Yeah, full scramble.
L13 G40 Snake11eyes(Allies+10) v Gamerman01, no tech, game 2
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Better dice for you that time in Burma
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Well, that’s some consolation…
I have to admit attacking Burma was aggressive and had the potential to backfire, which it did. And also fueled by the emotion of losing a cruiser, battleship and transport to only 1 fighter lost :-PWell, let’s see if I can regroup…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Purchase Units - Italians
Italians buy 1 destroyer, 3 infantry and 1 submarine; Remaining resources: 1 PUs;Combat Move - Italians
Non Combat Move - Italians
1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Tunisia to Libya
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 aaGun, 1 artillery and 1 infantry moved from Southern France to France
1 aaGun and 4 infantry moved from Romania to Eastern Poland
1 mech_infantry moved from Romania to Belarus
1 mech_infantry moved from Romania to Belarus
1 armour moved from Eastern Poland to Belarus
1 artillery and 2 infantry moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Romania to Western UkrainePlace Units - Italians
3 infantry placed in Southern Italy
1 destroyer and 1 submarine placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 16 PUs; end with 17 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Alexandria to Tobruk
3 destroyers moved from 62 Sea Zone to 33 Sea ZoneNon Combat Move - ANZAC
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Combat Move - French
2 infantry moved from Morocco to Algeria
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from Egypt to Trans-JordanNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :5
Politics - Germans
Purchase Units - Germans
Germans repair 6 damage on 6 factory_minors; Remaining resources: 58 PUs;
Germans buy 2 armour, 2 artilleries, 1 fighter, 5 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 armour moved from Rostov to Caucasus
2 armour moved from Ukraine to Caucasus
2 tactical_bombers moved from Bryansk to Caucasus
1 bomber moved from Romania to Caucasus
1 submarine moved from 123 Sea Zone to 119 Sea Zone
1 submarine moved from 125 Sea Zone to 119 Sea Zone
1 submarine moved from 110 Sea Zone to 119 Sea Zone
1 bomber moved from Western Germany to 119 Sea Zone
8 infantry moved from Novgorod to Archangel
2 artilleries moved from Novgorod to Archangel
1 fighter moved from Finland to Archangel
3 mech_infantrys moved from Eastern Poland to ArchangelCombat - Germans
Battle in 119 Sea Zone
Germans attack with 1 bomber and 3 submarines
British defend with 2 destroyers
Germans win, taking 119 Sea Zone from British with 1 bomber and 3 submarines remaining. Battle score for attacker is 16
Casualties for British: 2 destroyers
Battle in Archangel
Germans attack with 2 artilleries, 1 fighter, 8 infantry and 3 mech_infantrys
Russians defend with 1 artillery and 3 infantry
Germans win, taking Archangel from Russians with 2 artilleries, 1 fighter, 6 infantry and 3 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 3 infantry
Battle in Caucasus
Germans attack with 3 armour, 1 bomber and 2 tactical_bombers
British defend with 3 infantry; Russians defend with 1 armour
Germans win, taking Caucasus from Russians with 1 armour, 1 bomber and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 2 armour
Casualties for British: 3 infantry
Casualties for Russians: 1 armourNon Combat Move - Germans
2 tactical_bombers moved from Caucasus to Ukraine
2 mech_infantrys moved from Eastern Poland to Ukraine
1 fighter moved from Archangel to Novgorod
1 infantry moved from Karelia to Novgorod
1 transport moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Germany to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
1 bomber moved from 119 Sea Zone to Western Germany
2 mech_infantrys moved from Western Germany to Southern Italy
3 aaGuns, 7 artilleries and 3 infantry moved from Eastern Poland to Western Ukraine
3 infantry moved from Romania to Eastern Poland
2 infantry moved from Slovakia Hungary to Eastern Poland
1 carrier moved from 113 Sea Zone to 112 Sea Zone
1 cruiser moved from 113 Sea Zone to 112 Sea Zone
1 bomber moved from Caucasus to Southern Italy
1 artillery moved from Northern Italy to France
2 mech_infantrys moved from Western Germany to Poland
2 infantry moved from Western Germany to France
1 fighter moved from Western Germany to UkrainePlace Units - Germans
2 armour placed in Ukraine
1 infantry placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
1 artillery and 1 infantry placed in Germany
1 infantry placed in France
1 fighter and 2 mech_infantrys placed in Western Germany
1 mech_infantry placed in GermanyTurn Complete - Germans
Germans collect 56 PUs; end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :5
Purchase Units - Russians
Russians buy 3 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Sakha to Siberia
Russians take Siberia from Japanese
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
1 infantry moved from Russia to Bryansk
Russians take Bryansk from Italians
1 infantry moved from Volgograd to Rostov
Russians take Rostov from GermansCombat - Russians
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
2 infantry moved from Volgograd to Rostov
1 infantry moved from Amur to Siberia
2 infantry moved from Amur to Korea
2 aaGuns and 12 infantry moved from Amur to ManchuriaPlace Units - Russians
3 infantry placed in Volgograd
3 artilleries and 2 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5,5,1,5,4,1
Russians collect 26 PUs (2 lost to blockades); end with 26 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 29 PUs -
You managed to collect an IPC from Korea?! Where does it end?!!
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:cry: This is why I don’t like taking the Axis :cry: Japan fighting 5 enemies at once and not really beating any of them.
Next time I will state clearly “No, I don’t want to give you the Allies +10 for the 2nd game” :lol:
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Russians love the Korea cash :wink:
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Agh! You’re making it worse - don’t rub it in! :lol:
Probably moving tonight
Japanese have to figure out what in the world to do.
