@simon33 Scramble sz 97?
L23 PtV MrRoboto (Axis+10) vs AeV (Allies) Game 1
-
TripleA Turn Summary: Japanese round 14
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 14 Purchase Units - Japanese Japanese buy 1 carrier, 2 fighters and 5 infantry; Remaining resources: 0 PUs; 4 SuicideAttackTokens; Combat Move - Japanese 1 fighter, 1 submarine and 1 tactical_bomber moved from 27 Sea Zone to 14 Sea Zone 2 fighters, 1 submarine and 1 tactical_bomber moved from 27 Sea Zone to 28 Sea Zone 4 fighters, 1 submarine and 1 tactical_bomber moved from 27 Sea Zone to 13 Sea Zone 1 bomber moved from Japan to 13 Sea Zone 1 submarine moved from 27 Sea Zone to 50 Sea Zone 1 destroyer moved from 31 Sea Zone to 50 Sea Zone 2 artilleries, 1 infantry and 1 marine moved from Hawaiian Islands to 27 Sea Zone 2 artilleries, 1 infantry, 1 marine and 2 transports moved from 27 Sea Zone to 66 Sea Zone 2 artilleries, 1 infantry and 1 marine moved from 66 Sea Zone to Central America 1 infantry moved from Hawaiian Islands to 27 Sea Zone 1 infantry and 1 transport moved from 27 Sea Zone to 66 Sea Zone 1 infantry moved from 66 Sea Zone to Southeast Mexico 1 infantry moved from Amur to Buryatia Japanese take Buryatia from Russians Combat - Japanese Battle in Southeast Mexico Battle in Central America Japanese attack with 2 artilleries, 1 infantry and 1 marine Americans defend with 1 artillery and 1 infantry Japanese roll dice for 2 artilleries, 1 infantry and 1 marine in Central America, round 2 : 0/4 hits, 1,33 expected hits Americans roll dice for 1 artillery and 1 infantry in Central America, round 2 : 2/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Central America Japanese roll dice for 1 artillery and 1 marine in Central America, round 3 : 1/2 hits, 0,67 expected hits Americans roll dice for 1 artillery and 1 infantry in Central America, round 3 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Americans lost in Central America Japanese roll dice for 1 artillery and 1 marine in Central America, round 4 : 0/2 hits, 0,67 expected hits Americans roll dice for 1 artillery in Central America, round 4 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Central America Japanese roll dice for 1 marine in Central America, round 5 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 artillery in Central America, round 5 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 marine in Central America, round 6 : 1/1 hits, 0,33 expected hits Americans roll dice for 1 artillery in Central America, round 6 : 1/1 hits, 0,33 expected hits 1 marine owned by the Japanese lost in Central America 1 artillery owned by the Americans lost in Central America Americans win, taking Southeast Mexico from Americans with no units remaining. Battle score for attacker is -9 Casualties for Japanese: 2 artilleries, 1 infantry and 1 marine Casualties for Americans: 1 artillery and 1 infantry Battle in 14 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 14 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 14 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits Americans roll dice for 1 destroyer in 14 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 14 Sea Zone Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 28 Sea Zone Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber Americans defend with 1 carrier Japanese roll dice for 1 submarine in 28 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 fighters and 1 tactical_bomber in 28 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits Units damaged: 1 carrier owned by the Americans Americans roll dice for 1 carrier in 28 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 submarine in 28 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 carrier owned by the Americans lost in 28 Sea Zone Japanese win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 16 Casualties for Americans: 1 carrier Battle in 50 Sea Zone Japanese attack with 1 destroyer and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 50 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 50 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Japanese lost in 50 Sea Zone 1 destroyer owned by the Americans lost in 50 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in 13 Sea Zone Japanese attack with 1 bomber, 4 fighters, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 13 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 bomber, 4 fighters and 1 tactical_bomber in 13 Sea Zone, round 2 : 4/6 hits, 3,17 expected hits Americans roll dice for 1 destroyer in 13 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 13 Sea Zone Japanese win with 1 bomber, 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from 50 Sea Zone: 1 destroyer EDIT: Adding units owned by Japanese to 50 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from 50 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 50 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode 2 fighters and 1 tactical_bomber moved from 28 Sea Zone to 66 Sea Zone 3 fighters and 1 tactical_bomber moved from 13 Sea Zone to 66 Sea Zone 1 fighter moved from 13 Sea Zone to 66 Sea Zone 1 bomber moved from 13 Sea Zone to Hawaiian Islands 1 fighter and 1 tactical_bomber moved from 14 Sea Zone to 66 Sea Zone 5 carriers and 6 destroyers moved from 27 Sea Zone to 66 Sea Zone 1 destroyer moved from 27 Sea Zone to 12 Sea Zone 5 submarines moved from 27 Sea Zone to 11 Sea Zone 1 submarine moved from 27 Sea Zone to 11 Sea Zone 1 artillery and 1 infantry moved from Japan to 7 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 5 Sea Zone 1 artillery and 1 infantry moved from 5 Sea Zone to Amur 1 infantry moved from Korea to Amur 1 artillery and 1 infantry moved from Midway to 25 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 17 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 7 Sea Zone 1 artillery and 1 infantry moved from 7 Sea Zone to Japan 1 destroyer and 1 submarine moved from 7 Sea Zone to 6 Sea Zone Place Units - Japanese 2 fighters and 5 infantry placed in Japan 1 carrier placed in 6 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Japanese from Amur: 2 fighters EDIT: Adding units owned by Japanese to 6 Sea Zone: 2 fighters EDIT: Turning off Edit Mode Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,1,6,2,2,6,6,3,1,6,1,1,4,3,3,2,3,3,6,5,4,3,3,3,5,3,4,5,5,2,5,1,4,3,2,4,5,3 Japanese collect 23 PUs (2 lost to blockades); end with 23 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 26 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 31 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 36 PUs
Combat Hit Differential Summary :
Americans regular : 1,50 Japanese regular : -1,00
-
96% to get Central America… Failed.
