@Oskar2KX please play 2nd map with
EDIT: Adding units owned by Japanese to 33 Sea Zone: 1 submarine
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 submarine
13L G40 Boldfresh vs. Karl7 (Allies +11) game 3 THE RECKONING
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :15
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 2 destroyers, 2 fighters, 6 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
1 artillery and 4 infantry moved from Morocco to 91 Sea Zone
1 artillery, 4 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 5 infantry moved from 112 Sea Zone to Norway
1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
3 fighters moved from United Kingdom to Holland Belgium
1 bomber moved from United Kingdom to France
3 bombers moved from United Kingdom to Holland Belgium
1 submarine moved from 97 Sea Zone to 99 Sea Zone
Americans take 99 Sea Zone from Italians
1 submarine moved from 97 Sea Zone to 98 Sea Zone
Americans take 98 Sea Zone from Italians
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
2 fighters moved from 110 Sea Zone to Holland Belgium -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :15
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 2 destroyers, 2 fighters, 6 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
1 artillery and 4 infantry moved from Morocco to 91 Sea Zone
1 artillery, 4 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 5 infantry moved from 112 Sea Zone to Norway
1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
3 fighters moved from United Kingdom to Holland Belgium
1 bomber moved from United Kingdom to France
3 bombers moved from United Kingdom to Holland Belgium
1 submarine moved from 97 Sea Zone to 99 Sea Zone
Americans take 99 Sea Zone from Italians
1 submarine moved from 97 Sea Zone to 98 Sea Zone
Americans take 98 Sea Zone from Italians
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
2 fighters moved from 110 Sea Zone to Holland BelgiumCombat - Americans
Battle in Holland Belgium
Americans attack with 3 bombers, 5 fighters and 1 infantry
Italians defend with 1 mech_infantry
Americans win, taking Holland Belgium from Germans with 3 bombers, 5 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in Denmark
Battle in Norway
Battle in Korea
Strategic bombing raid in France
Bombing raid in France rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in France causes 3 damage total.Non Combat Move - Americans
1 bomber moved from France to United Kingdom
1 artillery and 7 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 7 infantry and 4 transports moved from 101 Sea Zone to 123 Sea Zone
4 transports moved from 91 Sea Zone to 101 Sea Zone
1 artillery and 7 infantry moved from 123 Sea Zone to Iceland
2 carriers, 1 cruiser, 4 destroyers, 4 fighters and 1 submarine moved from 91 Sea Zone to 112 Sea Zone
1 carrier and 2 destroyers moved from 110 Sea Zone to 112 Sea Zone
2 fighters moved from Holland Belgium to 112 Sea Zone
3 fighters moved from Holland Belgium to United Kingdom
3 bombers moved from Holland Belgium to United Kingdom
5 infantry moved from Argentina to Brazil
1 submarine moved from 7 Sea Zone to 6 Sea Zone
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
2 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
5 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
4 bombers moved from Midway to Caroline Islands
2 bombers moved from Western United States to Caroline Islands
1 bomber moved from Tsinghai to HopeiPlace Units - Americans
2 artilleries and 6 infantry placed in Eastern United States
1 carrier and 1 submarine placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
2 destroyers placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 71 PUs; end with 71 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :15
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Jehol to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Anhwe to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
4 infantry moved from Jehol to Manchuria
Chinese take Manchuria from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 infantry moved from Kweichow to Szechwan
3 infantry moved from Tsinghai to Shensi
7 infantry moved from Hopei to Shensi
1 fighter moved from Hopei to Shensi
1 infantry moved from Hopei to AnhwePlace Units - Chinese
3 infantry placed in Hopei
1 infantry placed in HopeiTurn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs total -
you’re out of position karl… this one is over shortly.
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i would argue it is already over.
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I eagerly await to see my swift demise!
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :15
Purchase Units - British
British buy 1 artillery, 1 fighter and 5 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Mozambique to 71 Sea Zone
1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
1 infantry moved from 72 Sea Zone to Kenya -
hehe
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I eagerly await to see my swift demise!
it shall be ever so swift. more swift than ye shalt imagine.
