I uploaded version 1.55, you can download it here: https://github.com/VictoryFirst1/north_africa
Canuck 12 v Karl7 AA50 1942 grudge match, who is cooler?
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 6 Research Technology - Japanese Purchase Units - Japanese Japanese repair damage of 4x factory; Remaining resources: 50 PUs; Japanese buy 2 armour, 1 artillery, 1 destroyer, 1 fighter, 4 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Japanese 2 armour and 1 infantry moved from Sikang to Chinghai 1 armour moved from Hupeh to Ningxia 1 armour moved from Manchuria to Ningxia 1 infantry moved from French Indo-China Thailand to Burma Japanese take Burma from British 1 artillery and 1 infantry moved from French Indo-China Thailand to Yunnan 1 infantry moved from French Indo-China Thailand to Yunnan 1 bomber moved from French Indo-China Thailand to Yunnan 4 fighters moved from 36 Sea Zone to Yunnan 1 bomber moved from Yunnan to Ningxia Combat - Japanese Battle in Chinghai Japanese attack with 2 armour and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 2 armour and 1 infantry in Chinghai, round 2 : 0/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Chinghai, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 armour and 1 infantry in Chinghai, round 3 : 0/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Chinghai, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 armour and 1 infantry in Chinghai, round 4 : 0/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Chinghai, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 armour and 1 infantry in Chinghai, round 5 : 0/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Chinghai, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 armour and 1 infantry in Chinghai, round 6 : 1/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Chinghai, round 6 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chinghai Japanese win, taking Chinghai from Chinese with 2 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Ningxia Japanese attack with 2 armour and 1 bomber Chinese defend with 1 infantry Japanese roll dice for 2 armour and 1 bomber in Ningxia, round 2 : 3/3 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Ningxia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Ningxia Japanese win, taking Ningxia from Chinese with 2 armour and 1 bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 1 artillery, 4 fighters and 2 infantry Americans defend with 1 armour Japanese roll dice for 1 artillery, 4 fighters and 2 infantry in Yunnan, round 2 : 3/7 hits, 2.83 expected hits Chinese roll dice for 1 armour in Yunnan, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Americans lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 4 fighters and 2 infantry remaining. Battle score for attacker is 5 Casualties for Americans: 1 armour Non Combat Move - Japanese 1 submarine moved from 62 Sea Zone to 36 Sea Zone 4 infantry moved from Japan to 62 Sea Zone 4 infantry and 2 transports moved from 62 Sea Zone to 61 Sea Zone 3 transports moved from 36 Sea Zone to 62 Sea Zone 4 infantry and 2 transports moved from 61 Sea Zone to 36 Sea Zone 4 infantry moved from 36 Sea Zone to French Indo-China Thailand 1 armour moved from Manchuria to Fukien 1 bomber moved from Ningxia to French Indo-China Thailand 4 fighters moved from Yunnan to 36 Sea Zone 1 cruiser moved from 62 Sea Zone to 36 Sea Zone 1 destroyer moved from 62 Sea Zone to 36 Sea Zone 1 destroyer moved from 62 Sea Zone to 36 Sea Zone Place Units - Japanese 1 artillery and 1 infantry placed in French Indo-China Thailand 2 armour and 1 infantry placed in Manchuria 1 fighter and 2 infantry placed in Japan 1 destroyer and 1 submarine placed in 62 Sea Zone Turn Complete - Japanese Japanese collect 40 PUs; end with 40 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 45 PUs Objective 3: Japanese met a national objective for an additional 5 PUs; end with 50 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 55 PUsCombat Hit Differential Summary :
Chinese regular : -2.50 Japanese regular : -3.33 -
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 6 Purchase Units - Russians Russians repair damage of 2x factory; Remaining resources: 28 PUs; Russians buy 2 armour and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Russia to Archangel 1 bomber and 1 fighter moved from Russia to Archangel 1 submarine moved from 2 Sea Zone to 6 Sea Zone Combat - Russians Battle in Archangel Russians attack with 1 bomber, 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 bomber, 1 fighter and 1 infantry in Archangel, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 bomber and 1 fighter moved from Archangel to Russia 1 infantry moved from Russia to Caucasus 1 artillery moved from Caucasus to Russia 1 aaGun, 4 armour, 10 artilleries and 15 infantry moved from Eastern Ukraine to Russia 1 aaGun moved from Caucasus to Russia Place Units - Russians 2 armour and 4 infantry placed in Russia 2 infantry placed in Caucasus Russians undo move 2. Turning on Edit Mode EDIT: Removing units owned by Russians from Caucasus: 2 infantry EDIT: Adding units owned by Russians to Russia: 2 infantry EDIT: Turning off Edit Mode 2 infantry placed in Caucasus Turn Complete - Russians Russians collect 22 PUs; end with 22 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 27 PUsCombat Hit Differential Summary :
Germans regular : -0.33 Russians regular : -0.33 -
TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 6 Purchase Units - Germans Germans repair damage of 1x factory; Remaining resources: 51 PUs; Germans buy 5 armour, 1 destroyer and 6 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Karelia S.S.R. to Archangel 10 armour, 2 artilleries and 25 infantry moved from Belorussia to Eastern Ukraine 1 bomber moved from Germany to United Kingdom 4 fighters moved from 5 Sea Zone to Archangel Combat - Germans Strategic bombing raid in United Kingdom British roll AA dice in United Kingdom : 0/1 hits, 0.17 expected hits Bombing raid in United Kingdom rolls: 2 and causes: 2 damage to unit: factory Bombing raid in United Kingdom causes 2 damage total. Battle in Archangel Germans attack with 4 fighters and 2 infantry Russians defend with 1 infantry Germans roll dice for 4 fighters and 2 infantry in Archangel, round 2 : 4/6 hits, 2.33 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 4 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Eastern Ukraine Germans attack with 10 armour, 2 artilleries and 25 infantry Russians defend with 1 infantry Germans roll dice for 10 armour, 2 artilleries and 25 infantry in Eastern Ukraine, round 2 : 10/37 hits, 10.17 expected hits Russians roll dice for 1 infantry in Eastern Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Ukraine Germans win, taking Eastern Ukraine from Russians with 10 armour, 2 artilleries and 25 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 infantry moved from East Poland to Belorussia 4 infantry moved from East Poland to Eastern Ukraine 2 armour moved from Karelia S.S.R. to Eastern Ukraine 6 infantry moved from Poland to East Poland 1 armour moved from Germany to East Poland 4 infantry moved from Germany to 5 Sea Zone 4 infantry moved from 5 Sea Zone to Karelia S.S.R. 4 fighters moved from Archangel to 5 Sea Zone 1 bomber moved from United Kingdom to Germany Place Units - Germans 1 destroyer placed in 5 Sea Zone 2 armour placed in Karelia S.S.R. 3 armour placed in Germany 6 infantry placed in Germany Turn Complete - Germans Germans collect 38 PUs; end with 38 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 43 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 48 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 53 PUsCombat Hit Differential Summary :
British AA : -0.17 Russians regular : -0.67 Germans regular : 1.50 -
TripleA Turn Summary: British round 6
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 6 Purchase Units - British British buy 1 armour, 2 fighters and 4 infantry; Remaining resources: 1 PUs; Combat Move - British 1 transport moved from 6 Sea Zone to 3 Sea Zone 1 infantry moved from United Kingdom to 3 Sea Zone 1 infantry moved from United Kingdom to 6 Sea Zone 1 infantry and 1 transport moved from 3 Sea Zone to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Norway British take Norway from Germans 1 infantry moved from 6 Sea Zone to Northwestern Europe British take Northwestern Europe from Germans Combat - British Non Combat Move - British 2 fighters moved from 6 Sea Zone to Russia 1 fighter moved from India to Russia 2 infantry moved from Trans-Jordan to Persia 1 armour moved from India to Kazakh S.S.R. Place Units - British 2 fighters placed in 6 Sea Zone 1 armour and 2 infantry placed in India 2 infantry placed in United Kingdom Turn Complete - British British collect 36 PUs; end with 37 PUs Objective 1: British met a national objective for an additional 5 PUs; end with 42 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 6 Purchase Units - Italians Italians repair damage of 1x factory; Remaining resources: 10 PUs; Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from France to Northwestern Europe 1 fighter moved from France to Northwestern Europe Combat - Italians Battle in Northwestern Europe Italians attack with 1 fighter and 2 infantry British defend with 1 infantry Italians roll dice for 1 fighter and 2 infantry in Northwestern Europe, round 2 : 0/3 hits, 0.83 expected hits British roll dice for 1 infantry in Northwestern Europe, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Northwestern Europe Italians roll dice for 1 fighter and 1 infantry in Northwestern Europe, round 3 : 1/2 hits, 0.67 expected hits British roll dice for 1 infantry in Northwestern Europe, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Northwestern Europe 1 infantry owned by the British lost in Northwestern Europe Italians win with 1 fighter remaining. Battle score for attacker is -3 Casualties for Italians: 2 infantry Casualties for British: 1 infantry Non Combat Move - Italians 1 fighter moved from Northwestern Europe to France 3 infantry moved from Italy to France 3 armour and 2 infantry moved from Belorussia to Eastern Ukraine 1 artillery moved from Ukraine to Eastern Ukraine 1 infantry moved from Ukraine to Eastern Ukraine Place Units - Italians 1 artillery and 2 infantry placed in Italy Turn Complete - Italians Italians collect 11 PUs; end with 11 PUsCombat Hit Differential Summary :
Italians regular : -0.50 British regular : 1.33 -
TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 6 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 2 fighters and 1 transport; Remaining resources: 0 PUs; Purchase Units - Chinese Chinese builds 0 units. Combat Move - Americans 2 infantry moved from Solomon Islands to 46 Sea Zone 2 infantry and 1 transport moved from 46 Sea Zone to 50 Sea Zone 2 infantry moved from 50 Sea Zone to Philippine Islands Americans take Philippine Islands from Japanese 1 artillery and 1 infantry moved from Solomon Islands to 46 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 47 Sea Zone 1 artillery and 1 infantry moved from 47 Sea Zone to Australia 4 fighters moved from 46 Sea Zone to Australia 1 bomber moved from India to French Indo-China Thailand 1 bomber moved from United Kingdom to Karelia S.S.R. 1 bomber moved from United Kingdom to Italy Combat - Americans Strategic bombing raid in French Indo-China Thailand Japanese roll AA dice