@zarhunter for my bid, i had a sub in 98 and 106. it looks like you put a sub in 98 and 96.
if you remove the sub from 96 and put it into 106, this might impact your G1 attack?
whoops yes, there is an edit. My bad.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :14
Purchase Units - Italians
Italians buy 1 destroyer, 1 factory_minor and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Southern France to Normandy Bordeaux
2 tactical_bombers moved from Southern France to Normandy Bordeaux
1 mech_infantry moved from Northern Italy to Holland Belgium
1 bomber moved from Southern France to Holland Belgium
Combat - Italians
Battle in Holland Belgium
Italians attack with 1 bomber and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 bomber and 1 mech_infantry in Holland Belgium, round 1 : 1/2 hits
British roll dice for 1 infantry in Holland Belgium, round 1 : 0/1 hits
1 infantry owned by the British lost in Holland Belgium
Italians win, taking Holland Belgium from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Normandy Bordeaux
Italians attack with 1 infantry and 2 tactical_bombers
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 infantry and 2 tactical_bombers in Normandy Bordeaux, round 1 : 0/3 hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 1 : 0/1 hits
Italians roll dice for 1 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 1/3 hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from Americans with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Italians
2 tactical_bombers moved from Normandy Bordeaux to Spain
2 aaGuns and 4 infantry moved from Southern France to Spain
1 armour and 1 mech_infantry moved from Northern Italy to Spain
7 infantry moved from Northern Italy to Southern France
1 bomber moved from Holland Belgium to Spain
1 battleship, 2 carriers, 4 fighters and 4 transports moved from 98 Sea Zone to 95 Sea Zone
1 infantry moved from Tobruk to Libya
2 mech_infantrys moved from Tunisia to Libya
Place Units - Italians
1 factory_minor placed in Spain
1 destroyer placed in 95 Sea Zone
4 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,1,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,6
Italians collect 18 PUs (5 lost to blockades); end with 18 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Territory Summary for Italians :
Trans-Jordan : 1 flag, 2 artilleries and 10 infantry
Alexandria : 1 flag, 1 infantry
Malta : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Algeria : 1 flag
Southern France : 1 flag, 1 factory_minor, 1 harbour and 7 infantry
Tunisia : 1 flag
Holland Belgium : 1 mech_infantry
Northern Italy : 1 factory_major and 4 infantry
Libya : 1 infantry and 2 mech_infantrys
Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
95 Sea Zone : 1 battleship, 2 carriers, 1 destroyer, 2 fighters and 4 transports
Greece : 1 flag
99 Sea Zone : 1 flag
Yugoslavia : 1 flag
Spain : 1 flag, 4 aaGuns, 1 armour, 1 bomber, 1 factory_minor, 14 infantry, 2 mech_infantrys and 2 tactical_bombers
98 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 48 / 67
Russians : 30 / 32
Japanese : 51 / 51
Americans : 61 / 84
Chinese : 12 / 12
British : 28 / 29
UK_Pacific : 0 / 0
Italians : 23 / 23
ANZAC : 25 / 30
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 1 / 0
Dice Statistics:
Total
1 was rolled 5 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 10 times
6 was rolled 2 times
Average roll : 3.840
Median : 4.000
Variance : 2.458
Standard Deviation : 1.568
Total rolls : 25
Null / Other
1 was rolled 2 times
3 was rolled 1 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.875
Median : 5.000
Variance : 1.714
Standard Deviation : 1.309
Total rolls : 8
British Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Italians Combat
1 was rolled 1 times
4 was rolled 5 times
5 was rolled 2 times
Average roll : 3.875
Median : 4.000
Variance : 2.857
Standard Deviation : 1.690
Total rolls : 8
Americans Combat
1 was rolled 2 times
3 was rolled 1 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.875
Median : 5.000
Variance : 1.714
Standard Deviation : 1.309
Total rolls : 8
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :14
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter and 4 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 submarines moved from 39 Sea Zone to 80 Sea Zone
2 submarines moved from 37 Sea Zone to 39 Sea Zone
1 destroyer moved from 33 Sea Zone to 20 Sea Zone
1 carrier, 1 cruiser and 2 fighters moved from 33 Sea Zone to 6 Sea Zone
ANZAC take 6 Sea Zone from Japanese
1 bomber moved from Celebes to Queensland
