TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1 Purchase Units - Russians Russians buy 1 armour, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Politics - French
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
1 destroyer moved from 81 Sea Zone to 99 Sea Zone
1 cruiser and 1 destroyer moved from 96 Sea Zone to 98 Sea Zone
1 infantry moved from Morocco to Algeria
Combat - French
Battle in 99 Sea Zone
French attack with 1 destroyer
Italians defend with 3 transports
3 transports owned by the Italians lost in 99 Sea Zone
French win, taking 99 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 21
Casualties for Italians: 3 transports
Non Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from United Kingdom to Scotland
Turn Complete - French
Territory Summary for French :
Trans-Jordan : 1 infantry
Scotland : 1 infantry
United Kingdom : 1 infantry
French Equatorial Africa : 1 infantry
Algeria : 2 infantry
99 Sea Zone : 1 flag, 1 destroyer
98 Sea Zone : 1 cruiser and 1 destroyer
Production/PUs Summary :
Germans : 49 / 61
Russians : 36 / 37
Japanese : 52 / 53
Americans : 52 / 72
Chinese : 6 / 6
British : 30 / 30
UK_Pacific : 6 / 6
Italians : 15 / 16
ANZAC : 10 / 17
French : 7 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 9 / 0
You survived with 1 Ftr. � I landed him in Egypt? � You can edit him in to land in Alexandria, Syria, or Trans-jordan during ANZAC/French turns.
if you couldn’t tell, I’m flying by the seat of my pants here. � This wasn’t my plan from the beginning. � 8-)
Landing in Egypt works fine.
You are getting stretched thin!
If you attack 110 with the 2 fighters, 2 tacs and 1 bomber, I’ll scramble 2 fighters and go carrier hit, destroyer, carrier, fighters.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - Germans
Purchase Units - Germans
Germans buy 1 fighter, 9 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 1 PUs;
Combat Move - Germans
3 armour moved from Spain to Gibraltar
Germans take Gibraltar from British
2 armour and 1 artillery moved from Spain to Portugal
1 bomber moved from Normandy Bordeaux to 99 Sea Zone
3 armour, 1 artillery and 4 infantry moved from Romania to 100 Sea Zone
3 armour, 1 artillery, 1 cruiser, 1 destroyer, 4 infantry and 4 transports moved from 100 Sea Zone to 99 Sea Zone
3 armour, 1 artillery and 4 infantry moved from 99 Sea Zone to Syria
2 fighters and 2 tactical_bombers moved from Poland to Greece
1 artillery and 7 infantry moved from Sweden to Norway
1 artillery moved from France to Western Germany
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Greece
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to France
Combat - Germans
Battle in 99 Sea Zone
Germans attack with 1 bomber, 1 cruiser, 1 destroyer and 4 transports
French defend with 1 destroyer
Germans win, taking 99 Sea Zone from French with 1 bomber, 1 cruiser and 4 transports remaining. Battle score for attacker is 0
Casualties for Germans: 1 destroyer
Casualties for French: 1 destroyer
Battle in Syria
Battle in Portugal
Germans attack with 2 armour and 1 artillery
Neutral_True defend with 2 infantry
Germans win, taking Syria from French, taking Portugal from Neutral_True with 1 armour remaining. Battle score for attacker is -4
Casualties for Germans: 1 armour and 1 artillery
Casualties for Neutral_True: 2 infantry
Non Combat Move - Germans
1 bomber moved from 99 Sea Zone to Greece
Place Units - Germans
3 mech_infantrys placed in France
1 fighter, 2 infantry and 1 tactical_bomber placed in Western Germany
7 infantry placed in Romania
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,1
Germans collect 50 PUs (1 lost to blockades); end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Russians
Russians buy 2 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
1 infantry moved from Novgorod to Karelia
1 infantry moved from Novgorod to Karelia
1 aaGun, 2 armour, 2 artilleries, 5 infantry and 2 mech_infantrys moved from Rostov to Volgograd
2 fighters and 1 tactical_bomber moved from Rostov to Volgograd
1 aaGun moved from Rostov to Volgograd
1 armour and 1 mech_infantry moved from Russia to Volgograd
1 infantry moved from Bryansk to Rostov
2 infantry moved from Olgiy to Timguska
1 infantry moved from Dzavhan to Olgiy
6 infantry moved from Yenisey to Timguska
2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
1 infantry moved from Ulaanbaatar to Dzavhan
1 infantry moved from Buyant-Uhaa to Central Mongolia
1 infantry moved from Buyant-Uhaa to Central Mongolia
3 artilleries and 3 infantry moved from Novgorod to Karelia
1 artillery moved from Bryansk to Belarus
10 infantry moved from Bryansk to Belarus
2 aaGuns moved from Novgorod to Belarus
1 infantry moved from Russia to Tambov
Place Units - Russians
1 armour and 1 tactical_bomber placed in Novgorod
1 armour, 1 fighter and 1 mech_infantry placed in Volgograd
Turning on Edit Mode
EDIT: Removing units owned by Russians from Belarus: 1 aaGun
EDIT: Adding units owned by Russians to Novgorod: 1 aaGun
EDIT: Turning off Edit Mode
Russians undo move 2.
