Turn complete
13L G40 Boldfresh vs. Karl7 (Allies +11) game 2
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :14
Purchase Units - Germans
Germans buy 5 armour, 3 infantry, 5 mech_infantrys and 3 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Belarus
1 bomber moved from Baltic States to Belarus
2 bombers moved from Western Germany to Belarus
2 infantry moved from Western Germany to Holland Belgium
5 fighters and 1 tactical_bomber moved from 113 Sea Zone to Holland Belgium
3 fighters moved from Western Germany to Holland Belgium
1 armour moved from Iraq to Syria
Germans take Syria from French
1 armour moved from Syria to Trans-Jordan
5 armour and 4 mech_infantrys moved from Northwest Persia to Trans-Jordan
7 armour, 2 artilleries, 1 infantry and 34 mech_infantrys moved from Iraq to Trans-Jordan
1 armour moved from Buryatia to Siberia
Germans take Sakha from Russians
Germans take Siberia from Russians
1 armour moved from Yakut S.S.R. to AmurCombat - Germans
Battle in Belarus
Germans attack with 3 bombers and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 3 bombers and 2 infantry in Belarus, round 1 : 1/5 hits
Russians roll dice for 1 infantry in Belarus, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 3 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Germans attack with 8 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 artillery and 1 infantry
Germans roll dice for 8 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 1 : 6/11 hits
British roll dice for 1 artillery and 1 infantry in Holland Belgium, round 1 : 0/2 hits
1 infantry owned by the British and 1 artillery owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 8 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in Trans-Jordan
Germans attack with 13 armour, 2 artilleries, 1 infantry and 38 mech_infantrys
ANZAC defend with 1 infantry
Germans roll dice for 13 armour, 2 artilleries, 1 infantry and 38 mech_infantrys in Trans-Jordan, round 1 : 13/54 hits
British roll dice for 1 infantry in Trans-Jordan, round 1 : 1/1 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Germans lost in Trans-Jordan
Germans win, taking Trans-Jordan from British with 13 armour, 2 artilleries and 38 mech_infantrys remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Germans: 1 infantry
Battle in Amur
Germans attack with 1 armour
Americans defend with 1 infantry
Germans roll dice for 1 armour in Amur, round 1 : 1/1 hits
Russians roll dice for 1 infantry in Amur, round 1 : 1/1 hits
1 armour owned by the Germans and 1 infantry owned by the Americans lost in Amur
Russians win with no units remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour
Casualties for Americans: 1 infantryNon Combat Move - Germans
2 fighters and 2 tactical_bombers moved from Caucasus to 100 Sea Zone
1 fighter and 1 tactical_bomber moved from Volgograd to 100 Sea Zone
3 fighters and 3 tactical_bombers moved from 100 Sea Zone to Yugoslavia
1 infantry moved from Ukraine to Rostov
1 infantry moved from Volgograd to Tambov
1 mech_infantry moved from Baltic States to Bessarabia
1 infantry moved from Ukraine to Western Ukraine
3 artilleries, 3 infantry and 2 mech_infantrys moved from Ukraine to Bessarabia
3 armour and 13 mech_infantrys moved from Poland to Western Germany
1 tactical_bomber moved from Holland Belgium to Western Germany
2 fighters moved from Holland Belgium to Western Germany
1 aaGun, 3 artilleries and 7 infantry moved from Southern France to France
2 artilleries and 12 infantry moved from Western Germany to France
2 aaGuns moved from Western Germany to Germany
