L24 PTV MikawaGunichi X+8 vs dawgoneit


  • @mikawagunichi not sure if you saw it but i did do my turn. if you did see it and your busy, sorry.

  • 2025 2024

    TripleA Manual Gamesave Post: Italians round 3

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 cruiser and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Western Germany to 106 Sea Zone
            1 artillery and 1 infantry moved from Gibraltar to 94 Sea Zone
            1 artillery and 1 infantry moved from Morocco to 94 Sea Zone
            1 cruiser moved from 94 Sea Zone to 97 Sea Zone
            1 marine moved from Southern Italy to 97 Sea Zone
            1 cruiser and 1 marine moved from 97 Sea Zone to 98 Sea Zone
            1 marine moved from 98 Sea Zone to Malta
            1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 98 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from 96 Sea Zone to Tunisia
            1 battleship, 1 cruiser and 1 destroyer moved from 94 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from 98 Sea Zone to Tobruk
    
        Combat - Italians
            Battle in Tunisia
            Battle in 106 Sea Zone
                Italians attack with 1 bomber
                British defend with 2 transports
                    2 transports owned by the British lost in 106 Sea Zone
                Italians win, taking Tunisia from British with 1 bomber remaining. Battle score for attacker is 12
                Casualties for British: 2 transports
            Battle in Malta
                Italians attack with 1 marine
                British defend with 1 aaGun and 1 airfield
                    Italians roll dice for 1 cruiser in Malta, round 2 : 1/1 hits, 0.50 expected hits
                    British roll dice for 1 aaGun in Malta, round 2 : 0/0 hits, 0.00 expected hits
                    1 aaGun owned by the British lost in Malta
                Italians win, taking Malta from British with 1 marine remaining. Battle score for attacker is 5
                Casualties for British: 1 aaGun
            Battle in Tobruk
                Italians attack with 1 artillery and 1 infantry
                British defend with 1 armour and 1 mech_infantry
                    Italians roll dice for 1 battleship and 1 cruiser in Tobruk, round 2 : 0/2 hits, 1.17 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Tobruk, round 2 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 armour and 1 mech_infantry in Tobruk, round 2 : 1/2 hits, 1.00 expected hits
                    1 infantry owned by the Italians lost in Tobruk
                    1 mech_infantry owned by the British lost in Tobruk
                    Italians roll dice for 1 artillery in Tobruk, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 armour in Tobruk, round 3 : 1/1 hits, 0.50 expected hits
                    1 artillery owned by the Italians lost in Tobruk
                British win with 1 armour remaining. Battle score for attacker is -2
                Casualties for Italians: 1 artillery and 1 infantry
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Italians
            1 bomber moved from 106 Sea Zone to United Kingdom
            1 submarine moved from 101 Sea Zone to 96 Sea Zone
            1 infantry moved from Southern France to Northern Italy
            1 mech_infantry moved from Northern Italy to Slovakia Hungary
            1 aaGun, 2 armour and 5 infantry moved from Romania to Slovakia Hungary
    
        Place Units - Italians
            1 cruiser and 2 transports placed in 97 Sea Zone
            1 artillery placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 18 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Morocco: 1 infantry
            EDIT: Changing ownership of Algeria from Neutral_Axis to Italians
            EDIT: Adding units owned by Italians to Algeria: 1 infantry
            EDIT: Changing PUs for Italians from 28 to 29
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians regular : -0.67
    British regular : 0.50
    

    Savegame


  • TripleA Turn Summary: ANZAC round 3

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 cruiser moved from 31 Sea Zone to 50 Sea Zone
            1 fighter moved from New South Wales to 50 Sea Zone
            1 artillery, 4 fighters and 4 infantry moved from New South Wales to Queensland
            1 destroyer moved from 31 Sea Zone to 55 Sea Zone
    
        Non Combat Move - ANZAC
            2 aaGuns moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 cruiser moved from 31 Sea Zone to 50 Sea Zone
            1 fighter moved from New South Wales to 50 Sea Zone
            1 artillery, 4 fighters and 4 infantry moved from New South Wales to Queensland
            1 destroyer moved from 31 Sea Zone to 55 Sea Zone
    
        Non Combat Move - ANZAC
            2 aaGuns moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    
        Combat Move - French
            1 destroyer moved from 78 Sea Zone to 81 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2025 2024

    TripleA Manual Gamesave Post: Germans round 4

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 10 artilleries, 1 fighter, 10 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 submarine moved from 113 Sea Zone to 93 Sea Zone
            1 fighter and 1 tactical_bomber moved from 113 Sea Zone to 93 Sea Zone
            1 armour moved from United Kingdom to Scotland
                  Germans take Scotland from British
            1 destroyer moved from 113 Sea Zone to 116 Sea Zone
            1 fighter and 1 tactical_bomber moved from Holland Belgium to 116 Sea Zone
            1 infantry moved from Poland to Baltic States
            2 bombers moved from Western Germany to Baltic States
            1 fighter and 1 tactical_bomber moved from Holland Belgium to 116 Sea Zone
    
