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13L G40 Boldfresh vs. Karl7 (Allies +11) game 3 THE RECKONING

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :15

    Purchase Units - Russians
                Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour, 2 infantry and 1 mech_infantry moved from Yenisey to Yakut S.S.R.
                      Russians take Yakut S.S.R. from Japanese
                3 infantry moved from Belarus to Novgorod
                1 artillery moved from Belarus to Novgorod
                2 fighters moved from Belarus to Novgorod
                1 tactical_bomber moved from Belarus to Novgorod
                1 infantry moved from Western Ukraine to Eastern Poland
                1 infantry moved from Western Ukraine to Bessarabia
                1 fighter moved from Belarus to Eastern Poland
                1 fighter moved from Belarus to Bessarabia
                1 infantry moved from Western Ukraine to Eastern Poland

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :15

    Purchase Units - Russians
                Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour, 2 infantry and 1 mech_infantry moved from Yenisey to Yakut S.S.R.
                      Russians take Yakut S.S.R. from Japanese
                3 infantry moved from Belarus to Novgorod
                1 artillery moved from Belarus to Novgorod
                2 fighters moved from Belarus to Novgorod
                1 tactical_bomber moved from Belarus to Novgorod
                1 infantry moved from Western Ukraine to Eastern Poland
                1 infantry moved from Western Ukraine to Bessarabia
                1 fighter moved from Belarus to Eastern Poland
                1 fighter moved from Belarus to Bessarabia
                1 infantry moved from Western Ukraine to Eastern Poland

    Combat - Russians
                Battle in Novgorod
                    Russians attack with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
                    Russians win, taking Novgorod from Germans with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Germans: 4 infantry
                Battle in Eastern Poland
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Eastern Poland from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Bessarabia
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 mech_infantry
                    Russians win, taking Bessarabia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians
                1 fighter moved from Bessarabia to Caucasus
                1 fighter moved from Eastern Poland to Belarus
                2 fighters moved from Novgorod to Belarus
                1 tactical_bomber moved from Novgorod to Belarus
                2 armour moved from Bryansk to Belarus
                1 armour moved from Russia to Belarus
                3 infantry moved from Volgograd to Caucasus
                1 infantry moved from Kazakhstan to Caucasus
                1 infantry moved from Evenkiyskiy to Yenisey
                4 infantry moved from Timguska to Yenisey
                4 infantry moved from Bryansk to Belarus
                2 infantry moved from Bryansk to Western Ukraine
                8 infantry moved from Russia to Bryansk
                1 infantry moved from Russia to Bryansk

    Place Units - Russians
                2 artilleries and 8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 31 PUs; end with 31 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 36 PUs

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :15

    Purchase Units - Japanese
                Japanese buy 13 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour moved from French Indo China to Kweichow
                      Japanese take Yunnan from Chinese
                1 armour moved from French Indo China to Szechwan
                1 bomber moved from India to Szechwan
                4 infantry moved from Philippines to 35 Sea Zone
                2 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                2 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
                2 infantry moved from 43 Sea Zone to Borneo
                4 fighters and 1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone
                4 fighters and 2 tactical_bombers moved from 35 Sea Zone to 21 Sea Zone
                2 bombers moved from French Indo China to 20 Sea Zone
                1 bomber moved from Hunan to 21 Sea Zone

    Combat - Japanese
                Battle in 20 Sea Zone
                    Japanese attack with 2 bombers, 4 fighters and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 2 bombers, 4 fighters and 1 tactical_bomber in 20 Sea Zone, round 1 :  6/7 hits
                        ANZAC roll dice for 1 destroyer in 20 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 20 Sea Zone
                    Japanese win with 2 bombers, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in 21 Sea Zone
                    Japanese attack with 1 bomber, 4 fighters and 2 tactical_bombers
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 bomber, 4 fighters and 2 tactical_bombers in 21 Sea Zone, round 1 :  4/7 hits
                        Americans roll dice for 1 destroyer in 21 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Americans lost in 21 Sea Zone
                    Japanese win with 1 bomber, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Borneo
                Battle in Kweichow
                    Japanese attack with 1 armour
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 armour in Kweichow, round 1 :  0/1 hits
                        Chinese roll dice for 2 infantry in Kweichow, round 1 :  1/2 hits
                        1 armour owned by the Japanese lost in Kweichow
                    Chinese win, taking Borneo from ANZAC with 2 infantry remaining. Battle score for attacker is -6
                    Casualties for Japanese: 1 armour
                Battle in Szechwan
                    Japanese attack with 1 armour and 1 bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour and 1 bomber in Szechwan, round 1 :  2/2 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 1 :  1/1 hits
                        1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                    Japanese win with 1 bomber remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 armour
                    Casualties for Chinese: 1 infantry
                Battle in Java

