@Booper Figured that was the case, sounds good
13L G40.2 AllWeNeedIsLove vs Gamerman01 (Allies +10) game 2
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Italians
Italians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
3 infantry moved from Northern Italy to Southern Italy
9 infantry moved from Albania to YugoslaviaPlace Units - Italians
2 artilleries and 1 infantry placed in Southern Italy
2 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6
Italians collect 13 PUs; end with 13 PUs totalTerritory Summary for Italians :
Cyprus : 1 flag
Tunisia : 1 flag
Northern Italy : 1 factory_major and 2 infantry
Southern Italy : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 9 infantry
Bessarabia : 1 flag
Bulgaria : 1 flag
Greece : 1 flag
Yugoslavia : 9 infantryProduction/PUs Summary :
Germans : 50 / 57
Russians : 24 / 24
Japanese : 63 / 72
Americans : 50 / 70
Chinese : 6 / 12
British : 38 / 38
UK_Pacific : 6 / 6
Italians : 13 / 13
ANZAC : 10 / 16
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Paulau Island
1 bomber moved from Queensland to 36 Sea ZoneCombat - ANZAC
Battle in Paulau Island
Battle in 36 Sea Zone
ANZAC attack with 1 bomber
Japanese defend with 1 transport
ANZAC win, taking Paulau Island from Japanese with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 bomber moved from 36 Sea Zone to Yunnan
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 artillery moved from New South Wales to South Australia
1 mech_infantry moved from Queensland to New South Wales
2 aaGuns and 2 infantry moved from Queensland to South Australia
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
2 infantry moved from Egypt to Trans-JordanPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 armour and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to EgyptTurn Complete - French
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Would like to exchange tank for a sub with ANZAC - if you allow
No dice have been rolled -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Politics - Germans
Purchase Units - Germans
Germans buy 1 artillery, 7 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
7 bombers, 2 fighters and 4 tactical_bombers moved from Novgorod to Russia
1 armour moved from Bryansk to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Russia
1 armour, 3 fighters, 1 mech_infantry and 2 tactical_bombers moved from Belarus to Russia
15 armour, 5 artilleries, 13 infantry and 11 mech_infantrys moved from Bryansk to Russia
1 bomber moved from Western Germany to RussiaCombat - Germans
Battle in Russia
Germans attack with 17 armour, 5 artilleries, 8 bombers, 5 fighters, 13 infantry, 12 mech_infantrys and 6 tactical_bombers
British defend with 6 fighters, 1 mech_infantry and 1 tactical_bomber; Russians defend with 7 aaGuns, 1 airfield, 1 armour, 4 artilleries, 1 factory_major, 2 fighters, 37 infantry and 2 mech_infantrys
AA guns fire in Russia : 2/19 hits
1 bomber owned by the Germans and 1 fighter owned by the Germans lost in Russia
Germans roll dice for 17 armour, 5 artilleries, 7 bombers, 4 fighters, 13 infantry, 12 mech_infantrys and 6 tactical_bombers in Russia, round 1 : 29/64 hits
Russians roll dice for 7 aaGuns, 1 armour, 4 artilleries, 8 fighters, 37 infantry, 3 mech_infantrys and 1 tactical_bomber in Russia, round 1 : 16/54 hits
22 infantry owned by the Russians , 13 infantry owned by the Germans , 3 mech_infantrys owned by the Germans and 7 aaGuns owned by the Russians lost in Russia
