Very nice. Do you happen to have one for Europe as well?
Latest posts made by vectorscope
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RE: Small reference chart
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RE: US 30 IPC clarification
I believe you are correct. The “bonus” 30 the US gets when it’s attacked early is to compensate for not having extra money while “at war during collect income”, for example:
The US is attacked turn 2, gets 30 IPCs immediately so they have that to spend when it becomes their turn. If this were NOT the case, then the US would only have their initial 30 IPCs to spend during “war time” which wouldn’t make sense.
This is how I understand it.
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RE: Russia + 9 NO
Ok one year later.
So I’ve tried to attack Russia earlier thinking they’d have less troops in the long run. Bought mechs to catch up to the front line and some artillery to help in the assault. I either BARELY win with a very thin Western Europe line (because I’ve sunk a bunch of money into Russian attack) or I lose and pretty much resign. I also tried bringing Italian mech/tanks to facilitate (which was fun).
Maybe I’m missing something somewhere else on the map but I just can’t seem to hold my own against the Allies when playing Axis. It’s like nerve-racking trying to make every play count. If there’s another thread on here with strategies that I’ve missed maybe someone can point me to it?
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Unit Storage
I was looking around for things to put the pieces into so it’d be easier to grab units “during” the build phase. Came across this website that has tackle boxes with a bunch of different options. Some of them have adjustable compartments were are nice.
Tackle Warehouse . com
I think I’ll be getting a couple of these though: Flambeau 3009UM
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RE: Russia + 9 NO
Just played a game with the updated rules (previous games we played were from 1st edition). Soviets were nearly impossible for Germany to take down. Germany waited until round 4 to attack Russia (thinking they could use the time to bring more troops to the front line), and by Round 9 had all it’s troops ready to take Moscow. But by that time Russia had built only infantry every turn and had 70inf, 5 tanks, 2mech, 3 planes built up (Germany had 30 inf, 25 tanks, and 5 planes). By the time all the dice were rolled Soviets still had 30 infantry and all their tanks, planes, etc. Game was over at that point. Did we do something wrong?
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RE: Question on the Second Edition Rule Book
Thank you for the help
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Question on the Second Edition Rule Book
On page 24 under the second illustration it says “On Italy’s turn, the UK submarine in sea zone 97 can cost italy up to 2 IPCs. If it is still there on Germany’s turn, the sub can also cost Germany up to 2 IPCs of its income from Yugoslavia.”
Why is it limited to 2 IPCs if there is a total of 8IPCs from the Italian countries bordering that sea zone?
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RE: Game Aids Europe 1940 2nd Edition
Agreed, these aids are amazing. Does anyone have suggestions on how to print them nicely on card stock (like the game’s original)? Would I just go to kinkos or something?