1 armour placed in Novgorod
1 fighter and 1 mech_infantry placed in Volgograd
Russians undo move 3.
1 fighter and 1 mech_infantry placed in Volgograd
Turn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total
Territory Summary for Russians :
Yenisey : 2 aaGuns and 12 infantry
Timguska : 8 infantry
Olgiy : 1 flag, 1 infantry
Dzavhan : 1 flag, 1 infantry
Central Mongolia : 1 flag, 2 infantry
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Belarus : 1 aaGun, 5 artilleries and 23 infantry
Karelia : 3 artilleries and 5 infantry
Rostov : 1 infantry
Russia : 1 airfield and 1 factory_major
Tambov : 1 infantry
Ukraine : 1 factory_minor
Volgograd : 2 aaGuns, 3 armour, 5 artilleries, 1 factory_minor, 3 fighters, 5 infantry, 4 mech_infantrys and 1 tactical_bomber
Novgorod : 1 aaGun, 1 airfield, 2 armour, 1 factory_minor, 1 harbour and 1 tactical_bomber
125 Sea Zone : 1 submarine
114 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 51 / 61
Russians : 36 / 36
Japanese : 52 / 53
Americans : 52 / 72
Chinese : 6 / 6
British : 30 / 30
UK_Pacific : 6 / 6
Italians : 15 / 16
ANZAC : 10 / 17
French : 6 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 8 / 0
I’m not sure why the Russian NO is not activated. All conditions are fulfilled:
It’s probably because I turned on edit mode to move things around a bit that this happened. Russia should have 41 in the bank, not 36.
Never mind, the Soviets are not yet at war in Europe. That’s why
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Japanese
Japanese buy 1 airfield, 1 carrier, 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Malaya to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Java to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
3 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
1 transport moved from 37 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
3 artilleries, 2 infantry and 3 transports moved from 35 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 36 Sea Zone to 41 Sea Zone
4 artilleries and 4 infantry moved from 41 Sea Zone to Sumatra
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
1 submarine moved from 42 Sea Zone to 55 Sea Zone
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
1 destroyer moved from 36 Sea Zone to 45 Sea Zone
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
2 carriers, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 41 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 41 Sea Zone
1 battleship, 1 cruiser and 1 submarine moved from 35 Sea Zone to 41 Sea Zone
2 fighters and 2 tactical_bombers moved from Japan to French Indo China
1 infantry moved from Hopei to Kweichow
1 fighter and 1 tactical_bomber moved from Manchuria to Kweichow
1 artillery and 2 infantry moved from Suiyuyan to Shensi
Japanese take Shensi from Chinese
2 infantry moved from Jehol to Anhwe
1 fighter and 1 tactical_bomber moved from Siam to Szechwan
2 fighters moved from French Indo China to Szechwan
3 fighters and 2 tactical_bombers moved from Kwangsi to Kweichow
1 bomber moved from French Indo China to Szechwan
1 bomber moved from Kwangsi to Kweichow
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Amur to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 infantry moved from Manchuria to Buyant-Uhaa
1 transport moved from 43 Sea Zone to 36 Sea Zone
Combat - Japanese
Battle in Kweichow
Japanese attack with 1 bomber, 4 fighters, 1 infantry and 3 tactical_bombers
Chinese defend with 4 infantry
Japanese win with 1 bomber, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry
Casualties for Chinese: 4 infantry
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Szechwan
Japanese attack with 1 bomber, 3 fighters and 1 tactical_bomber
Chinese defend with 3 infantry
Japanese win with 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Chinese: 3 infantry
Battle in Celebes
Battle in 45 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 transport
Japanese win, taking Celebes from Dutch with 1 destroyer remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Sumatra
Non Combat Move - Japanese
1 bomber, 3 fighters and 1 tactical_bomber moved from Szechwan to Yunnan
1 bomber, 4 fighters and 3 tactical_bombers moved from Kweichow to Yunnan
2 fighters moved from Yunnan to French Indo China
1 tactical_bomber moved from Yunnan to French Indo China
1 tactical_bomber moved from Yunnan to French Indo China
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 41 Sea Zone
Place Units - Japanese
1 airfield and 1 infantry placed in French Indo China
1 carrier and 1 destroyer placed in 36 Sea Zone
1 fighter placed in Japan
Turn Complete - Japanese
Japanese collect 64 PUs; end with 65 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Americans
Americans buy 2 battleships, 3 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 26 Sea Zone to 46 Sea Zone
