@TinCanoftheSea here’s an updated save file with the NCM change (1 inf Siam > FIC)
13L G40 Boldfresh vs. Karl7 (Allies +11) game 3 THE RECKONING
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :14
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Hopei to Kweichow
1 fighter moved from Hopei to Kweichow
3 infantry moved from Hopei to Anhwe
5 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese -
Ag! Tried to edit Chinese ftr but can’t add one.
Need to redo China. Same moves and rolls etc, and will just edit move.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :14
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Hopei to Kweichow
1 fighter moved from Hopei to Kweichow
3 infantry moved from Hopei to Anhwe
5 infantry moved from Chahar to Jehol
Chinese take Jehol from JapaneseCombat - Chinese
Battle in Anhwe
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Anhwe from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to Hopei
1 infantry moved from Suiyuyan to HopeiPlace Units - Chinese
3 infantry placed in Tsinghai
1 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :14
Purchase Units - British
British buy 1 aaGun, 1 carrier and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :14
Purchase Units - British
British buy 1 aaGun, 1 carrier and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland BelgiumCombat - British
Battle in Holland BelgiumNon Combat Move - British
2 transports moved from 106 Sea Zone to 91 Sea Zone
1 infantry moved from Union of South Africa to Mozambique
British take Mozambique from Neutral_True
1 carrier and 1 fighter moved from 41 Sea Zone to 60 Sea ZonePlace Units - British
1 aaGun and 2 infantry placed in Egypt
1 carrier placed in 110 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,1,3,4,2,4,2,1,1
British collect 29 PUs (2 lost to blockades); end with 29 PUs totalTurn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from 110 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 112 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode -
In the words of Dan Rather: “turn the lights down, things just got weirder….”
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Gah! One more edit… :-P
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whoops, nope…. go ahead
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whoops yes, there is an edit. My bad.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :14
Purchase Units - Italians
Italians buy 1 destroyer, 1 factory_minor and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Southern France to Normandy Bordeaux
2 tactical_bombers moved from Southern France to Normandy Bordeaux
1 mech_infantry moved from Northern Italy to Holland Belgium
1 bomber moved from Southern France to Holland BelgiumCombat - Italians
Battle in Holland Belgium
Italians attack with 1 bomber and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 bomber and 1 mech_infantry in Holland Belgium, round 1 : 1/2 hits
British roll dice for 1 infantry in Holland Belgium, round 1 : 0/1 hits
1 infantry owned by the British lost in Holland Belgium
Italians win, taking Holland Belgium from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Normandy Bordeaux
Italians attack with 1 infantry and 2 tactical_bombers
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 infantry and 2 tactical_bombers in Normandy Bordeaux, round 1 : 0/3 hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 1 : 0/1 hits
Italians roll dice for 1 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 1/3 hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from Americans with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Italians
2 tactical_bombers moved from Normandy Bordeaux to Spain
2 aaGuns and 4 infantry moved from Southern France to Spain
1 armour and 1 mech_infantry moved from Northern Italy to Spain
7 infantry moved from Northern Italy to Southern France
1 bomber moved from Holland Belgium to Spain
1 battleship, 2 carriers, 4 fighters and 4 transports moved from 98 Sea Zone to 95 Sea Zone
1 infantry moved from Tobruk to Libya
2 mech_infantrys moved from Tunisia to LibyaPlace Units - Italians
1 factory_minor placed in Spain
1 destroyer placed in 95 Sea Zone
