@The_Good_Captain said in L26 Classic The_Good_Captain (Axis+9) vs. VictoryFirst (Allies):
I even reached out to you about it once.
When was this and where did you reach out to me? I can’t remember
@mr_stucifer
Light dawns on the SBR.
Tried both 2.5 and 2.6; cannot open the file. Got the following message with 2.6:
Error loading save game, saved version might not be compatible with current engine. InvalidClassException: games.strategy.triplea.delegate.battle.steps.change.CheckStalemateBattleEnd; local class incompatible: stream classdesc serialVersionUID = 5796723751608566005, local class serialVersionUID = -4262341064655161841 If this problem happens frequently and is something you cannot fix, please report it to TripleA
Still not sure what the screen shot represents. As the US already has casualties, it appears to show 6 hits delivered by Japanese surface ships and air on the second round. The defender fires after the attacker. So the US subs, surface ships, air should already have delivered their second blow, correct?
@ArtofWar1947 I stopped after one full round. America got 9 hits (2 from Subs, 7 from fleet+ air). Sorry about the save file. I am using the 2.6 version of triple A for our game now due to an issue with my computer and PtV on 2.5 not working 🤷‍♀️
@ArtofWar1947 It seems that tripleA/dice emails always start with “round 2” I don’t know if you have experienced this as well. When I look through combat summary or dice emails it always starts with round 2
@mr_stucifer
So the screen shot is the first strike by the Japanese air and surface ships: 6 hits. The Japanese subs got two hits previously–so 8 total.
Given the SBR on the C-I airfield, a follow-up air strike by the UK and/or ANZAC can be expected. So, instead of tipping a third CV and leaving the fleet without air cover, sink the last sub and a DD.
@ArtofWar1947 said in L23 PTV ArtofWar (Ax+11) v Stucifer (Al):
Given the SBR on the C-I airfield, a follow-up air strike by the UK and/or ANZAC can be expected. So, instead of tipping a third CV and leaving the fleet without air cover, sink the last sub and a DD.
You’ve discovered my cunning plan!

@mr_stucifer
:)
@mr_stucifer
sink the 2 tipped CVs + sink 2 DDs.
@ArtofWar1947 You got 9 hits, I went for another round. Got 3 hits.

@mr_stucifer
Sink DD and down a tac and a fighter.
@ArtofWar1947 Going for broke. You got 4 hits and I went one more round with my damaged BBs and the bomber. Got 3/3 hits

@mr_stucifer
Down 1 tac and fighter, sink CA.
@ArtofWar1947 My apologies for the edits in the post, I thought I could edit the hits live from that first save file but it didn’t work. So I edited damage and units out. I didn’t delete the US units until after the combat - reason is it wouldn’t let me move the air in because of the dead carriers. So I deleted those afterwards (accidentally deleted the Tac, it would have had 3 movement left not 4 from Carolines, I only moved it 3 to SZ 48).
Then I started making moves without turning edit mode off and it wasn’t properly recording the movement used.
I apologize for the headache here, thanks for bearing with me! Looks like you might keep the fleet alive after all.
@ArtofWar1947 Actually decided to move the Tac & Carrier to 33. Now for UK…
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 destroyer, 2 fighters, 4 infantry, 2 submarines and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Americans
Turning on Edit Mode
EDIT: Changing unit hit damage for these Japanese owned units to: carrier = 1, carrier = 1, battleship = 1
EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 destroyer and 6 submarines
EDIT: Americans takes 23 Sea Zone from Japanese
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing unit hit damage for these Americans owned units to: battleship = 1, battleship = 1
EDIT: Turning off Edit Mode
1 submarine moved from 25 Sea Zone to 35 Sea Zone
Americans take 23 Sea Zone from Japanese
1 bomber moved from Shantung to 35 Sea Zone
1 submarine moved from 26 Sea Zone to 5 Sea Zone
Americans take 7 Sea Zone from Japanese
EDIT: Americans undo move 9.