1 bomber moved from Queensland to 44 Sea Zone
2 fighters and 1 tactical_bomber moved from Queensland to 55 Sea Zone
2 fighters moved from 54 Sea Zone to 46 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 infantry moved from Brazil to 86 Sea Zone
1 artillery moved from Brazil to 86 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to Gibraltar
2 infantry moved from Central United States to 101 Sea Zone
2 infantry and 2 transports moved from 101 Sea Zone to 89 Sea Zone
1 armour and 1 mech_infantry moved from Southeast Mexico to 89 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 89 Sea Zone to 91 Sea Zone
1 armour moved from 91 Sea Zone to Gibraltar
2 infantry moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from 91 Sea Zone to Gibraltar
Combat - Americans
Battle in 44 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 46 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 1 : 1/1 hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 55 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 submarine in 55 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 55 Sea Zone, round 1 : 2/4 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 55 Sea Zone
Americans win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in Gibraltar
Americans attack with 1 armour, 1 artillery, 2 fighters, 3 infantry and 1 mech_infantry
Germans defend with 3 armour and 1 harbour
Americans roll dice for 1 cruiser in Gibraltar, round 1 : 1/1 hits
Americans roll dice for 1 armour, 1 artillery, 2 fighters, 3 infantry and 1 mech_infantry in Gibraltar, round 1 : 0/8 hits
Germans roll dice for 3 armour in Gibraltar, round 1 : 0/3 hits
1 armour owned by the Germans lost in Gibraltar
Americans roll dice for 1 armour, 1 artillery, 2 fighters, 3 infantry and 1 mech_infantry in Gibraltar, round 2 : 4/8 hits
Germans roll dice for 2 armour in Gibraltar, round 2 : 1/2 hits
2 armour owned by the Germans and 1 infantry owned by the Americans lost in Gibraltar
Americans win, taking Gibraltar from Germans with 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 15
Casualties for Germans: 3 armour
Casualties for Americans: 1 infantry
Non Combat Move - Americans
1 submarine moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from Gibraltar to 91 Sea Zone
1 submarine moved from 92 Sea Zone to 93 Sea Zone
1 infantry moved from Brazil to Venezuela
Americans take Venezuela from Neutral_True
1 infantry moved from Brazil to Argentina
Americans take Argentina from Neutral_True
2 fighters and 1 tactical_bomber moved from 55 Sea Zone to Queensland
2 fighters moved from 46 Sea Zone to 54 Sea Zone
1 bomber moved from 44 Sea Zone to New Guinea
1 carrier moved from 26 Sea Zone to 54 Sea Zone
1 carrier, 2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
3 mech_infantrys moved from Western United States to Southeast Mexico
Place Units - Americans
1 battleship and 2 transports placed in 101 Sea Zone
1 battleship and 3 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Territory Summary for Americans :
Queensland : 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber
New Guinea : 1 bomber
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
26 Sea Zone : 1 carrier, 2 destroyers and 1 submarine
10 Sea Zone : 1 battleship and 3 submarines
54 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 2 submarines and 2 transports
55 Sea Zone : 1 destroyer
Central United States : 1 factory_major and 1 infantry
Southeast Mexico : 3 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
93 Sea Zone : 1 submarine
Argentina : 1 flag, 5 infantry
101 Sea Zone : 1 battleship and 2 transports
Brazil : 1 flag
Venezuela : 1 flag, 3 infantry
91 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 transports
Production/PUs Summary :
Germans : 51 / 61
Russians : 33 / 36
Japanese : 64 / 70
Americans : 56 / 76
Chinese : 5 / 6
British : 30 / 30
UK_Pacific : 5 / 6
Italians : 15 / 16
ANZAC : 10 / 17
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 4 / 0
Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 7 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 5 times
6 was rolled 8 times
Average roll : 3.800
Median : 4.000
Variance : 0.759
Standard Deviation : 0.871
Total rolls : 30
Japanese Combat
2 was rolled 2 times
3 was rolled 1 times
Average roll : 2.333
Median : 2.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3
Germans Combat
3 was rolled 1 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 4.800
Median : 5.000
Variance : 2.750
Standard Deviation : 1.658
Total rolls : 5
Americans Combat
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 7 times
Average roll : 3.773
Median : 4.000
Variance : 1.048
Standard Deviation : 1.024
Total rolls : 22
