@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
13L G40 Boldfresh vs. Karl7 (Allies +11) game 3 THE RECKONING
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :1
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to AlliedPurchase Units - Japanese
Japanese buy 3 transports; Remaining resources: 5 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
2 infantry and 1 transport moved from 17 Sea Zone to 31 Sea Zone
2 infantry moved from 31 Sea Zone to Wake Island
1 destroyer moved from 6 Sea Zone to 26 Sea Zone
1 destroyer moved from 6 Sea Zone to 26 Sea Zone
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 26 Sea Zone
1 submarine moved from 6 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Philippines
1 fighter moved from Formosa to 37 Sea Zone
1 cruiser moved from 20 Sea Zone to 37 Sea Zone
1 artillery and 2 infantry moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
1 bomber moved from Japan to Yunnan
1 bomber moved from Japan to 20 Sea Zone
1 bomber moved from 20 Sea Zone to 37 Sea Zone
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 infantry moved from Kwangsi to Hunan
2 infantry moved from Kiangsi to Kwangtung
1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 infantry moved from Okinawa to 19 Sea Zone
1 artillery moved from Manchuria to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 35 Sea Zone
1 fighter and 2 tactical_bombers moved from Japan to 20 Sea Zone
1 fighter moved from Okinawa to 20 Sea Zone
2 fighters and 2 tactical_bombers moved from 20 Sea Zone to Kwangtung
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from Manchuria to Anhwe
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 infantry moved from Shantung to Anhwe
Japanese take Anhwe from Chinese
2 fighters and 2 tactical_bombers moved from Anhwe to Hunan -
scrambles?
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hawaii and philippines
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Scramble 2 in hawaii
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :1
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to AlliedPurchase Units - Japanese
Japanese buy 3 transports; Remaining resources: 5 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
2 infantry and 1 transport moved from 17 Sea Zone to 31 Sea Zone
2 infantry moved from 31 Sea Zone to Wake Island
1 destroyer moved from 6 Sea Zone to 26 Sea Zone
1 destroyer moved from 6 Sea Zone to 26 Sea Zone
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 26 Sea Zone
1 submarine moved from 6 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Philippines
1 fighter moved from Formosa to 37 Sea Zone
1 cruiser moved from 20 Sea Zone to 37 Sea Zone
1 artillery and 2 infantry moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
1 bomber moved from Japan to Yunnan
1 bomber moved from Japan to 20 Sea Zone
1 bomber moved from 20 Sea Zone to 37 Sea Zone
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 infantry moved from Kwangsi to Hunan
2 infantry moved from Kiangsi to Kwangtung
1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 infantry moved from Okinawa to 19 Sea Zone
1 artillery moved from Manchuria to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 35 Sea Zone
1 fighter and 2 tactical_bombers moved from Japan to 20 Sea Zone
1 fighter moved from Okinawa to 20 Sea Zone
2 fighters and 2 tactical_bombers moved from 20 Sea Zone to Kwangtung
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from Manchuria to Anhwe
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 infantry moved from Shantung to Anhwe
Japanese take Anhwe from Chinese
2 fighters and 2 tactical_bombers moved from Anhwe to Hunan
2 artilleries and 2 infantry moved from 35 Sea Zone to PhilippinesCombat - Japanese
Americans scrambles 2 units out of Hawaiian Islands to defend against the attack in 26 Sea Zone
Battle in 26 Sea Zone
Japanese attack with 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport
Japanese roll dice for 1 submarine in 26 Sea Zone, round 1 : 1/1 hits
Americans roll dice for 1 submarine in 26 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 2 destroyers, 2 fighters and 2 tactical_bombers in 26 Sea Zone, round 1 : 2/6 hits
Americans roll dice for 1 cruiser, 1 destroyer, 2 fighters and 1 transport in 26 Sea Zone, round 1 : 2/4 hits
1 submarine owned by the Americans , 1 destroyer owned by the Americans , 1 cruiser owned by the Americans , 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 26 Sea Zone
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 26 Sea Zone, round 2 : 2/5 hits
Americans roll dice for 2 fighters and 1 transport in 26 Sea Zone, round 2 : 1/2 hits
2 fighters owned by the Americans and 1 fighter owned by the Japanese lost in 26 Sea Zone
1 transport owned by the Americans lost in 26 Sea Zone
Japanese win, taking 26 Sea Zone from Neutral with 1 destroyer, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 29
Casualties for Japanese: 1 destroyer, 1 fighter and 1 submarine
Casualties for Americans: 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport
Battle in 37 Sea Zone
Japanese attack with 1 bomber, 1 cruiser and 1 fighter
British defend with 1 battleship
Japanese roll dice for 1 bomber, 1 cruiser and 1 fighter in 37 Sea Zone, round 1 : 0/3 hits
British roll dice for 1 battleship in 37 Sea Zone, round 1 : 1/1 hits
1 fighter owned by the Japanese lost in 37 Sea Zone
Japanese roll dice for 1 bomber and 1 cruiser in 37 Sea Zone, round 2 : 1/2 hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship in 37 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 bomber and 1 cruiser in 37 Sea Zone, round 3 : 2/2 hits
British roll dice for 1 battleship in 37 Sea Zone, round 3 : 0/1 hits
1 battleship owned by the British lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Neutral with 1 bomber and 1 cruiser remaining. Battle score for attacker is 10
Casualties for Japanese: 1 fighter
Casualties for British: 1 battleship
Battle in Hunan
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Hunan, round 1 : 5/5 hits
Chinese roll dice for 2 infantry in Hunan, round 1 : 2/2 hits
1 infantry owned by the Japanese , 2 infantry owned by the Chinese and 1 fighter owned by the Japanese lost in Hunan
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -7
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for Chinese: 2 infantry
Battle in 35 Sea Zone
Japanese attack with 1 battleship, 2 destroyers, 1 submarine and 2 transports
Americans defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 submarine in 35 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 submarine in 35 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 battleship, 2 destroyers and 2 transports in 35 Sea Zone, round 1 : 1/3 hits
Americans roll dice for 1 destroyer in 35 Sea Zone, round 1 : 0/1 hits
1 submarine owned by the Americans lost in 35 Sea Zone
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 35 Sea Zone
Japanese win with 1 battleship, 2 destroyers, 1 submarine and 2 transports remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Wake Island
Battle in Yunnan
Japanese attack with 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 4 infantry
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 1 : 4/6 hits
Chinese roll dice for 4 infantry in Yunnan, round 1 : 0/4 hits
4 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Wake Island from Americans, taking Yunnan from Chinese with 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Chinese: 4 infantry
Battle in Kwangtung
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 harbour and 2 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Kwangtung, round 1 : 1/6 hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 1 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Kwangtung
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Kwangtung, round 2 : 1/5 hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits
1 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Philippines
Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry
Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Philippines, round 1 : 1/6 hits
Americans roll dice for 1 fighter and 2 infantry in Philippines, round 1 : 1/3 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
Japanese roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Philippines, round 2 : 4/5 hits
Americans roll dice for 1 fighter and 1 infantry in Philippines, round 2 : 1/2 hits
1 fighter owned by the Americans , 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 fighter and 2 infantryNon Combat Move - Japanese
1 fighter and 2 tactical_bombers moved from 26 Sea Zone to 31 Sea Zone
1 battleship and 2 carriers moved from 6 Sea Zone to 31 Sea Zone
1 carrier moved from 33 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
1 bomber moved from 37 Sea Zone to Kwangsi
2 fighters and 2 tactical_bombers moved from Kwangtung to Kwangsi
1 fighter and 2 tactical_bombers moved from Hunan to Kwangsi
1 bomber, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
1 artillery and 2 infantry moved from Shantung to Anhwe
1 artillery and 3 infantry moved from Kiangsu to Kiangsi
1 artillery and 1 infantry moved from Jehol to Chahar
1 mech_infantry moved from Manchuria to Anhwe
1 aaGun and 6 infantry moved from Manchuria to Jehol
4 infantry moved from Korea to Manchuria
1 fighter moved from Korea to JapanPlace Units - Japanese
3 transports placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 36 PUs; end with 41 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Paulau Island : 1 infantry
Kwangsi : 2 bombers, 4 fighters and 5 tactical_bombers
Kiangsi : 1 artillery and 3 infantry
Japan : 3 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour and 5 infantry
Jehol : 1 aaGun and 6 infantry
Siam : 1 infantry
Manchuria : 4 infantry
Yunnan : 1 flag, 1 artillery and 2 infantry
Chahar : 1 flag, 1 artillery and 2 infantry
Anhwe : 1 flag, 1 artillery, 3 infantry and 1 mech_infantry
Kwangtung : 1 flag, 1 harbour and 1 infantry
Philippines : 1 flag, 1 airfield, 2 artilleries and 1 harbour
Wake Island : 1 flag, 1 airfield and 2 infantry
French Indo China : 1 flag, 1 infantry
31 Sea Zone : 1 battleship, 2 carriers, 1 fighter, 2 tactical_bombers and 1 transport
37 Sea Zone : 1 flag, 1 cruiser
35 Sea Zone : 1 battleship, 1 carrier, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
26 Sea Zone : 1 flag, 1 destroyer
6 Sea Zone : 1 cruiser and 3 transportsProduction/PUs Summary :
Germans : 37 / 63
Russians : 36 / 41
Japanese : 36 / 41
Americans : 50 / 52
Chinese : 9 / 12
British : 28 / 28
UK_Pacific : 14 / 18
Italians : 10 / 10
ANZAC : 10 / 10
French : 13 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 3 / 0
Neutral_Allies : 8 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 13 times
2 was rolled 13 times
3 was rolled 9 times
4 was rolled 18 times
5 was rolled 16 times
6 was rolled 15 times
Average roll : 3.667
Median : 4.000
Variance : 0.578
Standard Deviation : 0.760
Total rolls : 84Japanese Combat
1 was rolled 8 times
2 was rolled 13 times
3 was rolled 5 times
4 was rolled 11 times
5 was rolled 10 times
6 was rolled 10 times
Average roll : 3.561
Median : 4.000
Variance : 0.696
Standard Deviation : 0.835
Total rolls : 57British Combat
1 was rolled 1 times
6 was rolled 2 times
Average roll : 4.333
Median : 6.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3UK_Pacific Combat
1 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 5.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Chinese Combat
1 was rolled 2 times
3 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.500
Median : 4.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6Americans Combat
1 was rolled 1 times
3 was rolled 3 times
4 was rolled 7 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.933
Median : 4.000
Variance : 2.357
Standard Deviation : 1.535
Total rolls : 15 -
i consider myself to be blessed that you only downed two aircraft… :-o
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if you go taranto, scramble everything.
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forgot one noncom. send the dude in siam to fic before you do USA please.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :1
Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesPurchase Units - Americans
Americans buy 3 destroyers, 1 fighter and 3 submarines; Remaining resources: 0 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
1 bomber moved from Central United States to 26 Sea Zone -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :1
Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesPurchase Units - Americans
Americans buy 3 destroyers, 1 fighter and 3 submarines; Remaining resources: 0 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
1 bomber moved from Central United States to 26 Sea Zone -
don’t forget about my dude in siam. :lol:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :1
Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesPurchase Units - Americans
Americans buy 3 destroyers, 1 fighter and 3 submarines; Remaining resources: 0 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
1 bomber moved from Central United States to 26 Sea ZoneCombat - Americans
Battle in 26 Sea Zone
Americans attack with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 2 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win, taking 26 Sea Zone from Japanese with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from 26 Sea Zone to Hawaiian Islands
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_AlliesPlace Units - Americans
2 destroyers and 3 submarines placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
1 fighter placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :1
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
4 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :1
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
4 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 artillery and 2 infantry
Chinese win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 1 artillery and 2 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
2 infantry moved from Kweichow to Szechwan
1 infantry moved from Shensi to Szechwan
2 infantry moved from Suiyuyan to ShensiPlace Units - Chinese
4 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs -
OK, here we go again…. Time for some self abuse and time to get your dice back. 5 time getting killed at this would be the charm.
Toranto? Scramble?
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i told you scramble all. and i said you need to move the inf from siam to fic.
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Yeah, see that now.
OK, here comes the pain
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :1
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Siam: 1 infantry
EDIT: Adding units owned by Japanese to French Indo China: 1 infantry
EDIT: Turning off Edit Mode
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 fighter moved from Burma to 37 Sea Zone
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
1 mech_infantry moved from Egypt to Ethiopia
1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
1 submarine moved from 98 Sea Zone to 96 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone
1 fighter moved from Malta to 97 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
1 destroyer moved from 98 Sea Zone to 97 Sea Zone
1 cruiser moved from 98 Sea Zone to 97 Sea Zone
1 bomber moved from United Kingdom to 97 Sea Zone
1 fighter moved from United Kingdom to 97 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :1
Purchase Units - British
British buy 2 destroyers and 1 factory_minor; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 6 infantry; Remaining resources: 0 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Siam: 1 infantry
EDIT: Adding units owned by Japanese to French Indo China: 1 infantry
EDIT: Turning off Edit Mode
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 fighter moved from Burma to 37 Sea Zone
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
1 mech_infantry moved from Egypt to Ethiopia
1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
1 submarine moved from 98 Sea Zone to 96 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone
1 fighter moved from Malta to 97 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
1 destroyer moved from 98 Sea Zone to 97 Sea Zone
1 cruiser moved from 98 Sea Zone to 97 Sea Zone
1 bomber moved from United Kingdom to 97 Sea Zone
1 fighter moved from United Kingdom to 97 Sea ZoneCombat - British
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 37 Sea Zone
British attack with 1 destroyer and 1 fighter
Japanese defend with 1 cruiser
British win with 1 fighter remaining. Battle score for attacker is 4
Casualties for Japanese: 1 cruiser
Casualties for British: 1 destroyer
Battle in 96 Sea Zone
British attack with 1 fighter and 1 submarine
Italians defend with 1 destroyer and 1 transport
British win with 1 fighter and 1 submarine remaining. Battle score for attacker is 15
Casualties for Italians: 1 destroyer and 1 transport
Battle in Ethiopia
British attack with 2 artilleries, 2 infantry and 1 mech_infantry
Italians defend with 1 artillery and 2 infantry
British win, taking Ethiopia from Italians with 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 2 infantry
Casualties for Italians: 1 artillery and 2 infantry
Battle in 97 Sea Zone
British attack with 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber
Germans defend with 1 fighter; Italians defend with 1 battleship, 1 cruiser, 2 fighters and 1 transport
Units damaged: 1 battleship owned by the Italians
retreated to 97 Sea Zone
Italians win with 1 battleship, 3 fighters and 1 transport remaining. Battle score for attacker is -29
Casualties for British: 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
Casualties for Italians: 1 cruiser
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern ItalyNon Combat Move - British
1 fighter moved from 37 Sea Zone to Shan State
1 fighter moved from Shan State to Burma
2 infantry moved from Malaya to Shan State
1 bomber and 1 fighter moved from 97 Sea Zone to Malta
1 fighter moved from 96 Sea Zone to Malta
1 carrier moved from 98 Sea Zone to 81 Sea Zone
1 infantry moved from Alexandria to Egypt
1 armour and 1 artillery moved from Alexandria to Egypt
1 carrier moved from 81 Sea Zone to 76 Sea Zone
1 transport moved from 98 Sea Zone to 76 Sea Zone
1 transport moved from 76 Sea Zone to 80 Sea Zone
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 aaGun moved from India to Burma
2 infantry moved from India to Burma
1 destroyer moved from 71 Sea Zone to 76 Sea Zone
2 infantry moved from Union of South Africa to Rhodesia
1 cruiser moved from 91 Sea Zone to 109 Sea Zone
1 battleship and 1 cruiser moved from 110 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from Ontario to Quebec
1 aaGun and 2 infantry moved from Scotland to United KingdomPlace Units - British
1 factory_minor placed in Egypt
2 destroyers placed in 109 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 6,4,5,4
British collect 29 PUs; end with 29 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUsPlace Units - UK_Pacific
6 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs total
Some Units in India change ownership: 6 infantry -
you got your dice back.
taranto was another disaster.
That’s 5 failures in 5 games for me on that. :-(