4 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,1,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,6
Italians collect 18 PUs (5 lost to blockades); end with 18 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag, 2 artilleries and 10 infantry
Alexandria : 1 flag, 1 infantry
Malta : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Algeria : 1 flag
Southern France : 1 flag, 1 factory_minor, 1 harbour and 7 infantry
Tunisia : 1 flag
Holland Belgium : 1 mech_infantry
Northern Italy : 1 factory_major and 4 infantry
Libya : 1 infantry and 2 mech_infantrys
Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
95 Sea Zone : 1 battleship, 2 carriers, 1 destroyer, 2 fighters and 4 transports
Greece : 1 flag
99 Sea Zone : 1 flag
Yugoslavia : 1 flag
Spain : 1 flag, 4 aaGuns, 1 armour, 1 bomber, 1 factory_minor, 14 infantry, 2 mech_infantrys and 2 tactical_bombers
98 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 48 / 67
Russians : 30 / 32
Japanese : 51 / 51
Americans : 61 / 84
Chinese : 12 / 12
British : 28 / 29
UK_Pacific : 0 / 0
Italians : 23 / 23
ANZAC : 25 / 30
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 1 / 0Dice Statistics:
Total
1 was rolled 5 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 10 times
6 was rolled 2 times
Average roll : 3.840
Median : 4.000
Variance : 2.458
Standard Deviation : 1.568
Total rolls : 25Null / Other
1 was rolled 2 times
3 was rolled 1 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.875
Median : 5.000
Variance : 1.714
Standard Deviation : 1.309
Total rolls : 8British Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
1 was rolled 1 times
4 was rolled 5 times
5 was rolled 2 times
Average roll : 3.875
Median : 4.000
Variance : 2.857
Standard Deviation : 1.690
Total rolls : 8Americans Combat
1 was rolled 2 times
3 was rolled 1 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.875
Median : 5.000
Variance : 1.714
Standard Deviation : 1.309
Total rolls : 8 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :14
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter and 4 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
2 submarines moved from 39 Sea Zone to 80 Sea Zone
2 submarines moved from 37 Sea Zone to 39 Sea Zone
1 destroyer moved from 33 Sea Zone to 20 Sea Zone
1 carrier, 1 cruiser and 2 fighters moved from 33 Sea Zone to 6 Sea Zone
ANZAC take 6 Sea Zone from Japanese
1 bomber moved from Celebes to Queensland
2 infantry moved from Northern Territory to Queensland
1 infantry moved from Western Australia to South Australia
1 fighter moved from New South Wales to Queensland
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
2 artilleries moved from Sumatra to 41 Sea Zone
2 artilleries, 1 carrier, 1 destroyer, 2 fighters and 2 transports moved from 41 Sea Zone to 60 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :14
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter and 4 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
2 submarines moved from 39 Sea Zone to 80 Sea Zone
2 submarines moved from 37 Sea Zone to 39 Sea Zone
1 destroyer moved from 33 Sea Zone to 20 Sea Zone
1 carrier, 1 cruiser and 2 fighters moved from 33 Sea Zone to 6 Sea Zone
ANZAC take 6 Sea Zone from Japanese
1 bomber moved from Celebes to Queensland
2 infantry moved from Northern Territory to Queensland
1 infantry moved from Western Australia to South Australia
1 fighter moved from New South Wales to Queensland
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
2 artilleries moved from Sumatra to 41 Sea Zone
2 artilleries, 1 carrier, 1 destroyer, 2 fighters and 2 transports moved from 41 Sea Zone to 60 Sea ZoneCombat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 fighter and 2 infantry placed in Queensland
2 infantry placed in New South Wales
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 25 PUs; end with 25 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :14
Combat Move - French
Non Combat Move - French
Turn Complete - French
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come on karl - the only way you could win this is if i fall asleep again. i’m getting ready to start a game with zhukov - wanna lighten my load? :wink:
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Hey, maybe you’ll fall asleep again… you never know.