Germans roll dice for 17 armour, 5 artilleries, 7 bombers, 4 fighters, 9 mech_infantrys and 6 tactical_bombers in Russia, round 2 : 21/48 hits
Russians roll dice for 1 armour, 4 artilleries, 8 fighters, 15 infantry, 3 mech_infantrys and 1 tactical_bomber in Russia, round 2 : 15/32 hits
15 infantry owned by the Russians , 1 armour owned by the Germans , 3 artilleries owned by the Russians , 2 mech_infantrys owned by the Russians , 1 mech_infantry owned by the British , 5 artilleries owned by the Germans and 9 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 16 armour, 7 bombers, 4 fighters and 6 tactical_bombers in Russia, round 3 : 15/33 hits
Russians roll dice for 1 armour, 1 artillery, 8 fighters and 1 tactical_bomber in Russia, round 3 : 9/11 hits
1 tactical_bomber owned by the British , 1 armour owned by the Russians , 9 armour owned by the Germans , 1 artillery owned by the Russians , 6 fighters owned by the British and 2 fighters owned by the Russians lost in Russia
Germans captures 24PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 7 armour, 7 bombers, 4 fighters and 6 tactical_bombers remaining. Battle score for attacker is 82
Casualties for Germans: 10 armour, 5 artilleries, 1 bomber, 1 fighter, 13 infantry and 12 mech_infantrys
Casualties for British: 6 fighters, 1 mech_infantry and 1 tactical_bomber
Casualties for Russians: 7 aaGuns, 1 armour, 4 artilleries, 2 fighters, 37 infantry and 2 mech_infantrysNon Combat Move - Germans
2 mech_infantrys moved from Yugoslavia to Southern Italy
1 aaGun, 1 artillery and 1 infantry moved from Western Germany to France
1 submarine moved from 112 Sea Zone to 113 Sea Zone
7 bombers moved from Russia to Novgorod
1 fighter and 1 tactical_bomber moved from Russia to Bryansk
2 fighters and 2 tactical_bombers moved from Russia to Western Ukraine
1 fighter and 3 tactical_bombers moved from Russia to Western UkrainePlace Units - Germans
3 mech_infantrys placed in Novgorod
1 artillery and 2 infantry placed in France
2 infantry and 2 mech_infantrys placed in Germany
Germans undo move 3.
3 infantry and 1 mech_infantry placed in Germany
2 infantry and 4 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6
Germans collect 51 PUs (3 lost to blockades); end with 75 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 90 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor and 3 infantry
Western Germany : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 3 infantry and 4 mech_infantrys
Germany : 1 factory_major, 3 infantry and 1 mech_infantry
Southern Italy : 2 mech_infantrys
Belarus : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 1 aaGun, 1 fighter and 1 tactical_bomber
Archangel : 1 flag
Eastern Poland : 1 flag
Russia : 1 flag, 1 airfield, 7 armour and 1 factory_minor
Tambov : 1 flag
Western Ukraine : 1 flag, 3 fighters and 5 tactical_bombers
Novgorod : 1 flag, 1 aaGun, 1 airfield, 7 bombers, 1 factory_minor, 1 harbour and 3 mech_infantrys
Smolensk : 1 flag
113 Sea Zone : 1 submarine
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 54 / 90
Russians : 20 / 0
Japanese : 63 / 72
Americans : 50 / 70
Chinese : 6 / 12
British : 38 / 38
UK_Pacific : 6 / 6
Italians : 13 / 13
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Would like to exchange tank for a sub with ANZAC - if you allow
No dice have been rolledof course. i am happy to have edits when no dice have been rolled. just like if we were playing around a table.
