@Ghostglider Yes of course. You can do it offline too and upload after adjustments if you want to avoid additional MARTI dice.
12 LG40 JWW(allies) vs fighter pilot 48(axis+4)
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-3 from London
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Uk India purch CV & ss spend 22 (save 0)
combat
#1 sum (mt) v inf (mal) cwolncm:
fgt & tac ind > z39
mal stack > shn
bur stack > shn
ind stack > bur
epr inf > perplacement cv & ss z39
Uk IND collects 27
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@fighter:
-3 from London
is this the process? should I roll this from now on before I collect ipc’s? Please adjust the map to reflect the -3 from the UK england bank
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When you get to your collect income phase you roll the convoy disrupts to adjust your income.
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Italy turn 2
purchase(17)
trn,sub,mechcombat
1)Con-inf Ken(walk in)
2)Tang-inf Ken(walk in)
3)z97-bmb,3ftr Sita vs cru
4)Greece-6inf,arm vs 3inf,aa
5)Alg-art,arm Tun vs infbattle for z97
A-bmb,3ftr
Rolls: 3@3 1@4; Total Hits: 13@3: (4, 5, 3)1@4: (6)
D-cru
Rolls: 1@3; Total Hits: 11@3: (1) -
z97 cwlo ftr
battle for Alg
A-art,arm
Rolls: 1@2 1@3; Total Hits: 21@2: (1)1@3: (2)
D-inf
Rolls: 1@2; Total Hits: 01@2: (6) -
Alg twol
battle for Gre-I think you have 5inf,aa in Gre
A-6inf,arm
Rolls: 6@1 1@3; Total Hits: 26@1: (3, 1, 5, 6, 3, 4)1@3: (2)
D-5inf,aa
Rolls: 5@2; Total Hits: 15@2: (6, 6, 5, 2, 5) -
battle for Greece round 2
A-5inf,arm
Rolls: 5@1 1@3; Total Hits: 05@1: (6, 4, 4, 2, 3)1@3: (6)
D-4inf
Rolls: 4@2; Total Hits: 14@2: (6, 1, 4, 6) -
battle for Greece round 3
A-4inf,arm
Rolls: 4@1 1@3; Total Hits: 04@1: (2, 2, 6, 4)1@3: (4)
D-4inf
Rolls: 4@2; Total Hits: 14@2: (5, 5, 6, 2) -
battle for Greece round 4
A-3inf,arm
Rolls: 3@1 1@3; Total Hits: 03@1: (4, 6, 4)1@3: (5)
D-4inf
Rolls: 4@2; Total Hits: 14@2: (5, 4, 3, 2) -
retreat 2inf,arm
ncm
art Ken to Eth
arm Hun to Bulmobilize
mech to Nita
trn,sub to Z95collect
19+5(no)=24 -
anzac 2 purch cv spend 16 (save 4)
combat -
#1 cel (mt) v inf que) cwolncm -
fgt > sum
3inf,art, fgt & aa > nfeanzac collects 13 + saved 4 = 17
fra trj inf > egy
fra dd > z37
fca inf > fea -
Germany turn 3
purchase(52)
8arm,mechcombat
Kar-inf Fin walk in
Smo-inf Bel walk in
Bal-2inf Epl/2bmb,5tac,2ftr Hunbattle for Bal
A
Rolls: 2@1 5@3 4@4; Total Hits: 42@1: (6, 3)5@3: (4, 6, 6, 4, 4)4@4: (3, 4, 2, 1)
D
Rolls: 1@2; Total Hits: 01@2: (5) -
Bal twol
ncm
cru z125 to z112
sub z126 to z112
dd z126 to z125
inf Epl to Bel
14inf,5art,3arm Epl to Nukr
2bmb,5tac,2ftr Bal to Nukr
3mech,3arm Yugo to Epl
10 mech Ger to Epl
5mech Wgr to Polmobilize 8arm,mech ti Ger
collect
47+5(no)=52 -
R3 purch 7inf, art & arm spend 31 (save 1)
combat
#1 kar (inf) v 2inf & art (Nov)
#2 bal (2inf) v 3inf, tac (nov) fgt (sukr)
#3 bel (inf) v 2inf (nov) fgt (sukr)
#4 smo (inf) v 2inf (rus,bry) tac (rus)
#5 sui (inf) v 5inf (cmo, 1kan) -
corrected my purchase price from 30 to 31 - JWW
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dice
#1 kar attack
Rolls: 2@2 1@1; Total Hits: 12@2: (4, 1)1@1: (6)v inf
Rolls: 1@2; Total Hits: 11@2: (2) -
kar twlo inf
#2 bal attack
Rolls: 1@4 1@3 3@1; Total Hits: 21@4: (4)1@3: (4)3@1: (6, 4, 1)v
Rolls: 2@2; Total Hits: 02@2: (3, 3) -
bal twol
#3 bel attack
Rolls: 1@3 2@1; Total Hits: 01@3: (6)2@1: (2, 2)v inf
Rolls: 1@2; Total Hits: 01@2: (5) -
2nd wave attack
Rolls: 1@3 2@1; Total Hits: 11@3: (6)2@1: (6, 1)v inf
Rolls: 1@2; Total Hits: 01@2: (3)