EDIT: Americans undo move 8.
EDIT: Americans undo move 6.
EDIT: Americans undo move 5.
EDIT: Americans undo move 4.
EDIT: Americans undo move 3.
EDIT: Americans undo move 2.
EDIT: Americans undo move 1.
EDIT: 2 battleships, 2 cruisers, 3 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone
EDIT: 1 submarine moved from 25 Sea Zone to 35 Sea Zone
EDIT: 1 fighter and 1 tactical_bomber moved from 27 Sea Zone to 35 Sea Zone
EDIT: 1 fighter moved from Midway to 35 Sea Zone
EDIT: 5 fighters moved from 35 Sea Zone to 49 Sea Zone
EDIT: Americans undo move 5.
EDIT: Americans undo move 4.
EDIT: 1 fighter moved from Midway to 35 Sea Zone
EDIT: 5 fighters moved from 35 Sea Zone to 31 Sea Zone
EDIT: Americans undo move 5.
EDIT: Americans undo move 4.
EDIT: Americans undo move 3.
EDIT: Americans undo move 2.
EDIT: Americans undo move 1.
1 fighter moved from Midway to 35 Sea Zone
1 submarine moved from 25 Sea Zone to 35 Sea Zone
Americans take 23 Sea Zone from Japanese
1 submarine moved from 34 Sea Zone to 35 Sea Zone
2 battleships, 2 cruisers and 3 destroyers moved from 34 Sea Zone to 35 Sea Zone
3 fighters moved from 34 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 27 Sea Zone to 35 Sea Zone
1 submarine moved from 34 Sea Zone to 35 Sea Zone
2 battleships, 2 cruisers, 3 destroyers and 3 fighters moved from 34 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 27 Sea Zone to 35 Sea Zone
1 fighter moved from Midway to 35 Sea Zone
1 submarine moved from 25 Sea Zone to 35 Sea Zone
Americans take 23 Sea Zone from Japanese
1 bomber moved from Shantung to 36 Sea Zone
1 bomber moved from Shantung to 35 Sea Zone
1 submarine moved from 26 Sea Zone to 5 Sea Zone
Americans take 7 Sea Zone from Japanese
Combat - Americans
Battle in 5 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win, taking 5 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in 35 Sea Zone
Americans attack with 2 battleships, 1 bomber, 2 cruisers, 3 destroyers, 5 fighters, 2 submarines and 1 tactical_bomber
Japanese defend with 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 4 fighters, 2 tactical_bombers and 6 transports
Japanese win with 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 6 transports remaining. Battle score for attacker is -59
Casualties for Americans: 2 battleships, 1 bomber, 2 cruisers, 3 destroyers, 5 fighters, 2 submarines and 1 tactical_bomber
Casualties for Japanese: 2 carriers, 1 cruiser, 3 destroyers, 2 fighters and 2 tactical_bombers
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 34 Sea Zone: 2 carriers, 2 submarines and 1 tactical_bomber
EDIT: Adding units owned by Americans to Caroline Islands: 1 tactical_bomber
EDIT: Turning off Edit Mode
3 infantry moved from Western United States to 11 Sea Zone
2 transports moved from 12 Sea Zone to 27 Sea Zone
2 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 submarine moved from 27 Sea Zone to 7 Sea Zone
1 submarine moved from 11 Sea Zone to 26 Sea Zone
1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
2 carriers moved from 11 Sea Zone to 27 Sea Zone
1 carrier moved from 27 Sea Zone to 32 Sea Zone
3 infantry moved from 27 Sea Zone to Hawaiian Islands
1 armour moved from Western United States to Ontario
1 transport moved from 34 Sea Zone to 32 Sea Zone
1 submarine moved from 57 Sea Zone to 55 Sea Zone
1 submarine moved from 52 Sea Zone to 27 Sea Zone
1 aaGun moved from Eastern United States to Ontario
1 carrier moved from 27 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
1 tactical_bomber moved from Western United States to 27 Sea Zone
1 fighter moved from Western United States to 32 Sea Zone
Place Units - Americans
2 fighters, 4 infantry and 2 tactical_bombers placed in Eastern United States
1 destroyer and 2 submarines placed in 104 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
@mr_stucifer
Note: The US7 file you posted is a Local Game.
