I like buying a carrier first round with Germany. If UK builds a factory in cairo then he also has to kill the fleet in 97. If he does both of these then London is very light and I would probably build 9 transports with Germany to take UK. Once Uk is gone on T3, which is almost a 100% if UK attacked 97, 96, and bought the IC first turn, then Italy is free to take Cairo and get the IC in Egypt. Italy for the rest of the game would be making 30+. All you have to do is make sure you leave enough Units on Uk that US can’t liberate. Yes, Russia will be making a lot of money at this point, but only for a turn or two. Then you get her back down into the 35 range. Italy will soon be pressuring russia the Caucus region, and US won’t have many places that he can go besides norway. I think if Germany builds navy it is safer to wait till R2 to build the factory in Egypt. I also build a factory in persia R2 with UK. Use transport off egypt to pick man up and take persia R1.
Question on the Second Edition Rule Book
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On page 24 under the second illustration it says “On Italy’s turn, the UK submarine in sea zone 97 can cost italy up to 2 IPCs. If it is still there on Germany’s turn, the sub can also cost Germany up to 2 IPCs of its income from Yugoslavia.”
Why is it limited to 2 IPCs if there is a total of 8IPCs from the Italian countries bordering that sea zone?
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It’s a typo in the rulebook.
The FAQ says:@FAQ:
Errata
Page 24, Convoy Disruption Example 2: The first sentence should read “On Italy’s turn, the UK
submarine in sea zone 97 can cost Italy up to 6 IPCs.”Download the FAQ from
http://www.wizards.com/default.asp?x=ah/faqsRemember: In the given example convoy disruption takes place on Italy’s turn. UK then rolls two dice for a sub for a maximum of 2x3=6 IPC.
Germany’s convoy disruption takes place on Germany’s turn. The Italian territories don’t count then. -
Thank you for the help





