@Booper Yeah definitely, very strong rolls for the Axis thus far other than Tunisia just now lol. Excited to see how this unfolds.
13L G40 Jeff28 (allies +10) v JWW
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :1
Purchase Units - Japanese
Japanese buy 3 transports; Remaining resources: 5 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 infantry moved from Shantung to Anhwe
Japanese take Anhwe from Chinese
1 artillery and 3 infantry moved from Kiangsi to Hunan
1 artillery and 3 infantry moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
2 bombers moved from Japan to Yunnan
2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
1 fighter moved from Formosa to HunanCombat - Japanese
Battle in Hunan
Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 1 : 5/9 hits
Chinese roll dice for 2 infantry in Hunan, round 1 : 0/2 hits
2 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 4 infantry
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 1 : 3/8 hits
Chinese roll dice for 4 infantry in Yunnan, round 1 : 1/4 hits
1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/7 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Casualties for Chinese: 4 infantryNon Combat Move - Japanese
1 armour moved from Japan to 6 Sea Zone
1 armour and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Okinawa to 19 Sea Zone
1 armour, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 armour and 1 infantry moved from 36 Sea Zone to Kwangsi
1 artillery and 2 infantry moved from Shantung to Anhwe
1 infantry moved from Jehol to Chahar
1 artillery moved from Jehol to Anhwe
1 artillery and 3 infantry moved from Kiangsu to Kiangsi
1 mech_infantry moved from Manchuria to Anhwe
4 infantry moved from Korea to Manchuria
2 infantry moved from Manchuria to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Kwangsi
1 aaGun moved from Manchuria to Jehol
1 artillery moved from Manchuria to Jehol
2 infantry moved from Manchuria to Jehol
1 infantry moved from Manchuria to Jehol
1 infantry moved from Manchuria to Jehol
1 cruiser moved from 20 Sea Zone to 36 Sea Zone
1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 36 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Kwangsi
3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
1 tactical_bomber moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to Kwangsi
2 bombers moved from Yunnan to Kwangsi
1 battleship, 1 carrier, 1 cruiser and 2 destroyers moved from 6 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 33 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to Kiangsi
1 fighter moved from Korea to Kiangsi
1 infantry moved from Japan to 6 Sea Zone
1 fighter moved from Okinawa to KwangsiPlace Units - Japanese
3 transports placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 30 PUs; end with 35 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 45 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Kwangsi : 1 armour, 2 bombers, 6 fighters, 3 infantry and 4 tactical_bombers
Kiangsi : 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber
Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 5 infantry
Jehol : 1 aaGun, 1 artillery and 4 infantry
Siam : 2 infantry
Manchuria : 4 infantry
Yunnan : 1 flag, 1 artillery and 1 infantry
Hunan : 1 flag, 1 artillery and 3 infantry
Chahar : 1 flag, 2 infantry
Anhwe : 1 flag, 2 artilleries, 3 infantry and 1 mech_infantry
33 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber
36 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 submarines, 2 tactical_bombers and 2 transports
6 Sea Zone : 1 infantry and 4 transportsProduction/PUs Summary :
Germans : 37 / 66
Russians : 37 / 37
Japanese : 30 / 45
Americans : 52 / 52
Chinese : 8 / 12
British : 28 / 28
UK_Pacific : 17 / 17
Italians : 10 / 10
ANZAC : 10 / 10
French : 15 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 8 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 8 times
3 was rolled 5 times
4 was rolled 3 times
5 was rolled 7 times
6 was rolled 3 times
Average roll : 3.258
Median : 3.000
Variance : 0.700
Standard Deviation : 0.837
Total rolls : 31Japanese Combat
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 5 times
6 was rolled 2 times
Average roll : 3.083
Median : 3.000
Variance : 0.609
Standard Deviation : 0.780
Total rolls : 24Chinese Combat
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.857
Median : 4.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :1
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
1 fighter moved from Philippines to Guam
1 cruiser, 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Eastern United States to Western United States
1 fighter moved from Western United States to 26 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to 26 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 bomber moved from Central United States to Eastern United StatesPlace Units - Americans