2 infantry moved from Northern Territory to Queensland
1 infantry moved from Western Australia to South Australia
1 fighter moved from New South Wales to Queensland
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
2 artilleries moved from Sumatra to 41 Sea Zone
2 artilleries, 1 carrier, 1 destroyer, 2 fighters and 2 transports moved from 41 Sea Zone to 60 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :14
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter and 4 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 submarines moved from 39 Sea Zone to 80 Sea Zone
2 submarines moved from 37 Sea Zone to 39 Sea Zone
1 destroyer moved from 33 Sea Zone to 20 Sea Zone
1 carrier, 1 cruiser and 2 fighters moved from 33 Sea Zone to 6 Sea Zone
ANZAC take 6 Sea Zone from Japanese
1 bomber moved from Celebes to Queensland
2 infantry moved from Northern Territory to Queensland
1 infantry moved from Western Australia to South Australia
1 fighter moved from New South Wales to Queensland
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
2 artilleries moved from Sumatra to 41 Sea Zone
2 artilleries, 1 carrier, 1 destroyer, 2 fighters and 2 transports moved from 41 Sea Zone to 60 Sea Zone
Combat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 fighter and 2 infantry placed in Queensland
2 infantry placed in New South Wales
1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 25 PUs; end with 25 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :14
Combat Move - French
Non Combat Move - French
Turn Complete - French
come on karl - the only way you could win this is if i fall asleep again. i’m getting ready to start a game with zhukov - wanna lighten my load? :wink:
Hey, maybe you’ll fall asleep again… you never know.
France edit
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :15
Research Technology - Germans
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 45 Sea Zone: 1 destroyer
EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Purchase Units - Germans
Germans buy 7 armour and 6 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 bomber moved from Spain to Bessarabia
1 mech_infantry moved from Romania to Bessarabia
1 transport moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Germany to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
2 infantry moved from Vyborg to Novgorod
1 mech_infantry moved from Spain to Gibraltar
1 fighter moved from Spain to Gibraltar
2 mech_infantrys moved from Spain to Portugal
2 fighters moved from 95 Sea Zone to Portugal
5 fighters moved from Spain to Portugal
1 bomber moved from Spain to Eastern Poland
1 infantry moved from Slovakia Hungary to Eastern Poland
1 infantry moved from Poland to Baltic States
1 fighter moved from 115 Sea Zone to Novgorod
1 infantry moved from Vyborg to Novgorod
1 fighter moved from 115 Sea Zone to Baltic States
1 fighter moved from Spain to Gibraltar
1 tactical_bomber moved from Spain to Portugal
1 mech_infantry moved from Syria to Northwest Persia
Germans take Northwest Persia from Russians
Combat - Germans
Battle in Eastern Poland
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Eastern Poland, round 1 : 1/2 hits
Russians roll dice for 1 infantry in Eastern Poland, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bessarabia
Germans attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 mech_infantry in Bessarabia, round 1 : 1/2 hits
Russians roll dice for 1 infantry in Bessarabia, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 1 infantry in Baltic States, round 1 : 1/2 hits
Russians roll dice for 1 infantry in Baltic States, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Gibraltar
Germans attack with 2 fighters and 1 mech_infantry
British defend with 1 airfield and 1 harbour; Americans defend with 1 infantry
Germans roll dice for 2 fighters and 1 mech_infantry in Gibraltar, round 1 : 2/3 hits
British roll dice for 1 infantry in Gibraltar, round 1 : 1/1 hits
1 infantry owned by the Americans and 1 fighter owned by the Germans lost in Gibraltar
Germans win, taking Gibraltar from British with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -7
Casualties for Germans: 1 fighter
Casualties for Americans: 1 infantry
Battle in Portugal
Germans attack with 7 fighters, 2 mech_infantrys and 1 tactical_bomber
Americans defend with 1 artillery and 3 infantry
Germans roll dice for 7 fighters, 2 mech_infantrys and 1 tactical_bomber in Portugal, round 1 : 2/10 hits
Americans roll dice for 1 artillery and 3 infantry in Portugal, round 1 : 0/4 hits
2 infantry owned by the Americans lost in Portugal
Germans roll dice for 7 fighters, 2 mech_infantrys and 1 tactical_bomber in Portugal, round 2 : 5/10 hits
Americans roll dice for 1 artillery and 1 infantry in Portugal, round 2 : 0/2 hits
1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Portugal
Germans win, taking Portugal from Americans with 7 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Americans: 1 artillery and 3 infantry
Battle in Novgorod
Germans attack with 1 fighter and 5 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Germans roll dice for 1 cruiser in Novgorod, round 1 : 1/1 hits
Germans roll dice for 1 fighter and 5 infantry in Novgorod, round 1 : 2/6 hits
Russians roll dice for 3 infantry in Novgorod, round 1 : 1/3 hits
3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 1 fighter and 4 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Non Combat Move - Germans
1 fighter moved from Novgorod to 115 Sea Zone
1 fighter moved from Baltic States to Western Germany
3 infantry moved from Finland to Vyborg
2 transports moved from 115 Sea Zone to 114 Sea Zone
4 infantry moved from Germany to 114 Sea Zone
4 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
1 bomber moved from Eastern Poland to Romania
1 bomber moved from Bessarabia to Romania
7 mech_infantrys moved from Romania to Slovakia Hungary
4 artilleries and 2 infantry moved from Slovakia Hungary to Romania
2 aaGuns moved from Slovakia Hungary to Romania
10 infantry moved from Southern France to Spain
7 fighters and 1 tactical_bomber moved from Portugal to Spain
1 fighter moved from Gibraltar to Spain
2 aaGuns moved from Germany to Western Germany
6 infantry moved from Germany to Poland
4 infantry moved from 115 Sea Zone to Vyborg
3 mech_infantrys moved from Germany to Western Germany
1 mech_infantry moved from Germany to Western Germany
4 mech_infantrys moved from Germany to Slovakia Hungary
Place Units - Germans
3 mech_infantrys placed in France
7 armour and 3 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,2,3,3
Germans collect 43 PUs (9 lost to blockades); end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Territory Summary for Germans :
Hunan : 3 armour and 2 mech_infantrys
Burma : 1 armour
Trans-Jordan : 2 armour, 12 mech_infantrys and 1 tactical_bomber
Gibraltar : 1 flag, 1 airfield, 1 harbour and 1 mech_infantry
Syria : 1 flag, 11 artilleries and 4 mech_infantrys
France : 1 flag, 1 airfield, 1 factory_minor and 3 mech_infantrys
Slovakia Hungary : 13 mech_infantrys
Western Germany : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 10 infantry and 4 mech_infantrys
Romania : 3 aaGuns, 6 artilleries, 2 bombers and 2 infantry
Poland : 1 aaGun, 4 artilleries and 12 infantry
Germany : 7 armour, 1 factory_major and 5 mech_infantrys
Karelia : 1 flag
Vyborg : 1 flag, 8 infantry and 7 mech_infantrys
Eastern Poland : 1 flag, 1 infantry
Bessarabia : 1 flag, 1 mech_infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
Portugal : 1 flag, 2 mech_infantrys
113 Sea Zone : 2 submarines
Saudi Arabia : 1 flag, 1 infantry
Bulgaria : 1 flag
Iraq : 1 flag
Northwest Persia : 1 flag, 1 mech_infantry
Persia : 1 flag
Sweden : 1 flag
115 Sea Zone : 3 carriers, 1 cruiser, 4 destroyers, 1 fighter and 3 transports
Spain : 1 armour, 8 fighters, 10 infantry and 1 tactical_bomber
Finland : 1 flag
Production/PUs Summary :
Germans : 52 / 60
Russians : 27 / 32
Japanese : 51 / 51
Americans : 60 / 84
Chinese : 12 / 12
British : 28 / 29
UK_Pacific : 0 / 0
Italians : 23 / 23
ANZAC : 25 / 30
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 1 / 0
Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 17 times
3 was rolled 6 times
4 was rolled 8 times
5 was rolled 9 times
6 was rolled 7 times
Average roll : 3.255
Median : 3.000
Variance : 1.463
Standard Deviation : 1.210
Total rolls : 55
Null / Other
2 was rolled 2 times
3 was rolled 2 times
Average roll : 2.500
Median : 2.500
Variance : 2.667
Standard Deviation : 1.633
Total rolls : 4
Germans Combat
1 was rolled 7 times
2 was rolled 11 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 7 times
6 was rolled 3 times
Average roll : 3.083
Median : 2.500
Variance : 1.314
Standard Deviation : 1.146
Total rolls : 36
British Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Russians Combat
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6
Americans Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 4.375
Median : 5.000
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 8
come on karl - the only way you could win this is if i fall asleep again. i’m getting ready to start a game with zhukov - wanna lighten my load?
if you are too busy, any time you want to surrender is fine with me…
:lol:
it’s your turn karl… :roll:
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :15
Purchase Units - Russians
Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour, 2 infantry and 1 mech_infantry moved from Yenisey to Yakut S.S.R.
Russians take Yakut S.S.R. from Japanese
3 infantry moved from Belarus to Novgorod
1 artillery moved from Belarus to Novgorod
2 fighters moved from Belarus to Novgorod
1 tactical_bomber moved from Belarus to Novgorod
1 infantry moved from Western Ukraine to Eastern Poland
1 infantry moved from Western Ukraine to Bessarabia
1 fighter moved from Belarus to Eastern Poland
1 fighter moved from Belarus to Bessarabia
1 infantry moved from Western Ukraine to Eastern Poland
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :15
Purchase Units - Russians
Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour, 2 infantry and 1 mech_infantry moved from Yenisey to Yakut S.S.R.
Russians take Yakut S.S.R. from Japanese
3 infantry moved from Belarus to Novgorod
1 artillery moved from Belarus to Novgorod
2 fighters moved from Belarus to Novgorod
1 tactical_bomber moved from Belarus to Novgorod
1 infantry moved from Western Ukraine to Eastern Poland
1 infantry moved from Western Ukraine to Bessarabia
1 fighter moved from Belarus to Eastern Poland
1 fighter moved from Belarus to Bessarabia
1 infantry moved from Western Ukraine to Eastern Poland
Combat - Russians
Battle in Novgorod
Russians attack with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
Russians win, taking Novgorod from Germans with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 4 infantry
Battle in Eastern Poland
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Eastern Poland from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bessarabia
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Russians win, taking Bessarabia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 fighter moved from Bessarabia to Caucasus
1 fighter moved from Eastern Poland to Belarus
2 fighters moved from Novgorod to Belarus
1 tactical_bomber moved from Novgorod to Belarus
2 armour moved from Bryansk to Belarus
1 armour moved from Russia to Belarus
3 infantry moved from Volgograd to Caucasus
1 infantry moved from Kazakhstan to Caucasus
1 infantry moved from Evenkiyskiy to Yenisey
4 infantry moved from Timguska to Yenisey
4 infantry moved from Bryansk to Belarus
2 infantry moved from Bryansk to Western Ukraine
8 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
Place Units - Russians
2 artilleries and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 36 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :15
Purchase Units - Japanese
Japanese buy 13 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from French Indo China to Kweichow
Japanese take Yunnan from Chinese
1 armour moved from French Indo China to Szechwan
1 bomber moved from India to Szechwan
4 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
2 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
4 fighters and 1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone
4 fighters and 2 tactical_bombers moved from 35 Sea Zone to 21 Sea Zone
2 bombers moved from French Indo China to 20 Sea Zone
1 bomber moved from Hunan to 21 Sea Zone
Combat - Japanese
Battle in 20 Sea Zone
Japanese attack with 2 bombers, 4 fighters and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 2 bombers, 4 fighters and 1 tactical_bomber in 20 Sea Zone, round 1 : 6/7 hits
ANZAC roll dice for 1 destroyer in 20 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the ANZAC lost in 20 Sea Zone
Japanese win with 2 bombers, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 21 Sea Zone
Japanese attack with 1 bomber, 4 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 bomber, 4 fighters and 2 tactical_bombers in 21 Sea Zone, round 1 : 4/7 hits
Americans roll dice for 1 destroyer in 21 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Americans lost in 21 Sea Zone
Japanese win with 1 bomber, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Borneo
Battle in Kweichow
Japanese attack with 1 armour
Chinese defend with 2 infantry
Japanese roll dice for 1 armour in Kweichow, round 1 : 0/1 hits
Chinese roll dice for 2 infantry in Kweichow, round 1 : 1/2 hits
1 armour owned by the Japanese lost in Kweichow
Chinese win, taking Borneo from ANZAC with 2 infantry remaining. Battle score for attacker is -6
Casualties for Japanese: 1 armour
Battle in Szechwan
Japanese attack with 1 armour and 1 bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 1 bomber in Szechwan, round 1 : 2/2 hits
Chinese roll dice for 1 infantry in Szechwan, round 1 : 1/1 hits
1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Japanese win with 1 bomber remaining. Battle score for attacker is -3
Casualties for Japanese: 1 armour
Casualties for Chinese: 1 infantry
Battle in Java
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Americans from 17 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 bomber moved from Szechwan to India
4 armour moved from India to Yunnan
4 mech_infantrys moved from India to Yunnan
6 mech_infantrys moved from French Indo China to Hunan
1 infantry moved from India to West India
2 armour and 2 mech_infantrys moved from West India to Persia
5 infantry moved from Eastern Persia to Persia
3 fighters moved from Trans-Jordan to 95 Sea Zone
2 fighters and 4 tactical_bombers moved from Trans-Jordan to Southern Italy
6 infantry moved from West India to Eastern Persia
2 bombers moved from 20 Sea Zone to Japan
1 bomber moved from 21 Sea Zone to Japan
2 carriers moved from 35 Sea Zone to 43 Sea Zone
1 destroyer moved from 35 Sea Zone to 43 Sea Zone
4 fighters moved from 20 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from 20 Sea Zone to 35 Sea Zone
4 fighters and 2 tactical_bombers moved from 21 Sea Zone to 35 Sea Zone
2 battleships, 4 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 submarine and 3 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
1 armour and 3 infantry moved from Amur to Buryatia
1 fighter moved from Japan to 17 Sea Zone
1 fighter moved from 17 Sea Zone to Japan
1 fighter moved from 95 Sea Zone to Southern Italy
Place Units - Japanese
3 mech_infantrys placed in French Indo China
3 infantry placed in India
10 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 15
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,5,2,6
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,4,1,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2,6,5,5,6,5,2,1,5,1,6,1,3,4,5,4,5,1,3,6,2,1,3,6,1,6,3,5,5,5,2,1,1,2
Japanese collect 44 PUs (15 lost to blockades); end with 44 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 49 PUs
Territory Summary for Japanese :
Japan : 3 aaGuns, 1 airfield, 3 bombers, 1 factory_major, 3 fighters, 1 harbour and 11 infantry
Hainan : 1 harbour
Yunnan : 1 flag, 4 armour and 4 mech_infantrys
Hunan : 1 flag, 6 mech_infantrys
Shan State : 1 flag
Burma : 1 flag
India : 1 flag, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 3 infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag, 2 infantry
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Siberia : 1 flag
Buryatia : 1 flag, 1 armour and 3 infantry
French Indo China : 1 flag, 1 factory_minor and 3 mech_infantrys
Java : 1 flag, 2 infantry
42 Sea Zone : 2 battleships, 4 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 submarine, 3 tactical_bombers and 1 transport
43 Sea Zone : 2 carriers, 1 destroyer, 4 fighters and 1 transport
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
West India : 1 flag, 1 factory_minor and 1 infantry
Trans-Jordan : 1 aaGun, 1 armour, 8 artilleries and 5 infantry
Kenya : 1 flag
Southern Italy : 3 fighters and 4 tactical_bombers
Afghanistan : 1 flag
Turkey : 1 flag, 1 infantry
95 Sea Zone : 2 fighters
Eastern Persia : 1 flag, 6 infantry
Persia : 2 armour, 5 infantry and 2 mech_infantrys
Production/PUs Summary :
Germans : 49 / 60
Russians : 31 / 36
Japanese : 59 / 49
Americans : 60 / 84
Chinese : 11 / 12
British : 28 / 29
UK_Pacific : 0 / 0
Italians : 23 / 23
ANZAC : 17 / 30
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 1 / 0
Dice Statistics:
Total
1 was rolled 23 times
2 was rolled 15 times
3 was rolled 12 times
4 was rolled 11 times
5 was rolled 27 times
6 was rolled 17 times
Average roll : 3.524
Median : 4.000
Variance : 1.933
Standard Deviation : 1.390
Total rolls : 105
Null / Other
1 was rolled 10 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 10 times
6 was rolled 7 times
Average roll : 3.500
Median : 4.000
Variance : 1.077
Standard Deviation : 1.038
Total rolls : 40
Japanese Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.412
Median : 3.000
Variance : 0.688
Standard Deviation : 0.829
Total rolls : 17
ANZAC Combat
2 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 4.800
Median : 5.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5
Chinese Combat
1 was rolled 1 times
2 was rolled 1 times
5 was rolled 1 times
Average roll : 2.667
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3
Americans Combat
1 was rolled 10 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 10 times
6 was rolled 7 times
Average roll : 3.500
Median : 4.000
Variance : 1.077
Standard Deviation : 1.038
Total rolls : 40
can you tell that i don’t care much for japanese play?
