Canuck 12 v Karl7 AA50 1942 grudge match, who is cooler?
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TripleA Turn Summary: Germans round 16
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 16 Purchase Units - Germans Germans buy 13 infantry; Remaining resources: 0 PUs; Combat Move - Germans 4 infantry moved from East Poland to Ukraine 2 fighters moved from East Poland to Ukraine 1 infantry moved from Poland to Baltic States 2 infantry moved from Germany to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Baltic States 2 fighters moved from 5 Sea Zone to Baltic States 4 fighters moved from 5 Sea Zone to Northwestern Europe 5 infantry moved from France to Northwestern Europe Combat - Germans Battle in Ukraine Germans attack with 2 fighters and 4 infantry Russians defend with 1 artillery and 3 infantry Germans roll dice for 2 fighters and 4 infantry in Ukraine, round 2 : 2/6 hits, 1.67 expected hits Russians roll dice for 1 artillery and 3 infantry in Ukraine, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Germans lost in Ukraine 2 infantry owned by the Russians lost in Ukraine Germans roll dice for 2 fighters and 2 infantry in Ukraine, round 3 : 2/4 hits, 1.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Ukraine 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 3 infantry Casualties for Russians: 1 artillery and 3 infantry Battle in Northwestern Europe Germans attack with 4 fighters and 5 infantry British defend with 3 artilleries and 2 infantry Germans roll dice for 4 fighters and 5 infantry in Northwestern Europe, round 2 : 4/9 hits, 2.83 expected hits British roll dice for 3 artilleries and 2 infantry in Northwestern Europe, round 2 : 1/5 hits, 1.67 expected hits 1 infantry owned by the Germans lost in Northwestern Europe 2 artilleries owned by the British and 2 infantry owned by the British lost in Northwestern Europe Germans roll dice for 4 fighters and 4 infantry in Northwestern Europe, round 3 : 1/8 hits, 2.67 expected hits British roll dice for 1 artillery in Northwestern Europe, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Northwestern Europe 1 artillery owned by the British lost in Northwestern Europe Germans win, taking Northwestern Europe from British with 4 fighters and 3 infantry remaining. Battle score for attacker is 12 Casualties for Germans: 2 infantry Casualties for British: 3 artilleries and 2 infantry Battle in Baltic States Germans attack with 2 fighters and 3 infantry Russians defend with 1 artillery and 1 infantry Germans roll dice for 1 cruiser in Baltic States, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 2 fighters and 3 infantry in Baltic States, round 2 : 1/5 hits, 1.50 expected hits Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Baltic States 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 1 infantry Non Combat Move - Germans 2 fighters moved from Baltic States to 5 Sea Zone 4 fighters moved from Northwestern Europe to 5 Sea Zone 2 fighters moved from Ukraine to East Poland 4 infantry moved from Poland to East Poland 1 artillery and 7 infantry moved from Germany to Poland Place Units - Germans 10 infantry placed in Germany 3 infantry placed in France Turn Complete - Germans Germans collect 29 PUs; end with 29 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 34 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 39 PUsCombat Hit Differential Summary :
Russians regular : 1.33 Germans regular : 0.50 British regular : 0.00 -
TripleA Turn Summary: British round 16
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 16 Purchase Units - British British buy 1 armour, 4 artilleries and 9 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 2 infantry moved from Burma to French Indo-China Thailand 3 fighters moved from India to French Indo-China Thailand 5 transports moved from 6 Sea Zone to 7 Sea Zone 2 artilleries and 8 infantry moved from United Kingdom to 7 Sea Zone 2 artilleries and 8 infantry moved from 7 Sea Zone to Northwestern Europe 2 cruisers moved from 6 Sea Zone to 7 Sea Zone 4 fighters moved from 6 Sea Zone to Northwestern Europe 1 armour moved from Sikang to Ningxia Combat - British Battle in Northwestern Europe British attack with 2 artilleries, 4 fighters and 8 infantry Germans defend with 3 infantry British roll dice for 2 cruisers in Northwestern Europe, round 2 : 1/2 hits, 1.00 expected hits British roll dice for 2 artilleries, 4 fighters and 8 infantry in Northwestern Europe, round 2 : 5/14 hits, 4.33 expected hits Germans roll dice for 3 infantry in Northwestern Europe, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the British lost in Northwestern Europe 3 infantry owned by the Germans lost in Northwestern Europe British win, taking Northwestern Europe from Germans with 2 artilleries, 4 fighters and 7 infantry remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for Germans: 3 infantry Battle in French Indo-China Thailand British attack with 1 artillery, 3 fighters and 2 infantry Japanese defend with 1 factory and 2 infantry British roll dice for 1 artillery, 3 fighters and 2 infantry in French Indo-China Thailand, round 2 : 1/6 hits, 2.33 expected hits Japanese roll dice for 2 infantry in French Indo-China Thailand, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in French Indo-China Thailand British roll dice for 1 artillery, 3 fighters and 2 infantry in French Indo-China Thailand, round 3 : 1/6 hits, 2.33 expected hits Japanese roll dice for 1 infantry in French Indo-China Thailand, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in French Indo-China Thailand British win, taking French Indo-China Thailand from Japanese with 1 artillery, 3 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 3 fighters moved from French Indo-China Thailand to India 2 infantry moved from India to Burma 2 carriers, 4 destroyers and 3 submarines moved from 6 Sea Zone to 7 Sea Zone 4 fighters moved from Northwestern Europe to 7 Sea Zone 9 armour moved from India to Burma Place Units - British Turning on Edit Mode EDIT: Removing units owned by British from Norway: 1 artillery and 2 infantry EDIT: Adding units owned by British to United Kingdom: 1 artillery and 2 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 armour and 2 infantry placed in India 1 artillery and 2 infantry placed in Norway 3 artilleries and 5 infantry placed in United Kingdom Turn Complete - British British collect 43 PUs; end with 43 PUs Objective 1: British met a national objective for an additional 5 PUs; end with 48 PUsCombat Hit Differential Summary :
Japanese regular : -1.00 Germans regular : 0.00 British regular : -2.00 -
TripleA Turn Summary: Italians round 16
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 16 Purchase Units - Italians Italians repair damage of 7x factory; Remaining resources: 3 PUs; Italians buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 5 armour, 4 artilleries and 4 infantry moved from France to Northwestern Europe Combat - Italians Battle in Northwestern Europe Italians attack with 5 armour, 4 artilleries and 4 infantry British defend with 2 artilleries and 7 infantry Italians roll dice for 5 armour, 4 artilleries and 4 infantry in Northwestern Europe, round 2 : 7/13 hits, 5.17 expected hits British roll dice for 2 artilleries and 7 infantry in Northwestern Europe, round 2 : 2/9 hits, 3.00 expected hits 2 infantry owned by the Italians lost in Northwestern Europe 7 infantry owned by the British lost in Northwestern Europe 4 artilleries owned by the Italians, 2 infantry owned by the Italians and 5 armour owned by the Italians retreated to France British win with 2 artilleries remaining. Battle score for attacker is 15 Casualties for Italians: 2 infantry Casualties for British: 7 infantry Non Combat Move - Italians 1 artillery and 2 infantry moved from Italy to France Place Units - Italians 1 infantry placed in Italy Turn Complete - Italians Italians collect 10 PUs; end with 10 PUsCombat Hit Differential Summary :