        Combat - Germans
            Battle in 93 Sea Zone
                Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                British defend with 1 destroyer
                    Germans roll dice for 1 submarine in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 93 Sea Zone
                Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in 116 Sea Zone
                Germans attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                Russians defend with 1 cruiser and 1 submarine
                    Germans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 116 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
                    Russians roll dice for 1 submarine in 116 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Russians roll dice for 1 cruiser in 116 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 submarine owned by the Russians and 1 cruiser owned by the Russians lost in 116 Sea Zone
                Germans win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 17
                Casualties for Russians: 1 cruiser and 1 submarine
            Battle in Baltic States
                Germans attack with 2 bombers and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers and 1 infantry in Baltic States, round 2 : 2/3 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Baltic States
                    1 infantry owned by the Russians lost in Baltic States
                Germans win with 2 bombers remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 infantry moved from Germany to Poland
            2 bombers moved from Baltic States to Western Germany
            1 carrier moved from 113 Sea Zone to 116 Sea Zone
            1 fighter and 1 tactical_bomber moved from 116 Sea Zone to Western Germany
            1 marine moved from United Kingdom to 113 Sea Zone
            1 infantry moved from Normandy Bordeaux to 113 Sea Zone
            1 armour moved from United Kingdom to 113 Sea Zone
            1 armour moved from United Kingdom to 113 Sea Zone
            2 armour, 1 cruiser, 1 infantry, 1 marine and 2 transports moved from 113 Sea Zone to 94 Sea Zone
            2 armour, 1 infantry and 1 marine moved from 94 Sea Zone to Algeria
            1 fighter and 1 tactical_bomber moved from 93 Sea Zone to Algeria
            1 submarine moved from 113 Sea Zone to 94 Sea Zone
            2 artilleries and 6 infantry moved from Germany to Slovakia Hungary
            1 fighter and 1 tactical_bomber moved from Holland Belgium to Southern Italy
            1 armour and 5 artilleries moved from United Kingdom to 113 Sea Zone
            1 armour, 5 artilleries and 8 transports moved from 113 Sea Zone to 116 Sea Zone
            1 armour and 5 artilleries moved from 116 Sea Zone to Germany
    
        Place Units - Germans
            5 artilleries and 5 infantry placed in Germany
            5 artilleries and 5 infantry placed in Western Germany
            1 fighter and 1 tactical_bomber placed in France
            1 submarine placed in 113 Sea Zone
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 4,6
            Germans collect 46 PUs; end with 46 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 49 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 54 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.00
    Germans regular : 0.83
    British regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 1 armour, 4 artilleries and 12 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Eastern Poland to Romania
            2 infantry moved from Eastern Poland to Poland
            1 infantry moved from Finland to Norway
                  Russians take Norway from Germans
            1 infantry moved from Karelia to Finland
            1 infantry moved from Eastern Poland to Romania
            1 fighter and 1 tactical_bomber moved from Eastern Poland to Romania
            1 fighter moved from Eastern Poland to Poland
            2 armour and 2 mech_infantrys moved from Kansu to Inner Mongolia
            1 artillery and 3 infantry moved from Northern Sinkiang to Kansu
            1 infantry moved from Amur to Korea
                  Russians take Korea from Japanese
            1 infantry moved from Amur to Northern Manchuria
                  Chinese take Northern Manchuria from Japanese
    
        Combat - Russians
            Battle in Poland
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Poland, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Poland
                Russians win, taking Poland from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Romania
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Italians defend with 1 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Romania, round 2 : 1/4 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Romania, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Romania
                    1 infantry owned by the Italians lost in Romania
                Russians win, taking Romania from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Russians
            3 infantry moved from Leningrad to Northern Belarus
            3 artilleries moved from Eastern Poland to Northern Belarus
            1 armour and 1 mech_infantry moved from Eastern Poland to Northern Belarus
            1 fighter moved from Poland to Northern Belarus
            1 fighter and 1 tactical_bomber moved from Romania to Northern Belarus
            1 artillery and 3 infantry moved from Bryansk to Southern Belarus
            3 aaGuns and 20 infantry moved from Eastern Poland to Northern Belarus
            1 aaGun and 13 infantry moved from Amur to Korea
            9 infantry moved from Russia to Smolensk
    