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Well that was very lucky for you
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Combat Move - Russians
1 infantry moved from Yakut S.S.R. to Buryatia
Russians take Buryatia from JapaneseCombat - Russians
Non Combat Move - Russians
5 infantry moved from Kansu to Novosibirsk
5 infantry moved from Timguska to Novosibirsk
1 mech_infantry moved from Volgograd to Novosibirsk
1 tactical_bomber moved from Ukraine to Novosibirsk
2 aaGuns and 4 infantry moved from Yakut S.S.R. to YeniseyTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Japanese
Japanese buy 6 destroyers, 1 factory_minor and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Sikang to Tsinghai
Japanese take Tsinghai from Chinese
1 armour moved from French Indo China to Yunnan
2 mech_infantrys moved from Hunan to Yunnan
1 bomber, 5 fighters and 5 tactical_bombers moved from Kwangsi to Yunnan
1 infantry moved from Siam to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 cruiser, 2 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Burma
2 infantry moved from 38 Sea Zone to Burma
2 destroyers moved from 37 Sea Zone to 38 Sea Zone
2 destroyers moved from 38 Sea Zone to 39 Sea Zone
1 destroyer moved from 42 Sea Zone to 45 Sea Zone
1 destroyer moved from 42 Sea Zone to 34 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
2 destroyers and 1 submarine moved from 6 Sea Zone to 23 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 22 Sea ZoneCombat - Japanese
Battle in Burma
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 artillery and 1 infantry
Japanese roll dice for 1 cruiser in Burma, round 1 : 1/1 hits
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 1 : 1/4 hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 1 : 0/2 hits
1 infantry owned by the British and 1 artillery owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in Yunnan
Japanese attack with 1 armour, 1 bomber, 5 fighters, 2 mech_infantrys and 5 tactical_bombers
ANZAC defend with 1 bomber; British defend with 1 armour; Chinese defend with 1 artillery and 8 infantry
Japanese roll dice for 1 armour, 1 bomber, 5 fighters, 2 mech_infantrys and 5 tactical_bombers in Yunnan, round 1 : 8/14 hits
Chinese roll dice for 1 armour, 1 artillery, 1 bomber and 8 infantry in Yunnan, round 1 : 5/11 hits
1 bomber owned by the ANZAC , 1 armour owned by the Japanese , 1 tactical_bomber owned by the Japanese , 7 infantry owned by the Chinese , 1 fighter owned by the Japanese and 2 mech_infantrys owned by the Japanese lost in Yunnan
Japanese roll dice for 1 bomber, 4 fighters and 4 tactical_bombers in Yunnan, round 2 : 4/9 hits
Chinese roll dice for 1 armour, 1 artillery and 1 infantry in Yunnan, round 2 : 1/3 hits
1 artillery owned by the Chinese , 1 armour owned by the British , 1 tactical_bomber owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Japanese win with 1 bomber, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 armour, 1 fighter, 2 mech_infantrys and 2 tactical_bombers
Casualties for ANZAC: 1 bomber
Casualties for British: 1 armour
Casualties for Chinese: 1 artillery and 8 infantry
Battle in 45 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 39 Sea Zone
Japanese attack with 2 destroyers
British defend with 1 destroyer
Japanese roll dice for 2 destroyers in 39 Sea Zone, round 1 : 0/2 hits
British roll dice for 1 destroyer in 39 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 2 destroyers in 39 Sea Zone, round 2 : 0/2 hits
British roll dice for 1 destroyer in 39 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese lost in 39 Sea Zone
Japanese roll dice for 1 destroyer in 39 Sea Zone, round 3 : 0/1 hits
British roll dice for 1 destroyer in 39 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 destroyer in 39 Sea Zone, round 4 : 0/1 hits
British roll dice for 1 destroyer in 39 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 1 destroyer in 39 Sea Zone, round 5 : 1/1 hits
British roll dice for 1 destroyer in 39 Sea Zone, round 5 : 0/1 hits
1 destroyer owned by the British lost in 39 Sea Zone
Japanese win, taking 39 Sea Zone from UK_Pacific with 1 destroyer remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for British: 1 destroyer
Battle in 23 Sea Zone
Japanese attack with 2 destroyers and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 23 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 2 destroyers in 23 Sea Zone, round 1 : 0/2 hits
Americans roll dice for 1 destroyer in 23 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 destroyers in 23 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 destroyer in 23 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese lost in 23 Sea Zone
Japanese roll dice for 2 destroyers in 23 Sea Zone, round 3 : 0/2 hits
Americans roll dice for 1 destroyer in 23 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 2 destroyers in 23 Sea Zone, round 4 : 0/2 hits