-
savegame_40010 (scramble option).tsvg
Scramble option to Southeast Mexico, will assume no scramble against 100% odds.
You may select Kamikazees on DD in sz36.
savegame_40010 (scramble option).tsvg -
2 kamikaze please
-
Game History
Round: 14 Purchase Units - Americans Americans buy 2 bombers, 1 destroyer, 5 fighters and 1 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 marine moved from Davao to 36 Sea Zone 1 battleship and 1 marine moved from 36 Sea Zone to 24 Sea Zone Americans take 22 Sea Zone from Japanese Americans take 23 Sea Zone from Japanese 1 marine moved from 24 Sea Zone to Wake Island 1 artillery and 1 infantry moved from Dutch New Guinea to 46 Sea Zone 1 artillery moved from Davao to 36 Sea Zone 1 artillery, 2 carriers, 4 destroyers, 4 fighters, 1 submarine and 1 transport moved from 36 Sea Zone to 24 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to Manilla 3 infantry moved from Central United States to Southeast Mexico 3 fighters moved from Western United States to Southeast Mexico 2 fighters moved from Central United States to Southeast Mexico 1 fighter moved from Eastern United States to Southeast Mexico 3 carriers and 6 fighters moved from 11 Sea Zone to 32 Sea Zone Combat - Americans Battle in Wake Island Battle in Manilla Battle in Southeast Mexico Americans attack with 6 fighters and 3 infantry Japanese defend with 1 infantry Americans roll dice for 6 fighters and 3 infantry in Southeast Mexico, round 2 : 3/9 hits, 3,50 expected hits Japanese roll dice for 1 infantry in Southeast Mexico, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Southeast Mexico Americans win, taking Wake Island from Japanese, taking Manilla from Japanese, taking Southeast Mexico from Japanese with 6 fighters and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 3 fighters moved from Southeast Mexico to Eastern United States 3 fighters moved from Southeast Mexico to Western United States 1 artillery moved from 24 Sea Zone to Wake Island 4 transports moved from 91 Sea Zone to 104 Sea Zone Place Units - Americans 2 bombers and 5 fighters placed in Western United States 1 infantry placed in Quebec 1 destroyer placed in 104 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 15 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,2,2,5 Rolling for Convoy Blockade Damage in 11 Sea Zone. Rolls: 3,4,6,5,6,2,3,1,5,3,1,3 Americans collect 50 PUs (15 lost to blockades); end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Non Combat Move - Chinese 1 artillery and 3 infantry moved from Shantung to Jehol 2 artilleries and 2 infantry moved from Anhwe to Shantung 1 fighter moved from Anhwe to Northern Manchuria Place Units - Chinese 1 artillery and 2 infantry placed in Anhwe 1 artillery and 2 infantry placed in Western Sinkiang 1 infantry placed in Fukien 1 artillery and 1 infantry placed in Southern Manchuria Turn Complete - Chinese Chinese collect 27 PUs; end with 27 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 30 PUs Purchase Units - UK_Pacific UK_Pacific buy 1 artillery, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Eastern India to 40 Sea Zone 1 infantry and 1 transport moved from 40 Sea Zone to 82 Sea Zone 1 armour moved from Baluchistan to 82 Sea Zone 1 armour and 1 infantry moved from 82 Sea Zone to Iraq 1 destroyer moved from 40 Sea Zone to 82 Sea Zone 1 artillery moved from Borneo to 44 Sea Zone 1 artillery and 1 transport moved from 44 Sea Zone to 36 Sea Zone 1 artillery moved from 36 Sea Zone to Paulau 1 submarine moved from 36 Sea Zone to 7 Sea Zone UK_Pacific take 20 Sea Zone from Japanese Combat - British Kamikaze Suicide Attack attacks 1 destroyer owned by the British scoring 2 hits. Rolls: 1,2 1 destroyer owned by the British lost in 36 Sea Zone Battle in 7 Sea Zone British attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 7 Sea Zone British win, taking 7 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in Paulau Battle in Iraq British attack with 1 armour and 1 infantry Italians defend with 1 factory_minor and 1 fighter British roll dice for 1 armour and 1 infantry in Iraq, round 2 : 2/2 hits, 0,67 expected hits Italians roll dice for 1 fighter in Iraq, round 2 : 1/1 hits, 0,67 expected hits 1 infantry owned by the British lost in Iraq 1 fighter owned by the Italians lost in Iraq British win, taking Paulau from Japanese, taking Iraq from Italians with 1 armour remaining. Battle score for attacker is 7 Casualties for British: 1 infantry Casualties for Italians: 1 fighter Non Combat Move - British 1 armour moved from Anhwe to Kiangsu 1 artillery and 1 infantry moved from Kwangsi to Kwangtung 1 artillery and 1 infantry moved from Kwangsi to Kwangtung 4 infantry moved from Yunnan to Burma 1 infantry moved from Eastern India to Western India 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 132 Sea Zone to 36 Sea Zone Place Units - UK_Pacific 1 transport placed in 40 Sea Zone 1 artillery, 1 fighter and 1 infantry placed in Eastern India 1 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 20 PUs; end with 20 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 26 PUs Units Change Ownership Some Units in Eastern India change ownership: 1 artillery, 1 fighter and 2 infantry Some Units in 40 Sea Zone change ownership: 1 transport
Combat Hit Differential Summary :
Americans regular : -0,50 Italians regular : 0,33 Japanese regular : -0,33 British regular : 1,33
-
TripleA Turn Summary: Italians round 14
