i am away for the weekend, so maybe sunday night
L13 G40 Snake11eyes(Allies+10) v Gamerman01, no tech, game 2
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:cry: This is why I don’t like taking the Axis :cry: Japan fighting 5 enemies at once and not really beating any of them.
Next time I will state clearly “No, I don’t want to give you the Allies +10 for the 2nd game” :lol:
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Russians love the Korea cash :wink:
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Agh! You’re making it worse - don’t rub it in! :lol:
Probably moving tonight
Japanese have to figure out what in the world to do.
Basically hang on for dear life
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Almost…… got it…
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No
Way
Worst luck ever
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Unbelievable!! The defense against the Japanese this entire game has been absolutely ridiculous
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Oh my goodness
Between each post I’m getting hammered again
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Finally, got lucky on the last one
The one I would have been HAPPY to take my average 2 hits
If the board was here, I would flip it. Except I wouldn’t, because I still have a shot at winning.
Sick, sick, sick what has happened with the dice to Japan. Way over 50% rate on defending infantry, consistently. 100% rates when it hurts the most. Every round.
Oh
my :x :x :cry: :cry: -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :5
Purchase Units - Japanese
Japanese buy 3 artilleries, 3 destroyers, 6 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour moved from Guam to 21 Sea Zone
1 armour and 1 transport moved from 21 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry moved from Soviet Far East to Siberia
2 fighters moved from 6 Sea Zone to Siberia
2 transports moved from 35 Sea Zone to 6 Sea Zone
1 battleship moved from 35 Sea Zone to 6 Sea Zone
1 cruiser moved from 35 Sea Zone to 6 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
5 infantry moved from 6 Sea Zone to Korea
1 armour moved from 6 Sea Zone to Korea
2 infantry moved from Siam to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to India
3 infantry moved from Yunnan to Burma
1 armour and 2 mech_infantrys moved from French Indo China to Burma
1 bomber moved from French Indo China to India
1 bomber moved from Shan State to 79 Sea Zone
1 infantry moved from Dzavhan to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Dzavhan to Yenisey
Japanese take Yenisey from Russians
1 artillery moved from Dzavhan to Olgiy
Japanese take Olgiy from Russians
2 fighters and 1 tactical_bomber moved from Yunnan to India
1 carrier moved from 37 Sea Zone to 79 Sea Zone
1 mech_infantry moved from Chahar to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 infantry moved from Suiyuyan to Tsagaan Olom
Japanese take Tsagaan Olom from Russians
1 tactical_bomber moved from Yunnan to Burma
1 fighter moved from 37 Sea Zone to 79 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 79 Sea Zone
1 fighter moved from 37 Sea Zone to 79 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 79 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to BurmaCombat - Japanese
Battle in Korea
Japanese attack with 1 armour and 5 infantry
Russians defend with 3 infantry
Japanese win, taking Korea from Russians with 1 armour and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Russians: 3 infantry
Battle in Siberia
Japanese attack with 2 fighters and 2 infantry
Russians defend with 2 infantry
Japanese win, taking Siberia from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 infantry
Battle in Burma
Japanese attack with 1 armour, 3 infantry, 2 mech_infantrys and 2 tactical_bombers
British defend with 1 artillery and 3 mech_infantrys
Japanese win, taking Burma from UK_Pacific with 1 armour and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Japanese: 3 infantry and 2 mech_infantrys
Casualties for British: 1 artillery and 3 mech_infantrys
Battle in India
Japanese attack with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
British defend with 2 aaGuns, 1 airfield, 1 harbour and 2 mech_infantrys; UK_Pacific defend with 1 factory_major
Japanese captures 9PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 bomber and 1 infantry remaining. Battle score for attacker is -16
Casualties for Japanese: 2 fighters, 1 infantry and 1 tactical_bomber
Casualties for British: 2 aaGuns and 2 mech_infantrys
Battle in 79 Sea Zone
Japanese attack with 1 bomber, 1 carrier, 2 fighters and 2 tactical_bombers
British defend with 1 battleship, 1 cruiser, 1 destroyer and 2 transports
Japanese win, taking 79 Sea Zone from Neutral with 1 bomber, 1 carrier, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 54
Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 2 transportsNon Combat Move - Japanese
1 bomber moved from India to Hunan
1 infantry moved from Chahar to Suiyuyan
1 artillery moved from Hopei to Suiyuyan
1 fighter moved from 37 Sea Zone to Philippines
1 carrier moved from 37 Sea Zone to 39 Sea Zone
1 bomber moved from 79 Sea Zone to Shan State
2 fighters moved from Siberia to 6 Sea Zone
1 fighter moved from 79 Sea Zone to 39 Sea Zone
1 tactical_bomber moved from 79 Sea Zone to 39 Sea Zone
1 tactical_bomber moved from Burma to French Indo China
1 tactical_bomber moved from Burma to 37 Sea Zone
2 transports moved from 38 Sea Zone to 37 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea ZonePlace Units - Japanese
3 destroyers and 1 submarine placed in 6 Sea Zone
1 artillery and 2 infantry placed in French Indo China
2 artilleries and 4 infantry placed in JapanTurn Complete - Japanese
Japanese collect 61 PUs; end with 70 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs -
Highly, highly frustrating.