Americans roll dice for 1 destroyer in 23 Sea Zone, round 4 : 1/1 hits
1 destroyer owned by the Japanese lost in 23 Sea Zone
Japanese roll dice for 1 destroyer in 23 Sea Zone, round 5 : 1/1 hits
Americans roll dice for 1 destroyer in 23 Sea Zone, round 5 : 1/1 hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 23 Sea Zone
Americans win with no units remaining. Battle score for attacker is -14
Casualties for Japanese: 2 destroyers and 1 submarine
Casualties for Americans: 1 destroyer
Battle in 34 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 34 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 22 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 22 Sea Zone, round 1 : 3/5 hits
Americans roll dice for 1 destroyer in 22 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 22 Sea Zone
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 23 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
2 fighters and 2 tactical_bombers moved from 22 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
2 transports moved from 35 Sea Zone to 19 Sea Zone
1 artillery moved from Jehol to 19 Sea Zone
3 infantry moved from Manchuria to 19 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 3 infantry moved from 6 Sea Zone to Japan
1 aaGun moved from Manchuria to Amur
1 infantry moved from Siberia to Sakha
3 infantry moved from Jehol to Anhwe
3 mech_infantrys moved from Kiangsu to Anhwe
1 fighter moved from Yunnan to Anhwe
1 fighter and 1 tactical_bomber moved from Burma to Shan State
1 bomber, 3 fighters and 3 tactical_bombers moved from Yunnan to Shan State
1 artillery and 2 infantry moved from Philippines to 35 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 35 Sea Zone to 38 Sea Zone
1 carrier moved from 42 Sea Zone to 35 Sea Zone
1 transport moved from 37 Sea Zone to 35 Sea ZonePlace Units - Japanese
3 mech_infantrys placed in Kiangsu
1 factory_minor placed in Malaya
6 destroyers placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUsTerritory Summary for Japanese :
Kiangsu : 1 factory_minor and 3 mech_infantrys
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour and 3 infantry
Suiyuyan : 1 flag
Hunan : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag, 1 infantry
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag, 1 fighter, 3 infantry and 3 mech_infantrys
Shan State : 1 flag, 1 bomber, 4 fighters and 4 tactical_bombers
Burma : 1 flag, 2 infantry
Malaya : 1 flag, 1 factory_minor and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Sakha : 1 flag, 1 infantry
Soviet Far East : 1 flag
Amur : 1 flag, 1 aaGun and 1 infantry
Siberia : 1 flag
French Indo China : 1 flag
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
45 Sea Zone : 1 destroyer
37 Sea Zone : 1 flag
35 Sea Zone : 2 battleships, 3 carriers, 2 destroyers, 2 fighters, 3 submarines, 2 tactical_bombers and 1 transport
34 Sea Zone : 1 destroyer
39 Sea Zone : 1 flag, 1 destroyer
38 Sea Zone : 1 artillery, 1 cruiser, 2 infantry and 3 transports
23 Sea Zone : 1 destroyer
22 Sea Zone : 1 destroyer
6 Sea Zone : 6 destroyers and 2 transportsProduction/PUs Summary :
Germans : 54 / 90
Russians : 21 / 0
Japanese : 64 / 69
Americans : 50 / 70
Chinese : 5 / 12
British : 38 / 38
UK_Pacific : 5 / 6
Italians : 13 / 13
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
not my best turn.
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Didn’t look too bad to me
Thanks for getting my hopes up - for almost nothingThought you were going to wipe out Z33. After I moved 3 cruisers and a battleship in I saw you could get 4 more aircraft in than I thought and proceeded to set up a counter attack
Oh well, at least you lost a few destroyers.
6 more to take their placeYunnan could have went a lot worse for you. You scored a lot of hits when it mattered. You have been charmed this game, and yet I think I’ve got a good shot
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Let’s see how many hits I can take from your destroyers….
My poor luck streak across all games is getting to be pre-tty long, now… :-( -
Didn’t look too bad to me
Thanks for getting my hopes up - for almost nothingsorry for getting your hopes up, if i was in your shoes i would have been very happy with the results. you hit in sz39, sz22, killed an extra tac in yunnan, and got a 1% result in sz23. the only battle i did better than odds was keeping an extra infantry in burma.
Thought you were going to wipe out Z33. After I moved 3 cruisers and a battleship in I saw you could get 4 more aircraft in than I thought and proceeded to set up a counter attack
yeah triplea was bugging out and not letting me bring my fighters from kwangsi into sz33, even thou they could of landed on the carriers and the planes from sz35 could have landed in marianas. killing that feet would have been sweet, but i assumed you probably mocked up the turn and had the same bug i had of japan not being able to bring all their planes into sz33.