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 14 Purchase Units - Italians Italians buy 1 armour, 1 artillery, 1 destroyer, 1 fighter, 3 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Southern Persia to Iraq 1 mech_infantry moved from Egypt to Iraq 1 fighter moved from Alexandria to Iraq 1 mech_infantry moved from Egypt to Ethiopia Italians take Ethiopia from British 1 armour moved from Egypt to Belgian Congo Italians take Belgian Congo from British 1 infantry moved from Anglo-Egyptian Sudan to Kenya Italians take Kenya from British Combat - Italians Battle in Iraq Italians attack with 1 fighter, 1 infantry and 1 mech_infantry British defend with 1 armour and 1 factory_minor Italians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Iraq, round 2 : 1/3 hits, 0,83 expected hits British roll dice for 1 armour in Iraq, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Italians lost in Iraq 1 armour owned by the British lost in Iraq Italians win, taking Iraq from British with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for British: 1 armour Non Combat Move - Italians 1 artillery moved from Algeria to 96 Sea Zone 1 infantry moved from Tunisia to 96 Sea Zone 1 infantry moved from Malta to 96 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 96 Sea Zone to 98 Sea Zone 1 artillery moved from Libya to 98 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 98 Sea Zone to 100 Sea Zone 2 artilleries and 2 infantry moved from 100 Sea Zone to Trans-Jordan 1 infantry moved from Morocco to Algeria 1 armour moved from Tunisia to Tobruk 1 transport moved from 98 Sea Zone to 97 Sea Zone 1 destroyer and 1 transport moved from 94 Sea Zone to 97 Sea Zone 2 carriers, 1 destroyer, 4 fighters and 1 transport moved from 96 Sea Zone to 97 Sea Zone 2 artilleries moved from Northern Belarus to Eastern Poland 1 fighter moved from Iraq to Trans-Jordan Place Units - Italians 1 armour and 2 mech_infantrys placed in Egypt 1 destroyer and 2 submarines placed in 97 Sea Zone 1 infantry placed in Northern Italy 1 infantry placed in Northern Italy 1 artillery, 1 fighter and 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 4 Italians collect 35 PUs; end with 35 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 40 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 46 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 51 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 54 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Italians regular : 0,17 British regular : 0,50
-
Game History
Round: 14 Purchase Units - ANZAC ANZAC buy 1 bomber and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 fighter moved from Queensland to 50 Sea Zone 1 submarine moved from 36 Sea Zone to 50 Sea Zone Combat - ANZAC Battle in 50 Sea Zone ANZAC attack with 1 fighter and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 50 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 50 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 50 Sea Zone ANZAC win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 fighter moved from New South Wales to Queensland 1 fighter moved from 50 Sea Zone to 24 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 24 Sea Zone 1 fighter moved from 24 Sea Zone to Wake Island 3 destroyers and 2 submarines moved from 36 Sea Zone to 24 Sea Zone Place Units - ANZAC 1 transport placed in 64 Sea Zone 1 bomber placed in New South Wales Turn Complete - ANZAC ANZAC collect 12 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0,33 ANZAC regular : 0,67
-
TripleA Turn Summary: Germans round 15
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 15 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 2 artilleries, 7 infantry, 2 mech_infantrys, 1 submarine and 3 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 1 mech_infantry moved from Leningrad to Archangel Germans take Archangel from Russians 1 armour and 1 mech_infantry moved from Archangel to Karelia 1 armour moved from Leningrad to Vologda Germans take Vologda from Russians 1 armour moved from Vologda to Leningrad 1 armour moved from Western Ukraine to Ukraine 1 armour and 1 mech_infantry moved from Ukraine to Rostov 1 fighter moved from Eastern Poland to Rostov 1 mech_infantry moved from French Equatorial Africa to French Central Africa Germans take French Central Africa from Americans Combat - Germans Battle in Karelia Germans attack with 1 armour and 1 mech_infantry Russians defend with 1 armour Germans roll dice for 1 armour and 1 mech_infantry in Karelia, round 2 : 1/2 hits, 0,83 expected hits Russians roll dice for 1 armour in Karelia, round 2 : 1/1 hits, 0,50 expected hits 1 mech_infantry owned by the Germans lost in Karelia 1 armour owned by the Russians lost in Karelia Germans win, taking Karelia from Russians with 1 armour remaining. Battle score for attacker is 1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 armour Battle in Rostov Germans attack with 1 armour, 1 fighter and 1 mech_infantry Russians defend with 2 infantry Germans roll dice for 1 armour, 1 fighter and 1 mech_infantry in Rostov, round 2 : 2/3 hits, 1,33 expected hits Russians roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the Germans lost in Rostov 2 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 15 armour and 13 mech_infantrys moved from Eastern Poland to Ukraine 1 armour and 4 mech_infantrys moved from Western Ukraine to Ukraine 1 fighter moved from Rostov to Ukraine 2 armour and 4 mech_infantrys moved from Germany to Eastern Poland 6 armour and 6 mech_infantrys moved from Northern Belarus to Western Ukraine 5 aaGuns, 22 artilleries and 44 infantry moved from Northern Belarus to Novgorod 3 armour and 4 mech_infantrys moved from Leningrad to Eastern Poland 2 artilleries, 2 infantry and 1 marine moved from Libya to Tunisia 2 submarines moved from 109 Sea Zone to 104 Sea Zone 2 submarines moved from 112 Sea Zone to 109 Sea Zone 1 submarine moved from 128 Sea Zone to 113 Sea Zone 2 tactical_bombers moved from Western Germany to Ukraine Place Units - Germans 1 artillery and 2 infantry placed in Leningrad 1 artillery and 2 infantry placed in Ukraine 3 infantry placed in United Kingdom 1 submarine placed in 113 Sea Zone 2 armour and 2 mech_infantrys placed in Germany 3 tactical_bombers placed in Western Germany Turn Complete - Germans Germans collect 62 PUs; end with 62 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 65 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 70 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 78 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 88 PUs
Combat Hit Differential Summary :
Russians regular : 0,83 Germans regular : 0,83
-
I will attack the US transports with Japanese planes. Scramble off New York?