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 2 infantry moved from Sikang to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery and 2 infantry
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 1 : 1/3 hits
Japanese roll dice for 1 artillery and 2 infantry in Shensi, round 1 : 2/3 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi
retreated to Shensi
Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Kansu
Place Units - Chinese
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs total
Territory Summary for Chinese :
Kansu : 1 fighter and 2 infantry
Production/PUs Summary :
Germans : 51 / 61
Russians : 33 / 36
Japanese : 64 / 70
Americans : 56 / 76
Chinese : 5 / 5
British : 30 / 30
UK_Pacific : 5 / 6
Italians : 15 / 16
ANZAC : 10 / 17
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 4 / 0
Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 8 times
3 was rolled 5 times
4 was rolled 3 times
5 was rolled 7 times
6 was rolled 8 times
Average roll : 3.639
Median : 3.500
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 36
Japanese Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 2.500
Median : 2.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6
Germans Combat
3 was rolled 1 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 4.800
Median : 5.000
Variance : 2.750
Standard Deviation : 1.658
Total rolls : 5
Chinese Combat
1 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3
Americans Combat
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 7 times
Average roll : 3.773
Median : 4.000
Variance : 1.048
Standard Deviation : 1.024
Total rolls : 22
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - British
British buy 2 armour, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber and 2 fighters moved from United Kingdom to Portugal
1 fighter moved from 110 Sea Zone to Portugal
1 armour and 1 infantry moved from Morocco to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Portugal
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Southern Italy
1 infantry moved from Anglo Egyptian Sudan to Kenya
1 fighter and 1 tactical_bomber moved from Egypt to Kenya
1 infantry moved from India to Burma
1 fighter and 1 tactical_bomber moved from India to Burma
1 armour and 1 mech_infantry moved from Alexandria to Libya
British take Tobruk from Italians
British take Libya from Italians
1 artillery moved from Alexandria to Tobruk
Combat - British
Battle in Portugal
British attack with 1 armour, 1 bomber, 3 fighters and 1 infantry
Germans defend with 1 armour
British roll dice for 1 armour, 1 bomber, 3 fighters and 1 infantry in Portugal, round 1 : 4/6 hits
Germans roll dice for 1 armour in Portugal, round 1 : 0/1 hits
1 armour owned by the Germans lost in Portugal
British win, taking Portugal from Germans with 1 armour, 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Burma
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 armour
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 1 : 1/3 hits
Japanese roll dice for 1 armour in Burma, round 1 : 1/1 hits
1 infantry owned by the British and 1 armour owned by the Japanese lost in Burma
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for British: 1 infantry
Battle in Southern Italy
British attack with 1 infantry
Italians defend with 2 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
2 aaGuns owned by the Italians lost in Southern Italy
British captures 16PUs while taking Italians capital
British win, taking Southern Italy from Italians with 1 infantry remaining. Battle score for attacker is 10
Casualties for Italians: 2 aaGuns
Battle in Kenya
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kenya, round 1 : 0/3 hits
Italians roll dice for 1 infantry in Kenya, round 1 : 0/1 hits
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kenya, round 2 : 2/3 hits
Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Kenya
British win, taking Kenya from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Kenya to Anglo Egyptian Sudan
1 battleship moved from 76 Sea Zone to 81 Sea Zone
3 infantry moved from Angola to Belgian Congo
3 infantry moved from Mozambique to Tanganyika Territory
1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Saudi Arabia
British take Saudi Arabia from Neutral_True
1 infantry moved from West India to Afghanistan
British take Afghanistan from Neutral_True
1 mech_infantry moved from India to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 fighter and 1 tactical_bomber moved from Burma to Kansu
1 carrier and 1 destroyer moved from 110 Sea Zone to 91 Sea Zone
2 fighters moved from Portugal to Gibraltar
1 fighter moved from Portugal to Gibraltar
1 bomber moved from Portugal to Gibraltar
1 artillery and 1 infantry moved from Quebec to Eastern United States
Place Units - British
2 armour and 1 mech_infantry placed in Union of South Africa
British undo move 1.