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Sounds good. I love dying!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :15
Purchase Units - British
British buy 1 artillery, 1 fighter and 5 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Mozambique to 71 Sea Zone
1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
1 infantry moved from 72 Sea Zone to KenyaCombat - British
Battle in KenyaNon Combat Move - British
1 infantry moved from Mozambique to 71 Sea Zone
1 infantry and 1 transport moved from 71 Sea Zone to 70 Sea Zone
1 infantry moved from 70 Sea Zone to Angola
British take Angola from Neutral_True
1 infantry moved from Mozambique to Tanganyika Territory
1 destroyer moved from 112 Sea Zone to 114 Sea Zone
1 aaGun moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 aaGun and 1 infantry moved from 112 Sea Zone to Norway
1 carrier and 1 fighter moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from 110 Sea Zone to Norway
1 battleship, 2 cruisers and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 battleship, 2 cruisers, 3 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 3 infantry moved from 112 Sea Zone to NorwayPlace Units - British
3 infantry placed in Egypt
1 artillery, 1 fighter and 2 infantry placed in United KingdomTurn Complete - British
British collect 30 PUs; end with 30 PUs totalTurn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from 60 Sea Zone: 1 carrier
EDIT: Adding units owned by British to 61 Sea Zone: 1 carrier
EDIT: Removing units owned by ANZAC from 60 Sea Zone: 1 fighter
EDIT: Adding units owned by ANZAC to 61 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode -
europa is a FORTRESS :-o
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ha, the forum reject your font size! an omen?
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A fortress, except… Norway
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EUROPA IS A FORTRESS
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let it be a fortress. I am fine if the Axis just stay there.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :15
Purchase Units - Italians
Italians buy 1 airfield and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Northern Italy to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Morocco
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 tactical_bomber moved from Spain to Holland Belgium
2 fighters moved from 95 Sea Zone to Holland Belgium
1 bomber moved from Spain to 114 Sea Zone
1 tactical_bomber moved from Spain to Holland BelgiumCombat - Italians
Battle in Holland Belgium
Italians attack with 2 fighters, 1 infantry and 2 tactical_bombers
Americans defend with 1 infantry
Italians roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Holland Belgium, round 1 : 2/5 hits
Americans roll dice for 1 infantry in Holland Belgium, round 1 : 0/1 hits
1 infantry owned by the Americans lost in Holland Belgium
Italians win, taking Holland Belgium from Americans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Morocco
Battle in 114 Sea Zone
Italians attack with 1 bomber
British defend with 1 destroyer
Italians roll dice for 1 bomber in 114 Sea Zone, round 1 : 1/1 hits
British roll dice for 1 destroyer in 114 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the British lost in 114 Sea Zone
Italians win, taking Morocco from Americans with 1 bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyerNon Combat Move - Italians
1 bomber moved from 114 Sea Zone to Germany
2 fighters and 2 tactical_bombers moved from Holland Belgium to Western Germany
7 infantry moved from Southern France to Spain
3 infantry moved from Northern Italy to 95 Sea Zone
1 battleship, 2 carriers, 1 destroyer, 2 fighters, 3 infantry and 3 transports moved from 95 Sea Zone to 92 Sea Zone
3 infantry moved from 92 Sea Zone to Spain
2 mech_infantrys moved from Libya to Tunisia
1 infantry moved from Libya to TunisiaPlace Units - Italians
1 airfield placed in Spain
2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,5
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,6
Italians collect 24 PUs; end with 24 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 39 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag, 2 artilleries and 10 infantry
Alexandria : 1 flag, 1 infantry
Malta : 1 flag
Morocco : 1 flag, 1 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Algeria : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Tunisia : 1 flag, 1 infantry and 2 mech_infantrys
Western Germany : 2 fighters and 2 tactical_bombers
Germany : 1 bomber
Holland Belgium : 1 infantry
Northern Italy : 1 factory_major and 2 mech_infantrys
Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
Greece : 1 flag
92 Sea Zone : 1 battleship, 2 carriers, 1 destroyer and 4 transports
Yugoslavia : 1 flag
Spain : 1 flag, 4 aaGuns, 1 airfield, 1 armour, 1 factory_minor, 24 infantry and 2 mech_infantrysProduction/PUs Summary :
Germans : 44 / 60
Russians : 31 / 36
Japanese : 46 / 49
Americans : 67 / 91
Chinese : 20 / 20
British : 30 / 30
UK_Pacific : 0 / 0
Italians : 24 / 39
ANZAC : 17 / 30
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0Dice Statistics:
Total
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 7 times
5 was rolled 5 times
6 was rolled 5 times
Average roll : 4.476
Median : 4.000
Variance : 1.850
Standard Deviation : 1.360
Total rolls : 21Null / Other
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 4.857
Median : 5.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 7British Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6Americans Combat
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 4.857
Median : 5.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 7 -
karl, you have made one minor oversight… you will know it soon enough.