-
Are we still playing this game?
-
Ah sorry, I just remembered that you asked for a break.
I hope you are doing fine! -
Hey @MrRoboto , versuche gerade wieder zurück zu kommen.
Wenn Du nach wie vor Interesse an diesem Game hast würde ich gerne fortsetzen.
Wenn das nicht der Fall ist, verstehe ich das Vollkommen und möchte mich aber auch gleich bei dir bedanken für deine Fairness und Kameradschaft als A&A Bruder!
Lass mich deine Entscheidung wissen.
LG
AetV -
Wir können sehr gerne weiter spielen!
Wenn du deinen russischen Zug machst, kannst du gleich die Frage beantworten:
I will attack the US transports with Japanese planes. Scramble off New York? -
Game History
Round: 15 Purchase Units - Russians Russians buy 1 artillery, 1 fighter and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 20 infantry moved from Bryansk to Southern Belarus 20 artilleries moved from Bryansk to Southern Belarus 4 fighters moved from Russia to Southern Belarus 1 infantry moved from Stalingrad to Rostov 1 infantry moved from Kursk to Rostov 1 fighter moved from Stalingrad to Rostov 1 armour moved from Northern Caucasus to Southern Caucasus Russians take Southern Caucasus from Italians 1 infantry moved from Komi to Kirov Russians take Kirov from Germans 1 infantry moved from Yaroslavl to Vologda Russians take Vologda from Germans 1 infantry moved from Smolensk to Northern Belarus Russians take Northern Belarus from Italians Combat - Russians Battle in Southern Belarus Russians attack with 20 artilleries, 4 fighters and 20 infantry Germans defend with 1 infantry Russians roll dice for 20 artilleries, 4 fighters and 20 infantry in Southern Belarus, round 2 : 21/44 hits, 15,33 expected hits Italians roll dice for 1 infantry in Southern Belarus, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Southern Belarus 1 infantry owned by the Germans lost in Southern Belarus Russians win, taking Southern Belarus from Italians with 20 artilleries, 4 fighters and 19 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Rostov Russians attack with 1 fighter and 2 infantry Germans defend with 1 armour Russians roll dice for 1 fighter and 2 infantry in Rostov, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 armour in Rostov, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Russians lost in Rostov 1 armour owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour Non Combat Move - Russians 1 infantry moved from Bryansk to Southern Belarus 2 infantry moved from Smolensk to Russia 4 armour moved from Russia to Bryansk 4 fighters moved from Southern Belarus to Russia 1 fighter moved from Rostov to Stalingrad 2 armour moved from Stalingrad to Southern Caucasus 1 artillery moved from Northern Caucasus to Southern Caucasus 8 infantry moved from Samara to Stalingrad 1 infantry moved from Yenisey to Yakut S.S.R. 1 infantry moved from Evenkiyskiy to Yenisey 1 armour moved from Komi to Yenisey 1 aaGun and 6 infantry moved from Northern Manchuria to Southern Manchuria 1 infantry moved from Eastern India to Western India 1 aaGun moved from Bryansk to Southern Belarus Place Units - Russians 3 infantry placed in Stalingrad 1 artillery, 1 fighter and 3 infantry placed in Russia Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
Combat Hit Differential Summary :
Italians regular : 0,67 Germans regular : 0,50 Russians regular : 5,83
Scramble from NY, dazu müsste ich wissen mit wie vielen Planes du angreifen würdest?