2 armour placed in Union of South Africa
1 transport placed in 71 Sea Zone
1 transport placed in 106 Sea Zone
1 mech_infantry placed in Quebec
Turning on Edit Mode
EDIT: Removing units owned by British from Eastern United States: 1 artillery and 1 infantry
EDIT: Adding units owned by British to Quebec: 1 artillery and 1 infantry
EDIT: Removing units owned by British from Quebec: 1 mech_infantry
EDIT: Changing PUs for British from 16 to 20
EDIT: Changing PUs for British from 20 to 16
EDIT: Adding units owned by British to Quebec: 1 mech_infantry
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 38 PUs; end with 54 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 59 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Some Units in India change ownership: 2 infantry
Territory Summary for British, UK_Pacific :
Kansu : 1 fighter and 1 tactical_bomber
India : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 14 infantry and 1 mech_infantry
Belgian Congo : 3 infantry
Iceland : 1 airfield
Quebec : 1 artillery, 1 factory_minor, 1 infantry and 1 mech_infantry
Alexandria : 1 artillery
Gibraltar : 1 bomber, 3 fighters and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 harbour
Union of South Africa : 2 armour, 1 factory_minor and 1 harbour
Scotland : 1 airfield
Kenya : 1 infantry
Malta : 1 aaGun
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 4 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 fighter and 1 tactical_bomber
Tanganyika Territory : 3 infantry
Tobruk : 1 flag, 1 artillery
Libya : 1 flag, 1 armour and 1 mech_infantry
Southern Italy : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Ethiopia : 1 flag
Portugal : 1 flag, 1 armour and 1 infantry
Afghanistan : 1 flag, 5 infantry
Mozambique : 1 flag
95 Sea Zone : 1 transport
Saudi Arabia : 1 flag, 1 artillery and 3 infantry
106 Sea Zone : 1 flag, 1 transport
Angola : 1 flag
Eastern Persia : 1 flag, 1 mech_infantry
71 Sea Zone : 1 transport
81 Sea Zone : 1 battleship and 1 transport
91 Sea Zone : 1 carrier, 3 destroyers and 1 transport
Production/PUs Summary :
Germans : 50 / 61
Russians : 33 / 36
Japanese : 64 / 70
Americans : 56 / 76
Chinese : 5 / 5
British : 38 / 59
UK_Pacific : 5 / 5
Italians : 10 / 0
ANZAC : 10 / 17
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 2 / 0
Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 5 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.421
Median : 3.000
Variance : 0.389
Standard Deviation : 0.624
Total rolls : 19
Japanese Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Germans Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
British Combat
1 was rolled 2 times
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.067
Median : 3.000
Variance : 0.786
Standard Deviation : 0.886
Total rolls : 15
Italians Combat
4 was rolled 1 times
6 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
The Brits are rich! :-D
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Combat Move - Italians
1 infantry moved from Northern Italy to Southern Italy
2 armour moved from Turkey to Trans-Jordan
Combat - Italians
Battle in Trans-Jordan
Italians attack with 2 armour
French defend with 1 infantry
Italians win, taking Trans-Jordan from British with 2 armour remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Southern Italy
Italians attack with 1 infantry
British defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
British win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Italians: 1 infantry
Non Combat Move - Italians
Turn Complete - Italians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
2 fighters moved from Queensland to 45 Sea Zone
1 fighter moved from Queensland to 45 Sea Zone
1 destroyer moved from 62 Sea Zone to 45 Sea Zone
Combat - ANZAC
Battle in 45 Sea Zone
ANZAC attack with 1 destroyer and 3 fighters
Japanese defend with 1 destroyer
ANZAC roll dice for 1 destroyer and 3 fighters in 45 Sea Zone, round 1 : 3/4 hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the Japanese and 1 destroyer owned by the ANZAC lost in 45 Sea Zone
ANZAC win with 3 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 destroyer
Battle in Java
Non Combat Move - ANZAC
2 infantry moved from Dutch New Guinea to New Guinea
1 fighter moved from 45 Sea Zone to New Guinea
2 fighters moved from 45 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 17 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Territory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
New Guinea : 1 fighter and 2 infantry
Java : 1 flag, 1 artillery and 1 infantry
Dutch New Guinea : 1 flag
