea Zone
                1 fighter moved from 33 Sea Zone to 34 Sea Zone
                1 fighter moved from Guam to 22 Sea Zone
                1 submarine moved from 33 Sea Zone to 23 Sea Zone

    Combat - Americans
                Battle in Norway
                Battle in Northern Italy
                    Americans attack with 1 artillery, 2 fighters and 1 infantry
                    Italians defend with 1 factory_major and 2 infantry
                    Americans converts factory_major into different units
                    Americans win, taking Norway from Germans, taking Northern Italy from Italians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 2 infantry
                Battle in 23 Sea Zone
                    Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                    Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 45 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 34 Sea Zone
                    Americans attack with 1 bomber and 2 fighters
                    Japanese defend with 1 destroyer
                    Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 22 Sea Zone
                    Americans attack with 1 bomber and 1 fighter
                    Japanese defend with 1 destroyer
                    Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                2 fighters moved from Northern Italy to 95 Sea Zone
                1 infantry moved from Central America to 89 Sea Zone
                1 mech_infantry moved from Central America to 89 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 mech_infantry moved from 91 Sea Zone to Gibraltar
                1 bomber moved from 34 Sea Zone to Queensland
                1 fighter moved from 45 Sea Zone to New Guinea
                1 fighter moved from 45 Sea Zone to New Guinea
                1 fighter moved from 22 Sea Zone to Caroline Islands
                2 fighters moved from 34 Sea Zone to Caroline Islands
                1 bomber moved from 22 Sea Zone to Queensland
                1 fighter moved from 23 Sea Zone to Caroline Islands
                1 tactical_bomber moved from 23 Sea Zone to Caroline Islands
                1 transport moved from 33 Sea Zone to 26 Sea Zone
                1 transport moved from 33 Sea Zone to 62 Sea Zone
                1 carrier moved from 33 Sea Zone to 63 Sea Zone
                1 destroyer moved from 33 Sea Zone to 63 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour moved from Central United States to 101 Sea Zone
                1 armour, 1 battleship, 2 destroyers, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 armour moved from 91 Sea Zone to Gibraltar
                1 carrier moved from 91 Sea Zone to 95 Sea Zone
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                1 carrier moved from 33 Sea Zone to 26 Sea Zone
                2 submarines moved from 33 Sea Zone to 26 Sea Zone
                1 cruiser moved from 33 Sea Zone to 63 Sea Zone
                1 cruiser moved from 33 Sea Zone to 26 Sea Zone
                1 battleship moved from 33 Sea Zone to 26 Sea Zone
                1 cruiser moved from 33 Sea Zone to 63 Sea Zone
                2 fighters moved from Eastern United States to Gibraltar
                1 mech_infantry moved from Central United States to Alberta Saskatchewan Manitoba
                1 mech_infantry moved from Central United States to Alberta Saskatchewan Manitoba
                1 infantry moved from Central United States to Eastern United States
                1 destroyer moved from 33 Sea Zone to 63 Sea Zone

    Place Units - Americans
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to Western United States: 1 infantry
                EDIT: Removing units owned by Americans from Eastern United States: 1 infantry
                EDIT: Adding units owned by Americans to Western United States: 1 mech_infantry
                EDIT: Removing units owned by Americans from Alberta Saskatchewan Manitoba: 1 mech_infantry
                EDIT: Turning off Edit Mode
                2 destroyers and 1 transport placed in 10 Sea Zone
                1 bomber and 1 fighter placed in Western United States
                2 fighters placed in Eastern United States

    Turn Complete - Americans
                Americans collect 58 PUs; end with 58 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Szechwan to Sikang
                      Chinese take Sikang from Japanese
                1 infantry moved from Shensi to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 infantry moved from Shensi to Tsinghai
                1 fighter moved from Szechwan to Tsinghai
                1 infantry moved from Kweichow to Hunan
                      Chinese take Hunan from Japanese
                1 infantry moved from Kweichow to Hopei
                      Chinese take Hopei from Japanese

    Combat - Chinese
                Battle in Tsinghai
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Tsinghai from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Tsinghai to Shensi
                1 infantry moved from Kweichow to Shensi
                1 artillery moved from Kweichow to Shensi
                1 artillery moved from Kweichow to Yunnan

    Place Units - Chinese
                1 infantry placed in Shensi
                3 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 10 PUs total

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Research Technology - British
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to Quebec: 1 aaGun and 1 infantry
                EDIT: Removing units owned by Americans from Eastern United States: 1 aaGun and 1 infantry
                EDIT: Turning off Edit Mode
                UK_Pacific spend 5 on tech rolls
                British removing all Technology Tokens after unsuccessful research.