That said, do not let up one bit. My experience will still make me very dangerous and you still have your work cut out for you this game.
But man, you have got SOOOO many more hits in the Pacific theater than normal. It has absolutely killed every single thing I’ve tried to do - I’ve been thwarted by the dice in almost every single battle.
Rant over. Until next Japan turn. :-)
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And yes your counter-attack on Burma was sub-par, but I had SEVERAL less units there than could be reasonably expected. Early dice always matters more than later dice because of cumulative effects.
Anyway….
May you get diced hard with America. Just to even things up a bit. ARRRRGH!!
OK, now the rant is over. Until next Japan turn. :x
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Finally, got lucky on the last one
The one I would have been HAPPY to take my average 2 hits
If the board was here, I would flip it. Except I wouldn’t, because I still have a shot at winning.
Sick, sick, sick what has happened with the dice to Japan. Way over 50% rate on defending infantry, consistently. 100% rates when it hurts the most. Every round.
Oh
my :x :x :cry: :cry:this is the world i live in gamer. welcome to my a&a hell. :lol:
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this is the world i live in gamer. welcome to my a&a hell. :lol:
Yeah, I here ya. I think you should look over the combat history of Japan first, though. This might be rivalling some of your worst experiences.
Couple games in a row like this, and I’ll need to take a MiamiUMike break.
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hear*
So flustered I can’t spell
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :5
Purchase Units - Americans
Americans buy 2 destroyers, 5 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 submarine moved from 55 Sea Zone to 37 Sea Zone
1 bomber moved from Queensland to Shan State
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 submarine moved from 46 Sea Zone to 33 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
2 fighters moved from Hawaiian Islands to Caroline Islands
1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 carrier, 3 destroyers, 1 infantry, 1 mech_infantry, 4 submarines and 1 transport moved from 10 Sea Zone to 26 Sea ZoneCombat - Americans
Battle in 37 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 carrier, 1 submarine, 1 tactical_bomber and 2 transports
Japanese win with 1 carrier, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 0
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 submarine
Battle in Shan State
Americans attack with 1 bomber
Japanese defend with 1 bomber
Americans win with 1 bomber remaining. Battle score for attacker is 12
Casualties for Japanese: 1 bomberNon Combat Move - Americans
1 bomber moved from Shan State to Szechwan
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from 33 Sea Zone to Caroline Islands
1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 armour, 1 artillery, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 4 infantry, 1 mech_infantry, 2 submarines and 4 transports moved from 91 Sea Zone to 92 Sea Zone
4 infantry moved from 92 Sea Zone to Algeria
1 mech_infantry moved from 92 Sea Zone to Algeria
1 artillery moved from 92 Sea Zone to Algeria
1 armour moved from 92 Sea Zone to AlgeriaPlace Units - Americans
5 infantry placed in Eastern United States
2 destroyers, 3 submarines and 3 transports placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Szechwan to Yunnan
Chinese take Yunnan from Japanese
1 infantry moved from Szechwan to Kweichow
1 infantry moved from Szechwan to Kweichow
5 infantry moved from Szechwan to YunnanCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :5
Purchase Units - British
British buy 1 armour, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Alexandria to 98 Sea Zone
2 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Greece
1 mech_infantry moved from Iraq to Caucasus
1 armour moved from Iraq to Caucasus
2 infantry moved from West India to India
1 artillery moved from West India to India
1 bomber moved from Russia to Burma
1 artillery moved from West India to India
1 fighter moved from Eastern Persia to Burma
1 fighter moved from Eastern Persia to Burma
1 fighter moved from United Kingdom to 104 Sea Zone
2 infantry moved from Alexandria to EgyptCombat - British
Battle in 104 Sea Zone
British attack with 1 fighter
Germans defend with 1 destroyer
British win with 1 fighter remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Burma
British attack with 1 bomber and 2 fighters
Japanese defend with 1 armour
British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in India
British attack with 2 artilleries and 2 infantry
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
British win, taking India from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Greece
Battle in Caucasus
British attack with 1 armour and 1 mech_infantry
Germans defend with 1 armour
British win, taking Greece from Germans, taking Caucasus from Germans with 1 armour remaining. Battle score for attacker is 2
Casualties for Germans: 1 armour
Casualties for British: 1 mech_infantryNon Combat Move - British
1 bomber and 2 fighters moved from Burma to Yunnan
1 fighter moved from 104 Sea Zone to 92 Sea Zone
2 destroyers moved from 98 Sea Zone to 92 Sea ZonePlace Units - British
1 armour and 1 infantry placed in Egypt
1 transport placed in 81 Sea Zone
2 fighters placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,4,2,4,5,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,1,6,3
British collect 29 PUs (4 lost to blockades); end with 29 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :5
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,6,6,4
UK_Pacific collect 6 PUs (2 lost to blockades); end with 6 PUs total -
The Japs have definitely had a rough shake
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Of course my infantry in India missed.
It is continuing to be a tough challenge to play this game, which is good.
I just prefer to roll my opponents :-)