        Place Units - Russians
            3 infantry placed in Leningrad
            3 infantry placed in Ukraine
            1 artillery and 2 infantry placed in Siberia
            1 armour, 3 artilleries and 4 infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 4,3,1,4
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,6,1,1,1,2,1
            Russians collect 52 PUs (7 lost to blockades); end with 52 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 55 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 57 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.33
    Russians regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 1 armour, 4 artilleries and 12 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Eastern Poland to Romania
            2 infantry moved from Eastern Poland to Poland
            1 infantry moved from Finland to Norway
                  Russians take Norway from Germans
            1 infantry moved from Karelia to Finland
            1 infantry moved from Eastern Poland to Romania
            1 fighter and 1 tactical_bomber moved from Eastern Poland to Romania
            1 fighter moved from Eastern Poland to Poland
            2 armour and 2 mech_infantrys moved from Kansu to Inner Mongolia
            1 artillery and 3 infantry moved from Northern Sinkiang to Kansu
            1 infantry moved from Amur to Korea
                  Russians take Korea from Japanese
            1 infantry moved from Amur to Northern Manchuria
                  Chinese take Northern Manchuria from Japanese
    
        Combat - Russians
            Battle in Poland
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Poland, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Poland
                Russians win, taking Poland from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Romania
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Italians defend with 1 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Romania, round 2 : 1/4 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Romania, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Romania
                    1 infantry owned by the Italians lost in Romania
                Russians win, taking Romania from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Russians
            3 infantry moved from Leningrad to Northern Belarus
            3 artilleries moved from Eastern Poland to Northern Belarus
            1 armour and 1 mech_infantry moved from Eastern Poland to Northern Belarus
            1 fighter moved from Poland to Northern Belarus
            1 fighter and 1 tactical_bomber moved from Romania to Northern Belarus
            1 artillery and 3 infantry moved from Bryansk to Southern Belarus
            3 aaGuns and 20 infantry moved from Eastern Poland to Northern Belarus
            1 aaGun and 13 infantry moved from Amur to Korea
            9 infantry moved from Russia to Smolensk
    
        Place Units - Russians
            3 infantry placed in Leningrad
            3 infantry placed in Ukraine
            1 artillery and 2 infantry placed in Siberia
            1 armour, 3 artilleries and 4 infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 4,3,1,4
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,6,1,1,1,2,1
            Russians collect 52 PUs (7 lost to blockades); end with 52 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 55 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 57 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 69 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from 128 Sea Zone: 1 submarine
            EDIT: Adding units owned by Russians to 122 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans regular : 0.33
    Russians regular : -0.33
    

    Savegame

  • 2025 2024

    TripleA Manual Gamesave Post: Americans round 4

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 4
    
        Purchase Units - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Japan: 2 infantry
            EDIT: Adding units owned by Japanese to Kyushu: 2 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 4
    
        Purchase Units - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Japan: 2 infantry
            EDIT: Adding units owned by Japanese to Kyushu: 2 infantry
            EDIT: Turning off Edit Mode
            Americans buy 3 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 3 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry and 1 mech_infantry moved from Solomon Islands to 50 Sea Zone
            1 infantry moved from Hawaiian Islands to 27 Sea Zone
            1 infantry moved from Hawaiian Islands to 27 Sea Zone
            2 infantry and 1 transport moved from 27 Sea Zone to 34 Sea Zone
            2 infantry moved from 34 Sea Zone to Caroline Islands
            1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 55 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 50 Sea Zone to 55 Sea Zone
            2 carriers, 1 fighter and 2 submarines moved from 50 Sea Zone to 27 Sea Zone
            1 destroyer moved from 27 Sea Zone to 26 Sea Zone
            1 marine moved from Hawaiian Islands to 27 Sea Zone
            1 battleship and 1 marine moved from 27 Sea Zone to 55 Sea Zone
            1 battleship moved from 50 Sea Zone to 27 Sea Zone
            1 marine moved from Solomon Islands to 50 Sea Zone
            1 carrier, 1 cruiser and 1 marine moved from 50 Sea Zone to 55 Sea Zone
            1 armour moved from French Equatorial Africa to Egypt
            1 artillery, 2 infantry and 1 mech_infantry moved from Eastern United States to 104 Sea Zone
            1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
            1 infantry and 1 mech_infantry moved from 93 Sea Zone to Morocco
            1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
            1 artillery and 1 infantry moved from 93 Sea Zone to Gibraltar
            1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 submarines moved from 104 Sea Zone to 93 Sea Zone
            2 infantry moved from Brazil to French Guiana
            1 tactical_bomber moved from Queensland to 55 Sea Zone
            1 fighter moved from 50 Sea Zone to 55 Sea Zone
            4 fighters moved from 50 Sea Zone to 27 Sea Zone
            2 fighters moved from 27 Sea Zone to Hawaiian Islands
            1 fighter moved from 27 Sea Zone to Hawaiian Islands
    