in French Indo-China Thailand : 0/1 hits, 0.17 expected hits Bombing raid in French Indo-China Thailand rolls: 3 and causes: 3 damage to unit: factory Bombing raid in French Indo-China Thailand causes 3 damage total. Strategic bombing raid in Italy Italians roll AA dice in Italy : 0/1 hits, 0.17 expected hits Bombing raid in Italy rolls: 1 and causes: 1 damage to unit: factory Bombing raid in Italy causes 1 damage total. Strategic bombing raid in Karelia S.S.R. Bombing raid in Karelia S.S.R. rolls: 5 and causes: 4 damage to unit: factory Bombing raid in Karelia S.S.R. causes 4 damage total. Battle in Australia Americans attack with 1 artillery, 4 fighters and 1 infantry Japanese defend with 1 artillery and 1 infantry Americans roll dice for 1 artillery, 4 fighters and 1 infantry in Australia, round 2 : 2/6 hits, 2.67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Australia, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Australia 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Australia Americans win, taking Australia from Japanese with 1 artillery and 4 fighters remaining. Battle score for attacker is 4 Casualties for Americans: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Americans 2 carriers moved from 46 Sea Zone to 47 Sea Zone 2 fighters moved from Australia to 47 Sea Zone 2 fighters moved from Australia to 47 Sea Zone 1 destroyer moved from 46 Sea Zone to 50 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 7 destroyers and 3 submarines moved from 46 Sea Zone to 51 Sea Zone 1 infantry moved from Western United States to 56 Sea Zone 2 destroyers, 1 infantry and 1 transport moved from 56 Sea Zone to 51 Sea Zone 1 infantry moved from Caroline Islands to 51 Sea Zone 2 fighters moved from Western United States to 51 Sea Zone 1 bomber moved from Karelia S.S.R. to United Kingdom 1 bomber moved from Italy to United Kingdom 1 bomber moved from French Indo-China Thailand to India 2 fighters moved from India to Russia 1 fighter moved from India to Russia 1 artillery and 1 infantry moved from Morocco Algeria to Libya Place Units - Americans 1 carrier and 1 transport placed in 56 Sea Zone 2 artilleries placed in Western United States 2 fighters placed in 56 Sea Zone Turn Complete - Americans Americans collect 41 PUs; end with 41 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 46 PUs Objective 2: Americans met a national objective for an additional 5 PUs; end with 51 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 56 PUsCombat Hit Differential Summary :
Americans regular : -0.67 Japanese regular : 0.33 Japanese AA : -0.17 Italians AA : -0.17 -
TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 7 Research Technology - Japanese Purchase Units - Japanese Japanese repair damage of 3x factory; Remaining resources: 52 PUs; Japanese buy 1 armour, 1 artillery, 1 fighter, 7 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Japanese 1 infantry moved from Japan to 62 Sea Zone 2 armour moved from Manchuria to 62 Sea Zone 3 infantry moved from Manchuria to 62 Sea Zone 2 armour, 4 infantry and 3 transports moved from 62 Sea Zone to 50 Sea Zone 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 62 Sea Zone to 50 Sea Zone 2 fighters moved from 50 Sea Zone to Philippine Islands 2 armour moved from 50 Sea Zone to Philippine Islands 4 infantry moved from 50 Sea Zone to Philippine Islands 1 battleship moved from 36 Sea Zone to 50 Sea Zone 1 cruiser and 2 destroyers moved from 36 Sea Zone to 50 Sea Zone 4 submarines moved from 36 Sea Zone to 50 Sea Zone 1 bomber moved from French Indo-China Thailand to India 1 armour moved from Chinghai to Novosibirsk Japanese take Novosibirsk from Russians 1 armour moved from Novosibirsk to Chinghai Combat - Japanese Strategic bombing raid in India British roll AA dice in India : 0/1 hits, 0.17 expected hits Bombing raid in India rolls: 6 and causes: 6 damage to unit: factory Bombing raid in India causes 6 damage total. Battle in 50 Sea Zone Japanese attack with 2 battleships, 1 carrier, 1 cruiser, 3 destroyers, 5 submarines and 3 transports Americans defend with 1 destroyer and 1 transport Japanese roll dice for 5 submarines in 50 Sea Zone, round 2 : 3/5 hits, 1.67 expected hits Americans roll dice for 1 destroyer and 1 transport in 50 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Japanese 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 50 Sea Zone Japanese win with 2 battleships, 1 carrier, 1 cruiser, 3 destroyers, 5 submarines and 3 transports remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer and 1 transport Battle in Philippine Islands Japanese attack with 2 armour, 2 fighters and 4 infantry Americans defend with 2 infantry Japanese roll dice for 2 armour, 2 fighters and 4 infantry in Philippine Islands, round 2 : 2/8 hits, 2.67 expected hits Americans roll dice for 2 infantry in Philippine Islands, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Philippine Islands Japanese win, taking Philippine Islands from Americans with 2 armour, 2 fighters and 4 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Non Combat Move - Japanese 2 fighters moved from Philippine Islands to 50 Sea Zone 2 carriers, 2 destroyers, 4 fighters and 2 transports moved from 36 Sea Zone to 50 Sea Zone 1 destroyer moved from 50 Sea Zone to 48 Sea Zone 1 armour moved from Fukien to Yunnan 2 armour moved from Ningxia to Chinghai 1 fighter moved from Japan to French Indo-China Thailand 1 bomber moved from India to French Indo-China Thailand Place Units - Japanese 1 submarine placed in 36 Sea Zone 1 submarine placed in 62 Sea Zone 1 artillery placed in French Indo-China Thailand 1 armour and 2 infantry placed in Manchuria 1 fighter and 5 infantry placed in Japan Turn Complete - Japanese Japanese collect 40 PUs; end with 40 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 45 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 50 PUs 1 unit repaired.Combat Hit Differential Summary :