Basically hang on for dear life
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Almost…… got it…
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No
Way
Worst luck ever
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Unbelievable!! The defense against the Japanese this entire game has been absolutely ridiculous
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Oh my goodness
Between each post I’m getting hammered again
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Finally, got lucky on the last one
The one I would have been HAPPY to take my average 2 hits
If the board was here, I would flip it. Except I wouldn’t, because I still have a shot at winning.
Sick, sick, sick what has happened with the dice to Japan. Way over 50% rate on defending infantry, consistently. 100% rates when it hurts the most. Every round.
Oh
my :x :x :cry: :cry: -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :5
Purchase Units - Japanese
Japanese buy 3 artilleries, 3 destroyers, 6 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour moved from Guam to 21 Sea Zone
1 armour and 1 transport moved from 21 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry moved from Soviet Far East to Siberia
2 fighters moved from 6 Sea Zone to Siberia
2 transports moved from 35 Sea Zone to 6 Sea Zone
1 battleship moved from 35 Sea Zone to 6 Sea Zone
1 cruiser moved from 35 Sea Zone to 6 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
5 infantry moved from 6 Sea Zone to Korea
1 armour moved from 6 Sea Zone to Korea
2 infantry moved from Siam to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to India
3 infantry moved from Yunnan to Burma
1 armour and 2 mech_infantrys moved from French Indo China to Burma
1 bomber moved from French Indo China to India
1 bomber moved from Shan State to 79 Sea Zone
1 infantry moved from Dzavhan to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Dzavhan to Yenisey
Japanese take Yenisey from Russians
1 artillery moved from Dzavhan to Olgiy
Japanese take Olgiy from Russians
2 fighters and 1 tactical_bomber moved from Yunnan to India
1 carrier moved from 37 Sea Zone to 79 Sea Zone
1 mech_infantry moved from Chahar to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 infantry moved from Suiyuyan to Tsagaan Olom
Japanese take Tsagaan Olom from Russians
1 tactical_bomber moved from Yunnan to Burma
1 fighter moved from 37 Sea Zone to 79 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 79 Sea Zone
1 fighter moved from 37 Sea Zone to 79 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 79 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to BurmaCombat - Japanese
Battle in Korea
Japanese attack with 1 armour and 5 infantry
Russians defend with 3 infantry
Japanese win, taking Korea from Russians with 1 armour and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Russians: 3 infantry
Battle in Siberia
Japanese attack with 2 fighters and 2 infantry
Russians defend with 2 infantry
Japanese win, taking Siberia from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 infantry
Battle in Burma
Japanese attack with 1 armour, 3 infantry, 2 mech_infantrys and 2 tactical_bombers
British defend with 1 artillery and 3 mech_infantrys
Japanese win, taking Burma from UK_Pacific with 1 armour and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Japanese: 3 infantry and 2 mech_infantrys
Casualties for British: 1 artillery and 3 mech_infantrys
Battle in India
Japanese attack with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
British defend with 2 aaGuns, 1 airfield, 1 harbour and 2 mech_infantrys; UK_Pacific defend with 1 factory_major
Japanese captures 9PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 bomber and 1 infantry remaining. Battle score for attacker is -16
Casualties for Japanese: 2 fighters, 1 infantry and 1 tactical_bomber
Casualties for British: 2 aaGuns and 2 mech_infantrys
Battle in 79 Sea Zone
Japanese attack with 1 bomber, 1 carrier, 2 fighters and 2 tactical_bombers
British defend with 1 battleship, 1 cruiser, 1 destroyer and 2 transports
Japanese win, taking 79 Sea Zone from Neutral with 1 bomber, 1 carrier, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 54
Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 2 transportsNon Combat Move - Japanese
1 bomber moved from India to Hunan
1 infantry moved from Chahar to Suiyuyan
1 artillery moved from Hopei to Suiyuyan
1 fighter moved from 37 Sea Zone to Philippines
1 carrier moved from 37 Sea Zone to 39 Sea Zone
1 bomber moved from 79 Sea Zone to Shan State
2 fighters moved from Siberia to 6 Sea Zone
1 fighter moved from 79 Sea Zone to 39 Sea Zone
1 tactical_bomber moved from 79 Sea Zone to 39 Sea Zone
1 tactical_bomber moved from Burma to French Indo China
1 tactical_bomber moved from Burma to 37 Sea Zone
2 transports moved from 38 Sea Zone to 37 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea ZonePlace Units - Japanese
3 destroyers and 1 submarine placed in 6 Sea Zone
1 artillery and 2 infantry placed in French Indo China
2 artilleries and 4 infantry placed in JapanTurn Complete - Japanese
Japanese collect 61 PUs; end with 70 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs -
Highly, highly frustrating.
That said, do not let up one bit. My experience will still make me very dangerous and you still have your work cut out for you this game.
But man, you have got SOOOO many more hits in the Pacific theater than normal. It has absolutely killed every single thing I’ve tried to do - I’ve been thwarted by the dice in almost every single battle.
Rant over. Until next Japan turn. :-)
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And yes your counter-attack on Burma was sub-par, but I had SEVERAL less units there than could be reasonably expected. Early dice always matters more than later dice because of cumulative effects.
Anyway….
May you get diced hard with America. Just to even things up a bit. ARRRRGH!!
OK, now the rant is over. Until next Japan turn. :x
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Finally, got lucky on the last one
The one I would have been HAPPY to take my average 2 hits
If the board was here, I would flip it. Except I wouldn’t, because I still have a shot at winning.
Sick, sick, sick what has happened with the dice to Japan. Way over 50% rate on defending infantry, consistently. 100% rates when it hurts the most. Every round.
Oh
my :x :x :cry: :cry:this is the world i live in gamer. welcome to my a&a hell. :lol: