TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 8 fighters; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 artilleries, 1 bomber, 15 infantry and 3 mech_infantrys moved from Burma to India
1 bomber moved from India to West India
3 fighters and 2 tactical_bombers moved from Szechwan to India
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 tactical_bomber moved from Malaya to India
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 79 Sea Zone
1 artillery and 1 infantry moved from 79 Sea Zone to West India
1 artillery, 3 infantry and 2 transports moved from 57 Sea Zone to 39 Sea Zone
1 battleship moved from 57 Sea Zone to 39 Sea Zone
1 artillery and 3 infantry moved from 39 Sea Zone to India
1 infantry moved from Tsinghai to Novosibirsk
Japanese take Novosibirsk from Russians
1 armour moved from Kansu to Yenisey
Japanese take Timguska from Russians
Japanese take Yenisey from Russians
1 infantry moved from Korea to Amur
Japanese take Amur from Russians
1 artillery moved from Midway to 25 Sea Zone
1 artillery and 1 transport moved from 25 Sea Zone to 30 Sea Zone
1 cruiser moved from 25 Sea Zone to 30 Sea Zone
1 destroyer moved from 13 Sea Zone to 30 Sea Zone
1 artillery moved from 30 Sea Zone to Johnston Island
3 artilleries and 2 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
1 artillery and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery moved from 5 Sea Zone to Siberia
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 1 Sea Zone
1 artillery moved from 1 Sea Zone to Alaska
1 artillery and 1 infantry moved from 1 Sea Zone to British Columbia
1 infantry moved from 1 Sea Zone to Alaska
1 carrier moved from 57 Sea Zone to 55 Sea Zone
5 fighters and 3 tactical_bombers moved from 1 Sea Zone to Alaska
2 infantry and 1 transport moved from 1 Sea Zone to 4 Sea Zone
2 infantry moved from 4 Sea Zone to Soviet Far East
2 infantry and 1 transport moved from 1 Sea Zone to 10 Sea Zone
1 battleship moved from 1 Sea Zone to 10 Sea Zone
2 infantry moved from 10 Sea Zone to Mexico
2 artilleries and 2 infantry moved from 1 Sea Zone to British Columbia
3 destroyers moved from 1 Sea Zone to 10 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 1 Sea Zone
Combat - Japanese
Battle in Soviet Far East
Battle in Siberia
Battle in Mexico
Battle in Alaska
Japanese attack with 1 artillery, 5 fighters, 1 infantry and 3 tactical_bombers
Americans defend with 1 infantry
Japanese roll dice for 1 artillery, 5 fighters, 1 infantry and 3 tactical_bombers in Alaska, round 2 : 4/10 hits, 5.17 expected hits
Americans roll dice for 1 infantry in Alaska, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Alaska
1 infantry owned by the Americans lost in Alaska
Japanese win, taking Soviet Far East from Russians, taking Siberia from Russians, taking Mexico from Americans, taking Alaska from Americans with 1 artillery, 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in West India
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 armour and 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in West India, round 2 : 2/3 hits, 1.33 expected hits
UK_Pacific roll dice for 1 armour and 1 infantry in West India, round 2 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Japanese lost in West India
1 infantry owned by the Russians and 1 armour owned by the Russians lost in West India
Japanese win, taking West India from UK_Pacific with 1 artillery and 1 bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 armour and 1 infantry
Battle in 30 Sea Zone
Japanese attack with 1 cruiser, 1 destroyer and 1 transport
Americans defend with 1 destroyer
Japanese roll dice for 1 cruiser, 1 destroyer and 1 transport in 30 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
Americans roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 cruiser, 1 destroyer and 1 transport in 30 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
Americans roll dice for 1 destroyer in 30 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 30 Sea Zone
Japanese win with 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in India
Japanese attack with 3 artilleries, 3 fighters, 18 infantry, 3 mech_infantrys and 3 tactical_bombers
British defend with 2 aaGuns, 3 artilleries, 1 fighter and 15 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
British roll AA dice in India : 0/6 hits, 1.00 expected hits
Japanese roll dice for 1 battleship in India, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 3 artilleries, 3 fighters, 18 infantry, 3 mech_infantrys and 3 tactical_bombers in India, round 2 : 13/30 hits, 8.50 expected hits
UK_Pacific roll dice for 2 aaGuns, 3 artilleries, 1 fighter and 15 infantry in India, round 2 : 7/19 hits, 6.67 expected hits
7 infantry owned by the Japanese lost in India
2 aaGuns owned by the British and 12 infantry owned by the British lost in India
Japanese roll dice for 3 artilleries, 3 fighters, 11 infantry, 3 mech_infantrys and 3 tactical_bombers in India, round 3 : 5/23 hits, 7.33 expected hits
UK_Pacific roll dice for 3 artilleries, 1 fighter and 3 infantry in India, round 3 : 1/7 hits, 2.67 expected hits
1 infantry owned by the Japanese lost in India
2 artilleries owned by the British and 3 infantry owned by the British lost in India
Japanese roll dice for 3 artilleries, 3 fighters, 10 infantry, 3 mech_infantrys and 3 tactical_bombers in India, round 4 : 11/22 hits, 7.17 expected hits
UK_Pacific roll dice for 1 artillery and 1 fighter in India, round 4 : 1/2 hits, 1.00 expected hits
1 infantry owned by the Japanese lost in India
1 artillery owned by the British and 1 fighter owned by the British lost in India
Japanese captures 2PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 3 artilleries, 3 fighters, 9 infantry, 3 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 50
Casualties for Japanese: 9 infantry
Casualties for British: 2 aaGuns, 3 artilleries, 1 fighter and 15 infantry
Battle in British Columbia
Japanese attack with 3 artilleries and 3 infantry
Americans defend with 1 mech_infantry
Japanese roll dice for 3 artilleries and 3 infantry in British Columbia, round 2 : 2/6 hits, 2.00 expected hits
British roll dice for 1 mech_infantry in British Columbia, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Americans lost in British Columbia
Japanese win, taking British Columbia from British with 3 artilleries and 3 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in Johnston Island
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
Non Combat Move - Japanese
5 fighters and 3 tactical_bombers moved from Alaska to 1 Sea Zone
1 destroyer moved from 6 Sea Zone to 1 Sea Zone
1 aaGun and 1 infantry moved from 1 Sea Zone to British Columbia
3 fighters and 3 tactical_bombers moved from India to Burma
1 bomber moved from West India to Syria
3 fighters moved from Japan to Philippines
Place Units - Japanese
8 fighters placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 2,5
Japanese collect 80 PUs (2 lost to blockades); end with 82 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 97 PUs
Combat Hit Differential Summary :
Americans regular : 0.00
Japanese regular : 5.17
British AA : -1.00
UK_Pacific regular : -1.17
British regular : -0.33
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