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France edit
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :15
Research Technology - Germans
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 45 Sea Zone: 1 destroyer
EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModePurchase Units - Germans
Germans buy 7 armour and 6 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 bomber moved from Spain to Bessarabia
1 mech_infantry moved from Romania to Bessarabia
1 transport moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Germany to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
2 infantry moved from Vyborg to Novgorod
1 mech_infantry moved from Spain to Gibraltar
1 fighter moved from Spain to Gibraltar
2 mech_infantrys moved from Spain to Portugal
2 fighters moved from 95 Sea Zone to Portugal
5 fighters moved from Spain to Portugal
1 bomber moved from Spain to Eastern Poland
1 infantry moved from Slovakia Hungary to Eastern Poland
1 infantry moved from Poland to Baltic States
1 fighter moved from 115 Sea Zone to Novgorod
1 infantry moved from Vyborg to Novgorod
1 fighter moved from 115 Sea Zone to Baltic States
1 fighter moved from Spain to Gibraltar
1 tactical_bomber moved from Spain to Portugal
1 mech_infantry moved from Syria to Northwest Persia
Germans take Northwest Persia from RussiansCombat - Germans
Battle in Eastern Poland
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Eastern Poland, round 1 : 1/2 hits
Russians roll dice for 1 infantry in Eastern Poland, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bessarabia
Germans attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 mech_infantry in Bessarabia, round 1 : 1/2 hits
Russians roll dice for 1 infantry in Bessarabia, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 1 infantry in Baltic States, round 1 : 1/2 hits
Russians roll dice for 1 infantry in Baltic States, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Gibraltar
Germans attack with 2 fighters and 1 mech_infantry
British defend with 1 airfield and 1 harbour; Americans defend with 1 infantry
Germans roll dice for 2 fighters and 1 mech_infantry in Gibraltar, round 1 : 2/3 hits
British roll dice for 1 infantry in Gibraltar, round 1 : 1/1 hits
1 infantry owned by the Americans and 1 fighter owned by the Germans lost in Gibraltar
Germans win, taking Gibraltar from British with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -7
Casualties for Germans: 1 fighter
Casualties for Americans: 1 infantry
Battle in Portugal
Germans attack with 7 fighters, 2 mech_infantrys and 1 tactical_bomber
Americans defend with 1 artillery and 3 infantry
Germans roll dice for 7 fighters, 2 mech_infantrys and 1 tactical_bomber in Portugal, round 1 : 2/10 hits
Americans roll dice for 1 artillery and 3 infantry in Portugal, round 1 : 0/4 hits
2 infantry owned by the Americans lost in Portugal
Germans roll dice for 7 fighters, 2 mech_infantrys and 1 tactical_bomber in Portugal, round 2 : 5/10 hits
Americans roll dice for 1 artillery and 1 infantry in Portugal, round 2 : 0/2 hits
1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Portugal
Germans win, taking Portugal from Americans with 7 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Americans: 1 artillery and 3 infantry
Battle in Novgorod
Germans attack with 1 fighter and 5 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Germans roll dice for 1 cruiser in Novgorod, round 1 : 1/1 hits
Germans roll dice for 1 fighter and 5 infantry in Novgorod, round 1 : 2/6 hits
Russians roll dice for 3 infantry in Novgorod, round 1 : 1/3 hits
3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 1 fighter and 4 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantryNon Combat Move - Germans
1 fighter moved from Novgorod to 115 Sea Zone
1 fighter moved from Baltic States to Western Germany
3 infantry moved from Finland to Vyborg
2 transports moved from 115 Sea Zone to 114 Sea Zone
4 infantry moved from Germany to 114 Sea Zone
4 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
1 bomber moved from Eastern Poland to Romania
1 bomber moved from Bessarabia to Romania