-
TripleA Turn Summary: Japanese round 15
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 15 Purchase Units - Japanese Japanese buy 1 destroyer, 1 fighter, 2 submarines and 1 transport; Remaining resources: 0 PUs; 2 SuicideAttackTokens; Combat Move - Japanese 7 fighters and 3 tactical_bombers moved from 66 Sea Zone to 104 Sea Zone Combat - Japanese Battle in 104 Sea Zone Germans loiter and taunt; Japanese attack with 7 fighters and 3 tactical_bombers Americans defend with 1 destroyer, 2 infantry and 4 transports Japanese roll dice for 7 fighters and 3 tactical_bombers in 104 Sea Zone, round 2 : 6/10 hits, 5,50 expected hits Americans roll dice for 1 destroyer and 4 transports in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans and 4 transports owned by the Americans lost in 104 Sea Zone Japanese win with 7 fighters and 3 tactical_bombers remaining. Battle score for attacker is 32 Casualties for Americans: 1 destroyer and 4 transports Non Combat Move - Japanese 7 fighters and 3 tactical_bombers moved from 104 Sea Zone to 66 Sea Zone 1 submarine moved from 28 Sea Zone to 11 Sea Zone 1 submarine moved from 13 Sea Zone to 11 Sea Zone 1 submarine moved from 11 Sea Zone to 1 Sea Zone 1 submarine moved from 14 Sea Zone to 9 Sea Zone 1 artillery and 1 infantry moved from Amur to 5 Sea Zone 3 artilleries and 5 infantry moved from Amur to Korea 1 artillery, 1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Japan 1 bomber moved from Hawaiian Islands to Japan 1 destroyer moved from 12 Sea Zone to 66 Sea Zone Place Units - Japanese 1 destroyer, 2 submarines and 1 transport placed in 6 Sea Zone 1 fighter placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 7 Sea Zone. Rolls: 5,2 Japanese collect 20 PUs (2 lost to blockades); end with 20 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 23 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 28 PUs
Combat Hit Differential Summary :
Americans regular : -0,33 Japanese regular : 0,50
-
Game History
Round: 15 Purchase Units - Americans Americans buy 7 fighters; Remaining resources: 0 PUs; Combat Move - Americans 1 marine moved from Wake Island to 24 Sea Zone 1 artillery moved from Wake Island to 24 Sea Zone 1 artillery, 1 marine and 1 transport moved from 24 Sea Zone to 27 Sea Zone 1 artillery and 1 marine moved from 27 Sea Zone to Hawaiian Islands 1 artillery and 1 infantry moved from Manilla to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from 34 Sea Zone to Caroline Islands Combat - Americans Americans creates battle in territory 104 Sea Zone Battle in Hawaiian Islands Battle in Caroline Islands Americans attack with 1 artillery and 1 infantry Japanese defend with 1 aaGun, 1 airfield and 1 harbour 1 aaGun owned by the Japanese lost in Caroline Islands Americans win, taking Hawaiian Islands from Japanese, taking Caroline Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 aaGun Non Combat Move - Americans 3 carriers and 6 fighters moved from 32 Sea Zone to 27 Sea Zone 1 battleship, 2 carriers, 4 destroyers, 4 fighters and 1 submarine moved from 24 Sea Zone to 27 Sea Zone 3 fighters moved from Eastern United States to Gibraltar Place Units - Americans 7 fighters placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 21 Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 6,1 Rolling for Convoy Blockade Damage in 104 Sea Zone. Rolls: 1,1,3,5 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,2,2,5 Rolling for Convoy Blockade Damage in 11 Sea Zone. Rolls: 6,6,4,4,3,6,2,6,3,6,2,5,3,1 Americans collect 44 PUs (21 lost to blockades); end with 44 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 54 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 10 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Non Combat Move - Chinese 6 infantry moved from Northern Manchuria to Southern Manchuria 1 artillery moved from Northern Manchuria to Southern Manchuria Place Units - Chinese 2 infantry placed in Western Sinkiang 2 infantry placed in Northern Sinkiang 2 infantry placed in Kwangsi 1 infantry placed in Fukien 1 infantry placed in Kiangsu 1 infantry placed in Shantung 1 infantry placed in Jehol Turn Complete - Chinese Chinese collect 27 PUs; end with 27 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 30 PUs Purchase Units - UK_Pacific UK_Pacific buy 2 armour, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 1 infantry moved from Eastern India to 40 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 40 Sea Zone to 82 Sea Zone 1 mech_infantry moved from Baluchistan to Southern Persia British take Southern Persia from Italians 1 transport moved from 82 Sea Zone to 81 Sea Zone 1 infantry moved from Western India to 81 Sea Zone 1 infantry and 1 transport moved from 81 Sea Zone to 82 Sea Zone 1 artillery and 2 infantry moved from 82 Sea Zone to Iraq Combat - British Battle in Iraq British attack with 1 artillery and 2 infantry Italians defend with 1 factory_minor and 1 mech_infantry British roll dice for 1 artillery and 2 infantry in Iraq, round 2 : 0/3 hits, 0,83 expected hits Italians roll dice for 1 mech_infantry in Iraq, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 artillery and 2 infantry in Iraq, round 3 : 0/3 hits, 0,83 expected hits Italians roll dice for 1 mech_infantry in Iraq, round 3 : 0/1 hits, 0,33 expected hits British roll dice for 1 artillery and 2 infantry in Iraq, round 4 : 0/3 hits, 0,83 expected hits Italians roll dice for 1 mech_infantry in Iraq, round 4 : 0/1 hits, 0,33 expected hits British roll dice for 1 artillery and 2 infantry in Iraq, round 5 : 0/3 hits, 0,83 expected hits Italians roll dice for 1 mech_infantry in Iraq, round 5 : 0/1 hits, 0,33 expected hits British roll dice for 1 artillery and 2 infantry in Iraq, round 6 : 2/3 hits, 0,83 expected hits Italians roll dice for 1 mech_infantry in Iraq, round 6 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Iraq 1 mech_infantry owned by the Italians lost in Iraq British win, taking Iraq from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 2 Casualties for British: 1 infantry Casualties for Italians: 1 mech_infantry Non Combat Move - British 1 fighter moved from Eastern India to Southern Caucasus 1 infantry moved from Eastern India to Western India 2 infantry moved from Burma to Eastern India 1 transport moved from 36 Sea Zone to 132 Sea Zone 1 transport moved from 132 Sea Zone to 38 Sea Zone 1 fighter moved from Davao to Caroline Islands 1 tactical_bomber moved from 24 Sea Zone to Caroline Islands 1 fighter moved from French Indo China to Davao Place Units - UK_Pacific 2 armour placed in Eastern India 1 destroyer and 1 submarine placed in 40 Sea Zone Turn Complete - UK_Pacific UK_Pacific collect 20 PUs; end with 20 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 26 PUs Units Change Ownership Some Units in Eastern India change ownership: 2 armour Some Units in 40 Sea Zone change ownership: 1 destroyer and 1 submarine