1 destroyer and 1 submarine placed in 101 Sea Zone
2 carriers and 1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs totalTerritory Summary for Americans :
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield and 1 fighter
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Hawaiian Islands : 1 airfield, 1 artillery, 3 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
Midway : 1 airfield
26 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
10 Sea Zone : 2 carriers, 1 submarine and 1 transport
54 Sea Zone : 1 cruiser, 2 destroyers and 2 submarines
Central United States : 1 armour, 1 factory_minor, 1 infantry and 3 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 1 infantry
101 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 1 transportProduction/PUs Summary :
Germans : 37 / 66
Russians : 37 / 37
Japanese : 30 / 45
Americans : 52 / 52
Chinese : 8 / 12
British : 28 / 28
UK_Pacific : 17 / 17
Italians : 10 / 10
ANZAC : 10 / 10
French : 15 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 8 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :1
Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
2 fighters moved from United Kingdom to 110 Sea Zone
1 fighter moved from Malta to 96 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 mech_infantry moved from Egypt to Ethiopia
1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
1 cruiser moved from 39 Sea Zone to 76 Sea ZoneCombat - British
Battle in Ethiopia
British attack with 1 artillery, 2 infantry and 1 mech_infantry
Italians defend with 1 artillery and 2 infantry
British roll dice for 1 cruiser in Ethiopia, round 1 : 0/1 hits
British roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Ethiopia, round 1 : 2/4 hits
Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 1 : 1/3 hits
1 infantry owned by the British and 2 infantry owned by the Italians lost in Ethiopia
British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Ethiopia, round 2 : 1/3 hits
Italians roll dice for 1 artillery in Ethiopia, round 2 : 0/1 hits
1 artillery owned by the Italians lost in Ethiopia
British win, taking Ethiopia from Italians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 2 infantry
Battle in 96 Sea Zone
British attack with 1 fighter and 1 tactical_bomber
Italians defend with 1 destroyer and 1 transport
British roll dice for 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 1 : 1/2 hits
Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Italians lost in 96 Sea Zone
1 transport owned by the Italians lost in 96 Sea Zone
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Italians: 1 destroyer and 1 transport
Battle in 110 Sea Zone
British attack with 1 destroyer and 2 fighters
Germans defend with 1 battleship
British roll dice for 1 destroyer and 2 fighters in 110 Sea Zone, round 1 : 1/3 hits
Germans roll dice for 1 battleship in 110 Sea Zone, round 1 : 1/1 hits
1 battleship owned by the Germans and 1 destroyer owned by the British lost in 110 Sea Zone
British win with 2 fighters remaining. Battle score for attacker is 12
Casualties for Germans: 1 battleship
Casualties for British: 1 destroyerNon Combat Move - British
1 fighter moved from Gibraltar to Scotland
2 fighters moved from 110 Sea Zone to Scotland
2 infantry moved from United Kingdom to Scotland
1 mech_infantry moved from United Kingdom to Eire
British take Eire from Neutral_Allies
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 armour and 1 infantry moved from 109 Sea Zone to United Kingdom
1 transport moved from 109 Sea Zone to 106 Sea Zone
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
1 cruiser moved from 91 Sea Zone to 109 Sea Zone
1 battleship moved from 111 Sea Zone to 109 Sea Zone
1 carrier, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 81 Sea Zone
1 armour moved from Alexandria to Egypt
2 infantry moved from India to 39 Sea Zone
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
UK_Pacific take Sumatra from Dutch
1 battleship moved from 37 Sea Zone to 39 Sea Zone
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 fighter moved from Burma to India
2 infantry moved from Burma to India
1 destroyer moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from Union of South Africa to Rhodesia
1 infantry moved from Ontario to Quebec
1 artillery moved from Ontario to Quebec
1 fighter and 1 tactical_bomber moved from 96 Sea Zone to EgyptPlace Units - British
1 fighter and 6 infantry placed in United KingdomTurn Complete - British
British collect 29 PUs; end with 29 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUsTerritory Summary for British :
India : 3 aaGuns, 1 airfield, 1 artillery, 2 fighters, 1 harbour, 6 infantry and 1 tactical_bomber
Malaya : 1 harbour and 3 infantry
Kwangtung : 1 harbour and 2 infantry
Sumatra : 2 infantry
41 Sea Zone : 1 transport
37 Sea Zone : 1 destroyer
39 Sea Zone : 1 battleship
Iceland : 1 airfield