    Purchase Units - British
                British buy 1 armour, 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 0 techTokens;

    Purchase Units - UK_Pacific
                UK_Pacific repair 1 damage on 1 factory_major; Remaining resources: 0 PUs;
                UK_Pacific buy nothing; Remaining resources: 0 PUs;

    Combat Move - British
                1 transport moved from 81 Sea Zone to 98 Sea Zone
                1 infantry moved from Syria to 98 Sea Zone
                1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 infantry moved from 99 Sea Zone to Cyprus
                1 mech_infantry moved from Algeria to Libya
                      British take Libya from Italians
                1 artillery and 4 infantry moved from India to Burma
                1 infantry moved from Southern France to Normandy Bordeaux
                      British take Normandy Bordeaux from Germans
                1 infantry moved from Southern France to 93 Sea Zone
                1 infantry and 1 transport moved from 93 Sea Zone to 94 Sea Zone
                1 artillery moved from Algeria to 94 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 97 Sea Zone
                1 artillery and 1 infantry moved from 97 Sea Zone to Greece
                1 artillery moved from Alexandria to Tobruk
                      British take Tobruk from Italians
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 infantry moved from Gibraltar to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Holland Belgium

    Combat - British
                Battle in Holland Belgium
                Battle in Cyprus
                Battle in Greece
                Battle in Burma
                    British attack with 1 artillery and 4 infantry
                    Japanese defend with 2 infantry
                    British win, taking Holland Belgium from Germans, taking Cyprus from Italians, taking Greece from Italians, taking Burma from Japanese with 1 artillery and 4 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry

    Non Combat Move - British
                1 aaGun moved from India to Burma
                2 infantry moved from India to West India
                1 infantry moved from Trans-Jordan to 81 Sea Zone
                1 artillery moved from Trans-Jordan to 81 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 79 Sea Zone
                1 infantry moved from 79 Sea Zone to West India
                1 artillery moved from 79 Sea Zone to West India
                1 armour moved from Trans-Jordan to Northwest Persia
                1 fighter moved from Gibraltar to United Kingdom
                1 fighter moved from Gibraltar to Syria
                3 infantry moved from Syria to Iraq
                1 destroyer moved from 81 Sea Zone to 77 Sea Zone
                1 destroyer moved from 97 Sea Zone to 95 Sea Zone
                1 destroyer moved from 109 Sea Zone to 110 Sea Zone
                1 infantry moved from United Kingdom to 109 Sea Zone
                1 infantry moved from United Kingdom to 109 Sea Zone
                2 infantry and 1 transport moved from 109 Sea Zone to 125 Sea Zone
                2 infantry moved from 125 Sea Zone to Norway
                1 transport moved from 98 Sea Zone to 92 Sea Zone
                1 mech_infantry moved from Northwest Persia to Eastern Persia
                1 transport moved from 98 Sea Zone to 92 Sea Zone
                1 destroyer moved from 77 Sea Zone to 75 Sea Zone

    Place Units - British
                1 armour, 1 bomber and 1 mech_infantry placed in Egypt
                1 infantry placed in Southern France
                1 fighter and 1 infantry placed in United Kingdom

    Turn Complete - British
                British collect 46 PUs; end with 46 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 51 PUs

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3
                UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Ahh, my luck is starting to turn…. slowly…

    Still major tech drought  :-P

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Italians
                Italians buy 1 fighter; Remaining resources: 3 PUs;

    Combat Move - Italians
                3 infantry moved from Yugoslavia to Northern Italy
                1 artillery moved from Southern Italy to Northern Italy
                1 infantry moved from Southern Italy to Northern Italy

    Combat - Italians
                Battle in Northern Italy
                    Italians attack with 1 artillery and 4 infantry
                    Americans defend with 1 artillery, 1 factory_minor and 1 infantry
                        Italians roll dice for 1 artillery and 4 infantry in Northern Italy, round 1 :  2/5 hits
                        Americans roll dice for 1 artillery and 1 infantry in Northern Italy, round 1 :  1/2 hits
                        1 artillery owned by the Americans , 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Northern Italy
                    Italians win, taking Northern Italy from Americans with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 artillery and 1 infantry

    Non Combat Move - Italians

    Place Units - Italians
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 9 PUs; end with 12 PUs total

    Territory Summary for Italians :

    Northern Italy : 1 artillery, 1 factory_minor and 3 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 8 infantry
        Bessarabia : 1 flag
        Bulgaria : 1 flag
        Yugoslavia : 6 infantry

    Production/PUs Summary :

    Germans : 46 / 90
        Russians : 21 / 0
        Japanese : 58 / 69
        Americans : 54 / 78
        Chinese : 10 / 10
        British : 46 / 51
        UK_Pacific : 6 / 3
        Italians : 9 / 12
        ANZAC : 10 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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