Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 1 carrier, 1 fighter and 6 transports; Remaining resources: 0 PUs; Combat Move - Germans 1 unit repaired. 2 bombers moved from Western Germany to United Kingdom 1 tactical_bomber moved from Western Germany to 104 Sea Zone 1 submarine moved from 110 Sea Zone to 104 Sea Zone 1 fighter moved from 112 Sea Zone to 104 Sea Zone 1 tactical_bomber moved from Western Germany to 118 Sea Zone 1 fighter moved from 112 Sea Zone to 118 Sea Zone 3 submarines moved from 112 Sea Zone to 118 Sea Zone 1 infantry moved from Holland Belgium to Normandy Bordeaux 2 mech_infantrys moved from France to Normandy Bordeaux 2 armour moved from France to Normandy Bordeaux 1 armour moved from France to Normandy Bordeaux 1 armour moved from France to Normandy Bordeaux 2 infantry moved from Norway to 112 Sea Zone 2 infantry and 1 transport moved from 112 Sea Zone to 119 Sea Zone 2 infantry moved from 119 Sea Zone to Scotland Combat - Germans Air Battle in United Kingdom Germans attacks with 2 units heading to United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom Bombing raid in United Kingdom rolls: 3,8 and causes: 11 damage to unit: factory_major Bombing raid in United Kingdom causes 11 damage total. Battle in Scotland Battle in Normandy Bordeaux Germans attack with 4 armour, 1 infantry and 2 mech_infantrys French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans win, taking Scotland from British, taking Normandy Bordeaux from French with 4 armour and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for French: 1 artillery and 1 infantry Battle in 118 Sea Zone Germans attack with 1 fighter, 3 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 28 Casualties for Germans: 2 submarines Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in 104 Sea Zone Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber British defend with 1 destroyer Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Cleaning up after air battles Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 112 Sea Zone 1 cruiser moved from 112 Sea Zone to 119 Sea Zone 1 carrier moved from 112 Sea Zone to 119 Sea Zone 1 battleship moved from 112 Sea Zone to 119 Sea Zone 1 destroyer moved from 112 Sea Zone to 119 Sea Zone 1 fighter and 1 tactical_bomber moved from 118 Sea Zone to 119 Sea Zone 1 fighter moved from Southern Italy to Western Germany 1 infantry moved from Western Germany to Holland Belgium 2 armour moved from France to Holland Belgium 1 aaGun moved from Western Germany to Holland Belgium 1 aaGun moved from Germany to Western Germany 1 aaGun moved from Poland to Germany 2 infantry moved from Slovakia Hungary to Germany 3 artilleries and 11 infantry moved from Germany to Western Germany 1 infantry moved from Romania to Slovakia Hungary 5 infantry moved from Bulgaria to Romania 2 infantry moved from Yugoslavia to Slovakia Hungary 3 armour moved from Yugoslavia to Western Germany 1 artillery moved from France to Western Germany 3 infantry moved from Finland to Norway 2 bombers moved from United Kingdom to Western Germany 1 infantry moved from Western Germany to Holland Belgium 1 infantry moved from Poland to Germany 1 infantry moved from Finland to Norway 1 infantry moved from Poland to Germany Place Units - Germans 1 carrier and 6 transports placed in 112 Sea Zone 1 fighter placed in Western Germany Turn Complete - Germans Germans collect 43 PUs; end with 43 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUsOOB Oysteilo +40 v Gamerman01 with tech - UHD map
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Fist hit to carrier, but ask for second hit. I sm sure you ubderstood
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I’m not going to use the time and energy it takes to determine whether Triple A will do this correctly, but I’m pretty sure it won’t.
I’m going to roll on forum to make sure this is done correctly, mainly that casualty decisions aren’t demanded by TripleA when they shouldn’t be.
We have the weaselly Italians attacking with
3 subs
4 destroyers
2 cruisers
1 battleship
1 fighter
1 bomberThe noble British defend with
1 Russian sub
3 subs
1 destroyer
2 cruisers
1 carrier
5 fightersBoth sides have destroyers, so the attacker rolls first:
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And the Russian sub has no choice but to fight since the Italians have 4 sub-hunters 🙂
Pew pew, the Italians roll
3 subs [dice 3d6<=2]
4 destroyers [dice 4d6<=2]
2 cruisers and a fighter [dice 3d6<=3]
battleship and bomber [dice 2d6<=4]Of course I hope I don’t get super lucky in this 3rd big attack on the Allies, nor super unlucky. Would like just a little bit lucky LOL
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3d6<=2: 1, 3, 5; Hits: 1
4d6<=2: 4, 3, 1, 4; Hits: 1
3d6<=3: 2, 2, 2; Hits: 3
2d6<=4: 1, 3; Hits: 2 -
I don’t know what you’ll lose beyond probably the 4 subs and hit carrier.
I’m afraid you have to choose 7 hits.
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Just max defense, 4 subs, 1 carrier and 1 cruiser
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Thanks a lot for such a quick reply
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United Kingdom’s defense
[dice 4d6<=1]
[dice 2d6<=2]
[dice 2d6<=3]
[dice 5d6<=4] -
4d6<=1: 6, 5, 5, 3; Hits: 0
2d6<=2: 4, 2; Hits: 1
2d6<=3: 2, 2; Hits: 2
5d6<=4: 5, 5, 2, 4, 3; Hits: 3 -
Italy has 3 subs and 2 destroyers sunk, and the battleship is damaged
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Adolf gave the order to destroy all British planes
Italy round 2
[dice 2d6<=2]
[dice 3d6<=3]
[dice 2d6 <=4]UK round 2
[dice 1d6<=2]
[dice 1d6<=3]
[dice 5d6<=4] -
2d6<=2: 6, 4; Hits: 0
3d6<=3: 5, 6, 5; Hits: 0
1d6<=2: 5; Hits: 0
1d6<=3: 4; Hits: 0
5d6<=4: 1, 3, 5, 2, 6; Hits: 3 -
That is an odd roll
The Italians fired all their bullets in the first round!
But there is a slight syntax error where the Italian bomber and battleship rolls did not go through. Here they are:
[dice 2d6<=4]
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2d6<=4: 6, 1; Hits: 1
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Well the battle just got a lot less fun for the Italians.
I assume destroyer loss for UK
Italians lose 2 destroyers and a cruiserGonna keep going because the cruiser and wounded battleship can’t retreat to a good place. Plus, Hitler’s orders.
[dice 2d6<=3]
[dice 2d6<=4] -
2d6<=3: 4, 1; Hits: 1
2d6<=4: 4, 3; Hits: 2 -
Wow, great roll, horrible roll, great roll
UK loses cruiser, 2 fighters, and still has max coverage on the Gibraltar airbase at this point.
UK retort
[dice 1d6<=3]
[dice 5d6<=4] -
1d6<=3: 2; Hits: 1
5d6<=4: 2, 1, 2, 4, 5; Hits: 4 -
Italians ripped, decimated, terminated, and exterminated. 92 fleet completely destroyed, and the 3 RAF units return to Gibraltar, with great satisfaction and not a few bullet holes in the sides.
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Various interruptions here this afternoon,
Rest of the turn will be done within an hour or so