42 Sea Zone : 1 transport
54 Sea Zone : 1 cruiser and 2 fighters
62 Sea Zone : 1 transport
Egypt : 2 infantry
Production/PUs Summary :
Germans : 50 / 61
Russians : 33 / 36
Japanese : 60 / 70
Americans : 56 / 76
Chinese : 5 / 5
British : 37 / 59
UK_Pacific : 5 / 5
Italians : 11 / 0
ANZAC : 14 / 22
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 2 / 0
Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 2.200
Median : 2.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5
Japanese Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
ANZAC Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Combat Move - French
Non Combat Move - French
2 infantry moved from Algeria to Morocco
1 cruiser and 1 destroyer moved from 98 Sea Zone to 97 Sea Zone
1 cruiser moved from 97 Sea Zone to 95 Sea Zone
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from Scotland to Eire
French take Eire from Neutral_Allies
Turn Complete - French
Territory Summary for French :
United Kingdom : 1 infantry
Anglo Egyptian Sudan : 1 infantry
Morocco : 2 infantry
95 Sea Zone : 1 cruiser
Eire : 1 flag, 1 infantry
97 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 50 / 61
Russians : 33 / 36
Japanese : 60 / 70
Americans : 56 / 76
Chinese : 5 / 5
British : 37 / 59
UK_Pacific : 5 / 5
Italians : 11 / 0
ANZAC : 14 / 22
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 2 / 0
Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 2.200
Median : 2.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5
Japanese Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
ANZAC Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Purchase Units - Germans
Germans buy 5 armour, 5 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
3 mech_infantrys moved from France to Southern Italy
1 fighter and 1 tactical_bomber moved from France to 95 Sea Zone
3 armour moved from Syria to Egypt
2 fighters and 2 tactical_bombers moved from Greece to 81 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 97 Sea Zone
1 fighter and 1 tactical_bomber moved from Greece to Alexandria
1 bomber moved from Greece to Tobruk
1 artillery and 2 infantry moved from Western Germany to Northern Italy
4 transports moved from 99 Sea Zone to 100 Sea Zone
3 artilleries and 5 infantry moved from Romania to 100 Sea Zone
3 artilleries, 5 infantry and 4 transports moved from 100 Sea Zone to 99 Sea Zone
Combat - Germans
Battle in Southern Italy
Germans attack with 3 mech_infantrys
British defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Southern Italy from British with 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 97 Sea Zone
Germans attack with 1 fighter and 1 tactical_bomber
French defend with 1 destroyer
Germans win with 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Germans: 1 fighter
Casualties for French: 1 destroyer
Battle in 81 Sea Zone
Germans attack with 2 fighters and 2 tactical_bombers
British defend with 1 battleship and 1 transport
Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Germans: 1 tactical_bomber
Casualties for British: 1 battleship and 1 transport
Battle in Tobruk
Germans attack with 1 bomber
British defend with 1 artillery
Germans win with 1 bomber remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Alexandria
Germans attack with 1 fighter and 1 tactical_bomber
British defend with 1 artillery
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in 95 Sea Zone
Germans attack with 1 fighter and 1 tactical_bomber
French defend with 1 cruiser; British defend with 1 transport
French win with 1 cruiser and 1 transport remaining. Battle score for attacker is -21
Casualties for Germans: 1 fighter and 1 tactical_bomber
Battle in Egypt
Germans attack with 3 armour
ANZAC defend with 2 infantry; British defend with 1 harbour
Germans win, taking Egypt from British with 3 armour remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Non Combat Move - Germans
1 infantry moved from Syria to Iraq
Germans take Iraq from Neutral_Axis
1 artillery and 3 infantry moved from Syria to Trans-Jordan
2 fighters and 1 tactical_bomber moved from 81 Sea Zone to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Alexandria to Trans-Jordan
1 bomber moved from Tobruk to Trans-Jordan
3 artilleries and 5 infantry moved from 99 Sea Zone to Syria
1 tactical_bomber moved from 97 Sea Zone to Northern Italy
3 aaGuns moved from Western Germany to Northern Italy
3 aaGuns moved from Germany to Western Germany
Place Units - Germans
5 armour and 5 mech_infantrys placed in Western Germany
1 tactical_bomber placed in Romania
Germans undo move 2.
Germans undo move 1.