1 bomber moved from Belarus to Western Germany
2 bombers moved from Belarus to Germany
3 artilleries and 5 mech_infantrys moved from Volgograd to Caucasus
1 fighter moved from Holland Belgium to 113 Sea Zone
2 fighters moved from Holland Belgium to Germany
1 fighter moved from Holland Belgium to Western Germany
2 fighters moved from Holland Belgium to France
1 infantry moved from Novgorod to Baltic States
6 mech_infantrys moved from Karelia to Baltic States
11 artilleries moved from Baltic States to Eastern Poland
8 infantry moved from Baltic States to Eastern PolandPlace Units - Germans
3 infantry placed in France
5 armour and 5 mech_infantrys placed in Western Germany
3 tactical_bombers placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,4,3,3,3
Germans collect 64 PUs (6 lost to blockades); end with 64 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 75 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 90 PUsTerritory Summary for Germans :
Sakha : 1 flag
Yakut S.S.R. : 1 flag
Siberia : 1 flag, 1 armour
Kazakhstan : 1 flag
Buryatia : 1 flag
Trans-Jordan : 1 flag, 13 armour, 2 artilleries and 38 mech_infantrys
Syria : 1 flag
France : 1 flag, 1 aaGun, 1 airfield, 5 artilleries, 1 factory_major, 2 fighters and 22 infantry
Western Germany : 1 airfield, 8 armour, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 20 mech_infantrys and 1 tactical_bomber
Germany : 2 aaGuns, 2 bombers, 1 factory_major, 2 fighters and 3 tactical_bombers
Holland Belgium : 2 infantry
Belarus : 1 flag, 2 infantry
Karelia : 1 flag
Baltic States : 1 flag, 3 aaGuns, 4 infantry and 6 mech_infantrys
Rostov : 1 flag, 1 infantry
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag, 11 artilleries and 8 infantry
Bessarabia : 1 flag, 3 artilleries, 3 infantry and 3 mech_infantrys
Tambov : 1 flag, 1 infantry
Ukraine : 1 flag, 1 factory_minor
Western Ukraine : 1 flag, 1 infantry
Volgograd : 1 flag, 1 factory_minor
Turkmenistan : 1 flag
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Caucasus : 1 flag, 3 artilleries and 8 mech_infantrys
113 Sea Zone : 3 carriers, 1 cruiser, 1 destroyer, 1 fighter and 1 transport
Bulgaria : 1 flag
109 Sea Zone : 1 flag
Greece : 1 flag
Iraq : 1 flag
Eastern Persia : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag
Yugoslavia : 1 flag, 3 fighters and 3 tactical_bombers
Finland : 1 flagProduction/PUs Summary :
Germans : 70 / 90
Russians : 15 / 24
Japanese : 32 / 58
Americans : 73 / 98
Chinese : 23 / 25
British : 30 / 42
UK_Pacific : 5 / 0
Italians : 11 / 3
ANZAC : 2 / 0
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 11 times
2 was rolled 15 times
3 was rolled 22 times
4 was rolled 13 times
5 was rolled 15 times
6 was rolled 15 times
Average roll : 3.560
Median : 3.000
Variance : 0.767
Standard Deviation : 0.876
Total rolls : 91Null / Other
1 was rolled 1 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.556
Median : 3.000
Variance : 1.375
Standard Deviation : 1.173
Total rolls : 9Germans Combat
1 was rolled 9 times
2 was rolled 14 times
3 was rolled 14 times
4 was rolled 9 times
5 was rolled 12 times
6 was rolled 13 times
Average roll : 3.563
Median : 3.000
Variance : 0.443
Standard Deviation : 0.665
Total rolls : 71British Combat
1 was rolled 1 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.556
Median : 3.000
Variance : 1.375
Standard Deviation : 1.173
Total rolls : 9Russians Combat
2 was rolled 1 times
5 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
Oh yeah, I kept forgetting to move him. Was there a move that that edit affected? If you want to call it there because it affected a move, that is fine.
