0% for April

WaW game Elrood vs CaptainWalker


  • @captainwalker a Transport killed a Bomber AND a Sub!!! Insane!!! 😳

  • 2026 25 24 22 19 17 15

    TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World At War

    Game History

    Round: 11
    
        Combat Move - Germans
                Germans loses 0 PUs for violating Leons neutrality.
            14 Tanks moved from Kirov to Sverdlovsk
            19 Tanks moved from Kuybyshev to Sverdlovsk
            2 ArmoredCars moved from Kursk to Saratov
            2 Tanks moved from Kursk to Saratov
            2 ArmoredCars and 8 Tanks moved from Kursk to Saratov
            1 Infantry moved from La Mancha to Leon
                  Germans take Leon from Neutral
            2 Transports moved from 20 Sea Zone to 19 Sea Zone
            2 Infantrys moved from Aquitaine to 19 Sea Zone
            2 Infantrys moved from Navarre to 19 Sea Zone
            4 Infantrys and 2 Transports moved from 19 Sea Zone to 17 Sea Zone
            2 JetFighters moved from 20 Sea Zone to Galicia
            2 Adv.Fighters moved from 17 Sea Zone to Galicia
            4 Infantrys moved from 17 Sea Zone to Galicia
            4 Stukas moved from Navarre to Galicia
            1 Infantry moved from Brittany to 20 Sea Zone
            1 Cruiser and 1 Infantry moved from 20 Sea Zone to 17 Sea Zone
            1 Infantry moved from 17 Sea Zone to Galicia
            4 Infantrys moved from Normandy to 20 Sea Zone
            4 Infantrys moved from 20 Sea Zone to Dover
            2 Adv.Fighters moved from 22 Sea Zone to Dover
            1 Infantry moved from Hamburg to 22 Sea Zone
            1 Cruiser and 1 Infantry moved from 22 Sea Zone to 20 Sea Zone
            1 Infantry moved from 20 Sea Zone to Dover
    
        Purchase Units - Germans
            Germans buy 2 Adv.Fighters, 10 ArmoredCars, 1 Carrier, 10 Infantrys, 10 Mech.Infs and 1 Transport; Remaining resources: 1 PUs; 
    