Quebec : 1 artillery, 1 factory_minor and 1 infantry
Alexandria : 1 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 1 artillery, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 aaGun, 1 airfield, 3 fighters and 4 infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 4 aaGuns, 1 airfield, 1 armour, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 7 infantry
Rhodesia : 2 infantry
Ethiopia : 1 flag, 1 artillery, 1 infantry and 1 mech_infantry
76 Sea Zone : 1 cruiser and 1 transport
106 Sea Zone : 1 transport
Eire : 1 flag, 1 mech_infantry
109 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 1 transport
Eastern Persia : 1 flag, 1 infantry
81 Sea Zone : 1 carrier, 1 cruiser and 2 destroyersProduction/PUs Summary :
Germans : 37 / 66
Russians : 37 / 37
Japanese : 29 / 45
Americans : 52 / 52
Chinese : 9 / 15
British : 29 / 34
UK_Pacific : 21 / 0
Italians : 9 / 10
ANZAC : 10 / 10
French : 15 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 8 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :1
Place Units - UK_Pacific
3 infantry and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs total
Some Units in India change ownership: 3 infantry and 2 mech_infantrysTerritory Summary for UK_Pacific :
India : 1 factory_major
Sumatra : 1 flagProduction/PUs Summary :
Germans : 37 / 66
Russians : 37 / 37
Japanese : 29 / 45
Americans : 52 / 52
Chinese : 9 / 15
British : 29 / 34
UK_Pacific : 21 / 21
Italians : 9 / 10
ANZAC : 10 / 10
French : 15 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 8 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :1
Purchase Units - Italians
Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 battleship moved from 97 Sea Zone to 93 Sea Zone
1 submarine moved from 95 Sea Zone to 93 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery moved from Northern Italy to 95 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Greece
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Greece
1 bomber moved from Northern Italy to 98 Sea Zone
1 destroyer moved from 95 Sea Zone to 98 Sea Zone
1 cruiser moved from 95 Sea Zone to 97 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Northern Italy to Southern France
1 armour and 2 infantry moved from Albania to Yugoslavia
1 fighter moved from Southern Italy to Yugoslavia
1 fighter moved from Southern Italy to Greece
1 armour and 1 mech_infantry moved from Tobruk to Tunisia
1 artillery and 1 infantry moved from Libya to Tunisia -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :1
Purchase Units - Italians
Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 battleship moved from 97 Sea Zone to 93 Sea Zone
1 submarine moved from 95 Sea Zone to 93 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery moved from Northern Italy to 95 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Greece
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Greece
1 bomber moved from Northern Italy to 98 Sea Zone
1 destroyer moved from 95 Sea Zone to 98 Sea Zone
1 cruiser moved from 95 Sea Zone to 97 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Northern Italy to Southern France
1 armour and 2 infantry moved from Albania to Yugoslavia
1 fighter moved from Southern Italy to Yugoslavia
1 fighter moved from Southern Italy to Greece
1 armour and 1 mech_infantry moved from Tobruk to Tunisia
1 artillery and 1 infantry moved from Libya to TunisiaCombat - Italians
Battle in 98 Sea Zone
Italians attack with 1 bomber and 1 destroyer
British defend with 1 destroyer
Italians roll dice for 1 bomber and 1 destroyer in 98 Sea Zone, round 1 : 1/2 hits
British roll dice for 1 destroyer in 98 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the British lost in 98 Sea Zone
Italians win, taking 98 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 93 Sea Zone
Italians attack with 1 battleship and 1 submarine
French defend with 1 cruiser and 1 destroyer
Italians roll dice for 1 submarine in 93 Sea Zone, round 1 : 0/1 hits
Italians roll dice for 1 battleship in 93 Sea Zone, round 1 : 0/1 hits
French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 1 : 1/2 hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 battleship in 93 Sea Zone, round 2 : 0/1 hits
French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 0/2 hits
Italians roll dice for 1 submarine in 93 Sea Zone, round 3 : 0/1 hits
Italians roll dice for 1 battleship in 93 Sea Zone, round 3 : 1/1 hits
French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 3 : 0/2 hits
1 destroyer owned by the French lost in 93 Sea Zone
Italians roll dice for 1 submarine in 93 Sea Zone, round 4 : 0/1 hits
Italians roll dice for 1 battleship in 93 Sea Zone, round 4 : 1/1 hits
French roll dice for 1 cruiser in 93 Sea Zone, round 4 : 0/1 hits
1 cruiser owned by the French lost in 93 Sea Zone
Italians win, taking 93 Sea Zone from Neutral with 1 battleship and 1 submarine remaining. Battle score for attacker is 20
Casualties for French: 1 cruiser and 1 destroyer
Battle in Southern France
Italians attack with 1 armour, 1 artillery and 2 infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 armour, 1 artillery and 2 infantry in Southern France, round 1 : 2/4 hits
French roll dice for 1 artillery and 1 infantry in Southern France, round 1 : 0/2 hits
1 infantry owned by the French and 1 artillery owned by the French lost in Southern France
Italians win, taking Southern France from French with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 7
Casualties for French: 1 artillery and 1 infantry
Battle in Yugoslavia
Italians attack with 1 armour, 1 fighter and 2 infantry
Neutral_Allies defend with 2 infantry
Italians roll dice for 1 armour, 1 fighter and 2 infantry in Yugoslavia, round 1 : 1/4 hits
Neutral_Allies roll dice for 2 infantry in Yugoslavia, round 1 : 1/2 hits
1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Yugoslavia
Italians roll dice for 1 armour, 1 fighter and 1 infantry in Yugoslavia, round 2 : 2/3 hits
Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 2 : 1/1 hits
1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Yugoslavia
Italians win, taking Yugoslavia from Neutral_Allies with 1 armour and 1 fighter remaining. Battle score for attacker is 0
Casualties for Neutral_Allies: 2 infantry
Casualties for Italians: 2 infantry
Battle in Greece
Italians attack with 1 artillery, 1 fighter and 3 infantry
Neutral_Allies defend with 4 infantry
Italians roll dice for 2 cruisers in Greece, round 1 : 2/2 hits
Italians roll dice for 1 artillery, 1 fighter and 3 infantry in Greece, round 1 : 2/5 hits
Neutral_Allies roll dice for 4 infantry in Greece, round 1 : 1/4 hits
4 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
Italians win, taking Greece from Neutral_Allies with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 9
Casualties for Neutral_Allies: 4 infantry
Casualties for Italians: 1 infantry
Battle in Tunisia
Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
French defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 1 : 1/4 hits
French roll dice for 1 infantry in Tunisia, round 1 : 1/1 hits
1 infantry owned by the French and 1 infantry owned by the Italians lost in Tunisia
Italians win, taking Tunisia from French with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for French: 1 infantry
Casualties for Italians: 1 infantry
Trigger Italians Conquer France: Setting turns to 1-+ for conditionAttachment_French_1_Liberation attached to French
Trigger Japanese Conquer France: Setting turns to 1-+ for conditionAttachment_French_1_Liberation attached to FrenchNon Combat Move - Italians
3 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Northern Italy to Yugoslavia
1 aaGun moved from Northern Italy to Southern France
2 aaGuns moved from Southern Italy to Northern Italy
1 fighter moved from Greece to Southern Italy
1 fighter moved from Yugoslavia to Southern Italy
1 artillery and 2 infantry moved from Tobruk to Libya
1 bomber moved from 98 Sea Zone to Southern ItalyPlace Units - Italians
1 artillery and 2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUsTerritory Summary for Italians :
Southern France : 1 flag, 1 aaGun, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Tunisia : 1 flag, 1 armour, 1 artillery and 1 mech_infantry
Tobruk : 1 infantry
Northern Italy : 2 aaGuns, 1 artillery, 1 factory_major and 5 infantry
Libya : 1 artillery and 2 infantry
Italian Somaliland : 1 infantry
Southern Italy : 1 airfield, 1 bomber, 1 factory_minor, 2 fighters and 1 harbour
93 Sea Zone : 1 flag, 1 battleship and 1 submarine
Greece : 1 flag, 1 artillery and 2 infantry
97 Sea Zone : 2 cruisers and 2 transports
Yugoslavia : 1 flag, 1 aaGun and 1 armour
98 Sea Zone : 1 flag, 1 destroyerProduction/PUs Summary :
Germans : 37 / 66
Russians : 37 / 37
Japanese : 29 / 45
Americans : 52 / 52
Chinese : 9 / 15
British : 29 / 34
UK_Pacific : 21 / 21
Italians : 17 / 22
ANZAC : 10 / 10
French : 11 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 6 times
3 was rolled 7 times
4 was rolled 11 times
5 was rolled 10 times
6 was rolled 8 times
Average roll : 3.660
Median : 4.000
Variance : 0.367
Standard Deviation : 0.606
Total rolls : 50Neutral_Allies Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 3.000
Median : 3.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7French Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 2 times
Average roll : 3.500
Median : 4.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 10British Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
1 was rolled 5 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 5 times
5 was rolled 6 times
6 was rolled 8 times
Average roll : 3.844
Median : 4.000
Variance : 0.387
Standard Deviation : 0.622
Total rolls : 32 -
use this file…forgot to move the lone african Ita inf into a UK territory.