Test summary from TripleA, engine version: 2.6.14509, time: 9:56:29 AM
Savegame
Test summary from TripleA, engine version: 2.6.14509, time: 10:05:24 AM
Savegame
TripleA Move Summary for game: WW2 Path to Victory
Game History
Round: 7
Combat Move - British
1 fighter moved from Eastern United States to 109 Sea Zone
1 transport moved from 40 Sea Zone to 39 Sea Zone
1 artillery moved from Burma to 39 Sea Zone
1 artillery and 1 transport moved from 39 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Sumatra
1 fighter and 1 tactical_bomber moved from 57 Sea Zone to Malaya
1 armour, 1 artillery, 15 infantry and 2 mech_infantrys moved from Shan State to Malaya
1 armour moved from French Indo China to Malaya
1 artillery and 1 infantry moved from Yunnan to Szechwan
1 armour moved from Kenya to Anglo-Egyptian Sudan
British take Anglo-Egyptian Sudan from Italians
1 armour moved from Anglo-Egyptian Sudan to Belgian Congo
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 destroyer, 2 fighters, 4 infantry, 2 submarines and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Americans
Turning on Edit Mode
EDIT: Changing unit hit damage for these Japanese owned units to: carrier = 1, carrier = 1, battleship = 1
EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 destroyer and 6 submarines
EDIT: Americans takes 23 Sea Zone from Japanese
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing unit hit damage for these Americans owned units to: battleship = 1, battleship = 1
EDIT: Turning off Edit Mode
1 submarine moved from 25 Sea Zone to 35 Sea Zone
Americans take 23 Sea Zone from Japanese
1 bomber moved from Shantung to 35 Sea Zone
1 submarine moved from 26 Sea Zone to 5 Sea Zone
Americans take 7 Sea Zone from Japanese
EDIT: Americans undo move 9.
EDIT: Americans undo move 8.
EDIT: Americans undo move 6.
EDIT: Americans undo move 5.
EDIT: Americans undo move 4.
EDIT: Americans undo move 3.
EDIT: Americans undo move 2.
EDIT: Americans undo move 1.
EDIT: 2 battleships, 2 cruisers, 3 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone
EDIT: 1 submarine moved from 25 Sea Zone to 35 Sea Zone
EDIT: 1 fighter and 1 tactical_bomber moved from 27 Sea Zone to 35 Sea Zone
EDIT: 1 fighter moved from Midway to 35 Sea Zone
EDIT: 5 fighters moved from 35 Sea Zone to 49 Sea Zone
EDIT: Americans undo move 5.
EDIT: Americans undo move 4.
EDIT: 1 fighter moved from Midway to 35 Sea Zone
EDIT: 5 fighters moved from 35 Sea Zone to 31 Sea Zone
EDIT: Americans undo move 5.
EDIT: Americans undo move 4.
EDIT: Americans undo move 3.
EDIT: Americans undo move 2.
EDIT: Americans undo move 1.