Americans regular : 0.00 Japanese regular : 0.67 British AA : -0.17 -
TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 7 Purchase Units - Russians Russians buy 1 armour, 1 artillery and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 1 infantry moved from Russia to Archangel 1 artillery and 1 infantry moved from Russia to Belorussia 2 infantry moved from Caucasus to Ukraine 1 bomber moved from Russia to Ukraine 1 fighter moved from Russia to Archangel 1 armour moved from Russia to Novosibirsk Russians take Novosibirsk from Japanese 1 armour moved from Novosibirsk to Russia Combat - Russians Battle in Belorussia Russians attack with 1 artillery and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Belorussia, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belorussia Russians win, taking Belorussia from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Ukraine Russians attack with 1 bomber and 2 infantry Italians defend with 1 infantry Russians roll dice for 1 bomber and 2 infantry in Ukraine, round 2 : 1/3 hits, 1.00 expected hits Italians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Ukraine Russians win, taking Ukraine from Italians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Archangel Russians attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 2 infantry Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Archangel, round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 2 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Archangel 1 infantry owned by the Germans lost in Archangel Russians roll dice for 1 artillery and 1 fighter in Archangel, round 3 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - Russians 1 fighter moved from Archangel to Russia 1 bomber moved from Ukraine to Russia 1 infantry moved from Caucasus to Russia Place Units - Russians Turning on Edit Mode EDIT: Adding units owned by Russians to Novosibirsk: 1 infantry EDIT: Removing units owned by Russians from Russia: 1 infantry EDIT: Turning off Edit Mode 1 armour, 1 artillery and 4 infantry placed in Russia 2 infantry placed in Caucasus Turn Complete - Russians Russians collect 24 PUs; end with 24 PUsCombat Hit Differential Summary :
Italians regular : -0.33 Germans regular : -0.33 Russians regular : 0.33 -
TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 7 Purchase Units - Germans Germans repair damage of 4x factory; Remaining resources: 49 PUs; Germans buy 1 artillery, 1 carrier, 1 fighter and 7 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Karelia S.S.R. to Archangel 2 infantry moved from Karelia S.S.R. to Belorussia 1 infantry moved from East Poland to Belorussia 1 armour and 2 infantry moved from East Poland to Ukraine 1 infantry moved from East Poland to Ukraine 1 bomber moved from Germany to Ukraine 12 armour, 2 artilleries and 29 infantry moved from Eastern Ukraine to Caucasus 1 infantry moved from France to Northwestern Europe Germans take Northwestern Europe from British 2 infantry moved from Germany to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Norway 2 fighters moved from 5 Sea Zone to Archangel 2 fighters moved from 5 Sea Zone to Belorussia 2 fighters moved from Germany to Norway Combat - Germans Battle in Ukraine Germans attack with 1 armour, 1 bomber and 3 infantry Russians defend with 2 infantry Germans roll dice for 1 armour, 1 bomber and 3 infantry in Ukraine, round 2 : 2/5 hits, 1.67 expected hits Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Ukraine 2 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 1 armour, 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Norway Germans attack with 2 fighters and 2 infantry British defend with 1 infantry Germans roll dice for 1 cruiser in Norway, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 1 infantry in Norway, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Norway Germans win, taking Norway from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Archangel Germans attack with 2 fighters and 2 infantry Russians defend with 1 artillery Germans roll dice for 2 fighters and 2 infantry in Archangel, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 artillery in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel 1 artillery owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery Battle in Caucasus Germans attack with 12 armour, 2 artilleries and 29 infantry Russians defend with 1 factory and 2 infantry Germans roll dice for 12 armour, 2 artilleries and 29 infantry in Caucasus, round 2 : 11/43 hits, 11.83 expected hits Russians roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Caucasus Germans win, taking Caucasus from Russians with 12 armour, 2 artilleries and 29 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Belorussia Germans attack with 2 fighters and 3 infantry Russians defend with 1 artillery and 1 infantry Germans roll dice for 2 fighters and 3 infantry in Belorussia, round 2 : 0/5 hits, 1.50 expected hits Russians roll dice for 1 artillery and 1 infantry in Belorussia, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Belorussia Germans roll dice for 2 fighters and 2 infantry in Belorussia, round 3 : 2/4 hits, 1.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Belorussia, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Belorussia Germans win, taking Belorussia from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 1 infantry Non Combat Move - Germans 2 fighters moved from Belorussia to 5 Sea Zone 2 fighters moved from Archangel to 5 Sea Zone 1 fighter moved from Norway to 5 Sea Zone 1 fighter moved from Norway to 5 Sea Zone 1 bomber moved from Ukraine to Germany 1 infantry moved from East Poland to Eastern Ukraine 2 infantry moved from Germany to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Karelia S.S.R. 2 infantry moved from Germany to Poland 3 armour moved from Germany to East Poland Place Units - Germans 1 carrier placed in 5 Sea Zone 1 artillery and 1 infantry placed in Karelia S.S.R. 1 fighter and 6 infantry placed in Germany Turn Complete - Germans Germans collect 44 PUs; end with 44 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 49 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 59 PUsCombat Hit Differential Summary :
