0% for April

13L G40 Boldfresh vs. Karl7 (Allies +11) game 2

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :14

    Purchase Units - British
                British repair 4 damage on 4 harbours; Remaining resources: 38 PUs;
                British buy 3 armour and 6 infantry; Remaining resources: 2 PUs;

    Combat Move - British
                1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
                2 fighters moved from Normandy Bordeaux to Holland Belgium
                1 bomber moved from Normandy Bordeaux to Holland Belgium
                3 fighters moved from 110 Sea Zone to Holland Belgium

    Combat - British
                Battle in Holland Belgium
                    British attack with 1 artillery, 1 bomber, 5 fighters and 1 infantry
                    Germans defend with 2 infantry
                    British win, taking Holland Belgium from Germans with 1 artillery, 1 bomber, 5 fighters and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry

    Non Combat Move - British
                5 fighters moved from Holland Belgium to 110 Sea Zone
                1 bomber moved from Holland Belgium to United Kingdom
                1 mech_infantry moved from Belgian Congo to Egypt
                1 transport moved from 71 Sea Zone to 83 Sea Zone
                2 fighters moved from 92 Sea Zone to Egypt
                1 aaGun, 1 artillery and 6 infantry moved from Yunnan to Burma
                2 fighters moved from 110 Sea Zone to United Kingdom

    Place Units - British
                3 armour placed in Egypt
                6 infantry placed in United Kingdom

    Turn Complete - British
                British collect 33 PUs; end with 35 PUs total

    Turn Complete - UK_Pacific

  • 22 20 19 18 17 16 15 14 12

    UK edit

    UK edit .tsvg

  • 12

    I14 (map is mislabeled)

  • 22 20 19 18 17 16 15 14 12

    The game file has an “invalid handle” and won’t let me load.

    Can you redo Italy?

  • 12

    yeah, now i’m plugged in, i will post it normally.  just a sec.

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :14

    Purchase Units - Italians
                Italians buy nothing; Remaining resources: 3 PUs;

    Combat Move - Italians
                3 infantry moved from Northern Italy to Southern France
                1 bomber, 1 fighter and 1 tactical_bomber moved from France to Southern France
                1 armour moved from Northern Italy to Holland Belgium
                1 artillery and 13 infantry moved from France to Holland Belgium

    Combat - Italians
                Battle in Southern France
                    Italians attack with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
                    Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                        Italians roll dice for 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Southern France, round 1 :  3/6 hits
                        Americans roll dice for 1 infantry in Southern France, round 1 :  0/1 hits
                        1 infantry owned by the Americans lost in Southern France
                    Italians win, taking Southern France from Americans with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Holland Belgium
                    Italians attack with 1 armour, 1 artillery and 13 infantry
                    British defend with 1 artillery and 1 infantry
                        Italians roll dice for 1 armour, 1 artillery and 13 infantry in Holland Belgium, round 1 :  3/15 hits
                        British roll dice for 1 artillery and 1 infantry in Holland Belgium, round 1 :  0/2 hits
                        1 infantry owned by the British and 1 artillery owned by the British lost in Holland Belgium
                    Italians win, taking Holland Belgium from British with 1 armour, 1 artillery and 13 infantry remaining. Battle score for attacker is 7
                    Casualties for British: 1 artillery and 1 infantry

    Non Combat Move - Italians
                2 aaGuns moved from France to Western Germany
                1 bomber, 1 fighter and 1 tactical_bomber moved from Southern France to Western Germany
                2 aaGuns moved from Northern Italy to Yugoslavia

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,1,6,4,6
                Italians collect 8 PUs (4 lost to blockades); end with 11 PUs total

    Territory Summary for Italians :

    Southern France : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
        Western Germany : 2 aaGuns, 1 bomber, 1 fighter and 1 tactical_bomber
        Holland Belgium : 1 armour, 1 artillery and 13 infantry
        Northern Italy : 1 factory_major
        Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
        Yugoslavia : 2 aaGuns

    Production/PUs Summary :

    Germans : 58 / 90
        Russians : 26 / 33
        Japanese : 28 / 85
        Americans : 77 / 105
        Chinese : 23 / 24
        British : 30 / 35
        UK_Pacific : 5 / 0
        Italians : 12 / 11
        ANZAC : 2 / 0
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :14

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

  • 22 20 19 18 17 16 15 14 12

    Please come visit us in Egypt for a tour of the pyramids.  We welcome you!

  • 12

    i think i will take you up on that offer…

  • 22 20 19 18 17 16 15 14 12

    The battle clac has me a little better than even odds against you, but you never know.  The Dice!

  • 12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :15

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 carrier, 1 fighter, 14 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 carriers, 1 cruiser, 1 destroyer and 1 fighter moved from 113 Sea Zone to 112 Sea Zone
                1 bomber moved from Western Germany to 97 Sea Zone
                1 bomber moved from 97 Sea Zone to Egypt
                1 fighter and 1 tactical_bomber moved from Yugoslavia to Ukraine
                1 infantry moved from Bessarabia to Ukraine
                2 tactical_bombers moved from Yugoslavia to Western Ukraine
                1 infantry moved from Eastern Poland to Western Ukraine
                2 infantry moved from Baltic States to Belarus
                1 fighter moved from Germany to Belarus
                3 fighters and 1 tactical_bomber moved from Western Germany to United Kingdom
                2 bombers moved from Germany to United Kingdom
                2 fighters moved from France to United Kingdom
                1 fighter moved from Germany to 112 Sea Zone
                5 artilleries and 22 infantry moved from France to Normandy Bordeaux
                8 armour and 20 mech_infantrys moved from Western Germany to Normandy Bordeaux
                13 armour, 2 artilleries and 38 mech_infantrys moved from Trans-Jordan to Egypt
                3 tactical_bombers moved from Germany to Belarus

  • 12

    ok karl, let’s do this thing.

    intercept orders over london?

  • 22 20 19 18 17 16 15 14 12

    all intercept

  • 12

    @Karl7:

    all intercept

    :-o :-o

    let’s roll some DICE!!

  • 12

    oops i see the bomber over egypt is set on running a bombing raid, not attack as it was intended.  i will roll the bomber separately each round (if it survives the a fire).

  • 12

    ok the bomber survived aa fire in egypt.  i will roll it separately in each round and remove the damage to the harbor.

    16 hits with ground units in round 1, and here is the bomber roll:

    DiceRolls: 1@4; Total Hits: 11@4: (2)

  • 12

    17 hits in round 1.  what will you lose?

  • 12

    also, if you don’t mind, after the first round defense roll, i will roll the rest of the battle using the aa.org dicey so everything will be right.

  • 12

    here is the map.  egypt battle is all that remains!

  • 22 20 19 18 17 16 15 14 12

    lose aa and go right up combat value, all non british units of same combat value first

T-shirts, Hats, and More

Suggested Topics

  • 6
  • 37
  • 70
  • 60
  • 132
  • 102
  • 129
  • 166
Axis & Allies Boardgaming Custom Painted Miniatures

31

Online

18.1k

Users

40.9k

Topics

1.8m

Posts