1 fighter moved from Midway to 35 Sea Zone
1 submarine moved from 25 Sea Zone to 35 Sea Zone
Americans take 23 Sea Zone from Japanese
1 submarine moved from 34 Sea Zone to 35 Sea Zone
2 battleships, 2 cruisers and 3 destroyers moved from 34 Sea Zone to 35 Sea Zone
3 fighters moved from 34 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 27 Sea Zone to 35 Sea Zone
1 submarine moved from 34 Sea Zone to 35 Sea Zone
2 battleships, 2 cruisers, 3 destroyers and 3 fighters moved from 34 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 27 Sea Zone to 35 Sea Zone
1 fighter moved from Midway to 35 Sea Zone
1 submarine moved from 25 Sea Zone to 35 Sea Zone
Americans take 23 Sea Zone from Japanese
1 bomber moved from Shantung to 36 Sea Zone
1 bomber moved from Shantung to 35 Sea Zone
1 submarine moved from 26 Sea Zone to 5 Sea Zone
Americans take 7 Sea Zone from Japanese
Combat - Americans
Battle in 5 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 5 Sea Zone
Americans win, taking 5 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in 35 Sea Zone
Americans attack with 2 battleships, 1 bomber, 2 cruisers, 3 destroyers, 5 fighters, 2 submarines and 1 tactical_bomber
Japanese defend with 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 4 fighters, 2 tactical_bombers and 6 transports
Americans roll dice for 2 submarines in 35 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 2 battleships, 1 bomber, 2 cruisers, 3 destroyers, 5 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 4/14 hits, 7.00 expected hits
Japanese roll dice for 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 4 fighters, 2 tactical_bombers and 6 transports in 35 Sea Zone, round 2 : 9/15 hits, 6.83 expected hits
2 submarines owned by the Americans, 2 cruisers owned by the Americans, 3 destroyers owned by the Americans and 2 fighters owned by the Americans lost in 35 Sea Zone
2 carriers owned by the Japanese and 2 destroyers owned by the Japanese lost in 35 Sea Zone
Americans roll dice for 2 battleships, 1 bomber, 3 fighters and 1 tactical_bomber in 35 Sea Zone, round 3 : 3/7 hits, 4.00 expected hits
Japanese roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 4 fighters, 2 tactical_bombers and 6 transports in 35 Sea Zone, round 3 : 4/11 hits, 5.83 expected hits
1 tactical_bomber owned by the Americans and 3 fighters owned by the Americans lost in 35 Sea Zone
1 fighter owned by the Japanese, 1 tactical_bomber owned by the Japanese and 1 destroyer owned by the Japanese lost in 35 Sea Zone
Americans roll dice for 2 battleships and 1 bomber in 35 Sea Zone, round 4 : 3/3 hits, 1.83 expected hits
Japanese roll dice for 1 battleship, 1 carrier, 2 cruisers, 3 fighters, 1 tactical_bomber and 6 transports in 35 Sea Zone, round 4 : 5/8 hits, 4.33 expected hits
1 bomber owned by the Americans and 2 battleships owned by the Americans lost in 35 Sea Zone
1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese and 1 cruiser owned by the Japanese lost in 35 Sea Zone
Japanese win with 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 6 transports remaining. Battle score for attacker is -59
Casualties for Americans: 2 battleships, 1 bomber, 2 cruisers, 3 destroyers, 5 fighters, 2 submarines and 1 tactical_bomber
Casualties for Japanese: 2 carriers, 1 cruiser, 3 destroyers, 2 fighters and 2 tactical_bombers
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 34 Sea Zone: 2 carriers, 2 submarines and 1 tactical_bomber
EDIT: Adding units owned by Americans to Caroline Islands: 1 tactical_bomber
EDIT: Turning off Edit Mode
3 infantry moved from Western United States to 11 Sea Zone
2 transports moved from 12 Sea Zone to 27 Sea Zone
2 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 submarine moved from 27 Sea Zone to 7 Sea Zone
1 submarine moved from 11 Sea Zone to 26 Sea Zone
1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
2 carriers moved from 11 Sea Zone to 27 Sea Zone
1 carrier moved from 27 Sea Zone to 32 Sea Zone
3 infantry moved from 27 Sea Zone to Hawaiian Islands
1 armour moved from Western United States to Ontario
1 transport moved from 34 Sea Zone to 32 Sea Zone