Oh well, at least you lost a few destroyers.
6 more to take their placeYunnan could have went a lot worse for you. You scored a lot of hits when it mattered. You have been charmed this game, and yet I think I’ve got a good shot
it is funny how we perceive luck. i am sure that we remember bad luck much worse than good luck. this round you had much better than average results but feel like you have had bad luck. we both feel like the other player has had better luck in both our games. only way to find out is to go back over all the turns and check how results compared to statistical averages.
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it is funny how we perceive luck. i am sure that we remember bad luck much worse than good luck. this round you had much better than average results but feel like you have had bad luck. we both feel like the other player has had better luck in both our games. only way to find out is to go back over all the turns and check how results compared to statistical averages.
I never said you had better luck in the first game.
Are you sure I got lucky in Yunnan? Sure looked like you scored a ton of hits in the first couple rounds.
I know we all remember the bad luck more than the good, and when we get lucky a lot of times we’re like “oh, that was nice” and move on. It’s a wonder we don’t all hate each other for saying the other one is more lucky.
I will save my energy and not try to make an air-tight case.
But I will say a couple things.Killing an extra sub and destroyer and saying “look, that was a 1% battle you won” shortly after you just annihilated Moscow with an extremely significant 6 extra tanks and that’s just comparing it to the median - if you were that far on the other side of the median you would have lost a LOT of planes - is kind of hard to swallow.
You also lucked out in a very important Z97 battle. You also lucked out on a very important German turn and lost no planes to AA or interceptors or anything.
It doesn’t help me win, to convince anyone that I’ve had poor luck. If you don’t play a real tight game the rest of the way, you will probably not win.
But losing 1 extra tac in Yunnan and a couple destroyers - I don’t want to hear it. You wouldn’t believe what happened to my Japan in my just-finished game against Snake. He couldn’t miss.
I’ve been on a brutal AA run - mine have been missing and theirs have been hitting - and you are part of that run.
Good grief, I just lost my UK bomber over France on it’s maiden run.
Agh - the more I talk about this game the more bad luck I remember.Just remember - when players complain about luck it’s usually because they’re worried about losing because you’ve been playing well. And I’ve been on a very bad streak for a while now, so I’m frustrated and it’s not just this game.
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Alright, putting finishing touches on USA combat move.
I asked Veqryn to put in something that shows movement points remaining on planes when you’re in the middle of a move, but I think he misunderstood me. Anyway, my head is about spinning trying to remember where I can land all this air in the Pacific, and I only have like 8 planes :-P
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You have more Zen than I do, man…. you’re probably a bit older than me :lol:
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Alright, as you wisely and nicely said, the whole point is to have fun
Time to throw some dice
Time for my luck to change
For the better, that is -
Very nice.
That WAS one of my nicer rounds :-)
Only took 1 destroyer hit, and it was fortuitously one that I brought a sub into…
Nervous about every roll because I’m trying to get back in this and I’m still undefeated! Maybe you can give me that first loss and I can relax, but I doubt that I will! Zhukov and I are similar - we hate to lose!
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I will save my energy and not try to make an air-tight case.
But I will say a couple things.I’ve also missed so many tech rolls I stopped counting a while ago! Guess it’s making up for last game! But it is yet another unlucky facet of this game
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Thought you were going to wipe out Z33. After I moved 3 cruisers and a battleship in I saw you could get 4 more aircraft in than I thought and proceeded to set up a counter attack
yeah triplea was bugging out and not letting me bring my fighters from kwangsi into sz33, even thou they could of landed on the carriers and the planes from sz35 could have landed in marianas. killing that feet would have been sweet, but i assumed you probably mocked up the turn and had the same bug i had of japan not being able to bring all their planes into sz33.
Wait, what?
So roll them on the forum and edit the surviving units later! Heck no I didn’t “mock up the turn” and have the same bug - I wouldn’t rely on that! We play by the rules, not Triple A glitches!
I encourage you to never let a Triple A glitch stop you from making a legal move again in the future!