no worries, it’s fine. he probably woulda hit me like the anzac dude did… :wink:
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this is going to be a very interesting round.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :14
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Bryansk to Ukraine
Russians take Ukraine from Germans
2 infantry moved from Bryansk to Rostov
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 armour moved from Yenisey to Buryatia
Russians take Yakut S.S.R. from Germans
Russians take Buryatia from Germans
3 infantry moved from Yenisey to Timguska
1 infantry moved from Novosibirsk to Kazakhstan
Russians take Kazakhstan from Germans
3 infantry moved from Russia to Tambov
12 infantry moved from Russia to Tambov
8 infantry moved from Russia to Tambov
1 artillery moved from Russia to Tambov
2 infantry moved from Bryansk to Belarus
1 tactical_bomber moved from Russia to Belarus
1 fighter moved from Russia to Belarus
1 fighter moved from Russia to Belarus
1 fighter moved from Russia to Western Ukraine
1 fighter moved from Russia to Rostov -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :14
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Bryansk to Ukraine
Russians take Ukraine from Germans
2 infantry moved from Bryansk to Rostov
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 armour moved from Yenisey to Buryatia
Russians take Yakut S.S.R. from Germans
Russians take Buryatia from Germans
3 infantry moved from Yenisey to Timguska
1 infantry moved from Novosibirsk to Kazakhstan
Russians take Kazakhstan from Germans
3 infantry moved from Russia to Tambov
12 infantry moved from Russia to Tambov
8 infantry moved from Russia to Tambov
1 artillery moved from Russia to Tambov
2 infantry moved from Bryansk to Belarus
1 tactical_bomber moved from Russia to Belarus
1 fighter moved from Russia to Belarus
1 fighter moved from Russia to Belarus
1 fighter moved from Russia to Western Ukraine
1 fighter moved from Russia to RostovAirborne Attack Move - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :14
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Bryansk to Ukraine
Russians take Ukraine from Germans
2 infantry moved from Bryansk to Rostov
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 armour moved from Yenisey to Buryatia
Russians take Yakut S.S.R. from Germans
Russians take Buryatia from Germans
3 infantry moved from Yenisey to Timguska
1 infantry moved from Novosibirsk to Kazakhstan
Russians take Kazakhstan from Germans
3 infantry moved from Russia to Tambov
12 infantry moved from Russia to Tambov
8 infantry moved from Russia to Tambov
1 artillery moved from Russia to Tambov
2 infantry moved from Bryansk to Belarus
1 tactical_bomber moved from Russia to Belarus
1 fighter moved from Russia to Belarus
1 fighter moved from Russia to Belarus
1 fighter moved from Russia to Western Ukraine
1 fighter moved from Russia to RostovAirborne Attack Move - Russians
Combat - Russians
Battle in Belarus
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians win, taking Belarus from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Tambov
Russians attack with 1 artillery and 23 infantry
Germans defend with 1 infantry
Russians win, taking Tambov from Germans with 1 artillery and 23 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Western Ukraine
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Rostov
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Rostov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 aaGun moved from Russia to Tambov
1 fighter moved from Rostov to Tambov
2 infantry moved from Russia to Tambov
2 fighters moved from Belarus to Bryansk
1 tactical_bomber moved from Belarus to Bryansk
1 fighter moved from Western Ukraine to Bryansk
1 infantry moved from Urals to Vologda
1 infantry moved from Novosibirsk to Samara
1 fighter moved from Tambov to BryanskPlace Units - Russians
8 infantry placed in RussiaTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 33 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :14
Purchase Units - Japanese
Japanese buy nothing; Remaining resources: 58 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
3 armour and 6 infantry moved from India to 39 Sea Zone
1 infantry moved from Ceylon to 39 Sea Zone
3 armour, 7 infantry and 5 transports moved from 39 Sea Zone to 76 Sea Zone
2 infantry moved from 76 Sea Zone to Italian Somaliland
2 infantry moved from 76 Sea Zone to Ethiopia
3 armour and 3 infantry moved from 76 Sea Zone to British SomalilandCombat - Japanese
Battle in British Somaliland
Battle in Ethiopia
Battle in Italian SomalilandNon Combat Move - Japanese
8 fighters and 2 tactical_bombers moved from India to Trans-Jordan
3 fighters and 4 tactical_bombers moved from Iraq to Trans-Jordan