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 17 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                1 bomber moved from Szechwan to India
                4 armour moved from India to Yunnan
                4 mech_infantrys moved from India to Yunnan
                6 mech_infantrys moved from French Indo China to Hunan
                1 infantry moved from India to West India
                2 armour and 2 mech_infantrys moved from West India to Persia
                5 infantry moved from Eastern Persia to Persia
                3 fighters moved from Trans-Jordan to 95 Sea Zone
                2 fighters and 4 tactical_bombers moved from Trans-Jordan to Southern Italy
                6 infantry moved from West India to Eastern Persia
                2 bombers moved from 20 Sea Zone to Japan
                1 bomber moved from 21 Sea Zone to Japan
                2 carriers moved from 35 Sea Zone to 43 Sea Zone
                1 destroyer moved from 35 Sea Zone to 43 Sea Zone
                4 fighters moved from 20 Sea Zone to 43 Sea Zone
                1 tactical_bomber moved from 20 Sea Zone to 35 Sea Zone
                4 fighters and 2 tactical_bombers moved from 21 Sea Zone to 35 Sea Zone
                2 battleships, 4 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 submarine and 3 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
                1 armour and 3 infantry moved from Amur to Buryatia
                1 fighter moved from Japan to 17 Sea Zone
                1 fighter moved from 17 Sea Zone to Japan
                1 fighter moved from 95 Sea Zone to Southern Italy

    Place Units - Japanese
                3 mech_infantrys placed in French Indo China
                3 infantry placed in India
                10 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 15
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,5,2,6
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,4,1,1
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2,6,5,5,6,5,2,1,5,1,6,1,3,4,5,4,5,1,3,6,2,1,3,6,1,6,3,5,5,5,2,1,1,2
                Japanese collect 44 PUs (15 lost to blockades); end with 44 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 49 PUs

    Territory Summary for Japanese :

    Japan : 3 aaGuns, 1 airfield, 3 bombers, 1 factory_major, 3 fighters, 1 harbour and 11 infantry
        Hainan : 1 harbour
        Yunnan : 1 flag, 4 armour and 4 mech_infantrys
        Hunan : 1 flag, 6 mech_infantrys
        Shan State : 1 flag
        Burma : 1 flag
        India : 1 flag, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 3 infantry
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag, 2 infantry
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        Guam : 1 flag, 1 airfield
        Wake Island : 1 flag, 1 airfield
        Sakha : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag
        Siberia : 1 flag
        Buryatia : 1 flag, 1 armour and 3 infantry
        French Indo China : 1 flag, 1 factory_minor and 3 mech_infantrys
        Java : 1 flag, 2 infantry
        42 Sea Zone : 2 battleships, 4 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 submarine, 3 tactical_bombers and 1 transport
        43 Sea Zone : 2 carriers, 1 destroyer, 4 fighters and 1 transport
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        West India : 1 flag, 1 factory_minor and 1 infantry
        Trans-Jordan : 1 aaGun, 1 armour, 8 artilleries and 5 infantry
        Kenya : 1 flag
        Southern Italy : 3 fighters and 4 tactical_bombers
        Afghanistan : 1 flag
        Turkey : 1 flag, 1 infantry
        95 Sea Zone : 2 fighters
        Eastern Persia : 1 flag, 6 infantry
        Persia : 2 armour, 5 infantry and 2 mech_infantrys

    Production/PUs Summary :

    Germans : 49 / 60
        Russians : 31 / 36
        Japanese : 59 / 49
        Americans : 60 / 84
        Chinese : 11 / 12
        British : 28 / 29
        UK_Pacific : 0 / 0
        Italians : 23 / 23
        ANZAC : 17 / 30
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 1 / 0

    Dice Statistics:

    Total
                1 was rolled 23 times
                2 was rolled 15 times
                3 was rolled 12 times
                4 was rolled 11 times
                5 was rolled 27 times
                6 was rolled 17 times
            Average roll : 3.524
            Median : 4.000
            Variance : 1.933
            Standard Deviation : 1.390
            Total rolls : 105

    Null / Other
                1 was rolled 10 times
                2 was rolled 5 times
                3 was rolled 4 times
                4 was rolled 4 times
                5 was rolled 10 times
                6 was rolled 7 times
            Average roll : 3.500
            Median : 4.000
            Variance : 1.077
            Standard Deviation : 1.038
            Total rolls : 40

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 4 times
                4 was rolled 3 times
                5 was rolled 4 times
                6 was rolled 1 times
            Average roll : 3.412
            Median : 3.000
            Variance : 0.688
            Standard Deviation : 0.829
            Total rolls : 17

    ANZAC Combat
                2 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 4.800
            Median : 5.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

    Chinese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.667
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Americans Combat
                1 was rolled 10 times
                2 was rolled 5 times
                3 was rolled 4 times
                4 was rolled 4 times
                5 was rolled 10 times
                6 was rolled 7 times
            Average roll : 3.500
            Median : 4.000
            Variance : 1.077
            Standard Deviation : 1.038
            Total rolls : 40

  • 12

    can you tell that i don’t care much for japanese play?

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :15

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 carrier, 2 destroyers, 2 fighters, 6 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Denmark
                1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 artillery and 1 infantry moved from 112 Sea Zone to Norway
                1 artillery and 4 infantry moved from Morocco to 91 Sea Zone
                1 artillery, 4 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery, 5 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
                1 artillery and 5 infantry moved from 112 Sea Zone to Norway
                1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Norway
                3 fighters moved from United Kingdom to Holland Belgium
                1 bomber moved from United Kingdom to France
                3 bombers moved from United Kingdom to Holland Belgium
                1 submarine moved from 97 Sea Zone to 99 Sea Zone
                      Americans take 99 Sea Zone from Italians
                1 submarine moved from 97 Sea Zone to 98 Sea Zone
                      Americans take 98 Sea Zone from Italians
                1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
                1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
                2 fighters moved from 110 Sea Zone to Holland Belgium

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :15

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 carrier, 2 destroyers, 2 fighters, 6 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Denmark
                1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 artillery and 1 infantry moved from 112 Sea Zone to Norway
                1 artillery and 4 infantry moved from Morocco to 91 Sea Zone
                1 artillery, 4 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery, 5 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
                1 artillery and 5 infantry moved from 112 Sea Zone to Norway
                1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Norway
                3 fighters moved from United Kingdom to Holland Belgium
                1 bomber moved from United Kingdom to France
                3 bombers moved from United Kingdom to Holland Belgium
                1 submarine moved from 97 Sea Zone to 99 Sea Zone
                      Americans take 99 Sea Zone from Italians
                1 submarine moved from 97 Sea Zone to 98 Sea Zone
                      Americans take 98 Sea Zone from Italians
                1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
                1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
                2 fighters moved from 110 Sea Zone to Holland Belgium

    Combat - Americans
                Battle in Holland Belgium
                    Americans attack with 3 bombers, 5 fighters and 1 infantry
                    Italians defend with 1 mech_infantry
                    Americans win, taking Holland Belgium from Germans with 3 bombers, 5 fighters and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 mech_infantry
                Battle in Denmark
                Battle in Norway
                Battle in Korea
                Strategic bombing raid in France
                    Bombing raid in France rolls: 3 and causes: 3 damage to unit: factory_minor
                    Bombing raid in France causes 3 damage total.