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how did you resolve the french convoy then in Kenya?
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :1
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
2 fighters moved from New Zealand to Queensland
2 aaGuns moved from New South Wales to QueenslandPlace Units - ANZAC
1 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs totalTerritory Summary for ANZAC :
Malaya : 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 2 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor, 1 harbour and 1 infantry
Java : 1 flag, 2 infantry
42 Sea Zone : 1 transport
54 Sea Zone : 1 cruiser and 1 destroyer
62 Sea Zone : 1 transport
Egypt : 2 infantryProduction/PUs Summary :
Germans : 37 / 66
Russians : 37 / 37
Japanese : 29 / 45
Americans : 52 / 52
Chinese : 9 / 15
British : 28 / 34
UK_Pacific : 21 / 21
Italians : 18 / 23
ANZAC : 14 / 14
French : 11 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :1
Combat Move - French
1 infantry moved from Normandy Bordeaux to Holland Belgium
French take Holland Belgium from Germans
1 infantry moved from Algeria to Morocco
1 infantry moved from French West Africa to French Central Africa
1 infantry moved from Syria to Trans-Jordan
1 destroyer moved from 72 Sea Zone to 81 Sea ZoneCombat - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Trans-Jordan : 1 infantry
United Kingdom : 1 fighter and 2 infantry
Morocco : 2 infantry
Normandy Bordeaux : 1 artillery, 1 factory_minor and 1 harbour
French Central Africa : 1 infantry
Holland Belgium : 1 flag, 1 infantry
81 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 34 / 66
Russians : 37 / 37
Japanese : 29 / 45
Americans : 52 / 52
Chinese : 9 / 15
British : 28 / 34
UK_Pacific : 21 / 21
Italians : 18 / 23
ANZAC : 14 / 14
French : 14 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
how did you resolve the french convoy then in Kenya?
HUH??? :lol: you are operating at two-three levels above me brother. I guess by your question that the brit ships off of east africa would cause convoy damage now that I took that 1 ipc territory? right….
Never thought of that, not to “up to speed” on convoy disruption. Perhaps we should put it to the way it was before? could italy possibly lose more ipc’s than taking the territory is worth?
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french dest off kenya always seems to get my 1 ipc, if you roll a convoy we could deduct the 1 ipc if it hit, the edit is fine
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french dest off kenya always seems to get my 1 ipc, if you roll a convoy we could deduct the 1 ipc if it hit, the edit is fine
okay….french DD, I am not sure if it disrupts only with a 1? is it one & a two?? I am still learning while I go…not an easy way to get “W’s”! :roll:
French dd
Rolling 1:
(3) -
I am pretty sure a 3 is a miss….let me know if it is a 1&2 that take an ipc away please.