1 submarine moved from 57 Sea Zone to 55 Sea Zone
1 submarine moved from 52 Sea Zone to 27 Sea Zone
1 aaGun moved from Eastern United States to Ontario
1 carrier moved from 27 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
1 tactical_bomber moved from Western United States to 27 Sea Zone
1 fighter moved from Western United States to 32 Sea Zone
Place Units - Americans
2 fighters, 4 infantry and 2 tactical_bombers placed in Eastern United States
1 destroyer and 2 submarines placed in 104 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 fighter moved from Shansi to Hopei
2 infantry moved from Honan to Hopei
2 infantry moved from Kiangsi to Hunan
1 infantry moved from Kiangsu to Fukien
Chinese take Fukien from Japanese
Combat - Chinese
Battle in Hunan
Chinese attack with 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Hunan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hunan
Chinese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0.17 expected hits
Japanese roll dice for 1 artillery in Hunan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hunan
1 artillery owned by the Japanese lost in Hunan
Japanese win with no units remaining. Battle score for attacker is -2
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 artillery
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
1 fighter moved from Hopei to Yunnan
1 infantry moved from Anhwe to Kiangsi
2 infantry moved from Anhwe to Hopei
2 infantry moved from Shansi to Anhwe
1 infantry moved from Shantung to Kiangsu
3 infantry moved from Shantung to Anhwe
Place Units - Chinese
5 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 21 PUs; end with 23 PUs
Purchase Units - British
British repair damage of 4x factory_minor; Remaining resources: 28 PUs;
British buy 1 fighter, 4 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from Eastern United States to 109 Sea Zone
1 transport moved from 40 Sea Zone to 39 Sea Zone
1 artillery moved from Burma to 39 Sea Zone
1 artillery and 1 transport moved from 39 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Sumatra
1 fighter and 1 tactical_bomber moved from 57 Sea Zone to Malaya
1 armour, 1 artillery, 15 infantry and 2 mech_infantrys moved from Shan State to Malaya
1 armour moved from French Indo China to Malaya
1 artillery and 1 infantry moved from Yunnan to Szechwan
1 armour moved from Kenya to Anglo-Egyptian Sudan
British take Anglo-Egyptian Sudan from Italians
1 armour moved from Anglo-Egyptian Sudan to Belgian Congo
Combat - British
Battle in Sumatra
Battle in 109 Sea Zone
British attack with 1 fighter
Italians defend with 1 submarine and 1 transport
1 submarine owned by the Italians submerged
British roll dice for 1 fighter in 109 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Italians roll dice for 1 transport in 109 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits
1 transport owned by the Italians lost in 109 Sea Zone
British win, taking Sumatra from Japanese with 1 fighter remaining. Battle score for attacker is 6
Casualties for Italians: 1 transport
Battle in Szechwan
British attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 1 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery and 1 infantry in Szechwan, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
British win, taking Szechwan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Malaya
British attack with 2 armour, 1 artillery, 1 fighter, 15 infantry, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 armour, 3 artilleries, 1 factory_minor, 4 fighters, 1 harbour, 10 infantry, 1 mech_infantry and 1 tactical_bomber
British roll dice for 2 armour, 1 artillery, 1 fighter, 15 infantry, 2 mech_infantrys and 1 tactical_bomber in Malaya, round 2 : 6/22 hits, 5.83 expected hits
Japanese roll dice for 1 armour, 3 artilleries, 4 fighters, 10 infantry, 1 mech_infantry and 1 tactical_bomber in Malaya, round 2 : 8/20 hits, 8.50 expected hits
8 infantry owned by the British lost in Malaya
6 infantry owned by the Japanese lost in Malaya
British roll dice for 2 armour, 1 artillery, 1 fighter, 7 infantry, 2 mech_infantrys and 1 tactical_bomber in Malaya, round 3 : 4/14 hits, 4.50 expected hits
Japanese roll dice for 1 armour, 3 artilleries, 4 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Malaya, round 3 : 6/14 hits, 6.50 expected hits
6 infantry owned by the British lost in Malaya
4 infantry owned by the Japanese lost in Malaya
British roll dice for 2 armour, 1 artillery, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Malaya, round 4 : 2/8 hits, 3.50 expected hits
Japanese roll dice for 1 armour, 3 artilleries, 4 fighters, 1 mech_infantry and 1 tactical_bomber in Malaya, round 4 : 5/10 hits, 5.17 expected hits
2 mech_infantrys owned by the British, 1 artillery owned by the British, 1 infantry owned by the British and 1 armour owned by the British lost in Malaya
2 artilleries owned by the Japanese lost in Malaya
1 tactical_bomber owned by the British and 1 fighter owned by the British retreated
1 armour owned by the British retreated to Shan State
Japanese win with 1 armour, 1 artillery, 4 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -27
Casualties for British: 1 armour, 1 artillery, 15 infantry and 2 mech_infantrys
Casualties for Japanese: 2 artilleries and 10 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Malaya to Shan State
1 destroyer moved from 57 Sea Zone to 42 Sea Zone
1 battleship, 1 carrier, 2 cruisers and 1 submarine moved from 57 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from Iraq to Eastern India
1 armour, 2 artilleries, 9 infantry and 1 mech_infantry moved from Trans-Jordan to Iraq
4 fighters moved from Kenya to Iraq
1 artillery and 1 infantry moved from Kenya to 74 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 74 Sea Zone to 82 Sea Zone
1 artillery and 1 infantry moved from 82 Sea Zone to Iraq
2 infantry and 1 mech_infantry moved from Union of South Africa to Rhodesia
1 mech_infantry moved from Rhodesia to Belgian Congo
4 infantry moved from Kenya to Belgian Congo
1 fighter moved from 109 Sea Zone to Eastern United States
1 fighter moved from United Kingdom to Scotland
Place Units - British
1 fighter and 2 infantry placed in Iraq
1 transport placed in 73 Sea Zone
2 infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 3,6,3,1,2,5,6,5,2,4,4
Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,4
British collect 24 PUs (7 lost to blockades); end with 24 PUs
Place Units - UK_Pacific
2 artilleries and 2 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
Some Units in Eastern India change ownership: 2 artilleries and 2 infantry
Combat Hit Differential Summary :
Chinese regular : 1.67
Americans regular : -3.50
Italians regular : 0.00
Japanese regular : 0.17
British regular : -1.67
@mr_stucifer
Game History
Round: 7
Purchase Units - Italians
Italians buy 3 armour, 1 artillery, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Egypt to Anglo-Egyptian Sudan
Italians take Anglo-Egyptian Sudan from British
1 infantry moved from Northern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 100 Sea Zone
1 infantry moved from 100 Sea Zone to Syria
1 infantry moved from Egypt to Trans-Jordan
Italians take Trans-Jordan from British
Combat - Italians
Battle in Syria
Non Combat Move - Italians
1 armour moved from Nigeria to French Central Africa
Italians take French Central Africa from Neutral_Axis
1 armour moved from French Central Africa to French West Africa
Italians take French West Africa from Neutral_Axis
1 submarine moved from 109 Sea Zone to 93 Sea Zone
1 transport moved from 94 Sea Zone to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
1 aaGun moved from Southern Italy to 97 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 97 Sea Zone to 100 Sea Zone
1 aaGun, 5 artilleries, 15 infantry and 1 mech_infantry moved from Egypt to Anglo-Egyptian Sudan
1 aaGun and 1 infantry moved from 100 Sea Zone to Egypt
1 transport moved from 100 Sea Zone to 97 Sea Zone
Place Units - Italians
1 artillery and 1 infantry placed in Northern Italy
1 tactical_bomber placed in Southern Italy
3 armour placed in Egypt
Turn Complete - Italians
Italians collect 24 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 39 PUs
Combat Hit Differential Summary :