Please pull one ANZAC inf from Cairo to Sudan
Thanks
Germany may go
This is a pretty evident no scramble. I feel confident replying on @gamerman01 ‘s behalf on this one to keep the game going.
FYI, you should also post the file when you ask for scramble/intercept requests. Your Combat Move is essentially “locked in” at this point, and cannot change.
You can do the Post to Forum as we discussed earlier, or save the file and upload it. Either works.
@Booper Ok here is the filetriplea_42169_8jap (1).tsvg
@Booper That’s the file for asking the scramble.
@Booper @Daaras @gamerman01 I’m not sure how this is even possible but I attack with a bunch of land units and naval shots and could not take midway. Did I skip naval shots or something on dice server?
@Booper Accidently hit to end non com, assumed I could use edit to move a few destroyers because similar things have been done before. If this is not egible
feel free to let me know.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Hit Differential Summary :
That was the worst dice result I’ve seen in a long time.
Yes, you hit with 1 cruiser and all the rest were misses.
The edits are fine, you did them right away.
As much as I’d like my number of open games to go down, I’m incline to offer you to dull that horrid dice result a bit by allowing you to take control of Midway with one ground unit, if you feel alright with that
Yes, no problem at all on the edits for NCM.
Note, with the attack on Midway, the Battleship and Cruisers only fire One time, the first round of combat. After that, it’s whoever is directly attacking. You cannot rely on the support shot to provide sustained firepower in an attack. Bringing in Air is usually the best way to do that.
I’m fine with the edit gamerman proposed to Midway as well.
@Booper @gamerman01 Thanks for clarifying that the non com edits were fine. I don’t feel changing the outcome of midway to be fair. I would want to hear @Daaras 's opinion though.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 carrier, 1 cruiser, 3 destroyers and 2 fighters; Remaining resources: 0 PUs;
Combat Move - Americans
2 bombers moved from United Kingdom to France
1 artillery, 4 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 4 infantry, 1 mech_infantry and 3 transports moved from 26 Sea Zone to 25 Sea Zone
1 artillery, 3 infantry and 1 mech_infantry moved from 25 Sea Zone to Midway
1 infantry moved from 25 Sea Zone to Midway
1 bomber moved from Hawaiian Islands to 33 Sea Zone
1 battleship, 3 cruisers and 1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
6 fighters moved from 26 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
Combat - Americans
Strategic bombing raid in France
Germans roll AA dice in France : 0/2 hits, 0.33 expected hits
Bombing raid in France rolls: 4,7 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Battle in 33 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 7 fighters and 1 tactical_bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 33 Sea Zone
Americans win with 1 bomber, 1 destroyer, 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Midway
Americans attack with 1 artillery, 4 infantry and 1 mech_infantry
Japanese defend with 1 airfield and 4 infantry
Americans roll dice for 1 battleship and 3 cruisers in Midway, round 2 : 1/4 hits, 2.17 expected hits
Americans roll dice for 1 artillery, 4 infantry and 1 mech_infantry in Midway, round 2 : 0/6 hits, 1.33 expected hits
Japanese roll dice for 4 infantry in Midway, round 2 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Americans lost in Midway
1 infantry owned by the Japanese lost in Midway
Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Midway, round 3 : 2/4 hits, 1.00 expected hits
Japanese roll dice for 3 infantry in Midway, round 3 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Americans lost in Midway
2 infantry owned by the Japanese lost in Midway
Americans roll dice for 1 artillery and 1 mech_infantry in Midway, round 4 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Midway, round 4 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Americans lost in Midway
Americans roll dice for 1 artillery in Midway, round 5 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Midway, round 5 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Midway
Japanese win with 1 infantry remaining. Battle score for attacker is -11
Casualties for Americans: 1 artillery, 4 infantry and 1 mech_infantry
Casualties for Japanese: 3 infantry
Non Combat Move - Americans
2 bombers moved from France to United Kingdom
2 artilleries, 5 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 3 carriers, 1 cruiser, 4 fighters, 5 infantry, 1 mech_infantry and 4 transports moved from 101 Sea Zone to 106 Sea Zone
2 artilleries, 5 infantry and 1 mech_infantry moved from 106 Sea Zone to Quebec
2 mech_infantrys moved from British Columbia to Western United States
1 destroyer moved from 1 Sea Zone to 13 Sea Zone
1 fighter moved from 33 Sea Zone to 48 Sea Zone
1 fighter moved from 33 Sea Zone to 48 Sea Zone
1 fighter moved from 33 Sea Zone to 48 Sea Zone
1 fighter moved from 33 Sea Zone to 48 Sea Zone
1 fighter moved from 33 Sea Zone to 48 Sea Zone
1 fighter moved from 33 Sea Zone to 48 Sea Zone
1 fighter moved from 33 Sea Zone to 48 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 48 Sea Zone
1 bomber moved from 33 Sea Zone to Gilbert Islands
4 carriers moved from 26 Sea Zone to 48 Sea Zone
1 infantry moved from Suriname to Brazil
Place Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 101 Sea Zone: 17 destroyers
EDIT: Adding units owned by Americans to 106 Sea Zone: 17 destroyers
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 106 Sea Zone: 4 destroyers
EDIT: Adding units owned by Americans to 102 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 90 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 103 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 107 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 carrier, 1 cruiser and 3 destroyers placed in 10 Sea Zone
Americans undo move 1.
Turning on Edit Mode
EDIT: Removing units owned by Americans from 106 Sea Zone: 2 destroyers
EDIT: Adding units owned by Americans to 88 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 89 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 carrier, 1 cruiser and 3 destroyers placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
Americans undo move 1.
1 carrier, 1 cruiser and 1 destroyer placed in 101 Sea Zone
2 destroyers placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Hopei to Chahar
Chinese take Chahar from Japanese
Combat - Chinese
Non Combat Move - Chinese
4 infantry moved from Shensi to Hopei
1 infantry moved from Sikang to Shensi
Place Units - Chinese
1 infantry placed in Kweichow
1 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs
Purchase Units - British
British buy 2 fighters and 4 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 battleship, 1 cruiser, 2 destroyers and 3 transports moved from 80 Sea Zone to 71 Sea Zone
1 armour moved from India to Burma
UK_Pacific take Burma from Japanese
1 armour moved from Burma to India
Combat - British
Non Combat Move - British
1 armour, 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 106 Sea Zone
2 fighters and 2 tactical_bombers moved from Iceland to United Kingdom
2 armour and 1 mech_infantry moved from Persia to Eastern Persia
1 artillery moved from Eastern Persia to West India
6 infantry moved from Iraq to Trans-Jordan
1 tactical_bomber moved from Kazakhstan to Persia
1 armour moved from Szechwan to Hopei
Place Units - British
2 fighters and 1 infantry placed in Persia
3 infantry placed in Union of South Africa
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Americans regular : -2.50
Japanese regular : 3.00
Germans AA : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 artillery, 1 carrier, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
1 submarine moved from 91 Sea Zone to 88 Sea Zone
1 submarine moved from 91 Sea Zone to 90 Sea Zone
1 fighter moved from Gibraltar to 90 Sea Zone
1 fighter moved from 91 Sea Zone to 88 Sea Zone
1 submarine moved from 91 Sea Zone to 104 Sea Zone
1 submarine moved from 104 Sea Zone to 108 Sea Zone
1 submarine moved from 108 Sea Zone to 107 Sea Zone
1 fighter moved from Gibraltar to 107 Sea Zone
1 mech_infantry moved from Bessarabia to Rostov
Italians take Rostov from Russians
Combat - Italians
Battle in 107 Sea Zone
Italians attack with 1 fighter and 1 submarine
Americans defend with 1 destroyer
Italians roll dice for 1 submarine in 107 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 107 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 107 Sea Zone
Italians win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 88 Sea Zone
Italians attack with 1 fighter and 1 submarine
Americans defend with 1 destroyer
Italians roll dice for 1 submarine in 88 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 88 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 88 Sea Zone
Italians win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 90 Sea Zone
Italians attack with 1 fighter and 1 submarine
Americans defend with 1 destroyer
Italians roll dice for 1 submarine in 90 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 90 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 90 Sea Zone
Italians win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Italians
1 transport moved from 92 Sea Zone to 93 Sea Zone
2 infantry moved from Southern France to 93 Sea Zone
2 infantry and 1 transport moved from 93 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
4 submarines moved from 95 Sea Zone to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 transport moved from 92 Sea Zone to 93 Sea Zone
1 infantry moved from Southern France to 93 Sea Zone
1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
1 fighter moved from 90 Sea Zone to Gibraltar
1 fighter moved from 88 Sea Zone to Gibraltar
1 fighter moved from 107 Sea Zone to 91 Sea Zone
1 aaGun, 2 armour, 3 infantry and 1 mech_infantry moved from Bessarabia to Ukraine
1 aaGun moved from Northern Italy to Southern France
Place Units - Italians
1 artillery and 1 infantry placed in Southern France
1 carrier placed in 95 Sea Zone
1 fighter placed in Southern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Libya: 1 artillery
EDIT: Adding units owned by Italians to Tobruk: 1 artillery
EDIT: Turning off Edit Mode
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from 92 Sea Zone: 1 destroyer
EDIT: Adding units owned by Italians to 91 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -1.00
Italians regular : 2.00
Anzac/France up
@Booper Sorry been really busy and was not able to do turn post because clicked past. Also, I did no combat. triplea_42169_8ita (1).tsvg
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9
Purchase Units - Germans
Germans buy 2 artilleries, 6 infantry, 5 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
1 mech_infantry moved from Ukraine to Volgograd
Germans take Volgograd from Russians
1 mech_infantry moved from Ukraine to Caucasus
Germans take Caucasus from Russians
2 infantry moved from Ukraine to Western Ukraine
1 fighter moved from Western Germany to Western Ukraine
1 tactical_bomber moved from Western Germany to Western Ukraine
1 tactical_bomber moved from Western Germany to Belarus