        Combat - Americans
            Battle in Caroline Islands
                Americans attack with 2 infantry
                Japanese defend with 1 aaGun, 1 airfield and 1 harbour
                    1 aaGun owned by the Japanese lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 2 infantry remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 aaGun
            Battle in 93 Sea Zone
                Americans attack with 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 3 submarines and 2 transports
                Germans defend with 1 submarine
                    Americans roll dice for 3 submarines in 93 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
                    Americans roll dice for 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 transports in 93 Sea Zone, round 2 : 1/5 hits, 2.17 expected hits
                    Germans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 93 Sea Zone
                Americans win with 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 3 submarines and 2 transports remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in Morocco
            Battle in Gibraltar
    
        Non Combat Move - Americans
    
        Place Units - Americans
            3 artilleries and 3 infantry placed in Eastern United States
            3 transports placed in 104 Sea Zone
            1 carrier placed in 104 Sea Zone
            1 cruiser and 1 destroyer placed in 11 Sea Zone
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -2.17
    Germans regular : -0.17
    

    Savegame


  • TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 4 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 artillery and 2 infantry moved from Yunnan to Kwangsi
            1 artillery and 1 infantry moved from Kweichow to Hunan
            1 fighter moved from Yunnan to Hunan
    
        Combat - Chinese
            Battle in Kwangsi
                Chinese attack with 1 artillery and 2 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 2 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 2 infantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in Kwangsi
                Chinese win, taking Kwangsi from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
            Battle in Hunan
                Chinese attack with 1 artillery, 1 fighter and 1 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Hunan, round 2 : 2/3 hits, 1.17 expected hits
                    Japanese roll dice for 2 infantry in Hunan, round 2 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Hunan
                    2 infantry owned by the Japanese lost in Hunan
                Chinese win with 1 fighter remaining. Battle score for attacker is -1
                Casualties for Chinese: 1 artillery and 1 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hunan to Yunnan
    
        Place Units - Chinese
            4 artilleries placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 11 PUs; end with 11 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 2.00
    Japanese regular : 0.67
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 4
    
        Purchase Units - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Japan: 2 infantry
            EDIT: Adding units owned by Japanese to Kyushu: 2 infantry
            EDIT: Turning off Edit Mode
            Americans buy 3 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 3 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry and 1 mech_infantry moved from Solomon Islands to 50 Sea Zone
            1 infantry moved from Hawaiian Islands to 27 Sea Zone
            1 infantry moved from Hawaiian Islands to 27 Sea Zone
            2 infantry and 1 transport moved from 27 Sea Zone to 34 Sea Zone
            2 infantry moved from 34 Sea Zone to Caroline Islands
            1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 55 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 50 Sea Zone to 55 Sea Zone
            2 carriers, 1 fighter and 2 submarines moved from 50 Sea Zone to 27 Sea Zone
            1 destroyer moved from 27 Sea Zone to 26 Sea Zone
            1 marine moved from Hawaiian Islands to 27 Sea Zone
            1 battleship and 1 marine moved from 27 Sea Zone to 55 Sea Zone
            1 battleship moved from 50 Sea Zone to 27 Sea Zone
            1 marine moved from Solomon Islands to 50 Sea Zone
            1 carrier, 1 cruiser and 1 marine moved from 50 Sea Zone to 55 Sea Zone
            1 armour moved from French Equatorial Africa to Egypt
            1 artillery, 2 infantry and 1 mech_infantry moved from Eastern United States to 104 Sea Zone
            1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
            1 infantry and 1 mech_infantry moved from 93 Sea Zone to Morocco
            1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
            1 artillery and 1 infantry moved from 93 Sea Zone to Gibraltar
            1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 submarines moved from 104 Sea Zone to 93 Sea Zone
            2 infantry moved from Brazil to French Guiana
            1 tactical_bomber moved from Queensland to 55 Sea Zone
            1 fighter moved from 50 Sea Zone to 55 Sea Zone
            4 fighters moved from 50 Sea Zone to 27 Sea Zone
            2 fighters moved from 27 Sea Zone to Hawaiian Islands
            1 fighter moved from 27 Sea Zone to Hawaiian Islands
    
        Combat - Americans
            Battle in Caroline Islands
                Americans attack with 2 infantry
                Japanese defend with 1 aaGun, 1 airfield and 1 harbour
                    1 aaGun owned by the Japanese lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 2 infantry remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 aaGun
            Battle in 93 Sea Zone
                Americans attack with 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 3 submarines and 2 transports
                Germans defend with 1 submarine
                    Americans roll dice for 3 submarines in 93 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
                    Americans roll dice for 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 transports in 93 Sea Zone, round 2 : 1/5 hits, 2.17 expected hits
                    Germans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 93 Sea Zone
                Americans win with 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 3 submarines and 2 transports remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in Morocco
            Battle in Gibraltar
    
        Non Combat Move - Americans
    
        Place Units - Americans
            3 artilleries and 3 infantry placed in Eastern United States
            3 transports placed in 104 Sea Zone
            1 carrier placed in 104 Sea Zone
            1 cruiser and 1 destroyer placed in 11 Sea Zone
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 4 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 artillery and 2 infantry moved from Yunnan to Kwangsi
            1 artillery and 1 infantry moved from Kweichow to Hunan
            1 fighter moved from Yunnan to Hunan
    