4 armour, 5 mech_infantrys and 1 tactical_bomber placed in Western Germany
1 armour placed in France
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,4
Germans collect 54 PUs; end with 54 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 66 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs
That French navy is kicking buts!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
Purchase Units - Russians
Russians buy 2 armour, 3 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Central Mongolia to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Olgiy to Kansu
8 infantry moved from Timguska to Kansu
3 artilleries and 5 infantry moved from Karelia to Finland
Russians take Finland from Germans
2 armour moved from Novgorod to Finland
5 artilleries and 23 infantry moved from Belarus to Baltic States
Combat - Russians
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
1 aaGun moved from Novgorod to Baltic States
1 aaGun moved from Belarus to Baltic States
1 tactical_bomber moved from Novgorod to Kansu
3 fighters and 1 tactical_bomber moved from Volgograd to Kansu
2 aaGuns and 12 infantry moved from Yenisey to Timguska
1 infantry moved from Dzavhan to Tsagaan Olom
2 aaGuns moved from Volgograd to Caucasus
1 infantry moved from Rostov to Caucasus
5 artilleries and 5 infantry moved from Volgograd to Caucasus
2 armour and 3 mech_infantrys moved from Volgograd to Novosibirsk
1 armour and 1 mech_infantry moved from Volgograd to Caucasus
1 infantry moved from Tambov to Volgograd
1 cruiser moved from 114 Sea Zone to 113 Sea Zone
1 submarine moved from 115 Sea Zone to 113 Sea Zone
Place Units - Russians
2 armour and 1 infantry placed in Volgograd
3 infantry placed in Ukraine
3 artilleries placed in Novgorod
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 43 PUs
Territory Summary for Russians :
Suiyuyan : 2 infantry
Kansu : 3 fighters, 9 infantry and 2 tactical_bombers
Timguska : 2 aaGuns and 12 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag, 1 infantry
Baltic States : 2 aaGuns, 5 artilleries and 23 infantry
Russia : 1 airfield and 1 factory_major
Ukraine : 1 factory_minor and 3 infantry
Novosibirsk : 2 armour and 3 mech_infantrys
Volgograd : 2 armour, 1 factory_minor and 2 infantry
Novgorod : 1 airfield, 3 artilleries, 1 factory_minor and 1 harbour
Caucasus : 2 aaGuns, 1 armour, 5 artilleries, 6 infantry and 1 mech_infantry
125 Sea Zone : 1 submarine
113 Sea Zone : 1 cruiser and 1 submarine
Finland : 1 flag, 2 armour, 3 artilleries and 5 infantry
Production/PUs Summary :
Germans : 52 / 71
Russians : 35 / 43
Japanese : 59 / 70
Americans : 56 / 76
Chinese : 6 / 5
British : 32 / 59
UK_Pacific : 5 / 5
Italians : 14 / 0
ANZAC : 14 / 22
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 2 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Japanese
Japanese buy 1 battleship, 2 destroyers, 1 factory_minor, 1 fighter and 1 tactical_bomber; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Shensi to Szechwan
Japanese take Szechwan from Chinese
1 artillery moved from Shensi to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Sakha to Buryatia
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
2 bombers, 5 fighters and 2 tactical_bombers moved from Yunnan to India
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 destroyer and 1 submarine moved from 41 Sea Zone to 55 Sea Zone
1 destroyer moved from 36 Sea Zone to 34 Sea Zone
1 cruiser moved from 41 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Java
1 carrier moved from 41 Sea Zone to 42 Sea Zone
4 artilleries and 4 infantry moved from Sumatra to 41 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 41 Sea Zone to 39 Sea Zone
4 artilleries and 4 infantry moved from 39 Sea Zone to India
4 fighters and 4 tactical_bombers moved from French Indo China to India
2 battleships, 2 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers moved from 41 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to Java
1 carrier moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from Japan to Philippines
Combat - Japanese
Battle in India
Japanese attack with 4 artilleries, 2 bombers, 9 fighters, 4 infantry and 6 tactical_bombers
British defend with 3 aaGuns, 1 airfield, 1 harbour, 14 infantry and 1 mech_infantry; UK_Pacific defend with 1 factory_major
Japanese captures 5PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 4 artilleries, 2 bombers, 7 fighters and 6 tactical_bombers remaining. Battle score for attacker is 29
Casualties for Japanese: 2 fighters and 4 infantry
Casualties for British: 3 aaGuns, 14 infantry and 1 mech_infantry
Battle in 55 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
Americans defend with 1 destroyer
Americans win with 1 destroyer remaining. Battle score for attacker is -14
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in 42 Sea Zone
Japanese attack with 2 battleships, 4 carriers, 1 cruiser and 1 transport
ANZAC defend with 1 transport
Japanese win with 2 battleships, 4 carriers, 1 cruiser and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