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :15
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 2 destroyers, 2 fighters, 6 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
1 artillery and 4 infantry moved from Morocco to 91 Sea Zone
1 artillery, 4 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 5 infantry moved from 112 Sea Zone to Norway
1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
3 fighters moved from United Kingdom to Holland Belgium
1 bomber moved from United Kingdom to France
3 bombers moved from United Kingdom to Holland Belgium
1 submarine moved from 97 Sea Zone to 99 Sea Zone
Americans take 99 Sea Zone from Italians
1 submarine moved from 97 Sea Zone to 98 Sea Zone
Americans take 98 Sea Zone from Italians
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
2 fighters moved from 110 Sea Zone to Holland Belgium
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :15
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 2 destroyers, 2 fighters, 6 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
1 artillery and 4 infantry moved from Morocco to 91 Sea Zone
1 artillery, 4 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 5 infantry moved from 112 Sea Zone to Norway
1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
3 fighters moved from United Kingdom to Holland Belgium
1 bomber moved from United Kingdom to France
3 bombers moved from United Kingdom to Holland Belgium
1 submarine moved from 97 Sea Zone to 99 Sea Zone
Americans take 99 Sea Zone from Italians
1 submarine moved from 97 Sea Zone to 98 Sea Zone
Americans take 98 Sea Zone from Italians
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
2 fighters moved from 110 Sea Zone to Holland Belgium
Combat - Americans
Battle in Holland Belgium
Americans attack with 3 bombers, 5 fighters and 1 infantry
Italians defend with 1 mech_infantry
Americans win, taking Holland Belgium from Germans with 3 bombers, 5 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in Denmark
Battle in Norway
Battle in Korea
Strategic bombing raid in France
Bombing raid in France rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in France causes 3 damage total.
Non Combat Move - Americans
1 bomber moved from France to United Kingdom
1 artillery and 7 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 7 infantry and 4 transports moved from 101 Sea Zone to 123 Sea Zone
4 transports moved from 91 Sea Zone to 101 Sea Zone
1 artillery and 7 infantry moved from 123 Sea Zone to Iceland
2 carriers, 1 cruiser, 4 destroyers, 4 fighters and 1 submarine moved from 91 Sea Zone to 112 Sea Zone
1 carrier and 2 destroyers moved from 110 Sea Zone to 112 Sea Zone
2 fighters moved from Holland Belgium to 112 Sea Zone
3 fighters moved from Holland Belgium to United Kingdom
3 bombers moved from Holland Belgium to United Kingdom
5 infantry moved from Argentina to Brazil
1 submarine moved from 7 Sea Zone to 6 Sea Zone
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
2 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
5 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
4 bombers moved from Midway to Caroline Islands
2 bombers moved from Western United States to Caroline Islands
1 bomber moved from Tsinghai to Hopei
Place Units - Americans
2 artilleries and 6 infantry placed in Eastern United States
1 carrier and 1 submarine placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
2 destroyers placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 71 PUs; end with 71 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :15
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Jehol to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Anhwe to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
4 infantry moved from Jehol to Manchuria
Chinese take Manchuria from Japanese
Combat - Chinese
Non Combat Move - Chinese
1 infantry moved from Kweichow to Szechwan
3 infantry moved from Tsinghai to Shensi
7 infantry moved from Hopei to Shensi
1 fighter moved from Hopei to Shensi
1 infantry moved from Hopei to Anhwe
Place Units - Chinese
3 infantry placed in Hopei
1 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs total
you’re out of position karl… this one is over shortly.
i would argue it is already over.