Combat Hit Differential Summary :
Italians regular : -0,67 British regular : -2,17
-
TripleA Turn Summary: Italians round 15
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 15 Purchase Units - Italians Italians buy 3 armour, 3 artilleries, 5 infantry and 2 transports; Remaining resources: 2 PUs; Combat Move - Italians 1 armour and 2 mech_infantrys moved from Egypt to Iraq 2 artilleries and 2 infantry moved from Trans-Jordan to Iraq 1 fighter moved from Trans-Jordan to 82 Sea Zone 2 artilleries moved from Eastern Poland to Northern Belarus 1 armour moved from Belgian Congo to Union of South Africa Italians take Rhodesia from British Italians take Union of South Africa from British 1 mech_infantry moved from Ethiopia to Tanganyika Territory Italians take Tanganyika Territory from British 1 fighter moved from Southern Italy to Iraq Combat - Italians Battle in 82 Sea Zone Italians attack with 1 fighter British defend with 1 destroyer and 2 transports Italians roll dice for 1 fighter in 82 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits British roll dice for 1 destroyer and 2 transports in 82 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 fighter in 82 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits British roll dice for 1 destroyer and 2 transports in 82 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 fighter in 82 Sea Zone, round 4 : 1/1 hits, 0,50 expected hits British roll dice for 1 destroyer and 2 transports in 82 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 82 Sea Zone 2 transports owned by the British lost in 82 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 20 Casualties for British: 1 destroyer and 2 transports Battle in Northern Belarus Italians attack with 2 artilleries Russians defend with 1 infantry Italians roll dice for 2 artilleries in Northern Belarus, round 2 : 2/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Northern Belarus, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Northern Belarus Italians win, taking Northern Belarus from Russians with 2 artilleries remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Iraq Italians attack with 1 armour, 2 artilleries, 1 fighter, 2 infantry and 2 mech_infantrys British defend with 1 artillery, 1 factory_minor and 1 infantry Italians roll dice for 1 armour, 2 artilleries, 1 fighter, 2 infantry and 2 mech_infantrys in Iraq, round 2 : 1/8 hits, 2,83 expected hits British roll dice for 1 artillery and 1 infantry in Iraq, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the British lost in Iraq Italians roll dice for 1 armour, 2 artilleries, 1 fighter, 2 infantry and 2 mech_infantrys in Iraq, round 3 : 4/8 hits, 2,83 expected hits British roll dice for 1 artillery in Iraq, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the British lost in Iraq Italians win, taking Iraq from British with 1 armour, 2 artilleries, 1 fighter, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 7 Casualties for British: 1 artillery and 1 infantry Non Combat Move - Italians 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 infantry moved from Algeria to 96 Sea Zone 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone 1 armour moved from Tobruk to 98 Sea Zone 1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone 2 infantry moved from Northern Italy to 97 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone 2 transports moved from 100 Sea Zone to 97 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 99 Sea Zone to 100 Sea Zone 1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 100 Sea Zone 1 armour, 1 artillery and 4 infantry moved from 100 Sea Zone to Trans-Jordan 1 fighter moved from Iraq to Trans-Jordan 1 fighter moved from 82 Sea Zone to Trans-Jordan 1 infantry moved from Kenya to Anglo-Egyptian Sudan 1 aaGun moved from Eastern Poland to Western Ukraine Place Units - Italians 2 transports placed in 97 Sea Zone 3 armour placed in Egypt 3 artilleries and 5 infantry placed in Northern Italy Turn Complete - Italians Italians collect 34 PUs; end with 36 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 41 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 45 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 50 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 53 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Italians regular : 0,17 Russians regular : -0,33 British regular : -2,00
-
Game History
Round: 15 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to 64 Sea Zone 1 infantry and 1 transport moved from 64 Sea Zone to 47 Sea Zone 1 infantry moved from 47 Sea Zone to New Britain Combat - ANZAC Battle in New Britain Non Combat Move - ANZAC 1 submarine moved from 50 Sea Zone to 27 Sea Zone 1 carrier moved from 24 Sea Zone to 36 Sea Zone 2 destroyers, 1 fighter and 1 submarine moved from 24 Sea Zone to 36 Sea Zone 1 destroyer and 1 submarine moved from 24 Sea Zone to 27 Sea Zone 1 fighter moved from Wake Island to Hawaiian Islands 1 fighter moved from Queensland to Hawaiian Islands 1 bomber moved from New South Wales to Hawaiian Islands 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 submarine placed in 64 Sea Zone 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 12 PUs; end with 12 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 16