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :2
Politics - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 2 fighters and 11 infantry; Remaining resources: 1 PUs;Combat Move - Germans
1 mech_infantry moved from France to Holland Belgium
1 mech_infantry moved from France to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Southern Italy to Normandy Bordeaux
1 tactical_bomber moved from Western Germany to Holland Belgium
1 tactical_bomber moved from Western Germany to Holland Belgium
2 fighters moved from 112 Sea Zone to Holland Belgium
1 bomber moved from Western Germany to Normandy Bordeaux -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :2
Politics - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 2 fighters and 11 infantry; Remaining resources: 1 PUs;Combat Move - Germans
1 mech_infantry moved from France to Holland Belgium
1 mech_infantry moved from France to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Southern Italy to Normandy Bordeaux
1 tactical_bomber moved from Western Germany to Holland Belgium
1 tactical_bomber moved from Western Germany to Holland Belgium
2 fighters moved from 112 Sea Zone to Holland Belgium
1 bomber moved from Western Germany to Normandy BordeauxCombat - Germans
Battle in Normandy Bordeaux
Germans attack with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber
French defend with 1 artillery, 1 factory_minor and 1 harbour
Germans roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 1 : 3/4 hits
French roll dice for 1 artillery in Normandy Bordeaux, round 1 : 1/1 hits
1 artillery owned by the French and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for French: 1 artillery
Battle in Holland Belgium
Germans attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers
French defend with 1 infantry
Germans roll dice for 2 fighters, 1 mech_infantry and 2 tactical_bombers in Holland Belgium, round 1 : 2/5 hits
French roll dice for 1 infantry in Holland Belgium, round 1 : 0/1 hits
1 infantry owned by the French lost in Holland Belgium
Germans win, taking Holland Belgium from French with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for French: 1 infantryNon Combat Move - Germans
5 infantry moved from Bulgaria to Romania
1 armour moved from Bulgaria to Slovakia Hungary
1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 112 Sea Zone to 113 Sea Zone
1 aaGun moved from Western Germany to 113 Sea Zone
1 aaGun moved from 113 Sea Zone to Norway
2 infantry moved from Finland to Norway
1 infantry moved from Finland to Norway
2 fighters and 2 tactical_bombers moved from Holland Belgium to Western Germany
6 armour moved from France to Germany
2 mech_infantrys moved from France to Germany
2 artilleries moved from France to Western Germany
1 bomber, 1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western GermanyPlace Units - Germans
2 fighters placed in 113 Sea Zone
3 infantry placed in France
1 artillery and 5 infantry placed in Western Germany
2 artilleries and 3 infantry placed in Germany
Germans undo move 3.
2 infantry placed in Western Germany
Germans undo move 4.
5 infantry placed in Germany
Germans undo move 4.
1 infantry placed in Western Germany
1 infantry placed in Western Germany
1 artillery and 3 infantry placed in GermanyTurn Complete - Germans
Germans collect 37 PUs; end with 38 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 43 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 48 PUsTerritory Summary for Germans :
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 3 infantry
Slovakia Hungary : 2 aaGuns, 1 armour, 3 artilleries and 13 infantry
Western Germany : 2 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 2 infantry and 3 tactical_bombers
Romania : 2 armour, 2 artilleries and 10 infantry
Poland : 1 aaGun and 3 infantry
Germany : 6 armour, 3 artilleries, 1 factory_major, 6 infantry and 2 mech_infantrys
Norway : 1 aaGun and 5 infantry
Holland Belgium : 1 mech_infantry
113 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport
Bulgaria : 1 flag
Finland : 1 flag, 4 infantryProduction/PUs Summary :
Germans : 37 / 48
Russians : 37 / 37
Japanese : 29 / 45
Americans : 52 / 52
Chinese : 9 / 15
British : 28 / 34
UK_Pacific : 21 / 21
Italians : 18 / 23
ANZAC : 14 / 14
French : 11 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 4 times
Average roll : 3.455
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 11Germans Combat
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 3 times
Average roll : 3.556
Median : 3.000
Variance : 1.375
Standard Deviation : 1.173
Total rolls : 9French Combat
1 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :2
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 artilleries moved from Novgorod to Belarus
1 cruiser moved from 114 Sea Zone to 115 Sea ZoneNon Combat Move - Russians
1 aaGun moved from Bryansk to Belarus
1 aaGun moved from Belarus to Novgorod
2 infantry and 1 mech_infantry moved from Russia to Bryansk
1 armour, 2 artilleries, 5 infantry and 1 mech_infantry moved from Bryansk to Belarus
1 infantry moved from Rostov to Bryansk
5 infantry moved from Ukraine to Bryansk
2 infantry moved from Russia to Bryansk
6 infantry moved from Yakut S.S.R. to Yenisey
2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.
1 submarine moved from 111 Sea Zone to 105 Sea ZonePlace Units - Russians
1 artillery and 2 infantry placed in Novgorod
9 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs totalTerritory Summary for Russians :
Yenisey : 6 infantry
Yakut S.S.R. : 2 aaGuns and 12 infantry
Belarus : 2 aaGuns, 1 armour, 5 artilleries, 18 infantry and 1 mech_infantry
Bryansk : 1 aaGun, 1 armour, 10 infantry and 2 mech_infantrys
Russia : 1 airfield, 1 factory_major and 9 infantry
Ukraine : 1 factory_minor
Volgograd : 1 factory_minor
Novgorod : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 7 infantry and 1 tactical_bomber
Caucasus : 1 infantry
115 Sea Zone : 1 cruiser and 1 submarine
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 37 / 48
Russians : 37 / 37
Japanese : 29 / 45
Americans : 52 / 52
Chinese : 9 / 15
British : 28 / 34
UK_Pacific : 21 / 21
Italians : 18 / 23
ANZAC : 14 / 14
French : 11 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
I found it.