1 fighter moved from Western Germany to Belarus
2 infantry moved from Novgorod to Belarus
2 infantry moved from Novgorod to Archangel
2 bombers moved from Western Germany to Archangel
1 destroyer and 1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 fighter moved from Western Germany to 103 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to 103 Sea Zone
1 fighter moved from Gibraltar to 89 Sea Zone
1 fighter moved from 91 Sea Zone to 89 Sea Zone
2 fighters moved from 91 Sea Zone to 102 Sea Zone
1 submarine moved from 91 Sea Zone to 102 Sea Zone
1 submarine moved from 91 Sea Zone to 89 Sea Zone
1 submarine moved from 91 Sea Zone to 103 Sea Zone
Combat - Germans
Battle in 125 Sea Zone
Germans attack with 1 destroyer and 1 submarine
Russians defend with 1 submarine
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 125 Sea Zone
Germans roll dice for 1 destroyer in 125 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Russians roll dice for 1 submarine in 125 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Germans lost in 125 Sea Zone
1 submarine owned by the Russians lost in 125 Sea Zone
Russians win with no units remaining. Battle score for attacker is -8
Casualties for Germans: 1 destroyer and 1 submarine
Casualties for Russians: 1 submarine
Battle in 103 Sea Zone
Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 103 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 fighter and 1 tactical_bomber in 103 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
Americans roll dice for 1 destroyer in 103 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Germans lost in 103 Sea Zone
1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans retreated
Americans win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Germans: 1 submarine
Battle in 89 Sea Zone
Germans attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 89 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 fighters in 89 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
Americans roll dice for 1 destroyer in 89 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Germans lost in 89 Sea Zone
1 destroyer owned by the Americans lost in 89 Sea Zone
Germans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Western Ukraine
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 3/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 102 Sea Zone
Germans attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 102 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 fighters in 102 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
Americans roll dice for 1 destroyer in 102 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 102 Sea Zone
Germans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Archangel
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 2 infantry in Archangel, round 2 : 1/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 carrier moved from 112 Sea Zone to 91 Sea Zone
2 fighters moved from 102 Sea Zone to 91 Sea Zone
1 fighter moved from 103 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from 103 Sea Zone to Gibraltar
2 fighters moved from 89 Sea Zone to 91 Sea Zone
2 bombers moved from Archangel to Novgorod
1 fighter moved from Belarus to Novgorod
1 tactical_bomber moved from Belarus to Novgorod
1 tactical_bomber moved from Western Ukraine to Ukraine
1 fighter moved from Western Ukraine to Ukraine
1 artillery moved from Bessarabia to Ukraine
7 armour and 9 mech_infantrys moved from Eastern Poland to Ukraine
5 infantry moved from Novgorod to Archangel
1 transport moved from 92 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
2 infantry moved from France to Southern France
Place Units - Germans
2 artilleries and 1 infantry placed in Ukraine
3 infantry placed in Novgorod
5 mech_infantrys placed in Germany
2 infantry placed in Normandy Bordeaux
2 submarines placed in 112 Sea Zone
Turn Complete - Germans
Germans collect 57 PUs; end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
Combat Hit Differential Summary :
Americans regular : 1.00
Russians regular : 0.67
Germans regular : 0.17
Russia is up. Wow, the Russian sub got consecutive 1’s!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Bryansk to Western Ukraine
1 fighter and 1 tactical_bomber moved from Bryansk to Western Ukraine
1 infantry moved from Tambov to Rostov
1 infantry moved from Tambov to Rostov
2 fighters moved from Bryansk to Rostov
1 artillery and 1 infantry moved from Samara to Volgograd
8 infantry moved from Russia to Bryansk
1 infantry moved from Tambov to Bryansk
1 infantry moved from Sakha to Buryatia
4 infantry moved from Yakut S.S.R. to Buryatia
Combat - Russians
Battle in Rostov
Russians attack with 2 fighters and 2 infantry
Italians defend with 1 mech_infantry
Russians roll dice for 2 fighters and 2 infantry in Rostov, round 2 : 1/4 hits, 1.33 expected hits
Italians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Rostov
Russians win, taking Rostov from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in Volgograd
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 artillery and 1 infantry in Volgograd, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Volgograd, round 3 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Volgograd, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Western Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/4 hits, 1.50 expected hits
Germans roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Western Ukraine
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 3 : 3/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Western Ukraine to Bryansk
2 fighters moved from Rostov to Bryansk
2 artilleries and 4 infantry moved from Samara to Kazakhstan
1 aaGun, 3 artilleries and 3 infantry moved from Samara to Tambov
Place Units - Russians
1 artillery and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 23 PUs; end with 23 PUs
Combat Hit Differential Summary :
Italians regular : -0.33
Germans regular : -1.67
Russians regular : 0.33
@Booper Red October, standing by…
I know it’s my turn - life going fast and eating up free time right now, usually come home exhausted, but
1-3 days I think
Everybody have a great day
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 5 armour, 4 artilleries, 1 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
4 fighters and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 submarine moved from 35 Sea Zone to 33 Sea Zone
1 infantry moved from Anhwe to Kweichow
1 armour moved from Amur to Buryatia
Japanese take Sakha from Russians
3 infantry moved from Amur to Buryatia
1 tactical_bomber moved from Buyant-Uhaa to Buryatia
1 mech_infantry moved from Siberia to Buryatia
1 fighter moved from Japan to Buryatia
1 infantry moved from Jehol to Chahar
1 fighter moved from Anhwe to Kweichow
1 tactical_bomber moved from Anhwe to Kweichow
1 fighter moved from Anhwe to Chahar
Combat - Japanese
Battle in 33 Sea Zone
Japanese attack with 4 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 33 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 33 Sea Zone
Japanese win with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Kweichow
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 2/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
1 infantry owned by the Chinese lost in Kweichow
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Chahar
Japanese attack with 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Buryatia
Japanese attack with 1 armour, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 5 infantry
Japanese roll dice for 1 armour, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Buryatia, round 2 : 2/7 hits, 2.33 expected hits
Russians roll dice for 5 infantry in Buryatia, round 2 : 1/5 hits, 1.67 expected hits
1 infantry owned by the Japanese lost in Buryatia
2 infantry owned by the Russians lost in Buryatia
Japanese roll dice for 1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Buryatia, round 3 : 1/6 hits, 2.17 expected hits
Russians roll dice for 3 infantry in Buryatia, round 3 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese lost in Buryatia
1 infantry owned by the Russians lost in Buryatia
Japanese roll dice for 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Buryatia, round 4 : 3/5 hits, 2.00 expected hits
Russians roll dice for 2 infantry in Buryatia, round 4 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Buryatia
Japanese win, taking Buryatia from Russians with 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 2 infantry
Casualties for Russians: 5 infantry
Non Combat Move - Japanese
2 infantry moved from Jehol to Anhwe
1 fighter moved from Buryatia to Amur
2 infantry moved from Manchuria to Jehol
1 armour, 2 artilleries and 22 infantry moved from Yunnan to Burma
2 infantry moved from Shan State to Burma
1 armour moved from French Indo China to Burma
1 mech_infantry moved from Malaya to Burma
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 submarine moved from 56 Sea Zone to 62 Sea Zone
1 submarine moved from 55 Sea Zone to 54 Sea Zone
1 transport moved from 35 Sea Zone to 6 Sea Zone
3 transports moved from 36 Sea Zone to 6 Sea Zone
8 infantry moved from Japan to 6 Sea Zone
8 infantry moved from 6 Sea Zone to Korea
1 carrier moved from 61 Sea Zone to 42 Sea Zone
1 destroyer moved from 55 Sea Zone to 37 Sea Zone
2 infantry moved from New Guinea to Dutch New Guinea
1 tactical_bomber moved from Buryatia to Buyant-Uhaa
6 infantry moved from French Indo China to Yunnan
1 fighter moved from Kweichow to Anhwe
1 fighter moved from Chahar to Anhwe
2 battleships and 1 cruiser moved from 55 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from Kweichow to Anhwe
3 destroyers moved from 36 Sea Zone to 6 Sea Zone
1 carrier moved from 42 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 61 Sea Zone to 37 Sea Zone
2 carriers moved from 42 Sea Zone to 35 Sea Zone
3 fighters and 1 tactical_bomber moved from New Guinea to Caroline Islands
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 20 Sea Zone to 6 Sea Zone
1 fighter moved from 33 Sea Zone to Japan
2 fighters moved from 33 Sea Zone to Caroline Islands
1 tactical_bomber moved from 42 Sea Zone to Caroline Islands
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to Caroline Islands
Place Units - Japanese
2 submarines placed in 6 Sea Zone
2 armour and 1 mech_infantry placed in Malaya
3 armour placed in French Indo China
4 artilleries and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : -0.33
Japanese regular : 1.17
Russians regular : -1.33