3 fighters moved from 39 Sea Zone to 76 Sea Zone
1 fighter moved from 39 Sea Zone to Trans-Jordan
1 battleship, 7 carriers, 2 destroyers, 1 fighter and 2 submarines moved from 39 Sea Zone to 76 Sea Zone
2 infantry moved from India to West India
1 artillery, 1 infantry and 1 mech_infantry moved from New South Wales to QueenslandTurn Complete - Japanese
Total Cost from Convoy Blockades: 15
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,3,6,6,6,6
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 5,3
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 6,2
Japanese collect 17 PUs (15 lost to blockades); end with 75 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 85 PUsTerritory Summary for Japanese :
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 34 infantry
Ceylon : 1 flag
India : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Queensland : 1 flag, 1 airfield, 1 artillery, 1 harbour, 1 infantry and 1 mech_infantry
Victoria : 1 flag
Northern Territory : 1 flag
New South Wales : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
South Australia : 1 flag
Western Australia : 1 flag
Wake Island : 1 flag, 1 airfield
Celebes : 1 flag
Java : 1 flag, 1 airfield
Sumatra : 1 flag
West India : 1 flag, 2 infantry
Trans-Jordan : 12 fighters and 6 tactical_bombers
British Somaliland : 1 flag, 3 armour and 3 infantry
Italian Somaliland : 2 infantry
Ethiopia : 2 infantry
76 Sea Zone : 1 battleship, 7 carriers, 2 destroyers, 4 fighters, 2 submarines and 5 transportsProduction/PUs Summary :
Germans : 58 / 90
Russians : 26 / 33
Japanese : 32 / 85
Americans : 73 / 98
Chinese : 23 / 25
British : 30 / 42
UK_Pacific : 5 / 0
Italians : 12 / 3
ANZAC : 2 / 0
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Null / Other
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
hold on, one edit coming.
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here ya go.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :14
Purchase Units - Americans
Americans repair 6 damage on 6 factory_minors; Remaining resources: 92 PUs;
Americans buy 1 armour, 1 carrier, 2 fighters, 11 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 unit repaired.
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Italians
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 bomber moved from Kansu to Volgograd
1 submarine moved from 42 Sea Zone to 39 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :14
Purchase Units - Americans
Americans repair 6 damage on 6 factory_minors; Remaining resources: 92 PUs;
Americans buy 1 armour, 1 carrier, 2 fighters, 11 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 unit repaired.
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Italians
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 bomber moved from Kansu to Volgograd
1 submarine moved from 42 Sea Zone to 39 Sea ZoneCombat - Americans
Battle in Java
Strategic bombing raid in Volgograd
Bombing raid in Volgograd rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Volgograd causes 4 damage total.Non Combat Move - Americans
1 bomber moved from Volgograd to Russia
3 fighters moved from Korea to Kansu
2 infantry moved from Okinawa to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 submarine moved from 33 Sea Zone to 6 Sea Zone
1 submarine moved from 33 Sea Zone to 62 Sea Zone
1 destroyer moved from 41 Sea Zone to 38 Sea Zone
2 destroyers moved from 38 Sea Zone to 39 Sea Zone
1 battleship moved from 37 Sea Zone to 39 Sea Zone
1 battleship moved from 37 Sea Zone to 39 Sea Zone
4 carriers moved from 37 Sea Zone to 39 Sea Zone
5 fighters moved from 37 Sea Zone to 39 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 39 Sea Zone
2 fighters moved from 37 Sea Zone to 39 Sea Zone
8 submarines moved from 37 Sea Zone to 39 Sea Zone
3 destroyers moved from 37 Sea Zone to 39 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 37 Sea Zone to 36 Sea Zone
1 destroyer moved from 33 Sea Zone to 36 Sea Zone
1 mech_infantry moved from Malaya to Burma
9 bombers moved from French Indo China to Burma
3 fighters moved from French Indo China to Szechwan
3 fighters moved from Szechwan to Kansu
1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 103 Sea Zone to 110 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 110 Sea Zone to United Kingdom
4 infantry moved from Eastern United States to 101 Sea Zone
4 infantry and 2 transports moved from 101 Sea Zone to 103 Sea Zone
3 transports moved from 102 Sea Zone to 101 Sea Zone
1 destroyer moved from 36 Sea Zone to 39 Sea Zone
1 submarine moved from 44 Sea Zone to 41 Sea ZonePlace Units - Americans
1 armour, 1 fighter and 1 mech_infantry placed in Korea
1 transport placed in 36 Sea Zone
2 infantry placed in French Indo China
3 infantry placed in Normandy Bordeaux
1 fighter and 6 infantry placed in Eastern United States