Russians regular : 0.00 Germans regular : -1.17 British regular : -0.33 -
TripleA Turn Summary: British round 7
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 7 Purchase Units - British British repair damage of 6x factory; Remaining resources: 36 PUs; British buy 1 carrier, 5 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from United Kingdom to 6 Sea Zone 2 infantry moved from United Kingdom to 6 Sea Zone 4 infantry moved from 6 Sea Zone to Norway 4 fighters moved from 6 Sea Zone to Norway Combat - British Battle in Norway British attack with 4 fighters and 4 infantry Germans defend with 2 infantry British roll dice for 4 fighters and 4 infantry in Norway, round 2 : 3/8 hits, 2.67 expected hits Germans roll dice for 2 infantry in Norway, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Norway British win, taking Norway from Germans with 4 fighters and 4 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - British 4 fighters moved from Norway to 6 Sea Zone 2 fighters moved from Russia to 6 Sea Zone 1 infantry moved from Persia to India 1 infantry moved from Persia to India Place Units - British 1 carrier and 1 transport placed in 6 Sea Zone British undo move 1. 1 carrier placed in 6 Sea Zone 1 transport placed in 2 Sea Zone 3 infantry placed in India 2 infantry placed in United Kingdom Turn Complete - British British collect 36 PUs; end with 36 PUs Objective 1: British met a national objective for an additional 5 PUs; end with 41 PUs Objective 2: British met a national objective for an additional 5 PUs; end with 46 PUsCombat Hit Differential Summary :
Germans regular : -0.67 British regular : 0.33 -
TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 7 Purchase Units - Italians Italians repair damage of 1x factory; Remaining resources: 10 PUs; Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Non Combat Move - Italians 3 armour, 1 artillery and 3 infantry moved from Eastern Ukraine to Caucasus 1 artillery and 2 infantry moved from Italy to France Place Units - Italians 1 artillery and 2 infantry placed in Italy Turn Complete - Italians Italians collect 9 PUs; end with 9 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 7 Purchase Units - Americans Americans buy 5 fighters and 1 submarine; Remaining resources: 0 PUs; Purchase Units - Chinese Chinese builds 0 units. Combat Move - Americans 1 bomber moved from United Kingdom to Karelia S.S.R. 1 bomber moved from United Kingdom to Italy 1 bomber moved from India to 50 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 9 destroyers, 2 fighters and 3 submarines moved from 51 Sea Zone to 50 Sea Zone 2 fighters moved from 56 Sea Zone to 50 Sea Zone 1 artillery and 1 infantry moved from Libya to Egypt 4 fighters moved from 47 Sea Zone to 50 Sea Zone Combat - Americans Strategic bombing raid in Italy Italians roll AA dice in Italy : 0/1 hits, 0.17 expected hits Bombing raid in Italy rolls: 1 and causes: 1 damage to unit: factory Bombing raid in Italy causes 1 damage total. Strategic bombing raid in Karelia S.S.R. Bombing raid in Karelia S.S.R. rolls: 6 and causes: 4 damage to unit: factory Bombing raid in Karelia S.S.R. causes 4 damage total. Battle in 50 Sea Zone Americans attack with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 9 destroyers, 8 fighters and 3 submarines Japanese defend with 2 battleships, 3 carriers, 1 cruiser, 4 destroyers, 6 fighters, 5 submarines and 5 transports Americans roll dice for 3 submarines in 50 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits Units damaged: 2 battleships owned by the Japanese Americans roll dice for 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 9 destroyers and 8 fighters in 50 Sea Zone, round 2 : 8/21 hits, 9.00 expected hits Japanese roll dice for 5 submarines in 50 Sea Zone, round 2 : 0/5 hits, 0.83 expected hits Japanese roll dice for 2 battleships, 3 carriers, 1 cruiser, 4 destroyers, 6 fighters and 5 transports in 50 Sea Zone, round 2 : 6/16 hits, 8.17 expected hits Units damaged: 1 battleship owned by the Americans 3 submarines owned by the Americans, 1 destroyer owned by the Americans and 1 carrier owned by the Americans lost in 50 Sea Zone 3 destroyers owned by the Japanese and 5 submarines owned by the Japanese lost in 50 Sea Zone Americans roll dice for 1 battleship, 1 bomber, 1 cruiser, 8 destroyers and 8 fighters in 50 Sea Zone, round 3 : 10/19 hits, 8.50 expected hits Japanese roll dice for 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 6 fighters and 5 transports in 50 Sea Zone, round 3 : 5/13 hits, 7.17 expected hits 5 destroyers owned by the Americans lost in 50 Sea Zone 5 fighters owned by the Japanese, 3 carriers owned by the Japanese, 1 destroyer owned by the Japanese and 1 cruiser owned by the Japanese lost in 50 Sea Zone Americans roll dice for 1 battleship, 1 bomber, 1 cruiser, 3 destroyers and 8 fighters in 50 Sea Zone, round 4 : 5/14 hits, 6.83 expected hits Japanese roll dice for 2 battleships, 1 fighter and 5 transports in 50 Sea Zone, round 4 : 1/3 hits, 2.00 expected hits 1 destroyer owned by the Americans lost in 50 Sea Zone 1 fighter owned by the Japanese, 2 transports owned by the Japanese and 2 battleships owned by the Japanese lost in 50 Sea Zone 3 transports owned by the Japanese lost in 50 Sea Zone Americans win with 1 battleship, 1 bomber, 1 cruiser, 2 destroyers and 8 fighters remaining. Battle score for attacker is 163 Casualties for Americans: 1 carrier, 7 destroyers and 3 submarines Casualties for Japanese: 2 battleships, 3 carriers, 1 cruiser, 4 destroyers, 6 fighters, 5 submarines and 5 transports Non Combat Move - Americans 1 bomber moved from Karelia S.S.R. to United Kingdom 1 bomber moved from Italy to United Kingdom 2 carriers moved from 47 Sea Zone to 51 Sea Zone 1 carrier moved from 56 Sea Zone to 51 Sea Zone 1 artillery moved from Australia to 47 Sea Zone 1 artillery and 1 transport moved from 47 Sea Zone to 51 Sea Zone 1 artillery moved from 51 Sea Zone to Caroline Islands 2 infantry moved from 51 Sea Zone to Caroline Islands 1 artillery and 1 infantry moved from Western United States to 56 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 51 Sea Zone 1 artillery and 1 infantry moved from 51 Sea Zone to Caroline Islands 2 fighters moved from 50 Sea Zone to Caroline Islands 6 fighters moved from 50 Sea Zone to 51 Sea Zone 1 bomber moved from 50 Sea Zone to Caroline Islands Place Units - Americans 1 submarine placed in 56 Sea Zone 5 fighters placed in Western United States Turn Complete - Chinese 1 unit repaired. Turn Complete - Americans Americans collect 39 PUs; end with 39 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 44 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 49 PUsCombat Hit Differential Summary :
Americans regular : -0.33 Japanese regular : -6.17 Italians AA : -0.17 -
TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 8 Research Technology - Japanese Purchase Units - Japanese Japanese buy 1 bomber, 2 fighters and 3 submarines; Remaining resources: 0 PUs; Combat Move - Japanese 1 destroyer moved from 48 Sea Zone to 50 Sea Zone 1 submarine moved from 36 Sea Zone to 50 Sea Zone 1 submarine moved from 62 Sea Zone to 50 Sea Zone 1 fighter moved from Japan to 50 Sea Zone 1 bomber and 1 fighter moved from French Indo-China Thailand to 50 Sea Zone Combat - Japanese Battle in 50 Sea Zone Japanese attack with 1 bomber, 1 destroyer, 2 fighters and 2 submarines Americans defend with 1 battleship, 1 cruiser and 2 destroyers Japanese roll dice for 2 submarines in 50 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits Units damaged: 1 battleship owned by the Americans Japanese roll dice for 1 bomber, 1 destroyer and 2 fighters in 50 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits Americans roll dice for 1 battleship, 1 cruiser and 2 destroyers in 50 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits 1 submarine owned by the Japanese lost in 50 Sea Zone 2 destroyers owned by the Americans lost in 50 Sea Zone Japanese roll dice for 1 submarine in 50 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber, 1 destroyer and 2 fighters in 50 Sea Zone, round 3 : 3/4 hits, 2.00 expected hits Americans roll dice for 1 battleship and 1 cruiser in 50 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits 1 destroyer owned by the Japanese lost in 50 Sea Zone 1 cruiser owned by the Americans and 1 battleship owned by the Americans lost in 50 Sea Zone Japanese win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 34 Casualties for Japanese: 1 destroyer and 1 submarine Casualties for Americans: 1 battleship, 1 cruiser and 2 destroyers Non Combat Move - Japanese 1 fighter moved from 50 Sea Zone to French Indo-China Thailand 1 fighter moved from 50 Sea Zone to Philippine Islands 1 bomber moved from 50 Sea Zone to French Indo-China Thailand 4 armour moved from Chinghai to Sikang Place Units - Japanese 1 submarine placed in 62 Sea Zone 2 submarines placed in 36 Sea Zone 1 bomber and 2 fighters placed in Japan Turning on Edit Mode EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to Japan: 2 infantry EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 38 PUs; end with 38 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 43 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 48 PUsCombat Hit Differential Summary :
Americans regular : -1.00 Japanese regular : 1.00 -
TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 8 Purchase Units - Russians Russians buy 3 armour and 3 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Russia to Archangel 1 bomber and 1 fighter moved from Russia to Archangel Combat - Russians Battle in Archangel Russians attack with 1 bomber, 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 bomber, 1 fighter and 1 infantry in Archangel, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 bomber and 1 fighter moved from Archangel to Russia 1 infantry moved from Novosibirsk to Russia 2 infantry moved from India to Persia Place Units - Russians 3 armour and 3 infantry placed in Russia Turn Complete - Russians Russians collect 17 PUs; end with 17 PUs Turning on Edit Mode EDIT: Changing ownership of Buryatia S.S.R. from Japanese to Russians EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Russians to Buryatia S.S.R.: 1 infantry EDIT: Removing units owned by Russians from Stanovoj Chrebet: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Russians to Yakut S.S.R.: 7 infantry EDIT: Removing units owned by Russians from Stanovoj Chrebet: 7 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans regular : -0.33 Russians regular : -0.33 -
TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 8 Purchase Units - Russians Russians buy 3 armour and 3 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Russia to Archangel 1 bomber and 1 fighter moved from Russia to Archangel Combat - Russians Battle in Archangel Russians attack with 1 bomber, 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 bomber, 1 fighter and 1 infantry in Archangel, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 bomber and 1 fighter moved from Archangel to Russia 1 infantry moved from Novosibirsk to Russia 2 infantry moved from India to Persia Place Units - Russians 3 armour and 3 infantry placed in Russia Turn Complete - Russians Russians collect 17 PUs; end with 17 PUs Turning on Edit Mode EDIT: Changing ownership of Buryatia S.S.R. from Japanese to Russians EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Russians to Buryatia S.S.R.: 1 infantry EDIT: Removing units owned by Russians from Stanovoj Chrebet: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Russians to Yakut S.S.R.: 7 infantry EDIT: Removing units owned by Russians from Stanovoj Chrebet: 7 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing PUs for Russians from 17 to 18 EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans regular : -0.33 Russians regular : -0.33 -
TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 8 Purchase Units - Germans Germans repair damage of 4x factory; Remaining resources: 55 PUs; Germans buy 2 armour, 1 artillery, 1 destroyer and 11 infantry; Remaining resources: 0 PUs; Combat Move - Germans 3 infantry moved from Germany to 5 Sea Zone 1 infantry moved from Northwestern Europe to 5 Sea Zone 4 infantry moved from 5 Sea Zone to Norway 2 fighters moved from 5 Sea Zone to Archangel 2 infantry moved from Karelia S.S.R. to Archangel 4 fighters moved from 5 Sea Zone to Norway 1 fighter moved from Germany to Norway 1 bomber moved from Germany to United Kingdom 12 armour, 2 artilleries and 29 infantry moved from Caucasus to Persia 1 armour moved from Ukraine to Persia Combat - Germans Strategic bombing raid in United Kingdom British roll AA dice in United Kingdom : 0/1 hits, 0.17 expected hits Bombing raid in United Kingdom rolls: 6 and causes: 6 damage to unit: factory Bombing raid in United Kingdom causes 6 damage total. Battle in Norway Germans attack with 5 fighters and 4 infantry British defend with 4 infantry Germans roll dice for 1 cruiser in Norway, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 5 fighters and 4 infantry in Norway, round 2 : 2/9 hits, 3.17 expected hits British roll dice for 4 infantry in Norway, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Germans lost in Norway 3 infantry owned by the British lost in Norway Germans roll dice for 5 fighters and 3 infantry in Norway, round 3 : 3/8 hits, 3.00 expected hits British roll dice for 1 infantry in Norway, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Norway Germans win, taking Norway from British with 5 fighters and 3 infantry remaining. Battle score for attacker is 9 Casualties for Germans: 1 infantry Casualties for British: 4 infantry Battle in Persia Germans attack with 13 armour, 2 artilleries and 29 infantry Russians defend with 2 infantry Germans roll dice for 13 armour, 2 artilleries and 29 infantry in Persia, round 2 : 11/44 hits, 12.33 expected hits British roll dice for 2 infantry in Persia, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Persia 2 infantry owned by the Russians lost in Persia Germans win, taking Persia from British with 13 armour, 2 artilleries and 28 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Archangel Germans attack with 2 fighters and 2 infantry Russians defend with 1 infantry Germans roll dice for 2 fighters and 2 infantry in Archangel, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 2 fighters moved from Archangel to 5 Sea Zone 3 fighters moved from Norway to 5 Sea Zone 1 fighter moved from Norway to Germany 1 fighter moved from Norway to 5 Sea Zone 2 armour moved from Karelia S.S.R. to East Poland 2 infantry moved from Poland to East Poland 3 infantry moved from Germany to Poland 1 bomber moved from United Kingdom to Germany 1 infantry moved from East Poland to Ukraine Place Units - Germans 1 destroyer placed in 5 Sea Zone 2 infantry placed in Karelia S.S.R. 1 artillery and 8 infantry placed in Germany 1 infantry placed in Caucasus 2 armour placed in France Turn Complete - Germans Germans collect 45 PUs; end with 45 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 50 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 60 PUsCombat Hit Differential Summary :
British AA : -0.17 Russians regular : 0.67 Germans regular : -2.33 British regular : -0.33 -
TripleA Turn Summary: British round 8
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 8 Purchase Units - British British repair damage of 4x factory; Remaining resources: 42 PUs; British buy 1 armour, 1 destroyer, 2 fighters and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 transport moved from 6 Sea Zone to 7 Sea Zone 1 infantry moved from United Kingdom to 7 Sea Zone 1 infantry moved from 7 Sea Zone to Northwestern Europe British take Northwestern Europe from Germans 2 fighters moved from 6 Sea Zone to Russia Combat - British Non Combat Move - British 1 fighter moved from 6 Sea Zone to Russia 3 carriers, 4 destroyers, 3 fighters, 1 submarine and 1 transport moved from 6 Sea Zone to 7 Sea Zone 1 transport moved from 2 Sea Zone to 1 Sea Zone Place Units - British 1 armour and 2 infantry placed in India 2 fighters and 1 infantry placed in United Kingdom 1 destroyer placed in 6 Sea Zone Turn Complete - British British collect 34 PUs; end with 34 PUs Objective 1: British met a national objective for an additional 5 PUs; end with 39 PUs Objective 2: British met a national objective for an additional 5 PUs; end with 44 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: British round 8