    Non Combat Move - Americans
                1 bomber moved from France to United Kingdom
                1 artillery and 7 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 7 infantry and 4 transports moved from 101 Sea Zone to 123 Sea Zone
                4 transports moved from 91 Sea Zone to 101 Sea Zone
                1 artillery and 7 infantry moved from 123 Sea Zone to Iceland
                2 carriers, 1 cruiser, 4 destroyers, 4 fighters and 1 submarine moved from 91 Sea Zone to 112 Sea Zone
                1 carrier and 2 destroyers moved from 110 Sea Zone to 112 Sea Zone
                2 fighters moved from Holland Belgium to 112 Sea Zone
                3 fighters moved from Holland Belgium to United Kingdom
                3 bombers moved from Holland Belgium to United Kingdom
                5 infantry moved from Argentina to Brazil
                1 submarine moved from 7 Sea Zone to 6 Sea Zone
                1 destroyer moved from 25 Sea Zone to 6 Sea Zone
                2 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone
                2 infantry moved from 26 Sea Zone to Hawaiian Islands
                5 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                4 bombers moved from Midway to Caroline Islands
                2 bombers moved from Western United States to Caroline Islands
                1 bomber moved from Tsinghai to Hopei

    Place Units - Americans
                2 artilleries and 6 infantry placed in Eastern United States
                1 carrier and 1 submarine placed in 101 Sea Zone
                2 fighters placed in 101 Sea Zone
                2 destroyers placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 71 PUs; end with 71 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :15

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Jehol to Shantung
                      Chinese take Shantung from Japanese
                1 infantry moved from Anhwe to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 infantry moved from Anhwe to Kiangsu
                      Chinese take Kiangsu from Japanese
                4 infantry moved from Jehol to Manchuria
                      Chinese take Manchuria from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Kweichow to Szechwan
                3 infantry moved from Tsinghai to Shensi
                7 infantry moved from Hopei to Shensi
                1 fighter moved from Hopei to Shensi
                1 infantry moved from Hopei to Anhwe

    Place Units - Chinese
                3 infantry placed in Hopei
                1 infantry placed in Hopei

    Turn Complete - Chinese
                Chinese collect 20 PUs; end with 20 PUs total

  • 12

    you’re out of position karl…  this one is over shortly.

  • 12

    i would argue it is already over.

  • 12

    @Boldfresh:

    i would argue it is already over.

    VOCIFEROUSLY

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    I eagerly await to see my swift demise!

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :15

    Purchase Units - British
                British buy 1 artillery, 1 fighter and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Mozambique to 71 Sea Zone
                1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
                1 infantry moved from 72 Sea Zone to Kenya

  • 12

    hehe

  • 12

    @Karl7:

    I eagerly await to see my swift demise!

    it shall be ever so swift.  more swift than ye shalt imagine.

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    Sounds good.  I love dying!

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :15

    Purchase Units - British
                British buy 1 artillery, 1 fighter and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Mozambique to 71 Sea Zone
                1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
                1 infantry moved from 72 Sea Zone to Kenya

    Combat - British
                Battle in Kenya

    Non Combat Move - British
                1 infantry moved from Mozambique to 71 Sea Zone
                1 infantry and 1 transport moved from 71 Sea Zone to 70 Sea Zone
                1 infantry moved from 70 Sea Zone to Angola
                      British take Angola from Neutral_True
                1 infantry moved from Mozambique to Tanganyika Territory
                1 destroyer moved from 112 Sea Zone to 114 Sea Zone
                1 aaGun moved from United Kingdom to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 aaGun and 1 infantry moved from 112 Sea Zone to Norway
                1 carrier and 1 fighter moved from 110 Sea Zone to 112 Sea Zone
                1 fighter moved from 110 Sea Zone to Norway
                1 battleship, 2 cruisers and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery, 1 battleship, 2 cruisers, 3 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
                1 artillery and 3 infantry moved from 112 Sea Zone to Norway

    Place Units - British
                3 infantry placed in Egypt
                1 artillery, 1 fighter and 2 infantry placed in United Kingdom

    Turn Complete - British
                British collect 30 PUs; end with 30 PUs total

    Turn Complete - UK_Pacific
                Turning on Edit Mode
                EDIT: Removing units owned by British from 60 Sea Zone: 1 carrier
                EDIT: Adding units owned by British to 61 Sea Zone: 1 carrier
                EDIT: Removing units owned by ANZAC from 60 Sea Zone: 1 fighter
                EDIT: Adding units owned by ANZAC to 61 Sea Zone: 1 fighter
                EDIT: Turning off Edit Mode

  • 12

    europa is a FORTRESS  :-o

  • 22 20 19 18 17 16 15 14 12

    ha, the forum reject your font size!  an omen?

  • 22 20 19 18 17 16 15 14 12

    A fortress, except… Norway

  • 12

    EUROPA IS A FORTRESS

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