1 carrier and 1 submarine placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 80 PUs; end with 80 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 105 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :14
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 8 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
8 infantry placed in KansuTurn Complete - Chinese
Chinese collect 23 PUs; end with 24 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :14
Purchase Units - British
British repair 4 damage on 4 harbours; Remaining resources: 38 PUs;
British buy 3 armour and 6 infantry; Remaining resources: 2 PUs;Combat Move - British
1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
2 fighters moved from Normandy Bordeaux to Holland Belgium
1 bomber moved from Normandy Bordeaux to Holland Belgium
3 fighters moved from 110 Sea Zone to Holland Belgium -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :14
Purchase Units - British
British repair 4 damage on 4 harbours; Remaining resources: 38 PUs;
British buy 3 armour and 6 infantry; Remaining resources: 2 PUs;Combat Move - British
1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
2 fighters moved from Normandy Bordeaux to Holland Belgium
1 bomber moved from Normandy Bordeaux to Holland Belgium
3 fighters moved from 110 Sea Zone to Holland BelgiumCombat - British
Battle in Holland Belgium
British attack with 1 artillery, 1 bomber, 5 fighters and 1 infantry
Germans defend with 2 infantry
British win, taking Holland Belgium from Germans with 1 artillery, 1 bomber, 5 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - British
5 fighters moved from Holland Belgium to 110 Sea Zone
1 bomber moved from Holland Belgium to United Kingdom
1 mech_infantry moved from Belgian Congo to Egypt
1 transport moved from 71 Sea Zone to 83 Sea Zone
2 fighters moved from 92 Sea Zone to Egypt
1 aaGun, 1 artillery and 6 infantry moved from Yunnan to Burma
2 fighters moved from 110 Sea Zone to United KingdomPlace Units - British
3 armour placed in Egypt
6 infantry placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 35 PUs totalTurn Complete - UK_Pacific
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UK edit
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I14 (map is mislabeled)
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The game file has an “invalid handle” and won’t let me load.
Can you redo Italy?
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yeah, now i’m plugged in, i will post it normally. just a sec.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :14
Purchase Units - Italians
Italians buy nothing; Remaining resources: 3 PUs;Combat Move - Italians
3 infantry moved from Northern Italy to Southern France
1 bomber, 1 fighter and 1 tactical_bomber moved from France to Southern France
1 armour moved from Northern Italy to Holland Belgium
1 artillery and 13 infantry moved from France to Holland BelgiumCombat - Italians
Battle in Southern France
Italians attack with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Southern France, round 1 : 3/6 hits
Americans roll dice for 1 infantry in Southern France, round 1 : 0/1 hits
1 infantry owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Holland Belgium
Italians attack with 1 armour, 1 artillery and 13 infantry
British defend with 1 artillery and 1 infantry
Italians roll dice for 1 armour, 1 artillery and 13 infantry in Holland Belgium, round 1 : 3/15 hits
British roll dice for 1 artillery and 1 infantry in Holland Belgium, round 1 : 0/2 hits
1 infantry owned by the British and 1 artillery owned by the British lost in Holland Belgium
Italians win, taking Holland Belgium from British with 1 armour, 1 artillery and 13 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantryNon Combat Move - Italians
2 aaGuns moved from France to Western Germany
1 bomber, 1 fighter and 1 tactical_bomber moved from Southern France to Western Germany
2 aaGuns moved from Northern Italy to YugoslaviaTurn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,1,6,4,6
Italians collect 8 PUs (4 lost to blockades); end with 11 PUs totalTerritory Summary for Italians :
Southern France : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
Western Germany : 2 aaGuns, 1 bomber, 1 fighter and 1 tactical_bomber
Holland Belgium : 1 armour, 1 artillery and 13 infantry
Northern Italy : 1 factory_major
Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
Yugoslavia : 2 aaGunsProduction/PUs Summary :
Germans : 58 / 90
Russians : 26 / 33
Japanese : 28 / 85
Americans : 77 / 105
Chinese : 23 / 24
British : 30 / 35
UK_Pacific : 5 / 0
Italians : 12 / 11
ANZAC : 2 / 0
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :14
Combat Move - French
Non Combat Move - French
Turn Complete - French