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 8 Purchase Units - British British repair damage of 4x factory; Remaining resources: 42 PUs; British buy 1 armour, 1 destroyer, 2 fighters and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 transport moved from 6 Sea Zone to 7 Sea Zone 1 infantry moved from United Kingdom to 7 Sea Zone 1 infantry moved from 7 Sea Zone to Northwestern Europe British take Northwestern Europe from Germans 2 fighters moved from 6 Sea Zone to Russia Combat - British Non Combat Move - British 1 fighter moved from 6 Sea Zone to Russia 3 carriers, 4 destroyers, 3 fighters, 1 submarine and 1 transport moved from 6 Sea Zone to 7 Sea Zone 1 transport moved from 2 Sea Zone to 1 Sea Zone Place Units - British 1 armour and 2 infantry placed in India 2 fighters and 1 infantry placed in United Kingdom 1 destroyer placed in 6 Sea Zone Turn Complete - British British collect 34 PUs; end with 34 PUs Objective 1: British met a national objective for an additional 5 PUs; end with 39 PUs Objective 2: British met a national objective for an additional 5 PUs; end with 44 PUs Turning on Edit Mode EDIT: Removing units owned by British from Russia: 1 fighter EDIT: Adding units owned by British to India: 1 fighter EDIT: Removing units owned by British from United Kingdom: 2 fighters EDIT: Adding units owned by British to India: 2 fighters EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by British to United Kingdom: 2 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from India: 2 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from 7 Sea Zone: 1 fighter EDIT: Adding units owned by British to United Kingdom: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Russia: 1 fighter EDIT: Adding units owned by British to United Kingdom: 1 fighter EDIT: Turning off Edit ModeCombat Hit Differential Summary :
-
TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 8 Purchase Units - Italians Italians repair damage of 1x factory; Remaining resources: 8 PUs; Italians buy 1 armour and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 fighter moved from France to 6 Sea Zone 2 artilleries moved from France to Northwestern Europe 2 infantry moved from France to Northwestern Europe 1 armour moved from Caucasus to Trans-Jordan Italians take Trans-Jordan from British Combat - Italians Battle in 6 Sea Zone Italians attack with 1 fighter British defend with 1 destroyer; Russians defend with 1 submarine 1 submarine owned by the Russians submerged Italians roll dice for 1 fighter in 6 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Italians lost in 6 Sea Zone 1 destroyer owned by the British lost in 6 Sea Zone Russians win with no units remaining. Battle score for attacker is -2 Casualties for Italians: 1 fighter Casualties for British: 1 destroyer Battle in Northwestern Europe Italians attack with 2 artilleries and 2 infantry British defend with 1 infantry Italians roll dice for 2 artilleries and 2 infantry in Northwestern Europe, round 2 : 2/4 hits, 1.33 expected hits British roll dice for 1 infantry in Northwestern Europe, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Northwestern Europe 1 infantry owned by the British lost in Northwestern Europe Italians win, taking Northwestern Europe from British with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Non Combat Move - Italians 2 armour moved from Caucasus to Trans-Jordan 1 artillery and 3 infantry moved from Caucasus to Persia 1 artillery and 2 infantry moved from Italy to France Place Units - Italians 1 armour and 1 infantry placed in Italy Turn Complete - Italians Italians collect 10 PUs; end with 10 PUsCombat Hit Differential Summary :
Italians regular : 1.17 Russians regular : 0.67 British regular : 0.67 -
TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 8 Purchase Units - Italians Italians repair damage of 1x factory; Remaining resources: 8 PUs; Italians buy 1 armour and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 fighter moved from France to 6 Sea Zone 2 artilleries moved from France to Northwestern Europe 2 infantry moved from France to Northwestern Europe 1 armour moved from Caucasus to Trans-Jordan Italians take Trans-Jordan from British Combat - Italians Battle in 6 Sea Zone Italians attack with 1 fighter British defend with 1 destroyer; Russians defend with 1 submarine 1 submarine owned by the Russians submerged Italians roll dice for 1 fighter in 6 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Italians lost in 6 Sea Zone 1 destroyer owned by the British lost in 6 Sea Zone Russians win with no units remaining. Battle score for attacker is -2 Casualties for Italians: 1 fighter Casualties for British: 1 destroyer Battle in Northwestern Europe Italians attack with 2 artilleries and 2 infantry British defend with 1 infantry Italians roll dice for 2 artilleries and 2 infantry in Northwestern Europe, round 2 : 2/4 hits, 1.33 expected hits British roll dice for 1 infantry in Northwestern Europe, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Northwestern Europe 1 infantry owned by the British lost in Northwestern Europe Italians win, taking Northwestern Europe from British with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Non Combat Move - Italians 2 armour moved from Caucasus to Trans-Jordan 1 artillery and 3 infantry moved from Caucasus to Persia 1 artillery and 2 infantry moved from Italy to France Place Units - Italians 1 armour and 1 infantry placed in Italy Turn Complete - Italians Italians collect 10 PUs; end with 10 PUsCombat Hit Differential Summary :
Italians regular : 1.17 Russians regular : 0.67 British regular : 0.67