ANZAC defend with 1 artillery and 1 infantry
Japanese win, taking Java from ANZAC with 1 artillery, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Non Combat Move - Japanese
3 tactical_bombers moved from Java to 42 Sea Zone
3 fighters moved from Java to 42 Sea Zone
2 bombers, 7 fighters and 6 tactical_bombers moved from India to Shan State
Place Units - Japanese
1 battleship and 2 destroyers placed in 36 Sea Zone
1 factory_minor placed in Kwangtung
1 fighter and 1 tactical_bomber placed in Japan
Turn Complete - Japanese
Japanese collect 71 PUs; end with 77 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Americans
Americans buy 2 artilleries, 1 destroyer, 2 fighters, 3 submarines and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from New Guinea to 39 Sea Zone
1 submarine moved from 54 Sea Zone to 45 Sea Zone
1 submarine moved from 54 Sea Zone to 34 Sea Zone
2 fighters moved from 54 Sea Zone to 34 Sea Zone
2 fighters and 1 tactical_bomber moved from Queensland to 45 Sea Zone
1 armour and 1 artillery moved from Gibraltar to Spain
Americans take Spain from Germans
2 infantry and 1 mech_infantry moved from Gibraltar to Spain
2 transports moved from 101 Sea Zone to 89 Sea Zone
2 mech_infantrys moved from Southeast Mexico to 89 Sea Zone
2 infantry moved from Venezuela to 89 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 89 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Spain
2 mech_infantrys moved from 91 Sea Zone to Spain
Combat - Americans
Battle in 39 Sea Zone
Americans attack with 1 bomber
Japanese defend with 4 transports
4 transports owned by the Japanese lost in 39 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 28
Casualties for Japanese: 4 transports
Battle in 45 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 cruiser
Americans roll dice for 1 submarine in 45 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 2 fighters and 1 tactical_bomber in 45 Sea Zone, round 1 : 2/3 hits
Japanese roll dice for 1 cruiser in 45 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Americans and 1 cruiser owned by the Japanese lost in 45 Sea Zone
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 cruiser
Casualties for Americans: 1 submarine
Battle in 34 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 34 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 2 fighters in 34 Sea Zone, round 1 : 1/2 hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Non Combat Move - Americans
2 fighters moved from 34 Sea Zone to 54 Sea Zone
2 fighters moved from 45 Sea Zone to 54 Sea Zone
1 carrier, 2 destroyers and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 45 Sea Zone to New Guinea
1 destroyer moved from 55 Sea Zone to 54 Sea Zone
1 battleship and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from 39 Sea Zone to Ceylon
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 infantry moved from Argentina to Chile
Americans take Chile from Neutral_True
4 infantry moved from Argentina to Brazil
1 infantry moved from Venezuela to British Guiana
1 transport moved from 91 Sea Zone to 101 Sea Zone
Place Units - Americans
2 artilleries placed in Eastern United States
2 fighters and 2 tactical_bombers placed in Western United States
1 destroyer and 3 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 60 PUs; end with 60 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Territory Summary for Americans :
Ceylon : 1 bomber
Queensland : 1 artillery and 3 infantry
New Guinea : 1 tactical_bomber
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 2 tactical_bombers
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
26 Sea Zone : 1 battleship and 3 submarines
10 Sea Zone : 1 destroyer and 3 submarines
54 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 5 destroyers, 4 fighters, 1 submarine and 2 transports
Central United States : 1 factory_major and 1 infantry
Southeast Mexico : 1 mech_infantry
Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major and 1 harbour
British Guiana : 1 infantry
Chile : 1 flag, 3 infantry
93 Sea Zone : 1 submarine
Argentina : 1 flag
101 Sea Zone : 1 battleship and 3 transports
Brazil : 1 flag, 4 infantry
Venezuela : 1 flag
Spain : 1 flag, 1 armour, 1 artillery, 4 infantry and 3 mech_infantrys
91 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports
Production/PUs Summary :
Germans : 50 / 71
Russians : 33 / 43
Japanese : 71 / 87
Americans : 60 / 80
Chinese : 3 / 5
British : 32 / 59
UK_Pacific : 2 / 0
Italians : 14 / 0
ANZAC : 10 / 22
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 0 / 0
Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 3 times
Average roll : 3.333
Median : 4.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9
Japanese Combat
1 was rolled 1 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Americans Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 2 times
5 was rolled 3 times
Average roll : 3.714
Median : 4.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7