Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
1 bomber moved from Hawaiian Islands to 55 Sea Zone
Combat - Americans
Battle in 55 Sea Zone
Americans attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/3 hits, 1,83 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from 55 Sea Zone to Queensland
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry, 1 mech_infantry, 2 submarines and 2 transports moved from 51 Sea Zone to 63 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 63 Sea Zone to New Zealand
2 fighters moved from Hawaiian Islands to 63 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Eastern United States to Gibraltar
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
Place Units - Americans
1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone
1 infantry placed in Central United States
1 tactical_bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
1 infantry moved from Shensi to Szechwan
1 fighter moved from Kansu to Szechwan
1 infantry moved from Suiyuyan to Hopei
Combat - Chinese
Chinese creates battle in territory Kweichow
Chinese creates battle in territory Hunan
Battle in Szechwan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese win, taking Kweichow from Japanese, taking Hunan from Japanese with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0,17 expected hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Shensi
10 infantry moved from Suiyuyan to Shensi
Place Units - Chinese
4 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs
Purchase Units - British
British buy 1 destroyer, 2 fighters and 1 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Rhodesia to Belgian Congo
1 fighter moved from Egypt to Belgian Congo
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 fighter moved from Egypt to Anglo Egyptian Sudan
Combat - British
Battle in Belgian Congo
British attack with 1 fighter and 2 infantry
Italians defend with 1 artillery and 1 infantry
British roll dice for 1 fighter and 2 infantry in Belgian Congo, round 2 : 0/3 hits, 0,83 expected hits
Italians roll dice for 1 artillery and 1 infantry in Belgian Congo, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the British lost in Belgian Congo
British roll dice for 1 fighter and 1 infantry in Belgian Congo, round 3 : 0/2 hits, 0,67 expected hits
Italians roll dice for 1 artillery and 1 infantry in Belgian Congo, round 3 : 0/2 hits, 0,67 expected hits
British roll dice for 1 fighter and 1 infantry in Belgian Congo, round 4 : 1/2 hits, 0,67 expected hits
Italians roll dice for 1 artillery and 1 infantry in Belgian Congo, round 4 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Italians lost in Belgian Congo
British roll dice for 1 fighter and 1 infantry in Belgian Congo, round 5 : 0/2 hits, 0,67 expected hits
Italians roll dice for 1 artillery in Belgian Congo, round 5 : 1/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Belgian Congo
1 fighter owned by the British retreated
Italians win with 1 artillery remaining. Battle score for attacker is -3
Casualties for British: 2 infantry
Casualties for Italians: 1 infantry
Battle in Anglo Egyptian Sudan
British attack with 1 fighter and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 fighter and 1 infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits, 0,67 expected hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 fighter and 1 infantry in Anglo Egyptian Sudan, round 3 : 0/2 hits, 0,67 expected hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0,33 expected hits
British roll dice for 1 fighter and 1 infantry in Anglo Egyptian Sudan, round 4 : 0/2 hits, 0,67 expected hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Anglo Egyptian Sudan
1 fighter owned by the British retreated
Italians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for British: 1 infantry
Non Combat Move - British
1 fighter moved from Belgian Congo to Egypt
1 fighter moved from Anglo Egyptian Sudan to Egypt
1 artillery and 1 infantry moved from Union of South Africa to Rhodesia
1 infantry moved from Northwest Persia to Persia
2 infantry moved from Burma to India
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 artillery and 1 infantry moved from Quebec to Eastern United States
2 infantry moved from Morocco to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from Eire to United Kingdom
1 artillery and 1 infantry moved from Scotland to United Kingdom
Place Units - British
2 fighters and 1 infantry placed in Egypt
1 destroyer placed in 110 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,6,2,4
British collect 25 PUs (3 lost to blockades); end with 25 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 28 PUs
Place Units - UK_Pacific
2 artilleries and 3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,5,3,6
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 2 artilleries and 3 infantry
Combat Hit Differential Summary :
Chinese regular : 1,00
Americans regular : -1,17
Italians regular : -0,33
Japanese regular : -0,33
British regular : -3,83
Savegame_38351.tsvg