@TinCanoftheSea here’s an updated save file with the NCM change (1 inf Siam > FIC)
13L G40 Boldfresh vs. Karl7 (Allies +11)
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :10
Combat Move - British
1 infantry moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
6 infantry moved from Morocco to 92 Sea Zone
1 artillery moved from Morocco to 92 Sea Zone
1 armour moved from Morocco to 92 Sea Zone
1 armour, 1 artillery, 1 battleship, 1 carrier, 3 cruisers, 2 destroyers, 2 fighters, 6 infantry, 2 submarines and 4 transports moved from 92 Sea Zone to 96 Sea Zone
6 infantry moved from 96 Sea Zone to Tobruk
1 artillery moved from 96 Sea Zone to Tobruk
1 armour moved from 96 Sea Zone to Tobruk
3 submarines moved from 81 Sea Zone to 96 Sea Zone
2 infantry moved from Trans-Jordan to Iraq
2 fighters moved from 96 Sea Zone to Egypt
1 tactical_bomber moved from Egypt to Iraq
1 fighter moved from Egypt to Iraq
1 infantry moved from Trans-Jordan to Syria
British take Syria from Italians
3 infantry moved from Union of South Africa to Rhodesia
1 infantry moved from Shan State to Yunnan
Chinese take Yunnan from Japanese
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 tactical_bomber moved from India to 41 Sea ZoneCombat - British
Battle in 41 Sea Zone
British attack with 1 tactical_bomber
Japanese defend with 1 transport
British win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Tobruk
Battle in Iraq
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British win, taking Tobruk from Italians, taking Iraq from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
1 tactical_bomber moved from Iraq to Persia
1 fighter moved from Iraq to Persia
1 infantry moved from Alexandria to Egypt
2 fighters moved from Gibraltar to 96 Sea Zone
1 bomber moved from Gibraltar to Egypt
1 tactical_bomber moved from 41 Sea Zone to India
1 armour moved from India to Burma
3 infantry moved from Shan State to Burma
1 infantry moved from Shan State to Burma
4 artilleries moved from Shan State to BurmaPlace Units - British
1 fighter and 2 infantry placed in Persia
2 armour and 1 infantry placed in Egypt
1 mech_infantry placed in Union of South AfricaTurn Complete - British
British collect 34 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs -
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :10
Purchase Units - Italians
Italians buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 1 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to United KingdomCombat - Italians
Strategic bombing raid in United Kingdom
AA guns fire in United Kingdom : 0/1 hits
Bombing raid in United Kingdom rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in United Kingdom causes 7 damage total.Non Combat Move - Italians
1 bomber moved from United Kingdom to Normandy Bordeaux
1 armour and 3 artilleries moved from Southern Italy to 97 Sea Zone
5 infantry moved from Southern Italy to 97 Sea Zone
4 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
1 armour, 3 artilleries and 10 infantry moved from 97 Sea Zone to Albania
4 mech_infantrys moved from Northern Italy to Yugoslavia
1 artillery and 2 infantry moved from France to Northern Italy
1 aaGun moved from Northern Italy to Southern Italy
1 aaGun moved from Western Germany to Northern Italy
3 infantry moved from France to Northern ItalyPlace Units - Italians
1 carrier, 1 destroyer and 1 submarine placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 22 PUs; end with 23 PUs totalTerritory Summary for Italians :
Normandy Bordeaux : 1 flag, 1 bomber, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
Albania : 1 flag, 1 armour, 3 artilleries and 10 infantry
Northern Italy : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 2 fighters and 5 infantry
Southern Italy : 1 flag, 2 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
Bryansk : 1 flag
Rostov : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Tambov : 1 flag
Western Ukraine : 1 flag
93 Sea Zone : 1 flag
Greece : 1 flag
97 Sea Zone : 1 flag, 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 2 submarines and 7 transports
Yugoslavia : 1 flag, 1 armour and 4 mech_infantrysProduction/PUs Summary :
Germans : 51 / 68
Russians : 19 / 0
Japanese : 42 / 56
Americans : 59 / 84
Chinese : 14 / 15
British : 34 / 39
UK_Pacific : 11 / 13
Italians : 22 / 23
ANZAC : 9 / 14
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
5 was rolled 1 times
6 was rolled 1 times
Average roll : 5.500
Median : 5.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Null / Other
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1British Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
just a sec Karl, i’m going to reposition italy a little bit. wont affect either of your anzac or french turn so go ahead.