        Combat - Germans
            Battle in Sverdlovsk
                Germans attack with 33 Tanks
                Russians defend with 1 AAGun, 1 Artillery, 1 Bunker, 1 Elite, 1 Factory, 9 Infantrys and 2 Tanks
                    Germans roll dice for 33 Tanks in Sverdlovsk, round 2 : 19/33 hits, 16,50 expected hits
                    Russians roll dice for 1 Artillery, 1 Bunker, 1 Elite, 9 Infantrys and 2 Tanks in Sverdlovsk, round 2 : 5/14 hits, 5,17 expected hits
                    5 Tanks owned by the Germans lost in Sverdlovsk
                    1 Elite owned by the Russians, 9 Infantrys owned by the Russians, 1 Artillery owned by the Russians, 1 Bunker owned by the Russians and 2 Tanks owned by the Russians lost in Sverdlovsk
                Germans captures 60PUs while taking Russians capital
                Germans win, taking Sverdlovsk from Russians with 28 Tanks remaining. Battle score for attacker is 16
                Casualties for Germans: 5 Tanks
                Casualties for Russians: 1 Artillery, 1 Bunker, 1 Elite, 9 Infantrys and 2 Tanks
            Battle in Saratov
                Germans attack with 4 ArmoredCars and 10 Tanks
                Russians defend with 1 Infantry
                    Germans roll dice for 4 ArmoredCars and 10 Tanks in Saratov, round 2 : 7/14 hits, 6,33 expected hits
                    Russians roll dice for 1 Infantry in Saratov, round 2 : 1/1 hits, 0,33 expected hits
                    1 ArmoredCar owned by the Germans lost in Saratov
                    1 Infantry owned by the Russians lost in Saratov
                Germans win, taking Saratov from Russians with 3 ArmoredCars and 10 Tanks remaining. Battle score for attacker is -2
                Casualties for Germans: 1 ArmoredCar
                Casualties for Russians: 1 Infantry
            Battle in Galicia
                Germans attack with 2 Adv.Fighters, 5 Infantrys, 2 JetFighters and 4 Stukas
                Neutral defend with 1 Artillery, 2 Bunkers and 2 Infantrys
                    Germans roll dice for 1 Battleship and 1 Cruiser in Galicia, round 2 : 1/2 hits, 1,17 expected hits
                Units damaged: 1 Bunker owned by the Neutral
                    Germans roll dice for 2 Adv.Fighters, 5 Infantrys, 2 JetFighters and 4 Stukas in Galicia, round 2 : 5/13 hits, 5,83 expected hits
                Units damaged: 1 Bunker owned by the Neutral
                    Neutral roll dice for 1 Artillery, 2 Bunkers and 2 Infantrys in Galicia, round 2 : 3/5 hits, 2,00 expected hits
                    3 Infantrys owned by the Germans lost in Galicia
                    1 Bunker owned by the Neutral, 2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Galicia
                    Germans roll dice for 2 Adv.Fighters, 2 Infantrys, 2 JetFighters and 4 Stukas in Galicia, round 3 : 5/10 hits, 5,00 expected hits
                    Neutral roll dice for 1 Bunker in Galicia, round 3 : 1/1 hits, 0,50 expected hits
                    1 Infantry owned by the Germans lost in Galicia
                    1 Bunker owned by the Neutral lost in Galicia
                Germans loses 0 PUs for violating Galicias neutrality.
                Germans win, taking Galicia from Neutral with 2 Adv.Fighters, 1 Infantry, 2 JetFighters and 4 Stukas remaining. Battle score for attacker is 12
                Casualties for Germans: 4 Infantrys
                Casualties for Neutral: 1 Artillery, 2 Bunkers and 2 Infantrys
            Battle in Dover
                Germans attack with 2 Adv.Fighters and 5 Infantrys
                British defend with 4 Infantrys
                    Germans roll dice for 1 Cruiser in Dover, round 2 : 1/1 hits, 0,50 expected hits
                    1 Infantry owned by the British lost in Dover
                    Germans roll dice for 2 Adv.Fighters and 5 Infantrys in Dover, round 2 : 1/7 hits, 1,83 expected hits
                    British roll dice for 3 Infantrys in Dover, round 2 : 1/3 hits, 1,00 expected hits
                    1 Infantry owned by the Germans lost in Dover
                    1 Infantry owned by the British lost in Dover
                    Germans roll dice for 2 Adv.Fighters and 4 Infantrys in Dover, round 3 : 2/6 hits, 1,67 expected hits
                    British roll dice for 2 Infantrys in Dover, round 3 : 1/2 hits, 0,67 expected hits
                    1 Infantry owned by the Germans lost in Dover
                    2 Infantrys owned by the British lost in Dover
                Germans win, taking Dover from British with 2 Adv.Fighters and 3 Infantrys remaining. Battle score for attacker is 4
                Casualties for British: 4 Infantrys
                Casualties for Germans: 2 Infantrys
    
        Non Combat Move - Germans
            2 Adv.Fighters moved from Dover to 20 Sea Zone
            1 Carrier moved from 20 Sea Zone to 17 Sea Zone
            2 Adv.Fighters and 2 JetFighters moved from Galicia to 17 Sea Zone
            4 Stukas moved from Galicia to La Mancha
            5 Mech.Infs moved from Madrid to Leon
            2 Infantrys moved from La Mancha to Leon
            4 Infantrys moved from Rhine to Hamburg
            1 Infantry moved from Normandy to Brittany
            7 Infantrys moved from Paris to Normandy
            2 Stukas moved from Minsk to Kirov
            3 Infantrys moved from Kursk to Rostov
            8 ArmoredCars moved from Kiev to Rostov
            1 Bomber moved from Kiev to Perm
            4 ArmoredCars moved from Vinnytsia to Rostov
            4 ArmoredCars moved from Warsaw to Kiev
            3 ArmoredCars moved from Krakow to Kiev
            3 ArmoredCars moved from Danzig to Kiev
            7 ArmoredCars moved from Leningrad to Smolensk
            1 Infantry moved from Smolensk to Kursk
            1 ArmoredCar moved from Estonia to Minsk
            2 Tanks moved from El Agheila to Mersa Matruh
    
        Place Units - Germans
            1 Carrier placed in 20 Sea Zone
            2 Adv.Fighters and 1 Transport placed in 22 Sea Zone
            5 Infantrys placed in Madrid
            10 Mech.Infs placed in Moscow
            4 ArmoredCars placed in Vinnytsia
            3 ArmoredCars placed in Krakow
            3 ArmoredCars placed in Warsaw
            3 Infantrys placed in Netherlands
            2 Infantrys placed in Hamburg
    
        Turn Complete - Germans
            Germans collect 164 PUs; end with 225 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0,50
    Germans regular : 2,17
    British regular : 0,33
    Neutral regular : 1,50
    

    Savegame

  • 2026 25 24 22 19 17 15

    TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World At War

    Game History

    Round: 11
    
        Combat Move - Germans
                Germans loses 0 PUs for violating Leons neutrality.
            14 Tanks moved from Kirov to Sverdlovsk
            19 Tanks moved from Kuybyshev to Sverdlovsk
            2 ArmoredCars moved from Kursk to Saratov
            2 Tanks moved from Kursk to Saratov
            2 ArmoredCars and 8 Tanks moved from Kursk to Saratov
            1 Infantry moved from La Mancha to Leon
                  Germans take Leon from Neutral
            2 Transports moved from 20 Sea Zone to 19 Sea Zone
            2 Infantrys moved from Aquitaine to 19 Sea Zone
            2 Infantrys moved from Navarre to 19 Sea Zone
            4 Infantrys and 2 Transports moved from 19 Sea Zone to 17 Sea Zone
            2 JetFighters moved from 20 Sea Zone to Galicia
            2 Adv.Fighters moved from 17 Sea Zone to Galicia
            4 Infantrys moved from 17 Sea Zone to Galicia
            4 Stukas moved from Navarre to Galicia
            1 Infantry moved from Brittany to 20 Sea Zone
            1 Cruiser and 1 Infantry moved from 20 Sea Zone to 17 Sea Zone
            1 Infantry moved from 17 Sea Zone to Galicia
            4 Infantrys moved from Normandy to 20 Sea Zone
            4 Infantrys moved from 20 Sea Zone to Dover
            2 Adv.Fighters moved from 22 Sea Zone to Dover
            1 Infantry moved from Hamburg to 22 Sea Zone
            1 Cruiser and 1 Infantry moved from 22 Sea Zone to 20 Sea Zone
            1 Infantry moved from 20 Sea Zone to Dover
    
        Purchase Units - Germans
            Germans buy 2 Adv.Fighters, 10 ArmoredCars, 1 Carrier, 10 Infantrys, 10 Mech.Infs and 1 Transport; Remaining resources: 1 PUs; 
    
        Combat - Germans
            Battle in Sverdlovsk
                Germans attack with 33 Tanks
                Russians defend with 1 AAGun, 1 Artillery, 1 Bunker, 1 Elite, 1 Factory, 9 Infantrys and 2 Tanks
                    Germans roll dice for 33 Tanks in Sverdlovsk, round 2 : 19/33 hits, 16,50 expected hits
                    Russians roll dice for 1 Artillery, 1 Bunker, 1 Elite, 9 Infantrys and 2 Tanks in Sverdlovsk, round 2 : 5/14 hits, 5,17 expected hits
                    5 Tanks owned by the Germans lost in Sverdlovsk
                    1 Elite owned by the Russians, 9 Infantrys owned by the Russians, 1 Artillery owned by the Russians, 1 Bunker owned by the Russians and 2 Tanks owned by the Russians lost in Sverdlovsk
                Germans captures 60PUs while taking Russians capital
                Germans win, taking Sverdlovsk from Russians with 28 Tanks remaining. Battle score for attacker is 16
                Casualties for Germans: 5 Tanks
                Casualties for Russians: 1 Artillery, 1 Bunker, 1 Elite, 9 Infantrys and 2 Tanks
            Battle in Saratov
                Germans attack with 4 ArmoredCars and 10 Tanks
                Russians defend with 1 Infantry
                    Germans roll dice for 4 ArmoredCars and 10 Tanks in Saratov, round 2 : 7/14 hits, 6,33 expected hits
                    Russians roll dice for 1 Infantry in Saratov, round 2 : 1/1 hits, 0,33 expected hits
                    1 ArmoredCar owned by the Germans lost in Saratov
                    1 Infantry owned by the Russians lost in Saratov
                Germans win, taking Saratov from Russians with 3 ArmoredCars and 10 Tanks remaining. Battle score for attacker is -2
                Casualties for Germans: 1 ArmoredCar
                Casualties for Russians: 1 Infantry
            Battle in Galicia
                Germans attack with 2 Adv.Fighters, 5 Infantrys, 2 JetFighters and 4 Stukas
                Neutral defend with 1 Artillery, 2 Bunkers and 2 Infantrys
                    Germans roll dice for 1 Battleship and 1 Cruiser in Galicia, round 2 : 1/2 hits, 1,17 expected hits
                Units damaged: 1 Bunker owned by the Neutral
                    Germans roll dice for 2 Adv.Fighters, 5 Infantrys, 2 JetFighters and 4 Stukas in Galicia, round 2 : 5/13 hits, 5,83 expected hits
                Units damaged: 1 Bunker owned by the Neutral
                    Neutral roll dice for 1 Artillery, 2 Bunkers and 2 Infantrys in Galicia, round 2 : 3/5 hits, 2,00 expected hits
                    3 Infantrys owned by the Germans lost in Galicia
                    1 Bunker owned by the Neutral, 2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Galicia
                    Germans roll dice for 2 Adv.Fighters, 2 Infantrys, 2 JetFighters and 4 Stukas in Galicia, round 3 : 5/10 hits, 5,00 expected hits
                    Neutral roll dice for 1 Bunker in Galicia, round 3 : 1/1 hits, 0,50 expected hits
                    1 Infantry owned by the Germans lost in Galicia
                    1 Bunker owned by the Neutral lost in Galicia
                Germans loses 0 PUs for violating Galicias neutrality.
                Germans win, taking Galicia from Neutral with 2 Adv.Fighters, 1 Infantry, 2 JetFighters and 4 Stukas remaining. Battle score for attacker is 12
                Casualties for Germans: 4 Infantrys
                Casualties for Neutral: 1 Artillery, 2 Bunkers and 2 Infantrys
            Battle in Dover
                Germans attack with 2 Adv.Fighters and 5 Infantrys
                British defend with 4 Infantrys
                    Germans roll dice for 1 Cruiser in Dover, round 2 : 1/1 hits, 0,50 expected hits
                    1 Infantry owned by the British lost in Dover
                    Germans roll dice for 2 Adv.Fighters and 5 Infantrys in Dover, round 2 : 1/7 hits, 1,83 expected hits
                    British roll dice for 3 Infantrys in Dover, round 2 : 1/3 hits, 1,00 expected hits
                    1 Infantry owned by the Germans lost in Dover
                    1 Infantry owned by the British lost in Dover
                    Germans roll dice for 2 Adv.Fighters and 4 Infantrys in Dover, round 3 : 2/6 hits, 1,67 expected hits
                    British roll dice for 2 Infantrys in Dover, round 3 : 1/2 hits, 0,67 expected hits
                    1 Infantry owned by the Germans lost in Dover
                    2 Infantrys owned by the British lost in Dover
                Germans win, taking Dover from British with 2 Adv.Fighters and 3 Infantrys remaining. Battle score for attacker is 4
                Casualties for British: 4 Infantrys
                Casualties for Germans: 2 Infantrys
    
        Non Combat Move - Germans
            2 Adv.Fighters moved from Dover to 20 Sea Zone
            1 Carrier moved from 20 Sea Zone to 17 Sea Zone
            2 Adv.Fighters and 2 JetFighters moved from Galicia to 17 Sea Zone
            4 Stukas moved from Galicia to La Mancha
            5 Mech.Infs moved from Madrid to Leon
            2 Infantrys moved from La Mancha to Leon
            4 Infantrys moved from Rhine to Hamburg
            1 Infantry moved from Normandy to Brittany
            7 Infantrys moved from Paris to Normandy
            2 Stukas moved from Minsk to Kirov
            3 Infantrys moved from Kursk to Rostov
            8 ArmoredCars moved from Kiev to Rostov
            1 Bomber moved from Kiev to Perm
            4 ArmoredCars moved from Vinnytsia to Rostov
            4 ArmoredCars moved from Warsaw to Kiev
            3 ArmoredCars moved from Krakow to Kiev
            3 ArmoredCars moved from Danzig to Kiev
            7 ArmoredCars moved from Leningrad to Smolensk
            1 Infantry moved from Smolensk to Kursk
            1 ArmoredCar moved from Estonia to Minsk
            2 Tanks moved from El Agheila to Mersa Matruh
    
        Place Units - Germans
            1 Carrier placed in 20 Sea Zone
            2 Adv.Fighters and 1 Transport placed in 22 Sea Zone
            5 Infantrys placed in Madrid
            10 Mech.Infs placed in Moscow
            4 ArmoredCars placed in Vinnytsia
            3 ArmoredCars placed in Krakow
            3 ArmoredCars placed in Warsaw
            3 Infantrys placed in Netherlands
            2 Infantrys placed in Hamburg
    
        Turn Complete - Germans
            Germans collect 164 PUs; end with 225 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Moscow: 10 Tanks
            EDIT: Adding units owned by Germans to Kuybyshev: 10 Tanks
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Russians regular : 0,50
    Germans regular : 2,17
    British regular : 0,33
    Neutral regular : 1,50
    

    Savegame


  • @captainwalker Forgot to my my 10 tanks out of Moscow


  • @captainwalker please proceed with the latest savegame

  • 2026 23 21 20 19 17 16 15 13

    TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: World At War

    Game History

    Round: 11
    
        Non Combat Move - Russians
            2 Infantrys moved from Evenkia to Sibirsky
            1 Infantry moved from Khatanga to Sibirsky
            1 Infantry moved from Olyokminsk to Khatanga
            1 Artillery, 1 Elite and 2 Infantrys moved from Olyokminsk to Evenkia
            1 Adv.Fighter and 1 Fighter moved from N.Buryat Mongolia to Sibirsky
            8 Tanks moved from N.Buryat Mongolia to Evenkia
            1 AAGun, 6 Artillerys, 4 Elites and 31 Infantrys moved from N.Buryat Mongolia to Olyokminsk
            1 Bomber moved from W.Iran to Baluchistan
            1 Infantry moved from Chimkent to Karaganda
            1 Infantry moved from Tashkent to Chimkent
    
        Turn Complete - Russians
            Russians collect 43 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2026 25 24 22 19 17 15

    TripleA Turn Summary: Italians round 11

    TripleA Turn Summary for game: World At War

    Game History

    Round: 11
    
        Combat Move - Italians
            2 Cruisers moved from 56 Sea Zone to 55 Sea Zone
            2 Infantrys moved from Syria to 55 Sea Zone
            2 Cruisers and 2 Infantrys moved from 55 Sea Zone to 56 Sea Zone
            1 Infantry moved from 56 Sea Zone to Palestine
            1 Infantry moved from 56 Sea Zone to Lower Egypt
            1 Transport moved from 56 Sea Zone to 51 Sea Zone
            2 Infantrys moved from Greece to 51 Sea Zone
            2 Infantrys and 1 Transport moved from 51 Sea Zone to 56 Sea Zone
            2 Infantrys moved from 56 Sea Zone to Palestine
            2 Infantrys moved from Greece to 51 Sea Zone
            2 Infantrys and 1 Transport moved from 51 Sea Zone to 56 Sea Zone
            2 Infantrys moved from 56 Sea Zone to Lower Egypt
            1 Adv.Fighter, 1 Fighter and 1 JetFighter moved from 51 Sea Zone to Lower Egypt
            1 Adv.Fighter and 1 Fighter moved from 56 Sea Zone to Palestine
            1 Adv.Fighter moved from 51 Sea Zone to Palestine
            1 Fighter moved from Syria to Palestine
            1 Fighter moved from 51 Sea Zone to Lower Egypt
    
        Purchase Units - Italians
            Italians buy 1 Bunker, 23 Infantrys and 4 Mot.Infs; Remaining resources: 5 PUs; 
    
        Combat - Italians
            Battle in Lower Egypt
                Italians attack with 1 Adv.Fighter, 2 Fighters, 3 Infantrys and 1 JetFighter
                British defend with 2 Infantrys
                    Italians roll dice for 1 Battleship and 1 Cruiser in Lower Egypt, round 2 : 1/2 hits, 1,17 expected hits
                    1 Infantry owned by the British lost in Lower Egypt
                    Italians roll dice for 1 Adv.Fighter, 2 Fighters, 3 Infantrys and 1 JetFighter in Lower Egypt, round 2 : 4/7 hits, 2,33 expected hits
                    British roll dice for 1 Infantry in Lower Egypt, round 2 : 1/1 hits, 0,33 expected hits
                    1 Infantry owned by the Italians lost in Lower Egypt
                    1 Infantry owned by the British lost in Lower Egypt
                Italians win, taking Lower Egypt from British with 1 Adv.Fighter, 2 Fighters, 2 Infantrys and 1 JetFighter remaining. Battle score for attacker is 2
                Casualties for British: 2 Infantrys
                Casualties for Italians: 1 Infantry
            Battle in Palestine
                Italians attack with 2 Adv.Fighters, 2 Fighters and 3 Infantrys
                British defend with 2 Infantrys
                    Italians roll dice for 1 Battleship and 1 Cruiser in Palestine, round 2 : 2/2 hits, 1,17 expected hits
                    2 Infantrys owned by the British lost in Palestine
                Italians win, taking Palestine from British with 2 Adv.Fighters, 2 Fighters and 3 Infantrys remaining. Battle score for attacker is 4
                Casualties for British: 2 Infantrys
    
        Non Combat Move - Italians
            1 Fighter moved from Palestine to Syria
            1 Adv.Fighter and 1 Fighter moved from Palestine to 56 Sea Zone
            1 Adv.Fighter moved from Palestine to 56 Sea Zone
            1 Carrier moved from 51 Sea Zone to 56 Sea Zone
            1 Fighter moved from Syria to 56 Sea Zone
            1 Adv.Fighter, 2 Fighters and 1 JetFighter moved from Lower Egypt to 51 Sea Zone
            8 Infantrys moved from Rome to 46 Sea Zone
            1 S.Submarine and 1 Transport moved from 42 Sea Zone to 43 Sea Zone
            3 Infantrys moved from N.Algeria to E.Morocco
            3 Infantrys moved from Provence to 43 Sea Zone
            3 Infantrys, 1 S.Submarine and 1 Transport moved from 43 Sea Zone to 42 Sea Zone
            3 Infantrys moved from 42 Sea Zone to N.Algeria
            8 Infantrys and 4 Transports moved from 46 Sea Zone to 48 Sea Zone
            4 Transports moved from 51 Sea Zone to 46 Sea Zone
            8 Infantrys and 4 Transports moved from 48 Sea Zone to 51 Sea Zone
            8 Infantrys moved from 51 Sea Zone to Mersa Matruh
            4 Mot.Infs moved from Tunis to E.Morocco
    
        Place Units - Italians
            1 Bunker and 4 Infantrys placed in E.Morocco
            4 Mot.Infs placed in Tunis
            4 Infantrys placed in Greece
            2 Infantrys placed in Syria
            10 Infantrys placed in Rome
            3 Infantrys placed in Provence
    
        Turn Complete - Italians
            Italians collect 75 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 2,33
    British regular : 0,67
    

    Savegame

  • 2026 23 21 20 19 17 16 15 13

    TripleA Turn Summary: French round 11

    TripleA Turn Summary for game: World At War

    Game History

    Round: 11
    
        Purchase Units - French
            French buy 1 Cruiser and 3 Infantrys; Remaining resources: 0 PUs; 
    
        Non Combat Move - French
            1 Infantry moved from Churchill to 1 Sea Zone
            1 Cruiser and 1 Infantry moved from 1 Sea Zone to 2 Sea Zone
            1 Infantry moved from 2 Sea Zone to Montreal
    
        Place Units - French
            1 Cruiser placed in 1 Sea Zone
            3 Infantrys placed in French Equatorial Africa
    
        Turn Complete - French
            French collect 20 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2026 25 24 22 19 17 15

    TripleA Turn Summary: Yamamoto round 11

    TripleA Turn Summary for game: World At War

    Game History

    Round: 11
    
        Combat Move - Yamamoto
    
        Purchase Units - Yamamoto
            Yamamoto buy 2 Bunkers and 28 Infantrys; Remaining resources: 1 PUs; 
    
        Combat - Yamamoto
    
        Non Combat Move - Yamamoto
            1 Transport moved from 84 Sea Zone to 92 Sea Zone
            1 Infantry moved from Manila to 92 Sea Zone
            1 Infantry and 1 Transport moved from 92 Sea Zone to 84 Sea Zone
            1 Infantry moved from Kyushu to 84 Sea Zone
            3 Tanks moved from Liaoning to 84 Sea Zone
            2 Infantrys and 3 Tanks moved from 84 Sea Zone to Tokyo
            1 Infantry moved from Kyushu to Chubu
            1 Transport moved from 105 Sea Zone to 106 Sea Zone
            1 Transport moved from 106 Sea Zone to 105 Sea Zone
    
        Place Units - Yamamoto
            1 Bunker and 8 Infantrys placed in Tokyo
            4 Infantrys placed in Davao
            4 Infantrys placed in Banjarmasin
            6 Infantrys placed in Malaya
            6 Infantrys placed in Hong Kong
            1 Bunker placed in Davao
    
        Turn Complete - Yamamoto
            Yamamoto collect 61 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2026 23 21 20 19 17 16 15 13

    TripleA Turn Summary: Chinese round 11

    TripleA Turn Summary for game: World At War

    Game History

    Round: 11
    
        Combat Move - Chinese
            1 Infantry moved from Hunan to Kiangsi
                  Chinese take Kiangsi from Hisaichi
            3 Infantrys moved from Hunan to Shanghai
            1 Adv.Fighter moved from Hupeh to Shanghai
            2 Infantrys moved from Shansi to Shantung
            1 Adv.Fighter moved from Hupeh to Shantung
            1 Adv.Fighter moved from Hupeh to Shantung
            1 Fighter moved from Hupeh to Shanghai
    
        Purchase Units - Chinese
            Chinese buy 1 Bunker, 8 Infantrys and 5 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Shantung
                Chinese attack with 2 Adv.Fighters and 2 Infantrys
                Hisaichi defend with 1 Infantry
                    Chinese roll dice for 2 Adv.Fighters and 2 Infantrys in Shantung, round 2 : 1/4 hits, 1.33 expected hits
                    Hisaichi roll dice for 1 Infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Shantung
                Chinese win, taking Shantung from Hisaichi with 2 Adv.Fighters and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
            Battle in Shanghai
                Chinese attack with 1 Adv.Fighter, 1 Fighter and 3 Infantrys
                Hisaichi defend with 1 Infantry
                    Chinese roll dice for 1 Adv.Fighter, 1 Fighter and 3 Infantrys in Shanghai, round 2 : 1/5 hits, 1.33 expected hits
                    Hisaichi roll dice for 1 Infantry in Shanghai, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Shanghai
                Chinese win, taking Shanghai from Hisaichi with 1 Adv.Fighter, 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
    
        Non Combat Move - Chinese
            1 Adv.Fighter and 1 Fighter moved from Shanghai to Hupeh
            2 Adv.Fighters moved from Shantung to Hupeh
            1 Artillery and 1 Elite moved from Hupeh to Anhwei
            2 Infantrys moved from Hupeh to Hunan
            1 Artillery and 3 Infantrys moved from Ningsia to Suiyuan
            1 Artillery and 1 Elite moved from Szechwan to Hupeh
            1 Artillery and 1 Infantry moved from Lanchow to Szechwan
            1 Infantry moved from Lanchow to Szechwan
            1 Artillery and 5 Infantrys moved from Hsining to W.Qinghai
            2 Tanks moved from Urumqi to C.Sinkiang
            2 Infantrys moved from Urumqi to C.Sinkiang
            1 Infantry moved from C.Sinkiang to Semipalatinsk
            1 Infantry moved from C.Sinkiang to Alma Ata
            1 Infantry moved from C.Sinkiang to Khobdo
    
        Place Units - Chinese
            1 Bunker, 2 Infantrys and 2 Tanks placed in Urumqi
            3 Infantrys and 3 Tanks placed in Hsining
            3 Infantrys placed in Hupeh
    
        Turn Complete - Chinese
            Chinese collect 45 PUs; end with 45 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Hisaichi regular : -0.67
    

    Savegame

T-shirts, Hats, and More

Suggested Topics

  • 6
  • 100
  • 191
  • 442
  • 186
  • 141
  • 67
  • 145
Axis & Allies Boardgaming Custom Painted Miniatures

11

Online

18.1k

Users

40.9k

Topics

1.8m

Posts