        Combat - Chinese
            Battle in Kwangsi
                Chinese attack with 1 artillery and 2 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 2 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 2 infantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in Kwangsi
                Chinese win, taking Kwangsi from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
            Battle in Hunan
                Chinese attack with 1 artillery, 1 fighter and 1 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Hunan, round 2 : 2/3 hits, 1.17 expected hits
                    Japanese roll dice for 2 infantry in Hunan, round 2 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Hunan
                    2 infantry owned by the Japanese lost in Hunan
                Chinese win with 1 fighter remaining. Battle score for attacker is -1
                Casualties for Chinese: 1 artillery and 1 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hunan to Yunnan
    
        Place Units - Chinese
            4 artilleries placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 11 PUs; end with 11 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour and 1 artillery; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 artillery moved from Anglo-Egyptian Sudan to Kenya
            1 infantry moved from Tanganyika Territory to Kenya
            1 fighter moved from Eastern India to Yunnan
            12 infantry moved from Eastern India to Burma
            1 infantry moved from Central India to Eastern India
            1 bomber moved from Eastern India to Kenya
    
        Combat - British
            Battle in Kenya
                British attack with 1 artillery, 1 bomber and 1 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 artillery, 1 bomber and 1 infantry in Kenya, round 2 : 2/3 hits, 1.17 expected hits
                    Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Kenya
                British win, taking Kenya from Italians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            1 bomber moved from Kenya to Egypt
            1 infantry moved from Anglo-Egyptian Sudan to Egypt
            2 mech_infantrys moved from Belgian Congo to Egypt
            1 mech_infantry moved from Tanganyika Territory to Anglo-Egyptian Sudan
            1 fighter moved from Yunnan to Eastern India
    
        Place Units - UK_Pacific
            1 armour and 1 artillery placed in Eastern India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 7 PUs; end with 7 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
            Some Units in Eastern India change ownership: 1 armour and 1 artillery
    

    Combat Hit Differential Summary :

    Chinese regular : 2.00
    Americans regular : -2.17
    Italians regular : -0.33
    Japanese regular : 0.67
    Germans regular : -0.17
    British regular : 0.83
    

    Savegame

  • 2025 2024

    TripleA Manual Gamesave Post: Italians round 4

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 2 artilleries, 5 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 armour, 5 infantry and 1 mech_infantry moved from Slovakia Hungary to Romania
            1 mech_infantry moved from Northern Italy to Romania
            1 marine moved from Malta to 98 Sea Zone
            1 infantry moved from Algeria to 96 Sea Zone
            1 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone
            1 battleship, 2 cruisers, 1 destroyer, 1 marine and 1 transport moved from 98 Sea Zone to 96 Sea Zone
            1 infantry moved from Tunisia to 96 Sea Zone
            1 artillery moved from Tunisia to 96 Sea Zone
            1 artillery, 1 battleship, 2 cruisers, 1 destroyer, 1 infantry, 1 marine, 1 submarine and 1 transport moved from 96 Sea Zone to 94 Sea Zone
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 artillery and 2 infantry moved from Northern Italy to 97 Sea Zone
            1 artillery, 1 cruiser, 3 infantry and 2 transports moved from 97 Sea Zone to 94 Sea Zone
            2 artilleries, 5 infantry and 1 marine moved from 94 Sea Zone to Gibraltar
            1 bomber moved from United Kingdom to Gibraltar
    
        Combat - Italians
            Battle in Romania
                Italians attack with 2 armour, 5 infantry and 2 mech_infantrys
                Russians defend with 1 infantry
                    Italians roll dice for 2 armour, 5 infantry and 2 mech_infantrys in Romania, round 2 : 1/9 hits, 2.50 expected hits
                    Russians roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Romania
                Italians win, taking Romania from Russians with 2 armour, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Gibraltar
                Italians attack with 2 artilleries, 1 bomber, 5 infantry and 1 marine
                Americans defend with 1 artillery, 1 harbour and 1 infantry
                    Italians roll dice for 1 battleship and 3 cruisers in Gibraltar, round 2 : 2/4 hits, 2.17 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Italians lost in Gibraltar
                    1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Gibraltar
                Italians win, taking Gibraltar from Americans with 2 artilleries, 1 bomber, 4 infantry and 1 marine remaining. Battle score for attacker is 4
                Casualties for Italians: 1 infantry
                Casualties for Americans: 1 artillery and 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Gibraltar to Algeria
            1 aaGun moved from Slovakia Hungary to Romania
    
        Place Units - Italians
            1 transport placed in 97 Sea Zone
            2 artilleries and 5 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 17 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.33
    Italians regular : -1.67
    Russians regular : -0.33
    

    Savegame


  • TripleA Turn Summary: ANZAC round 4

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            2 fighters moved from Queensland to 27 Sea Zone
            1 fighter moved from New South Wales to Queensland
            1 cruiser moved from 50 Sea Zone to 55 Sea Zone
            1 infantry moved from Egypt to Anglo-Egyptian Sudan
            1 destroyer moved from 55 Sea Zone to 56 Sea Zone
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            2 transports placed in 64 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            2 fighters moved from Queensland to 27 Sea Zone
            1 fighter moved from New South Wales to Queensland
            1 cruiser moved from 50 Sea Zone to 55 Sea Zone
            1 infantry moved from Egypt to Anglo-Egyptian Sudan
            1 destroyer moved from 55 Sea Zone to 56 Sea Zone
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            2 transports placed in 64 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2025 2024

    TripleA Manual Gamesave Post: Germans round 5

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 5 artilleries and 13 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 submarine moved from 94 Sea Zone to 93 Sea Zone
            1 submarine moved from 113 Sea Zone to 93 Sea Zone
            1 fighter and 1 tactical_bomber moved from Algeria to 93 Sea Zone
            2 bombers, 1 fighter and 1 tactical_bomber moved from Western Germany to 93 Sea Zone
            1 fighter and 1 tactical_bomber moved from France to 93 Sea Zone
            1 fighter and 1 tactical_bomber moved from Southern Italy to 93 Sea Zone
            1 armour moved from Scotland to Eire
                  Germans take Eire from Neutral_Allies
            1 armour moved from Eire to Scotland
            1 artillery and 1 infantry moved from Western Germany to 116 Sea Zone
            1 infantry moved from 116 Sea Zone to Norway
            1 artillery moved from 116 Sea Zone to Norway
            1 fighter and 1 tactical_bomber moved from 116 Sea Zone to Norway
            1 artillery and 1 infantry moved from Western Germany to 116 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 116 Sea Zone to 118 Sea Zone
            1 artillery and 1 infantry moved from 118 Sea Zone to Finland
            5 armour, 2 artilleries, 18 infantry and 5 mech_infantrys moved from Slovakia Hungary to Poland
            1 armour, 10 artilleries and 5 infantry moved from Germany to Poland
            2 armour moved from Algeria to Libya
                  Italians take Libya from British
    
        Combat - Germans
            Battle in Poland
                Germans attack with 6 armour, 12 artilleries, 23 infantry and 5 mech_infantrys
                Russians defend with 2 infantry
                    Germans roll dice for 6 armour, 12 artilleries, 23 infantry and 5 mech_infantrys in Poland, round 2 : 14/46 hits, 14.50 expected hits
                    Russians roll dice for 2 infantry in Poland, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Poland
                Germans win, taking Poland from Russians with 6 armour, 12 artilleries, 23 infantry and 5 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Norway
                Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Norway, round 2 : 3/4 hits, 1.83 expected hits
                    Russians roll dice for 1 infantry in Norway, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Norway
                    1 infantry owned by the Russians lost in Norway
                Germans win, taking Norway from Russians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Finland
                Germans attack with 1 artillery and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 1 infantry in Finland, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Finland, round 3 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Finland, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Finland
                    1 infantry owned by the Russians lost in Finland
                Germans win, taking Finland from Russians with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in 93 Sea Zone
                Germans attack with 2 bombers, 4 fighters, 2 submarines and 4 tactical_bombers
                Americans defend with 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 3 submarines and 2 transports
                    Americans roll dice for 3 submarines in 93 Sea Zone, round 2 : 1/3 hits, 0.50 expected hits
                    1 submarine owned by the Germans lost in 93 Sea Zone
                    Germans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 bombers, 4 fighters and 4 tactical_bombers in 93 Sea Zone, round 2 : 3/10 hits, 5.67 expected hits
                    Americans roll dice for 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 transports in 93 Sea Zone, round 2 : 3/6 hits, 2.67 expected hits
                    1 submarine owned by the Germans and 2 bombers owned by the Germans lost in 93 Sea Zone
                    1 destroyer owned by the Americans and 1 carrier owned by the Americans lost in 93 Sea Zone
                3 submarines owned by the Americans submerged
                    Germans roll dice for 4 fighters and 4 tactical_bombers in 93 Sea Zone, round 3 : 5/8 hits, 4.67 expected hits
                    Americans roll dice for 1 cruiser, 1 destroyer, 2 fighters and 2 transports in 93 Sea Zone, round 3 : 3/4 hits, 2.17 expected hits
                    1 fighter owned by the Germans and 2 tactical_bombers owned by the Germans lost in 93 Sea Zone
                    1 cruiser owned by the Americans, 1 destroyer owned by the Americans, 2 fighters owned by the Americans and 1 transport owned by the Americans lost in 93 Sea Zone
                    1 transport owned by the Americans lost in 93 Sea Zone
                Germans win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 9
                Casualties for Germans: 2 bombers, 1 fighter, 2 submarines and 2 tactical_bombers
                Casualties for Americans: 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 transports
    
        Non Combat Move - Germans
            1 tactical_bomber moved from 93 Sea Zone to Algeria
            1 fighter moved from 93 Sea Zone to Algeria
            2 fighters and 1 tactical_bomber moved from 93 Sea Zone to Gibraltar
            1 fighter and 1 tactical_bomber moved from Norway to 116 Sea Zone
            2 aaGuns, 3 artilleries and 3 infantry moved from Western Germany to Germany
    
        Place Units - Germans
            5 artilleries and 5 infantry placed in Germany
            8 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 122 Sea Zone. Rolls: 3,1
            Germans collect 46 PUs (2 lost to blockades); end with 46 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 49 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 54 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1.67
    Russians regular : 0.33
    Germans regular : -2.33
    

    Savegame


  • TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 23 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Northern Manchuria to Southern Manchuria
                  Chinese take Southern Manchuria from Japanese
            1 infantry moved from Eastern Poland to Baltic States
            3 infantry moved from Leningrad to Northern Belarus
            9 infantry moved from Smolensk to Northern Belarus
            1 artillery moved from Southern Belarus to Northern Belarus
            3 infantry moved from Southern Belarus to Northern Belarus
            1 armour moved from Russia to Northern Belarus
            3 artilleries and 4 infantry moved from Russia to Smolensk
            2 armour and 2 mech_infantrys moved from Inner Mongolia to Tsinghai
            1 artillery and 3 infantry moved from Kansu to Tsinghai
    
        Combat - Russians
    
        Non Combat Move - Russians
            1 aaGun and 3 infantry moved from Eastern Poland to Western Ukraine
    
        Place Units - Russians
            3 infantry placed in Ukraine
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Korea: 1 aaGun and 14 infantry
            EDIT: Adding units owned by Russians to Amur: 1 aaGun and 14 infantry
            EDIT: Turning off Edit Mode
            3 infantry placed in Siberia
            10 infantry placed in Russia
            3 infantry placed in Stalingrad
            3 infantry placed in Urals
            1 infantry placed in Leningrad
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 1,3,5,4,4,3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1,1,1
            Russians collect 42 PUs (7 lost to blockades); end with 42 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 45 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 47 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2025 2024

    TripleA Manual Gamesave Post: Japanese round 5

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 3 artilleries, 1 carrier, 2 destroyers, 1 factory_minor and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 transport moved from 20 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
            1 artillery and 1 infantry moved from 20 Sea Zone to Southern Manchuria
            1 destroyer moved from 25 Sea Zone to 26 Sea Zone
            2 fighters and 2 tactical_bombers moved from 25 Sea Zone to 26 Sea Zone
            1 destroyer moved from 25 Sea Zone to 34 Sea Zone
            3 transports moved from 20 Sea Zone to 6 Sea Zone
            2 artilleries and 4 infantry moved from Japan to 6 Sea Zone
            2 artilleries, 4 infantry and 3 transports moved from 6 Sea Zone to 20 Sea Zone
            2 artilleries and 4 infantry moved from 20 Sea Zone to Southern Manchuria
            2 infantry moved from Kwangtung to Kwangsi
            2 bombers, 4 fighters and 3 tactical_bombers moved from French Indo China to Kwangsi
    
        Combat - Japanese
            Battle in 34 Sea Zone
                Japanese attack with 1 destroyer
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 34 Sea Zone
                Japanese win with 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Americans: 1 transport
            Battle in Southern Manchuria
                Japanese attack with 3 artilleries and 5 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 3 artilleries and 5 infantry in Southern Manchuria, round 2 : 2/8 hits, 2.33 expected hits
                    Chinese roll dice for 1 infantry in Southern Manchuria, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Southern Manchuria
                    1 infantry owned by the Russians lost in Southern Manchuria
                Japanese win, taking Southern Manchuria from Chinese with 3 artilleries and 4 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in 26 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 26 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
                    Americans roll dice for 1 destroyer in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 26 Sea Zone
                Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Kwangsi
                Japanese attack with 2 bombers, 4 fighters, 2 infantry and 3 tactical_bombers
                Chinese defend with 1 artillery and 2 infantry
                    Japanese roll dice for 2 bombers, 4 fighters, 2 infantry and 3 tactical_bombers in Kwangsi, round 2 : 5/11 hits, 5.33 expected hits
                    Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 2 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 2 bombers, 4 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 10
                Casualties for Chinese: 1 artillery and 2 infantry
    
        Non Combat Move - Japanese
            2 infantry moved from Kyushu to 20 Sea Zone
            1 artillery and 1 infantry moved from Kiangsu to 20 Sea Zone
            1 artillery, 1 carrier, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 20 Sea Zone to 37 Sea Zone
            2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
            1 artillery and 3 infantry moved from 37 Sea Zone to French Indo China
            1 destroyer moved from 132 Sea Zone to 40 Sea Zone
            1 marine moved from Midway to 25 Sea Zone
            2 carriers, 1 cruiser and 1 marine moved from 25 Sea Zone to 7 Sea Zone
            2 fighters and 2 tactical_bombers moved from 26 Sea Zone to 7 Sea Zone
            1 destroyer moved from 7 Sea Zone to 20 Sea Zone
            1 battleship moved from 7 Sea Zone to 20 Sea Zone
            1 infantry moved from Kiangsi to Hunan
            4 infantry moved from Anhwe to Honan
            1 infantry moved from Kiangsu to Kiangsi
            2 aaGuns and 4 infantry moved from Kiangsu to Anhwe
            2 bombers, 4 fighters and 3 tactical_bombers moved from Kwangsi to French Indo China
            1 marine moved from 7 Sea Zone to Japan
    
        Place Units - Japanese
            1 factory_minor placed in Shantung
            3 artilleries placed in French Indo China
            3 infantry placed in Kiangsu
            2 infantry placed in Japan
            1 carrier and 2 destroyers placed in 7 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 53 PUs; end with 53 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Americans regular : -0.33
    Japanese regular : -1.33
    

    Savegame


  • TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 battleship, 1 cruiser, 1 destroyer, 2 fighters and 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Sumatra
            1 infantry, 1 mech_infantry and 1 transport moved from 55 Sea Zone to 59 Sea Zone
            1 infantry and 1 mech_infantry moved from 59 Sea Zone to Java
            1 submarine moved from 27 Sea Zone to 34 Sea Zone
            1 bomber moved from Queensland to 34 Sea Zone
            1 submarine moved from 27 Sea Zone to 26 Sea Zone
            1 destroyer moved from 11 Sea Zone to 26 Sea Zone
            1 fighter moved from Hawaiian Islands to 26 Sea Zone
            1 armour moved from Egypt to Ethiopia
                  Americans take Ethiopia from Italians
            1 infantry moved from French West Africa to French Central Africa
            1 submarine moved from 93 Sea Zone to 112 Sea Zone
            1 cruiser and 1 transport moved from 69 Sea Zone to 67 Sea Zone
            2 infantry moved from French Guiana to Brazil
            1 infantry moved from French Guiana to Brazil
            1 submarine moved from 93 Sea Zone to 85 Sea Zone
            3 artilleries and 3 infantry moved from Eastern United States to New Brunswick Nova Scotia
            3 transports moved from 104 Sea Zone to 109 Sea Zone
    
        Combat - Americans
            Battle in Java
            Battle in Sumatra
            Battle in 34 Sea Zone
                Americans attack with 1 bomber and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 34 Sea Zone
                Americans win, taking Java from Japanese, taking Sumatra from Japanese with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 26 Sea Zone
                Americans attack with 1 destroyer, 1 fighter and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer and 1 fighter in 26 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 destroyer in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 26 Sea Zone
                Americans win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            2 fighters moved from Hawaiian Islands to Queensland
            1 battleship, 2 carriers, 4 fighters and 1 submarine moved from 27 Sea Zone to 55 Sea Zone
            1 fighter moved from 26 Sea Zone to 27 Sea Zone
            1 bomber moved from 34 Sea Zone to Solomon Islands
            1 fighter moved from 27 Sea Zone to Hawaiian Islands
            1 cruiser moved from 11 Sea Zone to 27 Sea Zone
    
        Place Units - Americans
            1 cruiser, 1 destroyer, 2 fighters and 3 submarines placed in 104 Sea Zone
            1 battleship placed in 104 Sea Zone
    
        Turn Complete - Americans
            Americans collect 62 PUs; end with 62 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.50
    Japanese regular : -0.67
    

    Savegame


  • TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            6 artilleries, 1 fighter and 12 infantry moved from Yunnan to Szechwan
    
        Non Combat Move - Chinese
            2 infantry moved from Inner Mongolia to Tsinghai
    
        Place Units - Chinese
            2 artilleries and 2 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 10 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Manual Gamesave Post: British round 5

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 5
    
        Combat Move - British
            1 artillery and 1 infantry moved from Kenya to Anglo-Egyptian Sudan
            1 armour moved from Tobruk to Egypt
            1 mech_infantry moved from Anglo-Egyptian Sudan to Egypt
            12 infantry moved from Burma to Shan State
            1 fighter moved from Eastern India to Shan State
            1 armour moved from Eastern India to Shan State
            1 artillery, 1 fighter, 5 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Yunnan to Shan State
    
        Combat - British
    

    Combat Hit Differential Summary :

    Savegame

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