http://www.wizards.com/avalonhill/rules/A&A_Europe_1940_2ndEd_Rulebook_LR.pdf
Each enemy warship (except for aircraft carriers) and
carrier-based air unit in the sea zone might cause the loss
of 1 or more IPCs from your income for the turn. The
owners of enemy battleships, cruisers, and/or destroyers
roll one die for each such unit, and the owners of enemy
submarines and/or air units roll two dice for each such
unit. Any rolls of “4†or higher are ignored. The results
of these rolls that are “3†or less are totaled, and the
resulting number is the total convoy damage suffered in
the disruption. However, this number might be limited.
Each disrupted convoy can’t lose more IPCs than the total
IPC value of your controlled territories adjacent to the sea
zone. Also, no single territory can lose more IPCs than its
own IPC value from multiple disrupted adjacent convoys
(for example, Scotland cannot lose more than 2 IPCs
from disrupted convoys in sea zones 109 and 119). After
these limits are applied, the final total is subtracted from
your income for the turn.So, the roll of of 3 would rob you of 3 ipcs. But Kenya is only worth one, so you need to deduct one ipc next time you get a chance.
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I found it.
http://www.wizards.com/avalonhill/rules/A&A_Europe_1940_2ndEd_Rulebook_LR.pdf
Each enemy warship (except for aircraft carriers) and
carrier-based air unit in the sea zone might cause the loss
of 1 or more IPCs from your income for the turn. The
owners of enemy battleships, cruisers, and/or destroyers
roll one die for each such unit, and the owners of enemy
submarines and/or air units roll two dice for each such
unit. Any rolls of “4” or higher are ignored. The results
of these rolls that are “3” or less are totaled, and the
resulting number is the total convoy damage suffered in
the disruption. However, this number might be limited.
Each disrupted convoy can’t lose more IPCs than the total
IPC value of your controlled territories adjacent to the sea
zone. Also, no single territory can lose more IPCs than its
own IPC value from multiple disrupted adjacent convoys
(for example, Scotland cannot lose more than 2 IPCs
from disrupted convoys in sea zones 109 and 119). After
these limits are applied, the final total is subtracted from
your income for the turn.So, the roll of of 3 would rob you of 3 ipcs. But Kenya is only worth one, so you need to deduct one ipc next time you get a chance.
ok thanks, I understand.
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :2
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Americans
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to AlliedPurchase Units - Japanese
Japanese buy 1 airfield, 1 destroyer, 1 harbour and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 artillery and 3 infantry moved from Hunan to Yunnan
1 armour moved from Kwangsi to French Indo China
Japanese take French Indo China from French
1 armour moved from French Indo China to Yunnan
1 infantry moved from Siam to Shan State
Japanese take Shan State from UK_Pacific
3 infantry moved from Kwangsi to 36 Sea Zone
3 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Siam to 37 Sea Zone
4 infantry moved from 37 Sea Zone to Malaya
1 battleship and 1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from Kwangsi to 41 Sea Zone
1 fighter moved from Kwangsi to 42 Sea Zone
2 carriers moved from 36 Sea Zone to 37 Sea Zone
2 tactical_bombers moved from Kwangsi to Malaya
2 fighters moved from 36 Sea Zone to Malaya
1 bomber moved from Kwangsi to Malaya
2 infantry moved from Kiangsi to Kwangtung
1 mech_infantry moved from Anhwe to Kwangtung
2 artilleries and 3 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
1 battleship moved from 33 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 tactical_bomber moved from 36 Sea Zone to Malaya
1 tactical_bomber moved from 36 Sea Zone to Yunnan
1 fighter moved from Kwangsi to Kwangtung
1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
1 fighter moved from Kwangsi to Kwangtung
1 cruiser moved from 36 Sea Zone to 35 Sea Zone
1 cruiser moved from 33 Sea Zone to 35 Sea Zone
1 bomber moved from Kwangsi to Malaya
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Philippines
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines