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 16 Research Technology - Germans Purchase Units - Germans Germans buy 8 armour, 2 artilleries, 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from United Kingdom to 112 Sea Zone 2 infantry and 1 transport moved from 112 Sea Zone to 119 Sea Zone 2 infantry moved from 119 Sea Zone to Newfoundland Labrador 1 mech_infantry moved from French Central Africa to French West Africa Germans take French West Africa from Americans 1 infantry moved from Ukraine to Kursk Germans take Kursk from Russians 1 artillery and 1 infantry moved from Ukraine to Rostov 6 armour and 6 mech_infantrys moved from Western Ukraine to Rostov 1 fighter and 2 tactical_bombers moved from Ukraine to Smolensk 16 armour and 16 mech_infantrys moved from Ukraine to Tambov Germans take Tambov from Russians 1 mech_infantry moved from Ukraine to Rostov 1 artillery and 2 infantry moved from Leningrad to Vologda 1 armour moved from Karelia to Vologda 1 artillery and 3 infantry moved from Novgorod to Smolensk 1 infantry moved from Novgorod to Smolensk 21 artilleries and 40 infantry moved from Novgorod to Yaroslavl 1 armour moved from Leningrad to Yaroslavl Combat - Germans Germans creates battle in territory 104 Sea Zone Battle in Newfoundland Labrador Battle in 104 Sea Zone Germans attack with 2 submarines Americans defend with 2 infantry Battle in Rostov Germans attack with 6 armour, 1 artillery, 1 infantry and 7 mech_infantrys Russians defend with 1 infantry Germans roll dice for 6 armour, 1 artillery, 1 infantry and 7 mech_infantrys in Rostov, round 2 : 7/15 hits, 5,83 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Rostov Germans winGermans win, taking Newfoundland Labrador from British, taking 104 Sea Zone from Neutral with 2 submarines remaining, taking Rostov from Russians with 6 armour, 1 artillery, 1 infantry and 7 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 1 artillery, 1 fighter, 4 infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 1 artillery, 1 fighter, 4 infantry and 2 tactical_bombers in Smolensk, round 2 : 5/8 hits, 2,83 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 artillery, 1 fighter, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Yaroslavl Germans attack with 1 armour, 21 artilleries and 40 infantry Russians defend with 1 infantry Germans roll dice for 1 armour, 21 artilleries and 40 infantry in Yaroslavl, round 2 : 18/62 hits, 17,67 expected hits Russians roll dice for 1 infantry in Yaroslavl, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Yaroslavl 1 infantry owned by the Russians lost in Yaroslavl Germans win, taking Yaroslavl from Russians with 1 armour, 21 artilleries and 39 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Vologda Germans attack with 1 armour, 1 artillery and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 armour, 1 artillery and 2 infantry in Vologda, round 2 : 1/4 hits, 1,33 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Vologda 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 5 aaGuns moved from Novgorod to Yaroslavl 5 armour and 8 mech_infantrys moved from Eastern Poland to Leningrad 1 fighter and 2 tactical_bombers moved from Smolensk to Novgorod 2 armour and 2 mech_infantrys moved from Germany to Baltic States 1 infantry moved from Holland Belgium to Western Germany 4 infantry moved from Normandy Bordeaux to France 2 submarines moved from 113 Sea Zone to 105 Sea Zone 1 carrier moved from 112 Sea Zone to 109 Sea Zone 2 fighters moved from United Kingdom to 109 Sea Zone 2 submarines moved from 109 Sea Zone to 104 Sea Zone 1 destroyer moved from 112 Sea Zone to 109 Sea Zone 3 tactical_bombers moved from Western Germany to Leningrad 2 artilleries, 2 infantry and 1 marine moved from Tunisia to Algeria 1 infantry moved from Anglo-Egyptian Sudan to Egypt Place Units - Germans 1 artillery and 2 infantry placed in Leningrad 1 artillery and 2 infantry placed in Ukraine 8 armour and 2 mech_infantrys placed in Germany 2 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 67 PUs; end with 67 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 72 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 80 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 85 PUs
Combat Hit Differential Summary :
Russians regular : 0,67 Germans regular : 3,33
-
TripleA Turn Summary: Germans round 16
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 16 Research Technology - Germans Purchase Units - Germans Germans buy 8 armour, 2 artilleries, 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from United Kingdom to 112 Sea Zone 2 infantry and 1 transport moved from 112 Sea Zone to 119 Sea Zone 2 infantry moved from 119 Sea Zone to Newfoundland Labrador 1 mech_infantry moved from French Central Africa to French West Africa Germans take French West Africa from Americans 1 infantry moved from Ukraine to Kursk Germans take Kursk from Russians 1 artillery and 1 infantry moved from Ukraine to Rostov 6 armour and 6 mech_infantrys moved from Western Ukraine to Rostov 1 fighter and 2 tactical_bombers moved from Ukraine to Smolensk 16 armour and 16 mech_infantrys moved from Ukraine to Tambov Germans take Tambov from Russians 1 mech_infantry moved from Ukraine to Rostov 1 artillery and 2 infantry moved from Leningrad to Vologda 1 armour moved from Karelia to Vologda 1 artillery and 3 infantry moved from Novgorod to Smolensk 1 infantry moved from Novgorod to Smolensk 21 artilleries and 40 infantry moved from Novgorod to Yaroslavl 1 armour moved from Leningrad to Yaroslavl Combat - Germans Germans creates battle in territory 104 Sea Zone Battle in Newfoundland Labrador Battle in 104 Sea Zone Germans attack with 2 submarines Americans defend with 2 infantry Battle in Rostov Germans attack with 6 armour, 1 artillery, 1 infantry and 7 mech_infantrys Russians defend with 1 infantry Germans roll dice for 6 armour, 1 artillery, 1 infantry and 7 mech_infantrys in Rostov, round 2 : 7/15 hits, 5,83 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Rostov Germans winGermans win, taking Newfoundland Labrador from British, taking 104 Sea Zone from Neutral with 2 submarines remaining, taking Rostov from Russians with 6 armour, 1 artillery, 1 infantry and 7 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 1 artillery, 1 fighter, 4 infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 1 artillery, 1 fighter, 4 infantry and 2 tactical_bombers in Smolensk, round 2 : 5/8 hits, 2,83 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 artillery, 1 fighter, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Yaroslavl Germans attack with 1 armour, 21 artilleries and 40 infantry Russians defend with 1 infantry Germans roll dice for 1 armour, 21 artilleries and 40 infantry in Yaroslavl, round 2 : 18/62 hits, 17,67 expected hits Russians roll dice for 1 infantry in Yaroslavl, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Yaroslavl 1 infantry owned by the Russians lost in Yaroslavl Germans win, taking Yaroslavl from Russians with 1 armour, 21 artilleries and 39 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Vologda Germans attack with 1 armour, 1 artillery and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 armour, 1 artillery and 2 infantry in Vologda, round 2 : 1/4 hits, 1,33 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Vologda 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 5 aaGuns moved from Novgorod to Yaroslavl 5 armour and 8 mech_infantrys moved from Eastern Poland to Leningrad 1 fighter and 2 tactical_bombers moved from Smolensk to Novgorod 2 armour and 2 mech_infantrys moved from Germany to Baltic States 1 infantry moved from Holland Belgium to Western Germany 4 infantry moved from Normandy Bordeaux to France 2 submarines moved from 113 Sea Zone to 105 Sea Zone 1 carrier moved from 112 Sea Zone to 109 Sea Zone 2 fighters moved from United Kingdom to 109 Sea Zone 2 submarines moved from 109 Sea Zone to 104 Sea Zone 1 destroyer moved from 112 Sea Zone to 109 Sea Zone 3 tactical_bombers moved from Western Germany to Leningrad 2 artilleries, 2 infantry and 1 marine moved from Tunisia to Algeria 1 infantry moved from Anglo-Egyptian Sudan to Egypt Place Units - Germans 1 artillery and 2 infantry placed in Leningrad 1 artillery and 2 infantry placed in Ukraine 8 armour and 2 mech_infantrys placed in Germany 2 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 67 PUs; end with 67 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 72 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 80 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 85 PUs Turning on Edit Mode EDIT: Changing ownership of Tula from Russians to Germans EDIT: Removing units owned by Germans from Tambov: 1 armour EDIT: Adding units owned by Germans to Tula: 1 armour EDIT: Changing PUs for Germans from 85 to 86 EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : 0,67 Germans regular : 3,33
Dice Statistics:
Total 1 was rolled 395 times 2 was rolled 397 times 3 was rolled 389 times 4 was rolled 377 times 5 was rolled 364 times 6 was rolled 403 times Average roll : 3,485 Median : 3,000 Variance : 0,452 Standard Deviation : 0,673 Total rolls : 2325 Germans Combat 1 was rolled 113 times 2 was rolled 83 times 3 was rolled 98 times 4 was rolled 82 times 5 was rolled 83 times 6 was rolled 89 times Average roll : 3,376 Median : 3,000 Variance : 1,363 Standard Deviation : 1,167 Total rolls : 548 British Combat 1 was rolled 29 times 2 was rolled 50 times 3 was rolled 51 times 4 was rolled 37 times 5 was rolled 55 times 6 was rolled 48 times Average roll : 3,678 Median : 4,000 Variance : 1,822 Standard Deviation : 1,350 Total rolls : 270 Italians Combat 1 was rolled 32 times 2 was rolled 33 times 3 was rolled 31 times 4 was rolled 34 times 5 was rolled 34 times 6 was rolled 19 times Average roll : 3,339 Median : 3,000 Variance : 0,909 Standard Deviation : 0,954 Total rolls : 183 French Combat 1 was rolled 4 times 2 was rolled 5 times 3 was rolled 3 times 4 was rolled 5 times 5 was rolled 2 times 6 was rolled 3 times Average roll : 3,227 Median : 3,000 Variance : 0,349 Standard Deviation : 0,591 Total rolls : 22 ANZAC Combat 1 was rolled 6 times 2 was rolled 1 times 3 was rolled 3 times 4 was rolled 4 times 5 was rolled 1 times 6 was rolled 2 times Average roll : 2,941 Median : 3,000 Variance : 1,177 Standard Deviation : 1,085 Total rolls : 17 Americans Combat 1 was rolled 45 times 2 was rolled 46 times 3 was rolled 47 times 4 was rolled 50 times 5 was rolled 33 times 6 was rolled 41 times Average roll : 3,393 Median : 3,000 Variance : 0,687 Standard Deviation : 0,829 Total rolls : 262 Neutral_Allies Combat 2 was rolled 2 times 3 was rolled 3 times 4 was rolled 2 times 5 was rolled 1 times 6 was rolled 2 times Average roll : 3,800 Median : 3,500 Variance : 0,593 Standard Deviation : 0,770 Total rolls : 10 Chinese Combat 1 was rolled 41 times 2 was rolled 42 times 3 was rolled 45 times 4 was rolled 47 times 5 was rolled 37 times 6 was rolled 59 times Average roll : 3,642 Median : 4,000 Variance : 1,070 Standard Deviation : 1,034 Total rolls : 271 UK_Pacific Combat 1 was rolled 1 times 4 was rolled 2 times 5 was rolled 4 times 6 was rolled 4 times Average roll : 4,818 Median : 5,000 Variance : 1,683 Standard Deviation : 1,297 Total rolls : 11 Neutral_Axis Combat 1 was rolled 1 times 2 was rolled 2 times 3 was rolled 2 times 4 was rolled 1 times 6 was rolled 2 times Average roll : 3,375 Median : 3,000 Variance : 0,476 Standard Deviation : 0,690 Total rolls : 8 Russians Combat 1 was rolled 45 times 2 was rolled 46 times 3 was rolled 32 times 4 was rolled 40 times 5 was rolled 40 times 6 was rolled 40 times Average roll : 3,428 Median : 3,000 Variance : 0,510 Standard Deviation : 0,714 Total rolls : 243 Japanese Combat 1 was rolled 78 times 2 was rolled 87 times 3 was rolled 74 times 4 was rolled 73 times 5 was rolled 74 times 6 was rolled 94 times Average roll : 3,542 Median : 4,000 Variance : 0,772 Standard Deviation : 0,879 Total rolls : 480