Italians regular : 1.83 British regular : -1.00 -
TripleA Turn Summary: Italians round 16
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 16 Purchase Units - Italians Italians repair damage of 7x factory; Remaining resources: 3 PUs; Italians buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 5 armour, 4 artilleries and 4 infantry moved from France to Northwestern Europe Combat - Italians Battle in Northwestern Europe Italians attack with 5 armour, 4 artilleries and 4 infantry British defend with 2 artilleries and 7 infantry Italians roll dice for 5 armour, 4 artilleries and 4 infantry in Northwestern Europe, round 2 : 7/13 hits, 5.17 expected hits British roll dice for 2 artilleries and 7 infantry in Northwestern Europe, round 2 : 2/9 hits, 3.00 expected hits 2 infantry owned by the Italians lost in Northwestern Europe 7 infantry owned by the British lost in Northwestern Europe 4 artilleries owned by the Italians, 2 infantry owned by the Italians and 5 armour owned by the Italians retreated to France British win with 2 artilleries remaining. Battle score for attacker is 15 Casualties for Italians: 2 infantry Casualties for British: 7 infantry Non Combat Move - Italians 1 artillery and 2 infantry moved from Italy to France Place Units - Italians 1 infantry placed in Italy Turn Complete - Italians Italians collect 10 PUs; end with 10 PUsCombat Hit Differential Summary :
Italians regular : 1.83 British regular : -1.00 -
TripleA Turn Summary: Americans round 16
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 16 Purchase Units - Americans Americans buy 1 artillery, 3 destroyers, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Purchase Units - Chinese Chinese builds 2 units. Combat Move - Americans 1 artillery and 1 infantry moved from Western United States to 56 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 51 Sea Zone 1 artillery and 1 infantry moved from 51 Sea Zone to Caroline Islands 6 fighters moved from 46 Sea Zone to Caroline Islands 2 fighters moved from 56 Sea Zone to 51 Sea Zone 2 fighters moved from 51 Sea Zone to Caroline Islands 2 bombers moved from Trans-Jordan to Italy Combat - Americans Strategic bombing raid in Italy Italians roll AA dice in Italy : 0/2 hits, 0.33 expected hits Bombing raid in Italy rolls: 3,3 and causes: 6 damage to unit: factory Bombing raid in Italy causes 6 damage total. Battle in Caroline Islands Americans attack with 1 artillery, 8 fighters and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery, 8 fighters and 1 infantry in Caroline Islands, round 2 : 4/10 hits, 4.67 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 artillery, 8 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 2 bombers moved from Italy to Trans-Jordan 1 artillery moved from Egypt to Libya 5 infantry moved from Eastern Canada to 9 Sea Zone 5 infantry and 3 transports moved from 9 Sea Zone to 12 Sea Zone 5 infantry moved from 12 Sea Zone to Morocco Algeria 2 destroyers moved from 6 Sea Zone to 12 Sea Zone 2 submarines moved from 6 Sea Zone to 7 Sea Zone 3 carriers, 5 destroyers and 1 submarine moved from 46 Sea Zone to 51 Sea Zone 8 fighters moved from Caroline Islands to 51 Sea Zone 1 carrier, 1 destroyer and 3 submarines moved from 56 Sea Zone to 51 Sea Zone 1 destroyer moved from 51 Sea Zone to 60 Sea Zone Place Units - Americans 3 destroyers, 2 submarines and 1 transport placed in 56 Sea Zone 1 artillery and 1 infantry placed in Western United States Place Units - Chinese 1 infantry placed in Chinghai 1 infantry placed in Yunnan Turn Complete - Americans Americans collect 40 PUs; end with 40 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 45 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 50 PUsCombat Hit Differential Summary :
Americans regular : -0.67 Japanese regular : -0.33 Italians AA : -0.33 -
TripleA Turn Summary: Japanese round 17
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 17 Research Technology - Japanese Purchase Units - Japanese Japanese buy 3 armour, 2 fighters, 3 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Japanese 5 fighters moved from 50 Sea Zone to 51 Sea Zone 5 fighters moved from 51 Sea Zone to Caroline Islands 1 submarine moved from 62 Sea Zone to 60 Sea Zone 2 fighters moved from Japan to 60 Sea Zone 3 infantry moved from Fukien to French Indo-China Thailand 1 bomber and 1 fighter moved from Fukien to French Indo-China Thailand 2 armour and 1 infantry moved from Hupeh to Ningxia 2 armour moved from Hupeh to Suiyuan 1 armour moved from Buryatia S.S.R. to Stanovoj Chrebet Japanese take Stanovoj Chrebet from Russians 1 armour moved from Stanovoj Chrebet to Buryatia S.S.R. 1 armour moved from Buryatia S.S.R. to Soviet Far East Japanese take Soviet Far East from Russians 1 armour moved from Soviet Far East to Buryatia S.S.R. 1 armour, 1 artillery and 2 infantry moved from Philippine Islands to 50 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 50 Sea Zone to 38 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 38 Sea Zone to East Indies Combat - Japanese Battle in French Indo-China Thailand Japanese attack with 1 bomber, 1 fighter and 3 infantry British defend with 1 artillery, 1 factory and 2 infantry Japanese roll dice for 1 bomber, 1 fighter and 3 infantry in French Indo-China Thailand, round 2 : 1/5 hits, 1.67 expected hits British roll dice for 1 artillery and 2 infantry in French Indo-China Thailand, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in French Indo-China Thailand 1 infantry owned by the British lost in French Indo-China Thailand Japanese roll dice for 1 bomber, 1 fighter and 2 infantry in French Indo-China Thailand, round 3 : 2/4 hits, 1.50 expected hits British roll dice for 1 artillery and 1 infantry in French Indo-China Thailand, round 3 : 0/2 hits, 0.67 expected hits 1 artillery owned by the British and 1 infantry owned by the British lost in French Indo-China Thailand Japanese win, taking French Indo-China Thailand from British with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 infantry Casualties for British: 1 artillery and 2 infantry Battle in Caroline Islands Japanese attack with 5 fighters Americans defend with 1 artillery and 1 infantry Japanese roll dice for 5 fighters in Caroline Islands, round 2 : 3/5 hits, 2.50 expected hits Americans roll dice for 1 artillery and 1 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits 1 fighter owned by the Japanese lost in Caroline Islands 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Caroline Islands Japanese win with 4 fighters remaining. Battle score for attacker is -3 Casualties for Japanese: 1 fighter Casualties for Americans: 1 artillery and 1 infantry Battle in 60 Sea Zone Japanese attack with 2 fighters and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 60 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters in 60 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 destroyer in 60 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 60 Sea Zone Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in East Indies Japanese attack with 1 armour, 1 artillery and 2 infantry Americans defend with 1 artillery and 1 infantry Japanese roll dice for 1 armour, 1 artillery and 2 infantry in East Indies, round 2 : 2/4 hits, 1.33 expected hits British roll dice for 1 artillery and 1 infantry in East Indies, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in East Indies 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in East Indies Japanese win, taking East Indies from British with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Americans: 1 artillery and 1 infantry Battle in Suiyuan Japanese attack with 2 armour Russians defend with 1 armour Japanese roll dice for 2 armour in Suiyuan, round 2 : 0/2 hits, 1.00 expected hits Chinese roll dice for 1 armour in Suiyuan, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 2 armour in Suiyuan, round 3 : 1/2 hits, 1.00 expected hits Chinese roll dice for 1 armour in Suiyuan, round 3 : 1/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Suiyuan 1 armour owned by the Russians lost in Suiyuan Japanese win, taking Suiyuan from Chinese with 1 armour remaining. Battle score for attacker is 0 Casualties for Japanese: 1 armour Casualties for Russians: 1 armour Battle in Ningxia Japanese attack with 2 armour and 1 infantry British defend with 1 armour Japanese roll dice for 2 armour and 1 infantry in Ningxia, round 2 : 1/3 hits, 1.17 expected hits Chinese roll dice for 1 armour in Ningxia, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Ningxia Japanese win, taking Ningxia from Chinese with 2 armour and 1 infantry remaining. Battle score for attacker is 5 Casualties for British: 1 armour Non Combat Move - Japanese 4 fighters moved from Caroline Islands to 50 Sea Zone 1 fighter moved from French Indo-China Thailand to 50 Sea Zone 1 bomber moved from French Indo-China Thailand to Fukien 1 fighter moved from 60 Sea Zone to 50 Sea Zone 1 fighter moved from 60 Sea Zone to 62 Sea Zone 1 submarine moved from 62 Sea Zone to 50 Sea Zone 1 fighter moved from 62 Sea Zone to Japan 3 armour moved from Manchuria to Fukien Place Units - Japanese 1 submarine placed in 62 Sea Zone 3 armour placed in Manchuria 2 fighters and 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 38 PUs; end with 38 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 43 PUs Objective 3: Japanese met a national objective for an additional 5 PUs; end with 48 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 53 PUsCombat Hit Differential Summary :
Chinese regular : -0.50 Americans regular : 0.00 Japanese regular : -0.50 British regular : -0.33 -
TripleA Turn Summary: Russians round 17
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 17 Purchase Units - Russians Russians buy 2 armour, 2 artilleries and 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 4 armour, 9 artilleries, 1 fighter and 28 infantry moved from Eastern Ukraine to East Poland 1 armour moved from Karelia S.S.R. to East Poland 1 armour moved from Caucasus to East Poland 1 infantry moved from Belorussia to East Poland 1 artillery and 2 infantry moved from Caucasus to Ukraine 1 artillery and 2 infantry moved from Karelia S.S.R. to Baltic States 1 bomber moved from Russia to East Poland 1 armour moved from Yakut S.S.R. to Soviet Far East Russians take Soviet Far East from Japanese 1 armour moved from Soviet Far East to Yakut S.S.R. 1 armour moved from Yakut S.S.R. to Stanovoj Chrebet Russians take Stanovoj Chrebet from Japanese 1 armour moved from Stanovoj Chrebet to Yakut S.S.R. Combat - Russians Battle in East Poland Russians attack with 6 armour, 9 artilleries, 1 bomber, 1 fighter and 29 infantry Germans defend with 7 armour, 6 artilleries, 2 fighters and 20 infantry; Italians defend with 1 fighter Russians roll dice for 6 armour, 9 artilleries, 1 bomber, 1 fighter and 29 infantry in East Poland, round 2 : 13/46 hits, 13.50 expected hits Germans roll dice for 7 armour, 6 artilleries, 3 fighters and 20 infantry in East Poland, round 2 : 9/36 hits, 14.17 expected hits 9 infantry owned by the Russians lost in East Poland 13 infantry owned by the Germans lost in East Poland Russians roll dice for 6 armour, 9 artilleries, 1 bomber, 1 fighter and 20 infantry in East Poland, round 3 : 14/37 hits, 12.00 expected hits Germans roll dice for 7 armour, 6 artilleries, 3 fighters and 7 infantry in East Poland, round 3 : 8/23 hits, 9.83 expected hits 8 infantry owned by the Russians lost in East Poland 6 artilleries owned by the Germans, 7 infantry owned by the Germans and 1 armour owned by the Germans lost in East Poland Russians roll dice for 6 armour, 9 artilleries, 1 bomber, 1 fighter and 12 infantry in East Poland, round 4 : 11/29 hits, 10.67 expected hits Germans roll dice for 6 armour and 3 fighters in East Poland, round 4 : 5/9 hits, 5.00 expected hits 5 infantry owned by the Russians lost in East Poland 2 fighters owned by the Germans, 6 armour owned by the Germans and 1 fighter owned by the Italians lost in East Poland Russians win, taking East Poland from Germans with 6 armour, 9 artilleries, 1 bomber, 1 fighter and 7 infantry remaining. Battle score for attacker is 83 Casualties for Russians: 22 infantry Casualties for Germans: 7 armour, 6 artilleries, 2 fighters and 20 infantry Casualties for Italians: 1 fighter Battle in Ukraine Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 3 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Ukraine, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 4 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Ukraine, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Baltic States Russians attack with 1 artillery and 2 infantry Germans defend with 2 infantry Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 2 infantry in Baltic States, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Baltic States 1 artillery owned by the Russians retreated to Karelia S.S.R. Germans win with 2 infantry remaining. Battle score for attacker is -6 Casualties for Russians: 2 infantry Non Combat Move - Russians 1 infantry moved from Russia to Belorussia 1 aaGun moved from Eastern Ukraine to East Poland 2 infantry moved from Russia to Belorussia 1 aaGun moved from Russia to Belorussia 1 aaGun moved from Caucasus to Russia 1 bomber moved from East Poland to Russia 1 fighter moved from East Poland to Karelia S.S.R. Place Units - Russians 1 artillery and 1 infantry placed in Karelia S.S.R. 1 artillery and 3 infantry placed in Caucasus 2 armour and 1 infantry placed in Russia Turning on Edit Mode EDIT: Removing units owned by Russians from Karelia S.S.R.: 1 fighter EDIT: Adding units owned by Russians to Russia: 1 fighter EDIT: Turning off Edit Mode Russians undo move 3. 2 armour and 1 infantry placed in Russia Turn Complete - Russians Russians collect 28 PUs; end with 28 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 33 PUsCombat Hit Differential Summary :
Germans regular : -5.67 Russians regular : -0.33 -
TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 1 Research Technology - Japanese Turning on Edit Mode EDIT: Adding units owned by British to Egypt: 1 infantry EDIT: Adding units owned by British to Trans-Jordan: 1 infantry EDIT: Adding units owned by British to Persia: 1 infantry EDIT: Adding units owned by British to India: 1 infantry EDIT: Turning off Edit Mode Purchase Units - Japanese Japanese buy 1 factory and 2 transports; Remaining resources: 2 PUs; Combat Move - Japanese 1 battleship, 1 carrier and 2 fighters moved from 38 Sea Zone to 35 Sea Zone 1 fighter moved from French Indo-China Thailand to 35 Sea Zone 1 submarine moved from 46 Sea Zone to 53 Sea Zone 1 destroyer and 1 fighter moved from 51 Sea Zone to 53 Sea Zone 1 fighter moved from Japan to 53 Sea Zone 1 bomber moved from Japan to 53 Sea Zone 1 infantry moved from Burma to Yunnan 2 infantry moved from French Indo-China Thailand to Yunnan 1 fighter moved from Formosa to Yunnan 1 fighter moved from Manchuria to Yunnan 1 armour moved from Japan to 62 Sea Zone 1 infantry moved from Japan to 62 Sea Zone 1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone 1 armour and 1 infantry moved from 61 Sea Zone to Fukien 1 infantry moved from Kwangtung to Fukien 1 infantry moved from Kiangsu to Fukien Combat - Japanese Battle in 53 Sea Zone Japanese attack with 1 bomber, 1 destroyer, 2 fighters and 1 submarine Americans defend with 1 carrier, 1 destroyer and 1 fighter Japanese roll dice for 1 submarine in 53 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber, 1 destroyer and 2 fighters in 53 Sea Zone, round 2 : 4/4 hits, 2.00 expected hits Americans roll dice for 1 carrier, 1 destroyer and 1 fighter in 53 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits 1 submarine owned by the Japanese lost in 53 Sea Zone 1 destroyer owned by the Americans, 1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 53 Sea Zone Japanese win with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 26 Casualties for Japanese: 1 submarine Casualties for Americans: 1 carrier, 1 destroyer and 1 fighter Battle in 35 Sea Zone Japanese attack with 1 battleship, 1 carrier and 3 fighters British defend with 1 carrier, 1 destroyer, 1 fighter and 1 transport Japanese roll dice for 1 battleship, 1 carrier and 3 fighters in 35 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits British roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 transport in 35 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Units damaged: 1 battleship owned by the Japanese 1 destroyer owned by the British and 1 carrier owned by the British lost in 35 Sea Zone Japanese roll dice for 1 battleship, 1 carrier and 3 fighters in 35 Sea Zone, round 3 : 3/5 hits, 2.33 expected hits British roll dice for 1 fighter and 1 transport in 35 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Japanese lost in 35 Sea Zone 1 transport owned by the British and 1 fighter owned by the British lost in 35 Sea Zone Japanese win with 1 battleship, 1 carrier and 2 fighters remaining. Battle score for attacker is 29 Casualties for British: 1 carrier, 1 destroyer, 1 fighter and 1 transport Casualties for Japanese: 1 fighter Battle in Yunnan Japanese attack with 2 fighters and 3 infantry Chinese defend with 1 fighter and 2 infantry Japanese roll dice for 2 fighters and 3 infantry in Yunnan, round 2 : 1/5 hits, 1.50 expected hits Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 0/3 hits, 1.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 2 fighters and 3 infantry in Yunnan, round 3 : 0/5 hits, 1.50 expected hits Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Yunnan Japanese roll dice for 2 fighters and 2 infantry in Yunnan, round 4 : 1/4 hits, 1.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 4 : 0/2 hits, 1.00 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 2 fighters and 2 infantry in Yunnan, round 5 : 2/4 hits, 1.33 expected hits Chinese roll dice for 1 fighter in Yunnan, round 5 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 fighters and 2 infantry remaining. Battle score for attacker is 13 Casualties for Chinese: 1 fighter and 2 infantry Casualties for Japanese: 1 infantry Battle in Fukien Japanese attack with 1 armour and 3 infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour and 3 infantry in Fukien, round 2 : 2/4 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Fukien, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Fukien 1 infantry owned by the Chinese lost in Fukien Japanese win, taking Fukien from Chinese with 1 armour and 2 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 fighter could not land in 53 Sea Zone and was removed 2 fighters moved from Yunnan to French Indo-China Thailand 1 fighter moved from 53 Sea Zone to 51 Sea Zone 1 cruiser moved from 50 Sea Zone to 51 Sea Zone 1 bomber moved from 53 Sea Zone to Caroline Islands Place Units - Japanese 1 factory placed in French Indo-China Thailand 2 transports placed in 62 Sea Zone Turning on Edit Mode EDIT: Adding units owned by Japanese to 53 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 33 PUs; end with 35 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 40 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 45 PUs 1 unit repaired.Combat Hit Differential Summary :
Chinese regular : -2.33 Americans regular : -0.33 Japanese regular : 1.33 British regular : 0.00 -
TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 1 Purchase Units - Russians Russians buy 3 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour, 1 artillery and 3 infantry moved from Caucasus to Eastern Ukraine 3 infantry moved from Russia to Eastern Ukraine 1 artillery moved from Russia to Eastern Ukraine 2 armour moved from Russia to Eastern Ukraine 1 bomber moved from Russia to Eastern Ukraine 1 armour moved from Archangel to Russia 1 armour moved from Russia to Belorussia 3 infantry moved from Karelia S.S.R. to Belorussia 3 infantry moved from Archangel to Belorussia 1 fighter moved from Karelia S.S.R. to Eastern Ukraine Combat - Russians Battle in Eastern Ukraine Russians attack with 3 armour, 2 artilleries, 1 bomber, 1 fighter and 6 infantry Germans defend with 2 armour, 1 artillery and 2 infantry Russians roll dice for 3 armour, 2 artilleries, 1 bomber, 1 fighter and 6 infantry in Eastern Ukraine, round 2 : 3/13 hits, 4.67 expected hits Germans roll dice for 2 armour, 1 artillery and 2 infantry in Eastern Ukraine, round 2 : 2/5 hits, 2.00 expected hits 2 infantry owned by the Russians lost in Eastern Ukraine 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Eastern Ukraine Russians roll dice for 3 armour, 2 artilleries, 1 bomber, 1 fighter and 4 infantry in Eastern Ukraine, round 3 : 3/11 hits, 4.33 expected hits Germans roll dice for 2 armour in Eastern Ukraine, round 3 : 2/2 hits, 1.00 expected hits 2 infantry owned by the Russians lost in Eastern Ukraine 2 armour owned by the Germans lost in Eastern Ukraine Russians win, taking Eastern Ukraine from Germans with 3 armour, 2 artilleries, 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 8 Casualties for Russians: 4 infantry Casualties for Germans: 2 armour, 1 artillery and 2 infantry Battle in Belorussia Russians attack with 1 armour and 6 infantry Germans defend with 3 infantry Russians roll dice for 1 armour and 6 infantry in Belorussia, round 2 : 3/7 hits, 1.50 expected hits Germans roll dice for 3 infantry in Belorussia, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Germans lost in Belorussia Russians win, taking Belorussia from Germans with 1 armour and 6 infantry remaining. Battle score for attacker is 9 Casualties for Germans: 3 infantry Non Combat Move - Russians 2 infantry moved from Kazakh S.S.R. to Persia 3 infantry moved from Soviet Far East to Stanovoj Chrebet 1 infantry moved from Yakut S.S.R. to Stanovoj Chrebet 3 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet 2 infantry moved from Novosibirsk to Russia 1 infantry moved from Urals to Archangel 1 aaGun moved from Karelia S.S.R. to Archangel 1 infantry moved from Evenki National Okrug to Urals 1 submarine moved from 4 Sea Zone to 2 Sea Zone 1 fighter moved from Eastern Ukraine to Russia 1 bomber moved from Eastern Ukraine to Russia Place Units - Russians 1 artillery and 3 infantry placed in Caucasus 2 artilleries and 1 infantry placed in Russia Turning on Edit Mode EDIT: Removing units owned by Russians from Russia: 1 aaGun EDIT: Adding units owned by Russians to Eastern Ukraine: 1 aaGun EDIT: Turning off Edit Mode Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 31 PUsCombat Hit Differential Summary :
Germans regular : 0.00 Russians regular : -1.50 -
TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 1 Purchase Units - Germans Germans buy 2 artilleries, 1 carrier and 5 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Baltic States to Belorussia 1 infantry moved from Finland to Karelia S.S.R. Germans take Karelia S.S.R. from Russians 2 infantry moved from Baltic States to Belorussia 1 artillery, 1 fighter and 2 infantry moved from East Poland to Belorussia 1 armour moved from Ukraine to Belorussia 1 armour moved from Poland to Belorussia 1 armour moved from Bulgaria Romania to Belorussia 1 fighter moved from Bulgaria Romania to Belorussia 1 fighter moved from France to 12 Sea Zone 1 destroyer moved from 13 Sea Zone to 12 Sea Zone 1 fighter moved from Germany to 12 Sea Zone 1 submarine moved from 7 Sea Zone to 2 Sea Zone 1 submarine moved from 8 Sea Zone to 2 Sea Zone 1 fighter moved from Norway to 2 Sea Zone 1 bomber moved from Germany to 2 Sea Zone Combat - Germans Battle in Belorussia Germans attack with 3 armour, 1 artillery, 2 fighters and 5 infantry Russians defend with 1 armour and 6 infantry Germans roll dice for 3 armour, 1 artillery, 2 fighters and 5 infantry in Belorussia, round 2 : 4/11 hits, 3.83 expected hits Russians roll dice for 1 armour and 6 infantry in Belorussia, round 2 : 2/7 hits, 2.50 expected hits 2 infantry owned by the Germans lost in Belorussia 4 infantry owned by the Russians lost in Belorussia 2 fighters owned by the Germans retreated 1 artillery owned by the Germans, 3 infantry owned by the Germans and 3 armour owned by the Germans retreated to East Poland Russians win with 1 armour and 2 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Casualties for Russians: 4 infantry Battle in 12 Sea Zone Germans attack with 1 destroyer and 2 fighters British defend with 1 cruiser and 1 destroyer Germans roll dice for 1 destroyer and 2 fighters in 12 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits British roll dice for 1 cruiser and 1 destroyer in 12 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits 1 destroyer owned by the Germans lost in 12 Sea Zone 1 destroyer owned by the British and 1 cruiser owned by the British lost in 12 Sea Zone Germans win with 2 fighters remaining. Battle score for attacker is 12 Casualties for Germans: 1 destroyer Casualties for British: 1 cruiser and 1 destroyer Battle in 2 Sea Zone Germans attack with 1 bomber, 1 fighter and 2 submarines British defend with 1 battleship, 1 destroyer and 1 transport; Russians defend with 1 submarine British roll dice for 1 submarine in 2 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 2 submarines in 2 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 bomber and 1 fighter in 2 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Units damaged: 1 battleship owned by the British British roll dice for 1 battleship, 1 destroyer and 1 transport in 2 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits 1 submarine owned by the Germans lost in 2 Sea Zone British roll dice for 1 submarine in 2 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 2 Sea Zone Germans roll dice for 1 bomber and 1 fighter in 2 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits British roll dice for 1 battleship, 1 destroyer and 1 transport in 2 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits 1 destroyer owned by the British and 1 battleship owned by the British lost in 2 Sea Zone 1 submarine owned by the Russians submerged 1 transport owned by the British lost in 2 Sea Zone Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 23 Casualties for Germans: 2 submarines Casualties for British: 1 battleship, 1 destroyer and 1 transport Non Combat Move - Germans 1 bomber moved from 2 Sea Zone to Norway 1 fighter moved from 2 Sea Zone to Norway 1 fighter moved from 12 Sea Zone to France 1 fighter moved from 12 Sea Zone to Morocco Algeria 1 armour and 1 infantry moved from Libya to Morocco Algeria 1 infantry moved from Ukraine to East Poland 2 infantry moved from Bulgaria Romania to East Poland 1 infantry moved from Poland to Baltic States 1 infantry moved from Poland to East Poland 2 fighters moved from Belorussia to 5 Sea Zone 2 armour moved from Germany to East Poland 2 infantry moved from Czechoslovakia Hungary to Poland 2 infantry moved from Germany to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Norway 1 armour and 1 infantry moved from Northwestern Europe to France 1 infantry moved from Germany to France 1 infantry moved from Germany to Poland 1 infantry moved from Norway to Finland 1 transport moved from 13 Sea Zone to 14 Sea Zone Place Units - Germans 1 carrier placed in 5 Sea Zone 2 artilleries and 5 infantry placed in Germany Turn Complete - Germans Germans collect 37 PUs; end with 37 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 42 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 47 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 52 PUsCombat Hit Differential Summary :
Russians regular : -0.50 Germans regular : 0.83 British regular : -0.17Dice Statistics:
Total 1 was rolled 18 times 2 was rolled 19 times 3 was rolled 24 times 4 was rolled 24 times 5 was rolled 16 times 6 was rolled 28 times Average roll : 3.659 Median : 4.000 Variance : 0.809 Standard Deviation : 0.899 Total rolls : 129 Germans Combat 1 was rolled 7 times 2 was rolled 2 times 3 was rolled 10 times 4 was rolled 4 times 5 was rolled 4 times 6 was rolled 3 times Average roll : 3.167 Median : 3.000 Variance : 1.517 Standard Deviation : 1.232 Total rolls : 30 British Combat 1 was rolled 1 times 2 was rolled 1 times 3 was rolled 5 times 4 was rolled 1 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 3.667 Median : 3.000 Variance : 1.091 Standard Deviation : 1.044 Total rolls : 12 Americans Combat 1 was rolled 1 times 6 was rolled 2 times Average roll : 4.333 Median : 6.000 Variance : 1.750 Standard Deviation : 1.323 Total rolls : 3 Chinese Combat 2 was rolled 2 times 4 was rolled 1 times 5 was rolled 2 times 6 was rolled 4 times Average roll : 4.667 Median : 5.000 Variance : 1.438 Standard Deviation : 1.199 Total rolls : 9 Russians Combat 1 was rolled 5 times 2 was rolled 6 times 3 was rolled 4 times 4 was rolled 8 times 5 was rolled 7 times 6 was rolled 8 times Average roll : 3.789 Median : 4.000 Variance : 0.360 Standard Deviation : 0.600 Total rolls : 38 Japanese Combat 1 was rolled 4 times 2 was rolled 8 times 3 was rolled 5 times 4 was rolled 10 times 5 was rolled 1 times 6 was rolled 9 times Average roll : 3.622 Median : 4.000 Variance : 1.634 Standard Deviation : 1.278 Total rolls : 37 -
TripleA Turn Summary: British round 1
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 1 Purchase Units - British British buy 1 factory, 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Egypt to Libya 1 fighter moved from Egypt to Libya 1 bomber moved from United Kingdom to Libya 1 infantry moved from India to Burma British take Burma from Japanese Combat - British Battle in Libya British attack with 1 bomber, 1 fighter and 2 infantry Italians defend with 2 infantry British roll dice for 1 bomber, 1 fighter and 2 infantry in Libya, round 2 : 2/4 hits, 1.50 expected hits Italians roll dice for 2 infantry in Libya, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Libya 2 infantry owned by the Italians lost in Libya British win, taking Libya from Italians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Italians: 2 infantry Non Combat Move - British 1 bomber and 1 fighter moved from Libya to Egypt 2 infantry moved from Persia to India 1 artillery and 2 infantry moved from Trans-Jordan to Egypt 1 fighter moved from Australia to India 1 armour and 1 infantry moved from Eastern Canada to 1 Sea Zone 1 armour, 1 cruiser, 1 infantry and 1 transport moved from 1 Sea Zone to 12 Sea Zone 1 armour and 1 infantry moved from 12 Sea Zone to Gibraltar 2 fighters moved from United Kingdom to Gibraltar 1 infantry moved from Western Canada to Eastern Canada 1 artillery and 1 infantry moved from Union of South Africa to 27 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 23 Sea Zone 1 artillery and 1 infantry moved from 23 Sea Zone to French Equatorial Africa Place Units - British 1 factory placed in India 1 fighter and 2 infantry placed in United Kingdom Turn Complete - British British collect 34 PUs; end with 34 PUs Objective 2: British met a national objective for an additional 5 PUs; end with 39 PUsCombat Hit Differential Summary :
Italians regular : 0.33 British regular : 0.50 -
TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 1 Purchase Units - Italians Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Italy to 14 Sea Zone 1 battleship, 2 cruisers, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone 1 infantry moved from 15 Sea Zone to Trans-Jordan Combat - Italians Battle in 15 Sea Zone Italians attack with 1 battleship, 2 cruisers and 1 transport British defend with 1 destroyer Italians roll dice for 1 battleship, 2 cruisers and 1 transport in 15 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits British roll dice for 1 destroyer in 15 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 15 Sea Zone Italians win with 1 battleship, 2 cruisers and 1 transport remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Trans-Jordan Non Combat Move - Italians 2 armour moved from Italy to Bulgaria Romania 1 armour moved from Balkans to East Poland 2 infantry moved from Balkans to Italy 1 artillery and 1 infantry moved from Italy to France Place Units - Italians 1 artillery and 2 infantry placed in Italy Turn Complete - Italians Italians collect 10 PUs; end with 10 PUsCombat Hit Differential Summary :
Italians regular : 1.33 British regular : -0.33 -
TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 1 Purchase Units - Americans Americans buy 1 carrier and 3 destroyers; Remaining resources: 0 PUs; Purchase Units - Chinese Chinese builds 2 units. Combat Move - Americans 1 armour, 1 artillery and 2 infantry moved from Eastern United States to 10 Sea Zone 1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 10 Sea Zone to 12 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 12 Sea Zone to Morocco Algeria 1 bomber moved from Eastern United States to Morocco Algeria 1 bomber moved from Western United States to Morocco Algeria 1 bomber moved from United Kingdom to Morocco Algeria 1 submarine moved from 56 Sea Zone to 53 Sea Zone 1 fighter moved from Hawaiian Islands to 53 Sea Zone 1 fighter moved from Western United States to 53 Sea Zone Combat - Americans Battle in Morocco Algeria Americans attack with 1 armour, 1 artillery, 3 bombers and 2 infantry Germans defend with 1 armour, 1 artillery, 1 fighter and 2 infantry Americans roll dice for 1 armour, 1 artillery, 3 bombers and 2 infantry in Morocco Algeria, round 2 : 3/7 hits, 3.33 expected hits Germans roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Morocco Algeria, round 2 : 0/5 hits, 2.17 expected hits 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Morocco Algeria Americans roll dice for 1 armour, 1 artillery, 3 bombers and 2 infantry in Morocco Algeria, round 3 : 4/7 hits, 3.33 expected hits Germans roll dice for 1 armour and 1 fighter in Morocco Algeria, round 3 : 1/2 hits, 1.17 expected hits 1 infantry owned by the Americans lost in Morocco Algeria 1 fighter owned by the Germans and 1 armour owned by the Germans lost in Morocco Algeria Americans win, taking Morocco Algeria from Germans with 1 armour, 1 artillery, 3 bombers and 1 infantry remaining. Battle score for attacker is 22 Casualties for Germans: 1 armour, 1 artillery, 1 fighter and 2 infantry Casualties for Americans: 1 infantry Battle in 53 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer and 1 submarine 1 submarine owned by the Japanese submerged Americans roll dice for 1 submarine in 53 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 53 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 53 Sea Zone Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 fighter moved from 53 Sea Zone to Australia 1 fighter moved from 53 Sea Zone to 56 Sea Zone 1 fighter moved from Eastern United States to 56 Sea Zone 1 infantry moved from Alaska to Western Canada 1 destroyer moved from 20 Sea Zone to 56 Sea Zone 1 bomber moved from Morocco Algeria to United Kingdom 1 bomber moved from Morocco Algeria to Egypt 1 bomber moved from Morocco Algeria to Libya Place Units - Americans 1 carrier and 3 destroyers placed in 56 Sea Zone Combat Move - Chinese 1 infantry moved from Hupeh to Kiangsu 2 infantry moved from Suiyuan to Kiangsu Combat - Chinese Battle in Kiangsu Chinese attack with 3 infantry Japanese defend with 2 infantry Chinese roll dice for 3 infantry in Kiangsu, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 2 infantry in Kiangsu, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Kiangsu 1 infantry owned by the Japanese lost in Kiangsu Chinese roll dice for 2 infantry in Kiangsu, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kiangsu, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Kiangsu, round 4 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kiangsu, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kiangsu 1 infantry owned by the Chinese retreated to Suiyuan Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Sikang to Ningxia Place Units - Chinese 2 infantry placed in Ningxia Chinese undo move 1. 1 infantry placed in Sikang 1 infantry placed in Hupeh Turn Complete - Americans Americans collect 39 PUs; end with 39 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 44 PUsCombat Hit Differential Summary :
Chinese regular : -0.17 Americans regular : 1.00 Japanese regular : 0.33 Germans regular : -2.33 -
TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 2 Research Technology - Japanese Purchase Units - Japanese Japanese buy 1 armour, 1 carrier, 1 destroyer, 1 factory and 1 infantry; Remaining resources: 0 PUs; Combat Move - Japanese 1 infantry moved from Yunnan to Burma 1 armour moved from Fukien to Suiyuan 2 infantry moved from Manchuria to Suiyuan 1 infantry moved from Kiangsu to Hupeh 2 infantry moved from Fukien to Hupeh 1 bomber moved from Caroline Islands to Hupeh 2 fighters moved from French Indo-China Thailand to Burma Combat - Japanese Japanese creates battle in territory 53 Sea Zone Battle in Burma Japanese attack with 2 fighters and 1 infantry British defend with 1 infantry Japanese roll dice for 2 fighters and 1 infantry in Burma, round 2 : 2/3 hits, 1.17 expected hits British roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Hupeh Japanese attack with 1 bomber and 3 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 3 infantry in Hupeh, round 2 : 1/4 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Hupeh, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hupeh 1 infantry owned by the Chinese lost in Hupeh Japanese win, taking Hupeh from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Suiyuan Japanese attack with 1 armour and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour and 2 infantry in Suiyuan, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Suiyuan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuan 1 infantry owned by the Chinese lost in Suiyuan Japanese win, taking Suiyuan from Chinese with 1 armour and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 2 fighters moved from 35 Sea Zone to 62 Sea Zone 1 battleship and 1 carrier moved from 35 Sea Zone to 48 Sea Zone 1 artillery moved from Japan to 62 Sea Zone 3 infantry moved from Japan to 62 Sea Zone 1 artillery, 1 battleship, 3 infantry and 2 transports moved from 62 Sea Zone to 50 Sea Zone 1 transport moved from 61 Sea Zone to 50 Sea Zone 3 infantry moved from 50 Sea Zone to Philippine Islands 1 artillery moved from 50 Sea Zone to Philippine Islands 1 cruiser and 1 fighter moved from 51 Sea Zone to 50 Sea Zone 1 carrier moved from 51 Sea Zone to 50 Sea Zone 1 submarine moved from 53 Sea Zone to 48 Sea Zone 2 fighters moved from Burma to 48 Sea Zone 1 bomber moved from Hupeh to Fukien Place Units - Japanese 1 carrier and 1 destroyer placed in 62 Sea Zone 1 factory placed in Manchuria 1 armour and 1 infantry placed in French Indo-China Thailand Turn Complete - Japanese Japanese collect 35 PUs; end with 35 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 40 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 45 PUsCombat Hit Differential Summary :
Chinese regular : 1.33 Japanese regular : 0.83 British regular : -0.33 -
TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 2 Purchase Units - Russians Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 bomber moved from Russia to 14 Sea Zone 1 infantry moved from Archangel to Karelia S.S.R. 1 infantry moved from Belorussia to Karelia S.S.R. 1 fighter moved from Russia to Karelia S.S.R. 1 artillery and 2 infantry moved from Caucasus to Ukraine Combat - Russians Battle in 14 Sea Zone Russians attack with 1 bomber Germans defend with 1 transport 1 transport owned by the Germans lost in 14 Sea Zone Russians win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in Karelia S.S.R. Russians attack with 1 fighter and 2 infantry Germans defend with 1 factory and 1 infantry Russians roll dice for 1 fighter and 2 infantry in Karelia S.S.R., round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Karelia S.S.R., round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Karelia S.S.R. Russians win, taking Karelia S.S.R. from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Ukraine Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 bomber moved from 14 Sea Zone to Russia 1 fighter moved from Karelia S.S.R. to Eastern Ukraine 1 armour moved from Belorussia to Eastern Ukraine 1 infantry moved from Caucasus to Eastern Ukraine 1 infantry moved from Urals to Archangel 1 artillery moved from Russia to Archangel 1 artillery and 3 infantry moved from Russia to Eastern Ukraine 2 infantry moved from Persia to India Place Units - Russians 1 artillery and 5 infantry placed in Russia 4 infantry placed in Caucasus Turn Complete - Russians Russians collect 28 PUs; end with 28 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 33 PUsCombat Hit Differential Summary :
Germans regular : -0.67 Russians regular : 0.33 -
TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 2 Purchase Units - Germans Germans buy 1 factory, 1 fighter and 9 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 fighter moved from 5 Sea Zone to 12 Sea Zone 1 fighter moved from Norway to 12 Sea Zone 1 fighter moved from France to 12 Sea Zone 1 bomber moved from Norway to 12 Sea Zone 1 artillery and 1 infantry moved from East Poland to Belorussia 5 armour moved from East Poland to Karelia S.S.R. 1 infantry moved from Baltic States to Karelia S.S.R. 2 infantry moved from Finland to Karelia S.S.R. 1 fighter moved from 5 Sea Zone to Belorussia Combat - Germans Battle in Belorussia Germans attack with 1 artillery, 1 fighter and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Belorussia, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belorussia Germans win, taking Belorussia from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 12 Sea Zone Germans attack with 1 bomber and 3 fighters British defend with 1 cruiser and 1 transport; Americans defend with 1 destroyer and 2 transports Germans roll dice for 1 bomber and 3 fighters in 12 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits Americans roll dice for 1 cruiser, 1 destroyer and 3 transports in 12 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits 1 fighter owned by the Germans lost in 12 Sea Zone 1 destroyer owned by the Americans and 1 cruiser owned by the British lost in 12 Sea Zone 1 transport owned by the British and 2 transports owned by the Americans lost in 12 Sea Zone Germans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 31 Casualties for Germans: 1 fighter Casualties for British: 1 cruiser and 1 transport Casualties for Americans: 1 destroyer and 2 transports Battle in Karelia S.S.R. Germans attack with 5 armour and 3 infantry Russians defend with 1 factory and 2 infantry Germans roll dice for 5 armour and 3 infantry in Karelia S.S.R., round 2 : 4/8 hits, 3.00 expected hits Russians roll dice for 2 infantry in Karelia S.S.R., round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Karelia S.S.R. Germans win, taking Karelia S.S.R. from Russians with 5 armour and 3 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Germans 1 carrier moved from 5 Sea Zone to 7 Sea Zone 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 5 Sea Zone to 7 Sea Zone 2 fighters moved from 12 Sea Zone to 7 Sea Zone 1 bomber moved from 12 Sea Zone to Germany 5 infantry moved from East Poland to Baltic States 3 infantry moved from Poland to Baltic States 1 fighter moved from Belorussia to Poland 2 artilleries and 5 infantry moved from Germany to Poland 2 armour moved from France to Poland 4 infantry moved from Norway to Finland Place Units - Germans 1 factory placed in France 1 fighter and 9 infantry placed in Germany Turn Complete - Germans Germans collect 35 PUs; end with 35 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 40 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 45 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 50 PUsCombat Hit Differential Summary :
Americans regular : 0.17 Russians regular : -1.00 Germans regular : 0.67 -
TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 2 Purchase Units - Germans Germans buy 1 factory, 1 fighter and 9 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 fighter moved from 5 Sea Zone to 12 Sea Zone 1 fighter moved from Norway to 12 Sea Zone 1 fighter moved from France to 12 Sea Zone 1 bomber moved from Norway to 12 Sea Zone 1 artillery and 1 infantry moved from East Poland to Belorussia 5 armour moved from East Poland to Karelia S.S.R. 1 infantry moved from Baltic States to Karelia S.S.R. 2 infantry moved from Finland to Karelia S.S.R. 1 fighter moved from 5 Sea Zone to Belorussia Combat - Germans Battle in Belorussia Germans attack with 1 artillery, 1 fighter and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Belorussia, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belorussia Germans win, taking Belorussia from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 12 Sea Zone Germans attack with 1 bomber and 3 fighters British defend with 1 cruiser and 1 transport; Americans defend with 1 destroyer and 2 transports Germans roll dice for 1 bomber and 3 fighters in 12 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits Americans roll dice for 1 cruiser, 1 destroyer and 3 transports in 12 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits 1 fighter owned by the Germans lost in 12 Sea Zone 1 destroyer owned by the Americans and 1 cruiser owned by the British lost in 12 Sea Zone 1 transport owned by the British and 2 transports owned by the Americans lost in 12 Sea Zone Germans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 31 Casualties for Germans: 1 fighter Casualties for British: 1 cruiser and 1 transport Casualties for Americans: 1 destroyer and 2 transports Battle in Karelia S.S.R. Germans attack with 5 armour and 3 infantry Russians defend with 1 factory and 2 infantry Germans roll dice for 5 armour and 3 infantry in Karelia S.S.R., round 2 : 4/8 hits, 3.00 expected hits Russians roll dice for 2 infantry in Karelia S.S.R., round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Karelia S.S.R. Germans win, taking Karelia S.S.R. from Russians with 5 armour and 3 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Germans 1 carrier moved from 5 Sea Zone to 7 Sea Zone 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 5 Sea Zone to 7 Sea Zone 2 fighters moved from 12 Sea Zone to 7 Sea Zone 1 bomber moved from 12 Sea Zone to Germany 5 infantry moved from East Poland to Baltic States 3 infantry moved from Poland to Baltic States 1 fighter moved from Belorussia to Poland 2 artilleries and 5 infantry moved from Germany to Poland 2 armour moved from France to Poland 4 infantry moved from Norway to Finland Place Units - Germans 1 factory placed in France 1 fighter and 9 infantry placed in Germany Turn Complete - Germans Germans collect 35 PUs; end with 35 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 40 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 45 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 50 PUsCombat Hit Differential Summary :