7 mech_infantrys moved from Romania to Slovakia Hungary
4 artilleries and 2 infantry moved from Slovakia Hungary to Romania
2 aaGuns moved from Slovakia Hungary to Romania
10 infantry moved from Southern France to Spain
7 fighters and 1 tactical_bomber moved from Portugal to Spain
1 fighter moved from Gibraltar to Spain
2 aaGuns moved from Germany to Western Germany
6 infantry moved from Germany to Poland
4 infantry moved from 115 Sea Zone to Vyborg
3 mech_infantrys moved from Germany to Western Germany
1 mech_infantry moved from Germany to Western Germany
4 mech_infantrys moved from Germany to Slovakia HungaryPlace Units - Germans
3 mech_infantrys placed in France
7 armour and 3 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,2,3,3
Germans collect 43 PUs (9 lost to blockades); end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUsTerritory Summary for Germans :
Hunan : 3 armour and 2 mech_infantrys
Burma : 1 armour
Trans-Jordan : 2 armour, 12 mech_infantrys and 1 tactical_bomber
Gibraltar : 1 flag, 1 airfield, 1 harbour and 1 mech_infantry
Syria : 1 flag, 11 artilleries and 4 mech_infantrys
France : 1 flag, 1 airfield, 1 factory_minor and 3 mech_infantrys
Slovakia Hungary : 13 mech_infantrys
Western Germany : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 10 infantry and 4 mech_infantrys
Romania : 3 aaGuns, 6 artilleries, 2 bombers and 2 infantry
Poland : 1 aaGun, 4 artilleries and 12 infantry
Germany : 7 armour, 1 factory_major and 5 mech_infantrys
Karelia : 1 flag
Vyborg : 1 flag, 8 infantry and 7 mech_infantrys
Eastern Poland : 1 flag, 1 infantry
Bessarabia : 1 flag, 1 mech_infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
Portugal : 1 flag, 2 mech_infantrys
113 Sea Zone : 2 submarines
Saudi Arabia : 1 flag, 1 infantry
Bulgaria : 1 flag
Iraq : 1 flag
Northwest Persia : 1 flag, 1 mech_infantry
Persia : 1 flag
Sweden : 1 flag
115 Sea Zone : 3 carriers, 1 cruiser, 4 destroyers, 1 fighter and 3 transports
Spain : 1 armour, 8 fighters, 10 infantry and 1 tactical_bomber
Finland : 1 flagProduction/PUs Summary :
Germans : 52 / 60
Russians : 27 / 32
Japanese : 51 / 51
Americans : 60 / 84
Chinese : 12 / 12
British : 28 / 29
UK_Pacific : 0 / 0
Italians : 23 / 23
ANZAC : 25 / 30
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 1 / 0Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 17 times
3 was rolled 6 times
4 was rolled 8 times
5 was rolled 9 times
6 was rolled 7 times
Average roll : 3.255
Median : 3.000
Variance : 1.463
Standard Deviation : 1.210
Total rolls : 55Null / Other
2 was rolled 2 times
3 was rolled 2 times
Average roll : 2.500
Median : 2.500
Variance : 2.667
Standard Deviation : 1.633
Total rolls : 4Germans Combat
1 was rolled 7 times
2 was rolled 11 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 7 times
6 was rolled 3 times
Average roll : 3.083
Median : 2.500
Variance : 1.314
Standard Deviation : 1.146
Total rolls : 36British Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Russians Combat
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6Americans Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 4.375
Median : 5.000
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 8 -
come on karl - the only way you could win this is if i fall asleep again. i’m getting ready to start a game with zhukov - wanna lighten my load?
if you are too busy, any time you want to surrender is fine with me…
:lol:
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it’s your turn karl… :roll:
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :15
Purchase Units - Russians
Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour, 2 infantry and 1 mech_infantry moved from Yenisey to Yakut S.S.R.
Russians take Yakut S.S.R. from Japanese
3 infantry moved from Belarus to Novgorod
1 artillery moved from Belarus to Novgorod
2 fighters moved from Belarus to Novgorod
1 tactical_bomber moved from Belarus to Novgorod
1 infantry moved from Western Ukraine to Eastern Poland
1 infantry moved from Western Ukraine to Bessarabia
1 fighter moved from Belarus to Eastern Poland
1 fighter moved from Belarus to Bessarabia
1 infantry moved from Western Ukraine to Eastern Poland