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :10
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 infantry moved from South Australia to Western Australia
ANZAC take Western Australia from Japanese
1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
1 artillery moved from 19 Sea Zone to Kiangsu
1 infantry moved from 19 Sea Zone to Kiangsu -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :10
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 infantry moved from South Australia to Western Australia
ANZAC take Western Australia from Japanese
1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
1 artillery moved from 19 Sea Zone to Kiangsu
1 infantry moved from 19 Sea Zone to KiangsuCombat - ANZAC
Battle in Kiangsu
Trigger Chinese Destroy Factories Kiangsu ANZAC: has removed 1 factory_minor owned by Chinese in KiangsuNon Combat Move - ANZAC
1 carrier, 1 cruiser and 2 fighters moved from 17 Sea Zone to 35 Sea Zone
3 fighters moved from Iwo Jima to Philippines
1 aaGun, 1 artillery and 3 infantry moved from South Australia to Queensland
1 aaGun, 1 fighter and 4 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs -
here it is. just putting 8 inf back in southern italy instead of albania.
-
anzac makin ban :-ok!
-
-
oops didn’t realize the factory got destroyed if anzac took a kiangsu… oh well, live and learn in this game right?
-
little more of a challenge now to win without the japanese fleet… apparently i had the wrong units in the calculator on that z20 battle… :lol:
oh well, it’s much more of a fair fight now!
-
dont forget mighty france.
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :10
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Kiangsu
1 artillery moved from 19 Sea Zone to Kiangsu
1 infantry moved from South Australia to Western Australia
ANZAC take Western Australia from Japanese -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :10
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Kiangsu
1 artillery moved from 19 Sea Zone to Kiangsu
1 infantry moved from South Australia to Western Australia
ANZAC take Western Australia from JapaneseCombat - ANZAC
Battle in Kiangsu
Trigger Chinese Destroy Factories Kiangsu ANZAC: has removed 1 factory_minor owned by Chinese in KiangsuNon Combat Move - ANZAC
1 carrier, 1 cruiser and 2 fighters moved from 17 Sea Zone to 35 Sea Zone
3 fighters moved from Iwo Jima to Philippines
1 aaGun, 1 fighter and 4 infantry moved from New South Wales to Queensland
1 aaGun, 1 artillery and 3 infantry moved from South Australia to QueenslandPlace Units - ANZAC
1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :10
Combat Move - French
Non Combat Move - French
1 cruiser moved from 92 Sea Zone to 96 Sea Zone
1 destroyer moved from 81 Sea Zone to 79 Sea ZoneTurn Complete - French
-
We’ll see….
The Allies are still alive, but Germany is not too far from Cairo…
I just redid Anzac with your corrected map, so last map is right.
-
Also, I think the dice favored me on the 20 battle. I think your Kamikaze’s only killed 1 ship too
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :11
Purchase Units - Germans
Germans buy 1 factory_minor, 1 fighter, 9 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Kazakhstan to Shensi
Germans take Tsinghai from Chinese
1 armour moved from Kazakhstan to Szechwan
Germans take Sikang from Chinese
1 armour moved from Kazakhstan to Shensi
1 armour moved from Kazakhstan to Szechwan
2 bombers moved from Kwangsi to Szechwan
2 infantry moved from Northwest Persia to Iraq
2 bombers moved from Southern Italy to Iraq
1 infantry moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from RussiansCombat - Germans
Battle in Shensi
Germans attack with 2 armour
Chinese defend with 1 infantry
Germans roll dice for 2 armour in Shensi, round 1 : 0/2 hits
Chinese roll dice for 1 infantry in Shensi, round 1 : 0/1 hits
Germans roll dice for 2 armour in Shensi, round 2 : 1/2 hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Shensi
Germans win, taking Shensi from Chinese with 2 armour remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Szechwan
Germans attack with 2 armour and 2 bombers
Russians defend with 1 infantry; Chinese defend with 1 infantry
Germans roll dice for 2 armour and 2 bombers in Szechwan, round 1 : 2/4 hits
Chinese roll dice for 2 infantry in Szechwan, round 1 : 0/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Chinese lost in Szechwan
Germans win, taking Szechwan from Chinese with 2 armour and 2 bombers remaining. Battle score for attacker is 6
Casualties for Russians: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Iraq
Germans attack with 2 bombers and 2 infantry
British defend with 2 infantry
Germans roll dice for 2 bombers and 2 infantry in Iraq, round 1 : 1/4 hits
British roll dice for 2 infantry in Iraq, round 1 : 0/2 hits
1 infantry owned by the British lost in Iraq
Germans roll dice for 2 bombers and 2 infantry in Iraq, round 2 : 3/4 hits
British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits
1 infantry owned by the British lost in Iraq
Germans win, taking Iraq from British with 2 bombers and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantryNon Combat Move - Germans
1 bomber moved from Iraq to Caucasus
1 bomber moved from Iraq to Caucasus
2 aaGuns, 14 artilleries and 11 infantry moved from Northwest Persia to Caucasus
3 infantry moved from Volgograd to Caucasus
1 artillery and 2 infantry moved from Kazakhstan to Tsinghai
3 infantry moved from Russia to Smolensk
1 infantry moved from Belarus to Smolensk
1 aaGun and 11 infantry moved from Poland to Eastern Poland
1 tactical_bomber moved from Yugoslavia to 97 Sea Zone
1 tactical_bomber moved from Southern Italy to 97 Sea Zone
1 fighter moved from Northern Italy to Southern Italy
3 mech_infantrys moved from Northern Italy to Southern Italy
2 mech_infantrys moved from Northern Italy to Southern Italy
10 infantry moved from Northern Italy to Southern France
1 aaGun and 2 infantry moved from Greater Southern Germany to Yugoslavia
9 armour moved from Bryansk to Rostov
3 infantry moved from Ukraine to Rostov
8 infantry moved from Greater Southern Germany to Northern Italy
1 mech_infantry moved from Western Germany to Northern Italy
2 armour moved from Western Germany to Northern Italy
2 infantry moved from Western Germany to Northern Italy
10 infantry moved from France to Southern France
1 mech_infantry moved from Northern Italy to Southern Italy
2 bombers moved from Szechwan to CaucasusPlace Units - Germans
3 infantry placed in Volgograd
3 infantry placed in Ukraine
3 infantry placed in Russia
1 factory_minor placed in Yugoslavia
3 mech_infantrys placed in France
Germans undo move 5.
1 fighter and 3 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 58 PUs; end with 58 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 62 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUsTerritory Summary for Germans :
Shensi : 1 flag, 2 armour
Tsinghai : 1 flag, 1 artillery and 2 infantry
Szechwan : 1 flag, 2 armour
Sikang : 1 flag
Evenkiyskiy : 1 flag, 1 infantry
Kazakhstan : 1 flag
Southern France : 1 flag, 1 aaGun and 34 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 flag, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 3 mech_infantrys
Germany : 1 flag, 1 factory_major
Northern Italy : 1 flag, 2 armour, 1 fighter, 10 infantry and 7 mech_infantrys
Southern Italy : 1 flag, 1 aaGun, 1 artillery, 7 fighters and 6 mech_infantrys
Belarus : 1 flag
Baltic States : 1 flag
Rostov : 1 flag, 9 armour and 3 infantry
Urals : 1 flag
Archangel : 1 flag, 1 infantry
Eastern Poland : 1 flag, 1 aaGun and 11 infantry
Russia : 1 flag, 1 airfield, 1 factory_minor and 3 infantry
Ukraine : 1 flag, 1 factory_minor and 3 infantry
Vologda : 1 flag
Volgograd : 1 flag, 1 factory_minor and 3 infantry
Caucasus : 1 flag, 2 aaGuns, 14 artilleries, 4 bombers and 17 infantry
Smolensk : 1 flag, 7 infantry
Samara : 1 flag
125 Sea Zone : 1 flag
Bulgaria : 1 flag
97 Sea Zone : 1 flag, 6 tactical_bombers
Iraq : 1 flag, 2 infantry
Northwest Persia : 1 flag
Yugoslavia : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor, 2 fighters and 2 infantryProduction/PUs Summary :
Germans : 58 / 77
Russians : 18 / 0
Japanese : 38 / 56
Americans : 59 / 84
Chinese : 13 / 15
British : 32 / 39
UK_Pacific : 11 / 13
Italians : 22 / 23
ANZAC : 10 / 21
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
3 was rolled 8 times
4 was rolled 7 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 4.000
Median : 4.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 23Germans Combat
1 was rolled 1 times
3 was rolled 5 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.938
Median : 4.000
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 16British Combat
3 was rolled 2 times
6 was rolled 1 times
Average roll : 4.000
Median : 3.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Chinese Combat
3 was rolled 1 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 4.250
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4 -
made a mistake on the buy, didn’t mean to buy a transport (i knew i could not place one safely - i do not know how it got selected??)… i am going to go ahead and adjust that if you don’t mind.
-
cool