Americans regular : 0.17 Russians regular : -1.00 Germans regular : 0.67Dice Statistics:
Total 1 was rolled 29 times 2 was rolled 38 times 3 was rolled 44 times 4 was rolled 29 times 5 was rolled 30 times 6 was rolled 44 times Average roll : 3.584 Median : 3.000 Variance : 1.246 Standard Deviation : 1.116 Total rolls : 214 Germans Combat 1 was rolled 9 times 2 was rolled 3 times 3 was rolled 19 times 4 was rolled 5 times 5 was rolled 10 times 6 was rolled 8 times Average roll : 3.519 Median : 3.000 Variance : 2.906 Standard Deviation : 1.705 Total rolls : 54 British Combat 1 was rolled 1 times 2 was rolled 3 times 3 was rolled 7 times 4 was rolled 1 times 5 was rolled 2 times 6 was rolled 4 times Average roll : 3.667 Median : 3.000 Variance : 1.529 Standard Deviation : 1.237 Total rolls : 18 Italians Combat 1 was rolled 1 times 2 was rolled 2 times 3 was rolled 1 times 5 was rolled 1 times Average roll : 2.600 Median : 2.000 Variance : 0.708 Standard Deviation : 0.842 Total rolls : 5 Americans Combat 1 was rolled 4 times 2 was rolled 4 times 3 was rolled 2 times 4 was rolled 1 times 5 was rolled 4 times 6 was rolled 5 times Average roll : 3.600 Median : 3.500 Variance : 0.596 Standard Deviation : 0.772 Total rolls : 20 Chinese Combat 1 was rolled 2 times 2 was rolled 6 times 3 was rolled 2 times 4 was rolled 1 times 5 was rolled 3 times 6 was rolled 4 times Average roll : 3.500 Median : 3.000 Variance : 0.941 Standard Deviation : 0.970 Total rolls : 18 Russians Combat 1 was rolled 6 times 2 was rolled 7 times 3 was rolled 6 times 4 was rolled 9 times 5 was rolled 8 times 6 was rolled 11 times Average roll : 3.830 Median : 4.000 Variance : 0.409 Standard Deviation : 0.640 Total rolls : 47 Japanese Combat 1 was rolled 6 times 2 was rolled 13 times 3 was rolled 7 times 4 was rolled 12 times 5 was rolled 2 times 6 was rolled 12 times Average roll : 3.519 Median : 3.500 Variance : 1.869 Standard Deviation : 1.367 Total rolls : 52 -
TripleA Turn Summary: British round 2
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 2 Purchase Units - British British buy 3 armour and 1 fighter; Remaining resources: 14 PUs; Combat Move - British 1 fighter moved from Egypt to 15 Sea Zone 1 bomber moved from Egypt to 15 Sea Zone 1 fighter moved from Gibraltar to 13 Sea Zone 1 fighter moved from 13 Sea Zone to 15 Sea Zone 1 fighter moved from Gibraltar to 15 Sea Zone 1 fighter moved from India to 15 Sea Zone 1 armour, 1 artillery and 3 infantry moved from Egypt to Trans-Jordan Combat - British Battle in 15 Sea Zone British attack with 1 bomber and 4 fighters Italians defend with 1 battleship, 2 cruisers and 1 transport British roll dice for 1 bomber and 4 fighters in 15 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits Units damaged: 1 battleship owned by the Italians Italians roll dice for 1 battleship, 2 cruisers and 1 transport in 15 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits 2 fighters owned by the British lost in 15 Sea Zone 2 cruisers owned by the Italians lost in 15 Sea Zone British roll dice for 1 bomber and 2 fighters in 15 Sea Zone, round 3 : 1/3 hits, 1.67 expected hits Italians roll dice for 1 battleship and 1 transport in 15 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 bomber owned by the British lost in 15 Sea Zone 1 battleship owned by the Italians lost in 15 Sea Zone 1 transport owned by the Italians lost in 15 Sea Zone British win with 2 fighters remaining. Battle score for attacker is 19 Casualties for British: 1 bomber and 2 fighters Casualties for Italians: 1 battleship, 2 cruisers and 1 transport Battle in Trans-Jordan British attack with 1 armour, 1 artillery and 3 infantry Italians defend with 1 infantry British roll dice for 1 armour, 1 artillery and 3 infantry in Trans-Jordan, round 2 : 2/5 hits, 1.50 expected hits Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Trans-Jordan 1 infantry owned by the Italians lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - British 1 fighter moved from 15 Sea Zone to India 1 fighter moved from 15 Sea Zone to Egypt 1 artillery and 1 infantry moved from French Equatorial Africa to Anglo-Egypt Sudan 1 transport moved from 23 Sea Zone to 28 Sea Zone 1 infantry moved from Egypt to Libya Place Units - British 3 armour placed in India 1 fighter placed in United Kingdom Turn Complete - British British collect 32 PUs; end with 46 PUs Objective 2: British met a national objective for an additional 5 PUs; end with 51 PUsCombat Hit Differential Summary :
Italians regular : 1.33 British regular : 0.17 -
TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 2 Purchase Units - Italians Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 armour moved from Bulgaria Romania to Baltic States 1 armour moved from East Poland to Baltic States 1 artillery and 4 infantry moved from Italy to Balkans 1 fighter moved from Italy to France Non Combat Move - Italians Place Units - Italians 1 artillery and 2 infantry placed in Italy Turn Complete - Italians Italians collect 9 PUs; end with 9 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 2 fighters and 1 transport; Remaining resources: 3 PUs; Purchase Units - Chinese Chinese builds 1 units. Combat Move - Americans 1 bomber moved from United Kingdom to Karelia S.S.R. 1 bomber moved from Libya to Italy 1 bomber moved from Egypt to Italy Combat - Americans Strategic bombing raid in Italy Italians roll AA dice in Italy : 0/2 hits, 0.33 expected hits Bombing raid in Italy rolls: 6,1 and causes: 7 damage to unit: factory Bombing raid in Italy causes 7 damage total. Strategic bombing raid in Karelia S.S.R. Bombing raid in Karelia S.S.R. rolls: 1 and causes: 1 damage to unit: factory Bombing raid in Karelia S.S.R. causes 1 damage total. Non Combat Move - Americans 1 fighter moved from Australia to India 1 submarine moved from 53 Sea Zone to 56 Sea Zone 2 infantry moved from Central United States to Western United States 1 infantry moved from Western Canada to Western United States 1 armour moved from Morocco Algeria to Egypt 1 bomber moved from Italy to Persia 1 bomber moved from Italy to United Kingdom 1 bomber moved from Karelia S.S.R. to United Kingdom Place Units - Americans 1 carrier, 2 fighters and 1 transport placed in 56 Sea Zone Combat Move - Chinese 2 infantry moved from Ningxia to Hupeh 1 infantry moved from Sikang to Hupeh Combat - Chinese Battle in Hupeh Chinese attack with 3 infantry Japanese defend with 2 infantry Chinese roll dice for 3 infantry in Hupeh, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 2 infantry in Hupeh, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Hupeh Chinese roll dice for 3 infantry in Hupeh, round 3 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Hupeh, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hupeh 2 infantry owned by the Chinese retreated to Sikang Japanese win with 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Chinghai to Sikang Place Units - Chinese Turning on Edit Mode EDIT: Removing units owned by Chinese from Sikang: 1 infantry EDIT: Adding units owned by Chinese to Chinghai: 1 infantry EDIT: Turning off Edit Mode 1 infantry placed in Chinghai Turn Complete - Americans Americans collect 39 PUs; end with 42 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 47 PUsCombat Hit Differential Summary :
Chinese regular : 0.00 Japanese regular : 0.00 Italians AA : -0.33





